Zada, Hedron Grinder

Zada, Hedron Grinder

Legendary Creature — Goblin Ally

Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

Zada, Hedron Grinder Discussion

patricklvanduyse on commander-okaun-zndrsplt

1 week ago

You might consider Zada, Hedron Grinder. Alongside Krark, the Thumbless, Fiery Gambit, Chandra's Ignition, or even something like Chaos Warp (unconventional, but very profitable if facing a board wipe or if Mirror March or Goblin Traprunner have left you with a token-heavy board), it can really accelerate the amount of havoc you can spread. You'd likely find yourself adding in a couple of extra buffing spells if you did.

Chasmolinker on Mono Red Weenie Hyper Budget Value Engine

2 weeks ago

Looks Solid. A few suggestions (followed by reasons as to why they shouldn't be in the deck. lol):


1. No Zada, Hedron Grinder? It doesn't trigger heroic for the copies as they aren't cast. And it pushes the curve at 4 MV.

2. Pyromancer Ascension Comes down a turn earlier than Harness the Storm but again doesn't trigger heroic. Better used for burn spells.

3. Guttersnipe over Labyrinth Champion. This one I actually think is strictly better than Labyrinth Champion. Unless you're playing Auras.



All in all, nice deck. Never seen a Mono Red variant of Heroic before.

TripleResistance on Rin and Seri's Fur-midable Cat-astrophic Pup-ulate

1 month ago

Mirror March, Molten Echoes, Avenger of Zendikar

I'm looking for things that might go well in my Zada, Hedron Grinder deck, which is why there's a fair bit of red recommendations.

You can search on
https://gatherer.wizards.com/Pages/Search/Default.aspx?page=2&sort=color+&text=%20[whenever]%20[a]%20[creature]%20[enters]%20[the]%20[battlefield]
for all cards containing all of the words "whenever" "a" "creature" "enters" "the" and "battlefield" if you'd like to pivot towards more of a creaturefall theme which seems like fun to me. Of course, you may have something entirely different in mind and that's great too!

AstroAA on Mono Red infinite combos???

1 month ago

I'm partial to the opinion of if you cannot keep up with the game, bring the game to a screeching halt. I'd go the opposite direction if speed is your problem - Winter Orb, Blood Moon, Tectonic Instability, etc. Now, the main problem with going this way is Zada, Hedron Grinder does not really give you anything to benefit with this line of play; you'd need to swap your commander entirely.

If you did want to keep on the combo route, as jaymc1130 said, Cloudstone Curio is one of the best enablers in the entirety of Magic, and Birgi, God of Storytelling  Flip is just a super strong card; both her front side and her backside. From here, it all depends on what you want to do.

By far probably the easiest creature to abuse in mono-red is Kiki-Jiki, Mirror Breaker. Splinter Twin, Zealous Conscripts, Lightning Crafter, and Worldgorger Dragon are all good methods of abusing him. However, you'd need sac outlets, such as Goblin Bombardment, Goblin Sharpshooter, Blasting Station, Ashnod's Altar, or Phyrexian Altar for a max payout - albeit in a combo deck you'd ideally already be running most of if not all of them.

If you wanted to focus more on instants and sorceries, cards like Runaway Steam-Kin and Grinning Ignus with the aforementioned Birgi, God of Storytelling  Flip. From here though, your line of play is going to be more storm-esque - not really infinite and there is a decent chance of fizzling out. Aetherflux Reservoir is really good though for a more storm-based approach win-con though and can make the playstyle win rather easily.

Personally, if you wanted to play combo, I'd swap the commander. In mono-red, I think the best combo commander is either Birgi, God of Storytelling  Flip (albeit with a more storm-esque approach as previously mentioned) simply due to having easy access to her, or Bosh, Iron Golem because he can easily win at instant speed, although he requires a fair amount of setup time in order to do so, and if speed is what you desire then he probably won't be of much use.

EDIT: I forgot to mention Godo, Bandit Warlord. He is without a doubt the strongest mono-red commander because he just wins on the spot with Helm of the Host. He's a cEDH general for a reason, but having only one win-con is kinda boring in my opinion.

DJ-Ango on Mono Red infinite combos???

1 month ago

I’m building a Zada, Hedron Grinderdeck, because I love aggro with all my heart, but the truth of the matter is, it won’t compete with the Narset, Enlightened Master and Rashmi, Eternities Crafter decks at my table. So, I need a few quick wins such as Heat Shimmer and Dualcaster Mage. So, what’re some good ideas for infinite combos in red? Preferably try to keep things pretty budget, but I’m open to ideas.

Wuzibo on Zada Hedron grinder + "whenever …

2 months ago

Let me begin by saying I have a Zada, Hedron Grinder modern deck i play around with that i started playing as soon as she was released because I thought and still think that cantrips on her is probably some of the best draw mono red can do. This is going to be more directed at zada decks i see on here in general though.

I wanted to check out some newer decks to see what people are running these days, and i see a lot of people running heroic stuff like Akroan Crusader that triggers, like zada, when you cast a spell targeting them.

The important thing to note here is it says "cast". If i understand right, copies aren't cast unless it specifically says "cast", like an imprint effect. Ideally you use heroic stuff with something like a red cantrip or Titan's Strength, Assault Strobe or Brute Force. However, if Zada is on the field, you want to be casting your crimson whisps, Expedite and the aforementioned buff cards on her, to spread it to your whole field and/or get a lot of scrying or draw. 1 mana draw 3, with a little effect on all your creatures is insane, which you only need 3 creatures to pull off. That's Ancestral Recall level power, but it is gated behind that as a required setup.

In that instance, Young Pyromancer and Guttersnipe only give 1 trigger each. For this reason, i think, like, Monastery Swiftspear and other prowess effects are a better choice, and more ways to put out more tokens. I feel she's better with more creatures. Turning 3 1/1s into 4/4s while making her a 7/7 is game ending. Stuff like Goblin Rabblemaster and any of the little goblins that make more goblins as an etb. Monastery swiftspear still only gets 1 trigger from the original spell you cast targeting zada, but, it still triggers when you target zada, unlike a Satyr Hoplite.

I wrote this to be about mono-red, but it's good to know this for any deck you're running them in. I actually do like Satyr Hoplite and Akroan Crusader. They're good if youre going for like, a thing that cares about auras entering the battlefield, since then you have a good target for your aura. I built a constellation deck once. Why did they get rid of keyworded stuff like that? Red is a hard color to do that with, but, something like that is more where Satyr Hoplite shines.

I hope this helps people build better decks.

Wuzibo on Weakest Mono Color

2 months ago

bomb_arie

My friend's wasn't uncompetetive. unchecked he could take over the game very easily, and when there's 4 or 5 people on the board, it's hard to keep any one person down. Sliver Overlord lets him tutor most of what he needs for the slivers, and you have to realize, most of us went in on the decks. I was probably the "cheapest" player. But the group wasn't too nitpicky about proxying anyway. you just like, couldn't do a deck of proxies. I had divining top as a proxy for a long while, for instance, cuz that was very expensive back then. Slivers have their own ramp too. He could go infinite with Sliver Queen very easily off Mana Echoes and something that lets him spend mana as though it were mana of any color, and that sliver that makes other slivers untap whenever another sliver enters the battlefiend combined with a sliver that lets slivers tapped for mana. If he has enough slivers on the board, he might not even need mana echoes. He had access to funds. He went in on the lands pretty hard too so he had his mana sorted as best as anyone really could. And with access to every color, he could do cheesy blue stuff like cyc rift and polymorphs jest, and use Amoeboid Changeling to take our creatures, as well as blue draw. He could use green ramp, white creature buffing and solid removal, and black draw, tutors, and other good stuff. and in red he could get Impact Tremors and Purphuros whcih work quite well with them, as do haste enablers. Zada, Hedron Grinder. He felt red was a little on the weaker side just because other colors offered more stuff overall. Building 5 color decks, he got to choose anything, and uniquely red effects or options that were better than another color's were few and far between outside stuff the red can slivers do anyway, like haste. But that's a different discussion.

They are pretty balanced overall though. I think they're in a good spot at least, but their obvious synergy is very strong at lower levels of play.

IHATENAMES on Rionya, Finance Dancer

4 months ago

Cards that I'd suggest that I had or have in a simular deck based around Zada, Hedron Grinder.

Cheaper decent options is Hate Mirage Sudden Breakthrough Seize the Storm

Cards that I'd you want to up the budget they can be very impactful Past in Flames Manaform HellkiteMirror March Mana Geyser

Pashalik Mons(pashalik mons instantly dies when copied but all the copies see each other so you get get ton of death triggers)

Other general goodstuff that may just be cute idk. Twinflame Heat Shimmer and maybe Sundial of the Infinite

Load more