Legendary Creature — Human Assassin
When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature is put into the graveyard from the battlefield this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
|Have (2)||CompleteWaste , orzhov_is_relatively_okay819|
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Latest Decks as Commander
Massacre Girl Discussion
3 weeks ago
Update 9/25/21: Creature Pile
Picked up a Grenzo to do a more creature based strategy with.
1 month ago
Diamanacle - Sounds good! Looking forward to feedback. Cards that on the chopping block so far are Blood Pet, Greed, Demonic Vigor, Siege-Gang Commander and Torch Courier. Am probably gonna add Demonic Tutor, Vampiric Tutor, Diabolic Intent, Deadly Rollick and Shadowspear (which I forgot I had).
BPWyndon - Massacre Girl was in the deck while I was playtesting it before posting on here. She seems great, but whenever I add her to a deck I just end up flashing back using her on Arena with a board full of creatures and the resulting MASSIVE stack and it gives me a headache and I end up removing her. lol She definitely has potential though. I'll toss her on the maybeboard.
1 month ago
I love the Dark Baron, nice to see someone else likes his potential, arguably he is a terrible card/commander, but I love the character none the less.
I would love to see how well Massacre Girl would work in a deck like this, it would essentially be a board wipe for everyone but the Baron, I have contemplated putting her in my Sengir deck but I just haven't pulled the trigger on it yet. Since your deck actually focuses on using the Baron, she seems like a decent fit.
2 months ago
So. Massacre Girl murders the entire board. But for each death you get a +1 counter. So the only creatures left on board would be Massacre Girl and Grismold.
3 months ago
Hired Poisoner , Massacre Girl , and Ochran Assassin also give some more options. You also want to take advantage of creatures dying, so cards like Rushed Rebirth , Blood Artist , and Sangromancer can offer some support.
4 months ago
Thanks for the response Prophet93. I actually intended to add in a Cling to Dust and Sign in Blood ( Night's Whisper if I can think of a third cut) when I get them this weekend for more card draw. Kaervek is underwhelming a lot of the times (kind of just a worse Massacre Girl honestly). It can probably be the cut for when I inevitably pick up an Opposition Agent . I will also likely be picking up War Room, though I find the colorless lands I already have to be a bit cumbersome. Definitely worth considering though.
5 months ago
Hey Walrighti, +1!
Congrats on your first deck! You have a lot of fun cards in here and it looks great! I imagine you want to tune and make it even more efficient so here are some ideas...
Add 3 categories: #Combo, #Lifegain, and #Evasion; and then sort your maybeboard the same way you've done your mainboard to easily rank your choices within a category (By "combo" I mean all your "if-then" cards like Trudge Garden that are slower and don't work by themselves). Remove #Creatures (most of them are #Combo).
Avoid most cards above 4 cmc... Willowdusk is fast and fragile, so play into that... Also, prioritize cards that can do 2 or more things or that give value on ETB... If you have pet cards that don't really fit and that hurt to cut, put them in a "I'll build that theme later" list.
-1 Pelakka Wurm
-1 Ezzaroot Channeler ... cut the fatties.
-1 Decree of Pain ... too slow
-1 Bow of Nylea ... meh
-1 Sangromancer ... amazing card but doesn't trigger when you need it to.
-1 Venser's Journal ... also amazing, but too conditional for this build
-1 Ranger's Path ... all your ramp should be on turn 2
-1 Temple of the False God ... this card is almost never good
+1 Devoted Druid ... this card is a beast
+1 Talisman of Resilience ... #Ramp
+1 Llanowar Elves ... #Ramp... the elves enable Willowdusk combos on turn 3.
+1 Viridian Joiner ... #Ramp... #Combo
+1 Killing Wave
+1 Massacre Girl ... #Wipe
+1 Beast Within ... #Removal
+1 Golgari Charm ... #Evasion
~1 Rancor ... Trample and haste are important... #Evasion
~1 Destined ... the choices are really good.
+1 Soul Channeling ... #Combo with Willowbark and stick to the board...
~1 Phyrexian Processor ... fun?
~1 Lurking Evil ... maybe?
~1 Solidarity of Heroes ... #Combo
~1 Ooze Flux ... tokens at instant speed?
~1 Retribution of the Ancients ... removal?
+1 Thought Gorger ... (leaves)
+1 Return of the Wildspeaker ... #Draw
+1 Triskelion ... #Combo
+1 Nighthawk Scavenger ... #Fatty
...Always play at least 10 ramp spells under 3 cmc.
...Playtest and make sure Willowbark consistently makes a fatty (with evasion) before turn 6-7.
Happy building :)