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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Bastion of Remembrance
Enchantment
When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies (is put into the graveyard from the battlefield), each opponent loses 1 life and you gain 1 life.
Crow-Umbra on
The Value Frog and His Hateful GF
3 weeks ago
I will preface my feedback by acknowledging that I don't currently own my Thalia/Gitrog deck in paper and haven't played it at all IRL.
I think you are spot on in being heavy on the ramp. Since Thalia/Gitrog already has the extra land drop effect stapled on to them, I think you could stand to cut 3-4 of your 1 drop mana dorks, and 1-2 other Extra Land Drop effects. For similar reasons, I think you could safely cut Smothering Tithe. Yes, it's a great card, but I think you already have a ton of ramp, and Thalia/Gitrog taps down your opponents' lands, so it feels a bit extra. I think some of the following could be helpful:
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Serra Paragon - As another recursion source for sacrificed lands and smaller creatures.
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Bastion of Remembrance / Dictate of Erebos - Any edict or aristocrats effects that can punish your opponents when you choose to sacrifice creatures
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Retreat to Hagra & Retreat to Emeria - More Landfall effects that can ping opponents, create sac fodder, and temporarily anthem up your board in some way.
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You could even use some of the mana dork slots for hatebears and stax effects like Collector Ouphe, Drannith Magistrate, or Archon of Emeria. They can support the hate effects that Thalia/Gitrog already have, and you can sacrifice them if needed to break parity once they've served their purpose.
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More removal is always helpful. I'm a fan of effects that hit all opponents, but aren't necessarily board wipes. Stuff like Dismantling Wave, Grasp of Fate, or Druid of Purification.
I hope these are helpful suggestions.
Crow-Umbra on
Isshin Aristocrats
2 months ago
Very cool to see an Aristocrats focused Isshin deck! I don't think I've seen one with this focus yet, so kudos to you. I have a few suggestions that I've used in my Isshin deck, but I think could work even better with an Aristocrats focus:
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Scapegoat - Excellent board protection, & gives you a death trigger at a mana efficient rate.
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Plumb the Forbidden - Absolute gas draw spell that gets even better with all of your effects that care about death triggers.
Stuff I've used in older Aristocrats/Reanimator:
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Bastion of Remembrance - If you wanted something slightly more resilient than a Zulaport Cutthroat
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Mayhem Devil - I love it since it also punishes opponents that are also running sacrifice effects.
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Pitiless Plunderer - Turn those deaths into gas
I haven't played Brazen Cannonade yet, but it's something I've had on my radar for my Isshin deck. I think it could fill both modes of Aggro and Aristocrats play you might be aiming for.
Anyways, you have a cool twist that I'm happy to see. I hope it works well for you.
WrenniferLH on
Alesha EDH
3 months ago
Thanks for the tip, Crow-Umbra. I was debating adding Mana rocks in place of some of the redundancies I had but felt a little nervous at the prospect of removing lands - I gave it some more thought and realized you were right. Thanks for the advice! I also took out some wincon over-redundancy in favor of more things to fetch with Sunforger - I realized it was probably overkill to have Zulaport Cutthroat, Elas il-Kor, Sadistic Pilgrim, Bastion of Remembrance, and Falkenrath Noble all in the same deck, and same for Blasting Station and Goblin Bombardment. Still a lot of redundancy and interchangeable parts to all the combos, but now a bit more streamlined.
Unlife on Tribal Vamping
3 months ago
I think with Strefan, Maurer Progenitor you need a lot of effects like Blood Artist and Bastion of Remembrance paired with some token generators and kill spells so early game you're just draining your opponents a bit and making blood tokens. Later on you can start swinging and dropping big bodies, maybe with Lithoform Engine and Strionic Resonator to double the triggers.
In a slightly different vein you could look at a soul sisters token build with Elenda, the Dusk Rose. Anointed Procession and Mondrak, Glory Dominus doubles your tokens, things like Soul Warden gain you lots of life, if you run tribal effects throw in a copy of Conspiracy so everything's a vamp anyways, and white has a lots of anthems to help boost your boardstate.
On a completly different end of the spectrum is Rayami, First of the Fallen You get black for the good vamps, green for ramp and blue for control, plus plenty of kill spells can suddenly turn your commander into a voltron beatstick.
multimedia on Cards that buff zombie tribal?
5 months ago
Zombie Master and Filth don't buff, but instead they can make your Zombies unblockable. Noxious Ghoul can wreck your opponent's creatures since it triggers each time a Zombie token is created. This effect is essentially giving your Zombies evasion since it will clear away opponent blockers.
Zombies can have an advantage using your life as a resource for repeatable draw. Cryptbreaker, Graveborn Muse, Undead Augur is Zombie tribal draw using life. Bolas's Citadel is powerful black card that uses your life which can also be a sac outlet for 10 Zombie tokens.
Augur/Dark Prophecy/Erebos, Bleak-Hearted + Blood Artist/Bastion of Remembrance/Zulaport Cutthroat pairing these cards can be a draw engine with Zombie tokens.
Plague Belcher, Vengeful Dead are Zombie tribal aristocrats and with Zombie tokens they pair well with a free activation sac outlet such as Carrion Feeder, Phyrexian Altar, Viscera Seer, Blasting Station, Ashnod's Altar.
Gravecrawler is Zombie tribal repeatable sac fodder for Gisa. Skullclamp is nice draw with tokens, when you're sacing creatures and with Gravecrawler.
Frosto on
Garna, Bloodfist of Keld
5 months ago
Vindictive Vampire,Bastion of Remembrance,Falkenrath Noble,Blood Artist,Hellrider,Kardur, Doomscourgeand there is alsoImpact Tremorsas extra damage effects.Midnight Reaper,Morbid Opportunist,Skullclampas extra card draw.Legion Warboss,Siege-Gang Commander,Tilonalli's Summoner,Loyal Apprenticeas token generators.Goblin Wardriver,Ogre Battledriver,Hero of Oxid Ridge,First Day of Classas pump effects.Swiftfoot Boots,Lightning GreavesandKaya's Ghostform. Some ramp such asWayfarer's BaubleandBurnished Hart.
assassinklaus on
Citadel of Blood Sisters
6 months ago
Vito, Thorn of the Dusk Rose combos well with the lifegain, yes but, the triggers of Bastion of Remembrance have a net effect that is identical without the non-drawable effect for creatures of Enduring Renewal. Also, if it goes to the graveyard it would not synergize with Abiding Grace or Proclamation of Rebirth. Then, the only way to play it is if it was already in your hand or on the battlefield before Enduring Renewal comes into play, or you play it using the ability from Sorin, Vengeful Bloodlord. I specifically excluded creatures that cost more than 1 so they could be economically reanimated in this way.
If we were to swap it one for one with Bastion of Remembrance for the sake of comparison, we also lose the synergistic ability to 'Dead Reckoning style' tutor it from your graveyard to the top of your library like you would be able to do with Bastion of Remembrance + Hall of Heliod's Generosity .
The great thing about this deck is that there are 4 cards that give you infinite life, 4 that give you infinite win conditions of one kind or another, and another one that does both for a total of 9 possible trigger cards. The trick then is to have at least 1 of them and get one of the 7 creature pieces and one of the Enduring Renewals as fast and efficiently as possible. For this reason I cut back on my initial build of 4 each of the Wardens primarily in favor of general tutors. I had to give up triggers to more reliably find missing pieces, usually the Renewal since by then I likely had one of the creatures in hand or in the graveyard, but not always which is why most of the tutors find more than just Enchantments.
TheOfficialCreator on
Citadel of Blood Sisters
6 months ago
Would Vito, Thorn of the Dusk Rose have a potential slot in the deck, seeing as how it turns your infinite lifegain into immediate damage? Idk. Your deck plan seems incredibly tight and efficient so far, and Vito would be at the upper end of the curve, but it might t3 nicely, dropping the same turn as your other damage wincon, Bastion of Remembrance.
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