Massacre Girl

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Pioneer Legal
Vintage Legal

Massacre Girl

Legendary Creature — Human Assassin

Menace

When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature is put into the graveyard from the battlefield this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

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Niko9 on Beatng a wild +1/+1 Player?

2 months ago

Something like Elesh Norn, Grand Cenobite can check small creatures before they get counters, or there are also boardwipes that scale with the table like Massacre Girl

You also could go for defensive measures, something like Ensnaring Bridge

LandoLRodriguez on From Dusk Till Dawn

3 months ago

I have an Elenda deck as well! I would highly recommend Massacre Girl. As long as Elenda has at least 1 counter on her already, and assuming there's other small creatures out, Massacre Girl will kill everything but Elenda and herself, and Elenda will witness every death and love every second of it. Personally, I found the creatures that did single target damage on creature death (Blood Artist and Falkenrath Noble, namely) to be expendable. Looks like you've got almost all the important hitters that ding everyone else when your creatures die (Zulaport Cutthroat, Cruel Celebrant, and Bastion of Remembrance) and that is usually enough. Although you are missing Vindictive Vampire. I'd also recommend Grim Haruspex for card draw, although tokens dying don't trigger it. Feel free to check out my list here! Dusk Rose Parade

Jupiter_Ascendancy on Assassins Guild

3 months ago

This is a good deck so far, but I think there are a couple of things you can do to improve it by a good margin.

1- Mana base: Your mana base is 100% fine for a casual deck, but in competitive Legacy, it's very slow. In Legacy, you do NOT want to have access to less mana in a turn than you potentially could. 24 lands is also probably too much given your mana curve, you probably won't need more than 4 lands in a game and extras will just clog up your hand. I would run 4x each of Hallowed Fountain, Watery Grave, Godless Shrine, Marsh Flats and Flooded Strand, and 1x Polluted Delta.

2- You'll want some more control elements to make sure you can measure up to other Legacy decks, Swords to Plowshares and Spell Pierce would improve the deck a lot. It's tempting to just let creatures do that work, but this is Legacy, and your creatures might not make it past their summoning sickness turn if you don't do something to either protect them or force your opponents to focus more on their board.

3- Play into some of the assassin themes a bit, some good cards you should probably consider are Combat Research, Scarblade Elite and Nekrataal.

4- Build a sideboard. If you're looking to make your deck viable in a competitive environment, it needs to have some level of variability. Some cards I would recommend for it are Hydroblast, Massacre Girl , Narset, Parter of Veils, Void Rend and Tormod's Crypt.

This looks like a good casual deck, but since you mention you're looking to make it work as a competitive Legacy deck, I think you'll need to bring up the deck's power a bit.

DawnsRayofLight on Muldrotha reanimator 2.0

4 months ago

It's expensive, but Jeweled Lotus is amazing in Muldrotha. You can fetch it with Urza's Saga and recur it.

Speaking of Sagas, they're amazing in muldrotha, I run The Cruelty of Gix, Binding the Old Gods, The Phasing of Zhalfir, Phyrexian Scriptures, and I am testing out The War in Heaven. Those probably would work better than Oblivion Stone.

38 lands is a bit high, you can probably get away with 34-35, even 33 if you're willing to invest in Mana Crypt and Mana Vault.

In my hands, Muldrotha has been running better as a combo cEDH list. I have tried to build it other ways and it was honestly either too slow or too samey to my Zegana and Miirym lists. I think combo would work better, Muldrotha loves self mill and that can act as a sort of turbo way to draw through your deck.

If you're wanting to stick to ramp, you're going to need to speed it up

A good ramp package I use in U/G and U/G/X lists, tweaked for Muldrotha:

1 drop: 1-3

Sol Ring

sometimes Birds of Paradise and other related mana guys

for Muldrotha: Expedition Map and Wayfarer's Bauble will do wonders

2 drop: ~6

Arcane Signet

Bloom Tender: I play this in almost every 3+ color list

Farseek

Three Visits

Nature's Lore

Muldrotha Specific: Sakura-Tribe Elder, Skull Prophet, Rootcoil Creeper

3 drop: 1-2

Uro, Titan of Nature's Wrath: hilarious to recur every turn

Cultivate, Harrow, Springbloom Druid are all good too

You will also want some more heavier hitters up top, generally, in ramp heavy decks I will run anywhere from 8 to 15 (depending on how well I ramp). I want to be able to have a big finisher and keep them going in Ramp lists (you can see these 2 to see what I mean: Nature's Revenge (not recognized by brackets for some reason) and Baby Dwagon Ehhhhhh?, both are very powerful and keep the pressure up, I rarely have an issue with either too many big guys and not enough ramp.

Sire of Stagnation

Toxrill, the Corrosive

Koma, Cosmos Serpent

I've been loving the ancient dragons

The other Jin-Gitaxias is also pretty potent

Here is my list if it helps give any ideas to help yours: The Circle of Life

Note:

Massacre Girl= Primaris Eliminator

Noxious Gearhulk= Necron Deathmark

The Eldest Reborn = The War in Heaven

I don't think I have put the combos down in the description yet but I can explain them if you want to know. Hope this helps!

seshiro_of_the_orochi on Jodah legend

4 months ago

This seems perfectly fine. Quick thought: Maybe critically look at the list with regards to etbs you wouldn't want to trigger at some points. For example, hiting Massacre Girl off of Jodah might actually lose you the game sometimes.

CEO_of_Piss on

5 months ago

I like Massacre Girl because each other creature dying buffs sarulf, so they survive the wipe and get a lot of counters

because you have green/black and a ton of spells consider Seasons Past with any tutor

Treacherous Blessing is a cute draw option here

Wave of Vitriol puts a lot of things in the graveyard and can really screw over people with greedy mana bases

Tainted Strike can surprise people with infect

bushido_man96 on Hairy Troll Sacks

6 months ago

I like it, especially Dying Wish. Will have to look into that. I'm running a more budget version of Grismold, utilizing creatures that create Eldrazi Spawns and Scions.

I also like the idea of Massacre Girl. Will consider that.

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