Village Rites

Village Rites


As an addition cost to cast this spell, sacrifice a creature.

Draw two cards.

Latest Decks as Commander

Village Rites Discussion

Jellyfisch42 on Grixis Zombie Midrange

3 days ago

Awsome deck I love these kind of zombie decks. How about Village Rites for draw and Tragic Slip. I feel like it's better than fatal push.

Elsterooo on Yawgmoth Rememberance

1 week ago

Thank you very much! Deadly Dispute is basically a ramp Village Rites, and in this deck, because it produces a treasure token, you even get a squirrel with it if Chatterfang, Squirrel General is out! Needless to say you can also sac a food token from Gilded Goose for it.

GrimlockVIII on Carrion, My Wayward Swarm (Grist Insects)

2 weeks ago

I'd replace Dredge with Deadly Dispute or Village Rites. If you have a reliable way to gain life, then Plumb the Forbidden can potentially draw you a bunch of stuff.

multimedia on Undead Unleashed

4 weeks ago

Hey, nice upgrades of Demonic, Acererak, Stitcher, Gravecrawler, Grim, Sidisi, Cryptbreaker, Master, Undead, Remembrance, Titan, Victimize, Misty, Drowned, Clearwater.

Interesting choices to cut the mana rock ramp other than Sol from the precon and reduced the lands from 40 to 31. Reducing the lands is fine because 40 lands in the precon is too much. Although, only 31 lands is pretty risky; I wouldn't play below 34 if I'm not playing green. The problem is you haven't compensated for the reduction of lands by adding more ramp to have enough mana or more low CMC draw to help to draw lands or some of both. It looks like you have cut lands to add more high CMC cards which is the wrong approach when upgrading a precon.

With a budget of $400+ consider adding the mana rocks? The precon has Arcane Signet, Talisman of Dominance and Crowded Crypt, all these are good. Add to these Dimir Signet and Thought Vessel; these two are upgrades for the Diamonds. More low CMC draw can also replace lands such as Brainstorm, Preordain, Deadly Dispute, Frantic Search, Village Rites.

Dreadhorde Invasion is a two drop in the precon and it's a good repeatable Zombie source for Wilhelt. Sac the Zombie Army token at your end step on each of your turns for a repeatable draw source that only costs you 1 life on your turn. Midnight Reaper is also in the precon and it's a Zombie who can be a repeatable source of draw especially with Gravecrawler.

Some cards to consider cutting because they're not as good as others here:

I don't think you have the mana to support X spells such as Summons and Empty to get enough from them to be worth casting. Adding Cabal Coffers + Urborg, Tomb of Yawgmoth would help also with casting Army.

With Gravecrawler to combo with Rooftop you need a sac outlet. To combo with Wilhelt and Poppet Factory you also need a sac outlet. Consider adding some sac outlets?

  • Blasting Station: can be the win condition with either Gravecrawler or Factory combo.
  • Carrion Feeder: one drop Zombie.
  • Ashnod's Altar: combos with Havengul Lich + Rooftop to repeatedly reanimate/sac/reanimate all Zombies in all graveyards.
  • Altar of Dementia: infinite mills all your opponents when you control Factory by repeatedly sacing just one Zombie. Can also be the win condition with Gravecrawler + Rooftop.

If you're wanting to win with combo especially with Rooftop then consider some protection for the combo? Lazotep Plating, Counterspell, Swan Song, Flusterstorm.

Good luck with your deck.

Blackgate on Innistrad: Master of Poppets (Dimir Zombie)

1 month ago

I replaced Crawl from the Cellar with Village Rites. Thanks again for the suggestion!

Balaam__ on Many Blessed Returns

1 month ago

Thanks sergiodelrio for the input. I’ll definitely add Viscera Seer to the maindeck; I had somehow missed him when I was trying to find a free sac outlet (hence the 4x Carrion Feeder). I think you’re right and I’ll drop the counts to 2 Carrion Feeder, 4 Viscera Seer and 2 Village Rites. That cuts into the zombie count though—should I adjust Cryptbreaker? He’ll have less viable ways to pay for the draw ability since Viscera Seer isn’t a zombie:/

sergiodelrio on Many Blessed Returns

1 month ago

I really like the strategy and most of the build here, +1!

However, some of the choices are not optimal imho. I understand that you have a Zombie sub-theme, however, Carrion Feeder does not play well with your key game engine. Mana Tithe is kinda situational in this deck as well, and as far as I can see, has no additional interactions with other cards or your strat. I'd recommend ditching the tithe alltogether and then going with 2-3x Carrion Feeder (instead of 4x), 3-4x Viscera Seer and 2-ish Village Rites. Doubling down on sac outlets makes a lot more sense here imho.

Acheron-69 on Infectless Voltron

1 month ago

Hey NV_1980! Thanks for the recommendations! I made some changes and took out the extra Riches (idk why it didnt catch that) and I added in a Shadowspear, and I took out the Vampiric Rites for a Damnation! I may take out the Village Rites for a Phyrexian Arena, but I think it'll need testing before then.

Thanks for checking it out!

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