Hostage Taker

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Hostage Taker

Creature — Human Pirate

When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.

Cmi1103 on Marchesas' Thorns

3 months ago

Awesome! Few suggestions based on my experience with Marchesa in my deck: The Black Rose Never Dies. Thran Vigil and Anduril, Narsil Reforged are both insanely valuable to this deck so you can get more counters on creatures without always having to rely on Marchesa's Dethrone ability, especially late in the game! Spark Double is also incredible as it can become a copy of Marchesa due to the non-legend effect, to help protect your board state even more!

I'd also look at adding a few more valuable Sac Outlets such as Ashnod's Altar, Goblin Bombardment which are always free options to sacrifice at any time, plus they add extra value. You can never have too many.

A Few fun creatures to abuse etb and ltb that can really turn the game upside down are Flayer of the Hatebound, and Gray Merchant of Asphodel.

Also, Kudos on Hostage Taker! That was one of my favorite cards to run in this deck until I got my hands on Dockside Extortionist.

Marchesa is so fun! Love to hear your thoughts! and let me know if you have any other questions, or looking for suggestions on what to cut or anything like that! Enjoy!

ZVCKK on Guild Tribal Superfriends

7 months ago

Udpate 18-07-2023: Trying to lean into more two colour for the theme. also d=trying to lower curve, focus on protecting PWs to actually get ultimates off, as the deck struggles to close games. Idea before was almost that any of the good stuff I find can run away with the game (assemble the legion and narset), but I don't think winning that way will be as satisfying. I think it would be good if I can get a PW out, get them to ult, and if that fails, niv to refresh hand and then give it another go.

scotchtapedsleeves on Murders and Acquisitions (Marchesa Superiority)

8 months ago

Hey Ender, been a while! I'm still working hard on my Marchesa deck if you'd like to steal some ideas. As for my suggestions:

Hostage Taker is huge as it can steal artifacts.

Imperial Recruiter Can tutor for most cards in my deck, your creature's powers seem a bit higher.

Iron Apprentice is incredible

Thought Sponge is a fantastic draw engine. I find myself drawing 5+ cards each cycle if opponents don't deal with it

Thran Vigil Adds a +1/+1 counter to every creature that re-enters, protecting them immediately and allowing you to sac them.

Uncivil Unrest Does the same as above but for all creatures that enter, also a wincon

Reins of Power Is a favourite of mine against token players. Sac all your creatures to steal an opponents, then you have the option to sac them for a ton of mana with an Altar or get +1/+1 counters on them and sac them as soon as Marchesa reenters the battlefield in your end step.

Aetherworks Marvel has played fairly well

Scroll of Fate Lets you cheat out lands, enchantments and artifacts as Marchesa only checks the card type when it's on the battlefield

Last One Standing is hilarious, same with Saw in Half

Living Death is an incredible board wipe, especially if you sac all your stuff beforehand

I have over 100 cards in my maybeboard that I haven't gotten around to sorting out, but here are some standouts I'm looking to include.

Imposter Mech seems like it could be incredible. Once you get a +1/+1 counter on Marchesa you don't really want to attack with her, so you can use her to crew the mech each turn

Urborg Scavengers Is repeatable grave hate with some bonuses

Kardur, Doomscourge Is dirty

Fell Stinger is a reliable source of draw, can sacrifice itsself in a pinch

Body Launderer seems incredible. Card selection and recursion

scotchtapedsleeves on Murders and Acquisitions (Marchesa Superiority)

8 months ago

Hey Ender, been a while! I'm still working hard on my Marchesa deck if you'd like to steal some ideas. As for my suggestions:

Hostage Taker is huge as it can steal artifacts.

Imperial Recruiter Can tutor for most cards in my deck, your creature's powers seem a bit higher.

Iron Apprentice is incredible

Thought Sponge is a fantastic draw engine. I find myself drawing 5+ cards each cycle if opponents don't deal with it

Thran Vigil Adds a +1/+1 counter to every creature that re-enters, protecting them immediately and allowing you to sac them.

Uncivil Unrest Does the same as above but for all creatures that enter, also a wincon

Reins of Power Is a favourite of mine against token players. Sac all your creatures to steal an opponents, then you have the option to sac them for a ton of mana with an Altar or get +1/+1 counters on them and sac them as soon as Marchesa reenters the battlefield in your end step.

Aetherworks Marvel has played fairly well

Scroll of Fate Lets you cheat out lands, enchantments and artifacts as Marchesa only checks the card type when it's on the battlefield

Last One Standing is hilarious, same with Saw in Half

Living Death is an incredible board wipe, especially if you sac all your stuff beforehand

I have over 100 cards in my maybeboard that I haven't gotten around to sorting out, but here are some standouts I'm looking to include.

Imposter Mech seems like it could be incredible. Once you get a +1/+1 counter on Marchesa you don't really want to attack with her, so you can use her to crew the mech each turn

Urborg Scavengers Is repeatable grave hate with some bonuses

Kardur, Doomscourge Is dirty

Fell Stinger is a reliable source of draw, can sacrifice itsself in a pinch

Body Launderer seems incredible. Card selection and recursion

Anyway, that concludes my rant. Hope all is good with you!

Excalibur478 on Tasha Budget Spellthief

1 year ago

Rings of Brighthearth to get a second activation out of your commander. also less than 5 dollars.
This deck looks like it would love Geth, Lord of the Vault because it both mills and steals. It is a little mana intensive, so if you think you don't have enough mana for it that's cool too. I love the card though. I have literally stolen infinite combos straight from people's yards and it's hilarious.
Dimir Infiltrator slots in perfectly to your evasive creature suite, while also giving you an extra layer of consistency. Your deck looks okay for ninjas, but if it were me I would try to get a bit more enablers for it. Maybe add in another evasive 1-2 drop creature, too.
Hostage Taker feels like a staple in every blue black deck ever, and gets even better with some obvious synergy in your deck. Also goes good with Displacer Kitten. But that's like half of Magic anyways lmao
your deck is cool tho. looks like a deck I would play

Polaris on Interaction between "Until leaves the …

1 year ago

Yes, it will return in time.

The part of Hostage Taker's ability that returns the creature is a one-shot effect, covered in rule 610. The only things Rule 610 says about the timing are that it happens immediately after the event causing it and it does not use the stack or wait for state-based actions. Nothing happens between Hostage Taker leaving and the creature returning, even if this is mid-resolution of a spell; any abilities triggered by either event will wait until state-based actions are checked.

See also the ruling on Hostage Taker:

If it’s still in exile, the exiled card returns to the battlefield immediately after Hostage Taker leaves the battlefield. Nothing happens between the two events, including state-based actions. (2017-09-29)

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