Terramorphic Expanse

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Terramorphic Expanse

Land

, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

treeforcorvus on Mardu Vehicles Commander

4 weeks ago

This deck looks really cool! I really love how incredibly affordable your deck is. For a few more dollars you can add amazing improvements that will significantly improve your deck's power. There's two cards, however, that are a must:

First, Sunforger will cast ANY instant you run, allowing answers straight from your deck AND enables Vial Smasher the Fierce if used outside your turn. Path of Mettle  Flip is a decent repellant, but only if you flip it. More likely it will be an inconsistent killer or chip damage, which will only antagonize your foes, and worse it doesn't synergize with either Partner. Sunforger also makes Akiri and Jor kadeen happy, and its versatility will serve you more accurately.

Second, Mistveil Plains (searchable by Oreskos Explorer btw) pairs spectacularly with Sunforger, allowing you to recycle spent instants. Spectacular.

I recommend these replacements, which give big improvements:

*First of all, Sun Titan and Teshar, Ancestor's Apostle will almost always better targets to reanimate. Second, compare Pyre Zombie to Torment of Hailfire: For 7BB (the cost of return/cast/sac), you'd get 7 instances of "Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card". While Hailfire is a prohibitively expensive card, it still highlights how inefficient Pyre Zombie is without your reanimators. Considering the # of vehicles you run, Greasefang is much better.

jonjonhholt on Loam Life (PLEASE HELP)

1 month ago

Thank you so much for all the suggestions Ookafont! I love the Adventuring Gear idea especially since Evolving Wilds/Terramorphic Expanse can be cracked at instant speed. I definitely agree that Khalni Heart Expedition should be in the list but i am hoping to keep in B/G cause even though the support for the archetype isnt quite there yet im hoping in a few sets thisll start to look like a real list :)

Ookafont on Loam Life (PLEASE HELP)

1 month ago

So firstly. I like the graveyard land style, but I would recommend going more for a Landfall style deck. Usually that isn't B/G but there are some interesting opportunities. Firstly I would recommend Khalni Heart Expedition. very good for landfall. Also Adventuring Gear gives a lot of good heavy hitting power especially with multiple lands a turn. and its colorless which fits multicolor well. Also this is a bit more crazy but you have a lot of land searching with Terramorphic Expanse etc. so maybe a little bit of other colors? Red would be pretty good for Akoum Hellhound or Plated Geopede and Manamorphose. Also I'm not sure Crypt Rats is Ideal here without it being more of a black devotion deck. And I'm not fully sure what Generous Ent really does for you? maybe try Sporemound Also I think Reclaim the Wastes or even Explore over Yavimaya Elder simply out of mana value. I think the land graveyard game just doesn't have super strong support in pauper, but I am interested to see what you can do with it.

Forkbeard on Omnath, Locus of Douchebaggery

2 months ago

Although I see your point regarding the double triggers, I'm not super crazy about that 'enters tapped' New Capenna land cycle. Same reason I'm not including Terramorphic Expanse or Evolving Wilds - I've been burned by ETB tapped lands too many times. I know it's a slightly different situation for landfall decks, but I still want to be as efficient as possible here.

Ghost Quarter and Dire-Strain Rampage on the other hand, GREAT thinking. Targeting my own lands for the double/triple landfall triggers + recurring them back? Things could get silly there, nice versatility too. Good suggestions eliakimras, thank you!

fluffyeel on Help make deck good

2 months ago

Unfortunately, to up the power level, some of the things I will recommend might be pricey (cost-wise), but I'm already seeing some places to improve.

fluffyeel on I will have no friends anymore

2 months ago

Ooh, wheel punishment fun. Here are some thoughts of varying budget levels:

MrHighscore on In the grim darkness of the far future

3 months ago

Alright, this is very much taking shape. What I would like feedback on, are the follwing ideas

1: Add Argivian Find as an extra life for Anointed Procession. What to cut? Not sure it's worth it.

2: Is it worth it to add Crucible of Worlds so I can prune/fix with fetchlands and Terramorphic Expanse and Evolving Wilds? What to cut for that one?

3: This probably takes the deck full competitive, and would push for less win conditions and more counter spells, and other cuts. The anthems provide some protection early game.

I'm leaning towards Swiftfoot Boots, Lightning Greaves, Rings of Brighthearth, Phyrexian Altar, and Pitiless Plunderer?

Advice please? Does this go full retard?

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