Aetherflux Reservoir

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Aetherflux Reservoir

Artifact

Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.

Pay 50 life: Aetherfux Reservoir deals 50 damage to any target (creature, player, planeswalker or battle).

ASalesman on Unesh, Ultimate Guide (Tribal)

2 weeks ago

One more rev and talk about a strong new Synergy

  • Take out Nexus of Fate for Ledger Shredder and move Back to Basics to the sideboard. The Nexus is great casually, but if I am paying 7 mana for a spell it better win me the game. Nexus of fate just doesn’t do that. Ledger Shredder is another card draw engine, it gets you deeper in to the deck. In cases where nexus of fate sits dead in your hand doing nothing, ledger shredder can be on the field generating excellent value, and it is 5 cmc less. I understand that infinite turns will no longer be wincon, and I think that’s okay. Thassa’s and Aetherflux fill those roles well enough. I will be updating the guide soon to talk about these recent additions as well as remove irrelevant info.
  • Take out an Island for Lorien Revealed. Another deck thinning card that is basically still a land, but it has other synergies. The island cycling is another effect that can be copied by Virtue of Knowledge. This card can also be cast from the graveyard by Scholar of the Lost Trove. You will rarely hard cast this card, but you can in dire straits.

Speaking of Scholar of the Lost Trove, this card has some great synergy with recently added Orvar, the All-Form. When you cast Scholar of the lost trove while Orvar is on the battlefield, you can cast all bounce spells in your graveyard, then still get your value engine from the graveyard after that. If Unesh is on the field when this happens, you can get through a lot of your deck. If Aetherflux Reservoir is on the field you can get a large storm count. The cycle goes like this:

  1. Cast Scholar of the Lost Trove while Orvar, the All-Form is on the field.
  2. Scholar ETB cast a bounce spell from graveyard targeting Scholar.
  3. This triggers Orvar and makes a token copy of scholar.
  4. Return to step 2 for all bounce spells in your graveyard. If there are no bounce spells proceed to step 5.
  5. Cast a big payoff artifact like Caged Sun or Aetherflux Reservoir to end the cycle.

So in this stage of revision where I am ruthlessly cutting high cmc cards, I will probably not cut Scholar of the Lost Trove because it can be such a huge payoff card. It also makes you less likely to care about tossing your big artifacts in the bin during your BFOF because you might be able to get them back later with this card.

ASalesman on Unesh, Ultimate Guide (Tribal)

1 month ago

Palinchron added + talk about combos

Replaced Narset's Reversal. Reversal is a cute fun card in this deck. Reversal is a combo piece that is under utilized here. Reversal relies on your opponent to cast a cool spell, playing your own deck and theme is normally better.

Palinchron combos with SIX cards already in this deck to produce infinite mana, infinite storm count for Aetherflux Reservoir, and infinite card draw with Defiler of Dreams. These SIX cards are High Tide, Extraplanar Lens, Gauntlet of Power, Caged Sun, Panharmonicon, and even Phantasmal Image. This makes it extremely likely that you will be able to combo with Palinchron if you draw him.

Honestly I knew this card was bonkers, but after thinking about it and finally writing all the synergies on paper I have convinced myself to include it.

While we are talking about combos, I didn't realize there was another infinite combo in the deck. This one takes a bit of setup but here it is. Aetherflux Reservoir, Cloudstone Curio, and Defiler of Dreams. With all 3 of these permanents on the battlefield, if you have 1 low cost changeling in your hand, 1 on the field, and if you have any sphinx mana reduction you meet the criteria. For instance:

  1. The 3 combo cards are on the field, and so is Amoeboid Changeling and Urza's Incubator.
  2. You cast Mothdust Changeling from your hand using Defiler of Dreams blue cost reduction.
  3. Cast triggers Aetherflux Reservoir gaining you the life back you spent to cast it.
  4. ETB triggers Cloudstone Curio sending Amoeboid Changeling to your hand.
  5. Cast Amoeboid Changeling from your hand using cost reduction from Urza's Incubator and Defiler of Dreams.
  6. Cast triggers Aetherflux Reservoir to gain you back the life you used to cast.
  7. ETB triggers Cloudstone Curio sending Mothdust Changeling to your hand.
  8. Return to step 2.

plakjekaas on Is WotC Being Cautious About …

1 month ago

Aetherflux Reservoir disproves most of what you're saying '^^

ASalesman on Unesh, Ultimate Guide (Tribal)

2 months ago

BIG REVISION HERE

Here is all the big changes I've made to this list, and an explanation for each. Guide edits will come in a little bit!

  • Replaced Burnished Hart with Mistwalker. Burnished Hart feels too slow, Mistwalker is a cheap sphinx that makes the deck go fast. Mistwalker is a nice addition because it benefits from the full 2 cmc reduction from Unesh. 1/3 and flying on Mistwalker makes it the best changeling when it comes to combat.
  • Replaced Guardian of Tazeem with Aetherflux Reservoir. Aetherflux Reservoir is a new win condition in this deck. With all of the added changelings and ability to bounce changelings to your hand, it is easier than ever to play a lot of spells on your turn. In addition to being a 50 lifepoint cannon at instant speed, it is the only lifegain in the deck. It can make up for all the health you lost from Mana Crypt and Ancient Tomb. Guardian of Tazeem's effect is underwhelming most of the time. Having the other cheaper sphinxes there is still 20% sphinx, and are easier to play.
  • Replaced Leyline of Anticipation with Narset's Reversal. Leyline's effect is honestly underwhelming at 4 CMC. It's great if it starts in your opening hand, but it is Force of Will fodder otherwise. Debatably it is worth for synergy with Sphinx of the Second Sun, but adding emergence zone (description below) gives you a cheaper Leyline effect at the cost of it only being one turn. One turn with the effect is all you need to win the game though, or to get very far ahead with Sphinx of the Second Sun. Narset's Reversal is a great card because it can be great in a counterspell war, but it can also be used to augment your other cards such as Frantic Search or High Tide or Ghostly Flicker. I love Narset's Reversal because it is great on it's own, but also sees some great synergy.
  • Replaced Myriad Landscape with Emergence Zone. Myriad landscape is noticably too slow, similar to burnished hart. The utility from Emergence Zone can be outstanding. Emergence Zone is a more easily accessible Leyline of Anticipation essentially. It is less mana to use at the price of using it for only a turn. Presumably the turn that you would use it you would also win the game, so you don't need it more than once anyway.
  • Replaced Treachery with Cloudstone Curio. Treachery is a clunky card that rarely resolves. If the mana doesn't untap after this card is played, it feels very bad. Cloudstone Curio is an engine in this deck. It really keeps the BFOF's coming. Playing this card with Universal Automaton on the field means you get to double all of your BFOF's that you play. Additionally, it works particualrly well with the newly added Aetherflux Reservoir.
  • Replaced Long-Term Plans with Chain of Vapor. If you are playing the deck right you are seeing enough of your deck to get your game winning cards without using long term plans. Long term plans also scuffs one of your BFOF's because your opponent knows which card it is. Chain of vapor has many uses. As well as being spot removal, it can be used to protect Unesh, and to return other cheap sphinxes to your hand to be played again which grants additional synergy with the Aetherflux Reservoir win condition.
  • Replaced Sphinx of Uthuun with Sakashima of a Thousand Faces. Sphinx of Uthuun is expensive for what it does. It will normally be chaper to play Sakashima, and it becomes a second Unesh which doubles all of your BFOFs rather than getting you an extra regular FOF. Having a second Unesh on the field also grants you protection from spot removal targetting only one Unesh.
  • Replaced Riddlemaster Sphinx with Bloodline Pretender. Riddlemaster Sphinx's ETB isn't as good as the others (Enigma Thief and Dream Eater). Bouncing one creature isn't super great because your sphinxes already have combat superiority most of the time. It feels expensive for what it does, which means it is too slow. Another cheap sphinx in this slot speeds up the deck, and provides extra synergy with the other added cards.
  • Replaced Island with Lotus Field. I want to try this out. I am skeptical that it is actually better than an Island, but we will see! Let me know what you think here.
  • Replaced Island with Sea Gate Restoration  Flip. Becasue why not really? Worst case scenario, you pay 3 life to have it enter as an untapped island. Having it your hand later game can get you a lot of cards in a pinch.
  • Replaced Imprisoned in the Moon with Gilded Drake. Gilded drake is 1 mana cheaper. It not only takes your opponents creature away from them, it also gives it to you, at the cost of them having a 3/3 flyer. In cEDH this trade is insanely good for you. Imprisoned in the moon can be removed to return the creature back to their side. Nothing happens when Gilded Drake dies. He can also be easily blocked by one of your sphinxes, which means it might be chip damage to a different opponent. To me Gilded Drake is a no brainer here.

fluffyeel on Leeching Cotton: Oloro's Couch

3 months ago

Some thoughts:

Azoth2099 on Oloro, Where Art Thou?

3 months ago

EscapingBurger

Great Commander choice, dude, greatly underrated nowadays imho.

I'll get right to it. Considering that they also translate into card draw, I'd have to recommend an abundance of low-cost Lifegain effects. Archivist of Oghma, Serra Ascendant, Soul's Attendant, Soul Warden, Blood Artist, Zulaport Cutthroat, Elas il-Kor, Sadistic Pilgrim, Leonin Elder, Profane Memento, Spectrum Sentinel, Authority of the Consuls & Blind Obedience will trigger often. Zuran Orb allows you to just straight up turn your excess Lands into card advantage mid-late game, provided you tap them for mana before you sacrifice them. Not bad for a 0-drop.

Some higher costed stuff like Kambal, Consul of Allocation, Queza, Augur of Agonies, Sheoldred, the Apocalypse, Life Insurance, Shabraz, the Skyshark & Sunscorch Regent will all draw you a bunch of cards.

As far as winning goes, there are a few combos that work intrinsically with what the deck is already trying to do. I see you're running Sanguine Bond + Exquisite Blood as one of your WinCons, so you're off to a good start. Heliod, Sun-Crowned + Walking Ballista fits here, as does Aetherflux Reservoir + Bolas's Citadel + Sensei's Divining Top. All of these combos can be easily Tutored within Esper, with the only dead card being Walking Ballista. "Dead" meaning it's useless on it's own, not that it's hard to Tutor.

Speaking of Aetherflux Reservoir & Bolas's Citadel, using your Life as a resource is obviously a good strategy here since you'll be gaining so much of it no matter how you build this one. Greed, Unfulfilled Desires, Phyrexian Processor, Phyrexian Reclamation & Defiler of Faith are good examples. Necropotence & Ad Nauseam obviously exists as well. You could also run stuff like Razaketh, the Foulblooded & Vilis, Broker of Blood, but that would require a Reanimator strategy...

Other than that I'd probably add some more Tutors & Ramp for your combos, & more protection for Oloro, Ageless Ascetic.

Cheers!

Necrosis24 on Mono White WIn Combos

3 months ago

Assuming this is commander Starfield of Nyx is a possibility assuming you aren't running mostly auras. You could pair this with Heliod, Sun-Crowned or Nykthos Paragon as they both have the enchantment type as opposed to Archangel of Thune.

There is Approach of the Second Sun or Felidar Sovereign if you are okay with such cards.

Faith Healer + Aetherflux Reservoir which works as you are gaining life anyways.

Ajani's Chosen, Archon of Sun's Grace, and Sigil of the Empty Throne are pretty straight forward amass a board and swing.

Load more