Aetherflux Reservoir

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Aetherflux Reservoir

Artifact

Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.

Pay 50 life: Aetherfux Reservoir deals 50 damage to target creature or player.

HatchMichael18 on No Pain No Gain

1 day ago

Aetherflux Reservoir might be a good idea for all that life gain Add to Deck Pariah because indestructible

Lhunthane on Birgi

1 week ago

Hey here is some thoughts I have on the deck. The comments are through the lens of trying to be very competitive.

With Birgi, the strongest win condition is storming out and clapping all of your opponent's cheeks in one fell swoop. The best way to achieve this is comboing out as opposed to going for a lot of chip damage. Chip damage by its very nature takes time and is hard to make work in a competitive meta (maybe in some form of stax it could work). Your deck list appears to have its foot in both doors which is fun and cool, but ultimately reduces the overall lethality of the deck.

The problem with mono-red as a top-tier EDH colour is that it is very limited in tutors, which makes it difficult to find your win conditions consistently. To overcome this, a player needs to put in a few win conditions and the ability to dig for them in the deck. You really are on the right track I think with all the cantrip and impulse draw spells. Dragon's Rage Channeler filters like a champ in this deck, and synergizes very well with Past in Flames and Underworld Breach

You have Grapeshot which is great, but if you were to also throw in an Aetherflux Reservoir and Manaform Hellkite you would be set up. Grinning Ignus with Birgi, God of Storytelling  Flip gives you infinite storm. Add a Ruby Medallion to turn this into infinite mana, and a Impact Tremors or Altar of the Brood for an additional win con. Also quite funny with Sunbird's Invocation. You can tutor for the Ingus pretty reliably with Imperial Recruiter and Flamekin Harbinger.


So I realize this is turning into a small essay so I'll try to keep it a little briefer.

If you take the path of trying to combo, some cuts I'd make because they either are clunky, work towards a different win con, or just don't generate a ton of value are: Insurrection Captain Lannery Storm Quakebringer Toralf, God of Fury  Flip Blindblast Traitorous Blood Experimental Frenzy

If you are going to all-in commit to just combing off with ingus (which I think you should) also consider cutting: Sulfuric Vortex Stigma Lasher Solphim, Mayhem Dominus Torbran, Thane of Red Fell Mechanized Warfare

I can talk on and on and on about theory for this deck so just hit me up if you want more insight. You know what you're doing, so obviously ignore me if this "deck primer" doesn't suit you at all!

J0TheG3ntleG14nt on Your Old Friend Yew

1 week ago

After playtesting this deck a few times, I saw that there wasn't much umph to the deck. So, my first revision is as follows.

IN: Archangel of Tithes, Resolute Archangel, Faithbound Judge  Flip, and Rogue's Passage

OUT: Springjack Pasture, Anafenza, Kin-Tree Spirit, Aetherflux Reservoir, and Cosmos Elixir

carpecanum on Draw Life

2 weeks ago

Aetherflux Reservoir could be another win con

Lup3rcal on A blight on the land - The Gitrog Monster

1 month ago

Things I might consider cutting:

Oblivion Crown - discard is nice but this one breaks as soon as the creature on it does - too flimsy.

Elvish Spirit Guide and Dark Ritual - let you do some pop off things if you draw the nuts, but unless you're winning with them I think they're not worth the card slot. Sure you can potentially turn two Gitrog, but unless you're set on that bucket list item, these wouldn't make the cut for me.

Putrid Imp - of your creature discard pieces, this one is the worst: no inherent upside for discard and can't even chump after you hit threshold. (I'm also squinting at Olivia's Dragoon; it's never going to contest anything important in the air so same concerns)

Riftsweeper - a glorified grizzly bear. It assuages the fear of losing a cool card to exile, but that card goes back to the library so you dont gain any card advantage from it. Unless your deck simply cannot function without one of the 99, riftsweeper doesnt help you win

Diabolic Intent and Ashnod's Altar - I don't see much in the way of token generation / reanimation, so these sac effects don't get great value IMO. yes, you can recycle a mana dork, but you may need those dorks to chump, and both cards are dead if your board has been damaged.

Triumph of the Hordes - similar to above, I don't see enough creatures/power in here for the payoff. You could pump the shit out of a Noose Constrictor, but Tainted Strike does the same at cheaper and instant speed. Arguably it lets the eldrazi titans one shot people but trust me, if you're swinging with those you're already winning.

Aetherflux Reservoir - doesn't seem useful outside of the citadel. Maybe you have more infinite combos turning this into a wincon, but I dont see them. But, I would be curious to see this playtested. Expect it to draw some aggro even if you're playing it "fairly".

Treasured Find - actually not awful, just curious why this over Eternal Witness or a similar dork


And suggested additions:

Abundance - let's you do the sick play of putting ALL LANDS IN YOUR DECK into your graveyard with the frog and a discard outlet then you have pure gas, and can reanimate the lands in any number of ways

World Shaper - no love for the land reanimator?

zAzen7977 on K'rrik the Masochist

1 month ago

Hey theyounghansolo, I have a lot of experience playing K’rrik competitively and I have a few suggestions to help you improve your competitiveness:

ssteves1069 is spot on, Chainer, Dementia Master is crucial to this deck’s functionality. Since his ability is an activated ability, it bypasses Rule of Law and counterspells, which are this deck’s greatest weakness. To use Chainer, you need a proper sacrifice outlet like Dimir House Guard or Razaketh, the Foulblooded. Once you have Chainer, Guard/Razaketh, and Gray Merchant of Asphodel on the board, you’ve assembled an infinite combo and drain each opponent to death. You can also accomplish this with Buried Alive and Necrotic Ooze.

Final Parting targeting Reanimate in hand and Vilis, Broker of Blood in the grave usually wins you the game. Scheming Symmetry should never be run in a competitive setting since you are likely providing an opponent with a combo piece or counterspell.

Beacon of Unrest is too slow, I’d replace it with Shallow Grave. Recurring your artifacts is not critical to your strategy.

Sheoldred, the Apocalypse has the same functionality as Aetherflux Reservoir, but is a creature and can be reanimated. She pairs perfectly with Vilis. Plus Shelly and Peer into the Abyss either gains you lots of life or usually eliminates another player.

To be continued…

Hi_diddly_ho_neighbor on Phyrexia: All Will Be One …

1 month ago

Finally! The enchantress wincon I have been looking for. I have been wanting to build an enchantress deck for so long, but kept finding the play style and wincons to be rather boring/repetitive. Even though Stuffy Doll has been around for ages, I never put 2-an-2 together until seeing Phyrexian Vindicator.

G/W enchantress burn here we go! Time to break out Guilty Conscience and Armadillo Cloak to pair with Aetherflux Reservoir.

As for other cards:

Get ready to see The Mycosynth Gardens in multiple formats. Card looks pretty strong and versatile.

Ichormoon Gauntlet seems borderline too much. Kill on sight in commander.

Tekuthal is cool. Seems more of a in the 99 type of card though.

Phyrexian Atlas has some of the coolest art of the set in my opinion. It's a shame that such an awesome depiction of the layers of New Phyrexia is scrunched up into a little card frame.

Necrosis24 on Titania, Protector of Argoth or …

2 months ago

For the people lazy like me:

I think it really depends on how you build the deck but from a general perspective I might say Titania, Voice of Gaea  Meld would be more midpower as she herself doesn’t pump out hella tokens. I do have a bias though I think she is the more fun commander to build. But you can always select weaker/stronger alternative cards to bring power level up/down.

As im writing this I think Titania, Voice of Gaea  Meld would actually be the stronger one. You could easily Pair her with Aetherflux Reservoir, Zuran Orb, World Shaper, Ancient Greenwarden. Not to mention her low cmc and with all the land tutors in green it won’t be hard to get Argoth, Sanctum of Nature  Meld. I might build this deck myself lol.

So I guess to answer the question Titania, Protector of Argoth would be the “weaker” version. But landsmatter in general is strong so really it isn’t hard to make either card broken.

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