Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: Aetherfux Reservoir deals 50 damage to target creature or player.
|Have (3)||Bluboltar , metalmagic ,|
|Want (5)||zachi , douphipp455 , eggihoto , Slail , DanTheBoi|
Printings View all
|Mystery Booster (MYS1)||Rare|
|Promo Set (000)||None|
Combos Browse all
- Aetherflux Reservoir + Ornithopter + Scrap Trawler
- Aetherflux Reservoir + Dramatic Reversal + Isochron Scepter
- Aetherflux Reservoir + Bolas's Citadel + Soothsaying
- Aetherflux Reservoir + Persistent Petitioners + Thrumming Stone
|Commander / EDH||Legal|
Latest Decks as Commander
Aetherflux Reservoir Discussion
1 week ago
1 week ago
It's definitely an interesting cards, but I must say that the most recent iteration's second ability still seems too powerful for just 2 mana, even if it grants the opponent a card draw.
It's a legendary creature at 3 CMC that is Esper colors. Most people dislike the additional costs that Grand Arbiter Augustin IV entails. Granted that is to all players and is passive and not active. However it being an active may actually be an upside because then it can be manipulated to basically lock out a player. What's the risk in giving them card draw, if they cannot cast anything?
Althought most single-target kill spells are instant speed, so you're still just making that player increase their chances to find one to kill the Advisor... There's a bit give-and-take / risk-vs-reward.
For 5 mana and giving that opponent 2 card draws and gaining yourself a bunch of life, you make everything they cast cost more... That's pretty brutal in terms of taxing. And it can be your Commander. Factor in that the opponent wont play many cards - at least at sorcery speed - and you will be gaining increasingly more life for each activation, in Esper colors that could easily turn that life gain into kill pressure through Sanguine Bond, Vizkopa Guildmage, or Aetherflux Reservoir.
Thinking about it, it's not actually all that powerful (compared to many other things in Magic), but it REALLY would suck to be on the receiving end, especially in a color that either has very few instant speed cards or nothing effective to use it on. Being locked out of the game is an even worse gameplay experience than being killed - at least IMO.
May I suggest an alternative that is more flexible?
Ellen, the Generous
Legendary Creature - Human Advisor
, : Target opponent chooses clue, food or treasure, then creates a token of the chosen kind. Until your next turn, creatures that player controls cannot attack you or planeswalkers you control.
, : Target opponent draws a card, then you gain life equal to the number of cards in that player's hand. Until your next turn, spells that player casts costs an additional to cast. That player may pay 2 life to pay for each of this cost.
This way you still get to tax them, but they can opt out by paying life. So you cannot lock people down, you can just make it very costly to cast spells - 4 life per spell is still quite a ratio for 2 mana and tapping a creature. Additionally in formats like Commander you cannot hinder players that early in the game, as most people are willing to pay the life to continue playing magic. I got rid of the timing perspective by simply stipulating a "Until your next turn." to increase the power of the ability - or rather decrease the power of instant speed versus this effect.
Overall I think this makes the card less problematic. It also more easily doubles as a way to drop people in life - rather efficiently might I add - than keeping people from playing.
It could be considered to make it a group hug effect that affects all players - including you. So you choose what hinders the table from round to round and what compensation you give. Since you control the activation, you can choose when to apply it so you are the least hindered by its effects. You can also delay the activation so other players might not be hindered and thus use it politically.
Anyway, food for thought.
1 week ago
I was playing on MTGO once long ago and got Exquisite Blood and Aetherflux Reservoir out together without realizing how they interacted. Passed the turn with over 50 life thinking I would just nuke somebody if they tried to interact with me.
1 week ago
Does incredible work with Mana Echoes, pair with any X spell.
Free cantrips with Glimpse of Nature, fantastic with multiples. This was the basis of a legacy deck, here's a link https://www.mtggoldfish.com/deck/508428#paper It is a deprecated deck, but it is probably 1 or 2 printings from a spicy return, and should be looked at in any serious discussion of kobolds
Huge ramp with Gaea's Cradle
Wombo combo with Essence of the Wild for beatdowns
Just because you can't think outside the box doesn't mean they are terrible cards. It took me five minutes to find these combos and this deck, probably less time than it took to write your article.
Kher Keep is not a bad card. Instant speed token creation has lots of uses, especially blocking in EDH. Being on a land means it is extremely hard to interact with. Off the top if my head, it can be useful for creatures in a Polymorph style deck, or any deck that doesn't want to slot creature cards in the deck.
1 week ago
White has a great removal suite. Getting a hit in is not a big deal. And it's not the only card in the deck. And trample is not the only way to deliver commander damage. The enormous life gain just adds inevitability to the deck and since it's your commander, you get a lot of chances to do something big with it.
The best thing would be to get a big exchange/lifelink boost when they chump block it, then drop Aetherflux Reservoir and win.
Evra, Halcyon Witness has been underrated since it was printed. The fact you can create a huge power on a creature using your life total as fuel or a resource is pretty decent.
2 weeks ago
maybe some inexpensive black cards to try Sanguine Bond with Blood Tribute for extra points throw in Aetherflux Reservoir. as for death triggers and graveyard shenanigans Endless Obedience, along withWight of Precinct Sixand Grimoire of the Dead . for tokens can't beat Army of the Damned with Ayara, First of Lochthwain this can be deadly. you might wanna throw in a tutor or two Diabolic Tutor + Mastermind's Acquisition...last thoughts Bontu's Monument Throne of the God-Pharaoh...any way hope that helps ..happy shopping
2 weeks ago
Hey everyone, I’ll chime in as well. I first became interested in commander when I picked up the Kaalia of the Vast precon a few years ago. Ever since then I’ve been working on making my Kaalia deck as effective as possible. Recently I dove into cEDH and I changed my deck from a traditional aggro build to a hybrid aggro-stax build and I’m very happy with it. Kaalia can be slower than other super fast competitive decks, but with the stax elements I can slow down other players enough to beat them down. An interesting combo is Rule of Law or Eidolon of Rhetoric with Possibility Storm. If your opponents don’t stop you from pulling off the combo, they can no longer play any spells, and you can proceed to beat their faces in.
Here’s the deck if anyone is interested: KAALIA'S CATACLYSM (Mardu Aggro Stax)
Besides Kaalia, recently I discovered Tinybones, Trinket Thief (who I call the Tiny Punisher because he can kill every other player single-handedly and reminds me of a tiny Frank Castle lol) and I had to design a deck around it. I focus on discard and stax effects with the goal of dealing damage with Tinybones or assembling a lethal combo. If Leyline of the Void is in play, and you spend at least 1 on Helm of Obedience’s triggered ability, you exile a player’s entire library instantly! My playgroup has seen me pull this off and it strikes fear into their hearts lol. Another insta-kill combo is Bolas's Citadel plus Aetherflux Reservoir and Sensei's Divining Top. You use the Top to draw a card and place it on the top of your deck, then cast the Top from the top of your deck with the Citadel for 1 life, then use the Top again to draw a card and place it on the top of your deck, etc. Eventually you draw your entire deck and the Resevoir will allow you to gain more life than you lose with the Citadel. Then you can easily kill each opponent with the Resevoir.
Feel free to check out the deck: TINYBONES: TINY PUNISHER (Mono-Black Stax)
3 weeks ago
Krrik is awesome! I spent many hours brewing him up. Anyways, Sensei's Divining Top and Bolas's Citadel are both amazing includes and give you a 3 piece combo that goes with Aetherflux Reservoir. Additionally, Leshrac's Sigil gives you some pretty neat lines aswell as a black spell to grow krrik in a pinch. Theres even a zombie combo you can do; you just need Carrion Feeder and Gravecrawler and if you have out reservoir you got infinite life and a really big feeder :) tutors like Demonic Tutor and Vampiric Tutor are a bit pricey but make the deck flow so much better.