Rankle, Master of Pranks
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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Rankle, Master of Pranks

Legendary Creature — Faerie Rogue

Flying, haste

Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number of modes. You may only choose each mode once. —

  • Each player discards a card.
  • Each player loses 1 life and draws a card.
  • Each player sacrifices a creature.

Recommendations View more recommendations

ImNora on Tergrid, God of Grave Robbing

2 months ago

Rankle, Master of Pranks really has the perfect abilities but I'm not sure how to sneak him past enemy defenses to deal combat damage to a player. The Stronghold Rats come with shadow, so it was an easy pick. I do have Whispersilk Cloak but that's about it. At my LGS, running flyers is the norm. I have no idea if that's how it is at most places, so it may be more of a local quirk that makes Rankle harder to benefit from.

I swapped out a basic for Mikokoro, Center of the Sea.

keizerbuns on Tergrid, God of Grave Robbing

2 months ago

I know some people have already suggested Rankle, Master of Pranks but I’m going to suggest him again cause he seems like a very good addition to the deck.

Another suggestion would be Infernal Offering. Infernal Offering seems like it’s the exact type of card you’re looking for, it can heavily benefit you while also not being such a feel bad moment for your opponents.

keizerbuns on I Need Card Draw Help

2 months ago

Both Rankle, Master of Pranks and Infernal Offering seem like they’d fit right in with what you want. Infernal offering especially is the best of both worlds since you’re not only getting to steal whichever creature they sac while letting them draw more, but chances are the creature they get to return to the battlefield from the second ability won’t be very good cause you’ll have most likely already stolen most of their best creatures.

Necrosis24 on Tergrid, God of Grave Robbing

2 months ago

I personally like Rankle, Master of Pranks he plays into all three aspects of this deck. Plus its optional which modes you choose so you can adjust according to the board state. Although he does have to deal combat damage he has built in evasion.

Geth's Grimoire + Fateful Handoff can be a fun combo although depending on how the game is going it might hurt you more than you benefit. But say you pair it with Dark Deal when they have a massive hand you can get some good value, but they also will draw up a bunch of cards again. You may actually be able to use that as a win-con against one player to mill them out.

Alternatively Fateful Handoff + Vilis, Broker of Blood + Underworld Dreams will be an Auto-kill. If you were running an esper deck Fractured Identity would let you kill everyone instead of one player.

Kret on Blackness EDH

3 months ago

Hello from a covert discard enjoyer. My suggestion is that the discard itself won't win you the game and If I were you I'd cut some discard spells that target only a single player like Duress or Invoke Despair because they are quite inefficient in a 4 player game as well as some discard spells that only discard one card like Burglar Rat because again they are quite inefficient. Bad Deal isn't what you want to be doing for 6 mana. Instead, I'd add Painful Quandary because it has a static effect and in a low resource environment your opponents will have to start paying 5 life to do anything and that feels really miserable. Discard goes well with reanimation, I'd add all 3 versions of Animate Dead -> Dance of the Dead and Necromancy. Unfortunately discard players often get focused by the table so I like to add something like Gray Merchant of Asphodel to keep life total high. Consider also Bone Miser, Soul Shatter, Sign in Blood, Rankle, Master of Pranks, Bottomless Pit, all versions of Plaguecrafter, Asylum Visitor and Containment Construct. In general I'd prioritise static discard effects (like discard one card every upkeep etc) over single dicard effects.

TheOfficialCreator on Sheoldred Mono Black Card Draw

4 months ago

Urborg Repossession isn't legal for your deck since the kicker cost includes a green mana. It's outside of the color identity.

You may also want to look at Vito, Thorn of the Dusk Rose, Font of Mythos, Rankle, Master of Pranks, Seizan, Perverter of Truth, and Temple Bell.

mememan3310 on Need Deck Help, Getting Back …

4 months ago

Hello, Legend, thanks for commenting.

I took a look at the decklist and yeah, it's not as appealing to me as I thought it would be.

However, your suggestion for Invoke Despair seems really nice. It's a finisher, it does damage, it draws. What do you think I could pull out for it? I'm thinking Rankle, Master of Pranks, Gray Merchant of Asphodel, or both.

mememan3310 on Need Deck Help, Getting Back …

4 months ago

Hey there you two, thanks for responding! I have changed it to be default now, but that is a good trick to know!

As for your suggestions, Blue, yeah Sheoldred, the Apocalypse is fantastic, I see why it's an expensive card. As for Desecration Demon, I may need you to sell me on it a bit. I just filled in my 4 mana drops on my curve with Gonti, Lord of Luxury and Rankle, Master of Pranks as card draw, but I'm open to suggestions for that slot. However, it seems like Spawn of Mayhem would be a better flying beatdown creature for the same mana or less (with Spectacle), right?

Also, I have 4x of both Vampire Nighthawk AND Nighthawk Scavenger, that's the core of the deck, those two as well as Vampire of the Dire Moon and Gifted Aetherborn.

I really like the sound of mono black devotion, what would that look like? What cards go into it? I assume Gray Merchant of Asphodel is a 4x of as a finisher, but what else?

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