Grothama, All-Devouring

Grothama, All-Devouring

Legendary Creature — Wurm

Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring."

When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled.

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Grothama, All-Devouring Discussion

KBK7101 on Multani, Maro-Sorcerer - Growth Spiral (v1.50)

2 months ago

Ended up going with this (https://scryfall.com/card/usg/349/forest) and that (https://scryfall.com/card/usg/348/forest) as my new basics. Card Kingdom had enough in stock so that I could grab them all in one package. Am legitimately excited for swapping those out. Picking out basic land art is honestly one of my favorite parts of deckbuilding and finding some that "match" my commander gives me the same feeling as finding a cool combo or synergy. Thanks for the heads up on those!!

Ashaya is for target/all "nonland permanent" protection. Cyclonic Rift and stuff like that. Not something I have to deal with in games here at home, but something I'm sure I'd see in public games. Veteran Explorer is a bit weak, I agree. It was mainly a politics/group hug thing anyway. Debating cutting Spore Frog and Zendikar Resurgent as well due to it's high cost and the fact that Vernal Bloom and Nissa, Who Shakes the World do the same thing but for cheaper (the ramp part, anyway. Not worried about the draw part).

Cards that I have here at home that are probably going in are Thought Vessel (Which I swore was already in the deck lol), Grothama, All-Devouring (again), Crop Rotation and Akroma's Memorial.

Beebles on Multani, Maro-Sorcerer - Growth Spiral (v1.50)

2 months ago

Always happy to see another Multani deck! Love the amount of ramp in your list. Will reconsider that in my own version :). Here are some cards for you to consider:

And for basics that show Yavimaya: check the Forests from Urza’s Saga ;).

Hope there are some tips there that you like! Check my list here: Maro Multani, the Elemental of Surprise | V-AFR

Goose_ on Detroit: Become Wurm

3 months ago

seshiro_of_the_orochi I'm so glad that you like this deck! Not only is Grothama, All-Devouring a great political tool, but most importantly, he's a big fat wurm that draws people cards, and idk about you but I love big fat wurms that draw people cards :)

Anyways, I appreciate the suggestions, but I don't think my goal of this deck is to really cheat anything into play. I was aiming for a more fun tribal deck to play with some friends, but those cards do seem pretty powerful.

If you are still considering getting a Grothama deck, I highly recommend it!

carpecanum on Xyris loves everyone

3 months ago

What's the point of Pako, Arcane Retriever ?

Kessig Wolf Run can be used on an opponents creature, allowing you to buff creatures that are damaging the winning player (or maybe whatever is fighting Grothama, All-Devouring ).

Soul Conduit can even out a lopsided game. So can Thieves' Auction .

TheVectornaut on Insane ramp idea - please help

5 months ago

I think Grothama, All-Devouring is needlessly risky anyway. I'd prefer something like Soul of the Harvest or Regal Force as a refill, even if Time of Need can't fetch them. These cards do have the benefit of being big enough to get searched out by one of my favorite green tutors, Fierce Empath . It's much cheaper to buy than Tooth and Nail , Green Sun's Zenith , and Summoner's Pact while being cheaper to cast than Chord of Calling , Primal Command , and Brutalizer Exarch .

I have a casual Primal Surge deck that's relatively similar to what you have here called Maximum Amplitude. From playing with it over the years, some cards that are less budget-friendly but I've had a lot of success with are Vexing Shusher , Garruk Wildspeaker , and good old Primeval Titan . Kessig Wolf Run is also a decent mana sink to win off even your smaller creatures in the late game.

Omniscience_is_life on Insane ramp idea - please help

5 months ago

twechsler, libraryjoy: Grothama, All-Devouring does indeed allow your own creatures to fight it. Magic cards usually state if an effect that can generally do multiple things is limited to fewer on the card--in the case of fight an example is Apex Altisaur , who states that you may only fight opponent's creatures with it.

If you ever have a sliver of a doubt, TappedOut's Rules Q&A section is always here for you!

twechsler on Insane ramp idea - please help

5 months ago

All of those seem like good options. I have yorvo and I really like Toralf, God of Fury  Flip, Silvos, Rogue Elemental and the two non-legendary ones you put. Myojin of Life's Web almost seems unnecessary just because with the amount of mana generated you can basically layout your whole hand anyways. What do you think about Toski, Bearer of Secrets or Grothama, All-Devouring . Toski doesn't cost much mana and can help replenish cards and Grothama I could basically kill of myself by fighting it to draw a bunch of cards right? Sorry, I'm not too familiar with how fighting works.

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