Massacre Girl

Massacre Girl

Legendary Creature — Human Assassin

Menace

When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature is put into the graveyard from the battlefield this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

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Set Rarity
War of the Spark (WAR) Rare

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Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Pioneer Legal
Historic Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Arena Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Massacre Girl Discussion

RiotRunner789 on BCC Week 2 | Slimefoot the Stowaway

1 week ago

I would recommend an aristocratic build. You may choose to go spore counter route, which I'm not a huge fan of, but the following ones pull double duty (and I am a fan of):

On-theme Sac outlets that also make saprolings:

Deathspore Thallid: Great sac outlet and potential removal piece.

Savage Thallid: Another great sac outlet and protection piece.

Vitaspore Thallid: I think giving haste is the weakest effect of the bunch, this is just another budget on-theme sac outlet.

Budget sac payoffs,

Epicure of Blood and Marauding Blight-Priest: Help to increase the payoff of slimefoot and are so cheap they are essentially free (literally, ask anyone at your LGS for these, they have them and don't want them).

Falkenrath Noble: Who doesn't love life loss?

Poison-Tip Archer: Great blocker (reach and deathtouch? No one wants to lose there dragon to this) but this one starts to impact the budget.

Syr Konrad, the Grim: He just does soo much.

Vindictive Vampire: This guy should say life loss.... I mean, it's black and not red.

Zulaport Cutthroat: Classic but approaches a dollar.

Bastion of Remembrance: Possibly my favorite. Comes with free sac fodder on a permanent that doesn't die to Wrath of God.

Slime Foot god stuff,

Jade Mage: Back up slimefoot that does stuff at a discount.

Massacre Girl: Best board wipe in this build.

Verdant Force: It says EACH upkeep. Yes, each.

Gift of Doom: Cheap protection for slimefoot that has the added benefit of killing a saproling you already want dead.

Moldervine Reclamation: Card draw and life for just playing? Of course.

Snake Umbra: Protection and three cards every time you sac a saproling.

Sprout Swarm: Convoke makes this broken.

Some less budget friendly cards (all under $10, but above $1):

Ohran Frostfang: Turns each saproling into a card draw or a removal spell.

Pitiless Plunderer: Solid ramp.

Priest of Forgotten Gods: Under appreciated. This card does everything a black mage should be doing.

Tendershoot Dryad: Can win you the game on its own.

Black Market: Slime foot loves stupid amounts of mana.

Keen Sense: Insane card draw for 1 green mana.

Vraska, Golgari Queen: All abilities are helpful and the ult is just perfect. Tie in an Overrun effect on the same turn and you should win.

Casualties of War: Expensive to cast but worth it. Worth it every time.

Best of luck building.

Epicurus on Get off my Land (and yours)

1 week ago

I love this deck! A couple suggestions...

That's all I got for now.

seshiro_of_the_orochi on Mono Black Destroy

1 week ago

May I suggest Massacre Girl as a nice, clean, cheap boardwipe? If you consider being mean, Horobi, Death's Wail, Cauldron of Souls and Tetzimoc, Primal Death might be worth a second look.

Muglacious_NiceFaceToad on Blackwater

1 week ago

Looks fun! Have you thought about adding the assassins Queen Marchesa, Dark Impostor or Massacre Girl?

MagicMarc on WINDGRACE | a amazing Land-Deck

1 month ago

Some things to do with a Lord Windgrace deck:

Everybody Dies! : Massacre Wurm + Natural Affinity. Have the affinity in play, cast the Wurm when all of your opponents have a lot of land out. All of your opponents will lose 2 life for every land you just killed. If any of your opponents are still alive. Use your crucible and stuff like World Shaper or even Groundskeeperto get your lands back. Additionally, you can add Massacre Girl in place of the wurm but it will only kill their lands if a 1/1 creature is in play and wont do damage to the players. You can also replace Natural Affinity with anything else that makes all lands creatures like Living Plane or Nature's Revolt.

I'm A Fat Bastard! : Before you cast your Craterhoof Behemoth put any of those lands into creatures cards like Natural Affinity, Living Plane or Nature's Revolt into play first! Then when you cast the behemoth, it, and all of your creatures and land creatures will become HUGE!

Kill It With Fire! : Using Scapeshift or World Shaper or Splendid Reclamation while you have Valakut, the Molten Pinnacle in play or in graveyard and Prismatic Omen in play. X number of lands enter play, valakut thinks they are all mountains and you get to spray damage everywhere. You can also put Field of the Dead in the deck and take advantage of that for lots of zombies when you do this event. If you add Ob Nixilis, the Fallen to the mix you can drain your opponents all out while this is going on as well.

Hocus Locus! : With Omnath, Locus of Rage in play and Goblin Bombardment you do something to trigger his landfall a little or a lot. You get a lot of 5/5 elementals who are 4 pts of ticking time bomb damage! At any time, you can sack any elemental to the enchantment. This does 1 pt to any target, then the Omnath trigger does another 3 pts! Just putting lands into play the normal way makes this good. But then when you have a bunch of land in the yard, using Splendid Reclamation is insane with this.

That is all i got for now! Good luck with the deck!

Neotrup on Does sadistic glee protect Marchesa …

2 months ago

Most likely no. Most boardwipes, like Damnation, destroy all creatures at the same time. As such, Marchesa, the Black Rose will be in the graveyard when Sadistic Glee triggers. Some boardwipes can destroy creatures sequentially, like Massacre Girl or Last Laugh, however they won't actually kill Marchesa as she'll grow fast enough to survive, as long you're the one playing them.

Daveslab2022 on I call upon your knowledge!!!

2 months ago

Okay so first off, you never want to go more than 60 cards. Ever, for any reason, really. All it does is dilute your game plan and make it harder to draw the cards you want.

What I would recommend is finding the “shell” of your deck. What does your deck want to do? From what I can tell it’s a combo deck focusing on Midnight Guard and Presence of Gond.

So I would get rid of all cards that don’t immediately help you to this end.

My question for you is why you want to make infinite tokens with Midnight Guard but then wipe your whole board with Massacre Girl. Sure, it wipes your opponents board but it gets rid of yours too. Leaving you at square 1, even though you could’ve won the game by attacking with your 1.5 billion tokens.

Isochron Scepter does not work with only 2 copies of the card you want.

If you really want to play isochron scepter and counter spell, build a new deck. Then add Silence.

Epicurus on Please Kill My Creatures

2 months ago

This deck screams for Skullclamp. I would also try to fit Culling the Weak and Massacre Girl in there.

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