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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Insect
Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that’s a copy of Scute Swarm instead.
19 hours ago
Not sure about Thousand-Faced Shadow, though, because usually in other decks it has just died as a chump blocker early game as I have never achieved a good enough board state for it to be useful.
Scute Swarm was overlooked because I thought Yarok, the Desecrated said "creature or artifact," rather than permanent. That makes Avenger of Zendikar even easier to win with and opens up landfall possibilities.
21 hours ago
Absolutely love the Wizard tribal subtheme here. Kudos. You could lean into clone tokens to really get some huge ETB triggers:
- Dual Nature would make the game wild, giving two copies of every creature played, including your opponents. With your general, Naban, or Panharmonicon, each ETB trigger would effectively happen SIX times.
- Minion Reflector and Bramble Sovereign are a little safer than Dual Nature, but require a little extra mana for each trigger. But getting more than one of these effects on the field will quickly overwhelm your opponents.
- Necroduality is another copier once Maskwood Nexus is up. Unsure if it'd be worth it otherwise though.
- Elvish Hydromancer and Thousand-Faced Shadow give ETB cloning tokens for some fun chain reactions.
- Replication Technique can copy your ETB creatures but also make copies of Panharmonicon or other enablers.
- Rite of Replication is just nuts if you kick it on a Priest of Gix or anything else really.
- Precursor Golem can generate a ton of bodies and be a great target for your own buffs or shenanigans if you add stuff above.
- Scute Swarm will quickly get out of control once you start making copies of itself. Each land effectively triples your total number of Scute Swarm after 6 lands.
3 weeks ago
Hey Lissmain, thanks for your upvote and question. I haven't been able to play this deck yet, but I'll try to answer your questions.
- I don't think I have any mill decks in my meta, so I haven't been in that situation with any of my decks I think... If that was something I'd face regularly, then I'd try to include more recursion (perhaps Sun Titan and Serra Paragon) or maybe even a way to get my graveyard back into my library.
- My plan with this deck for grindy games is to get Field of the Dead out and copy it with Vesuva and/or Thespian's Stage. That will generate so much value in a grindy game and is very resistant to board wipes. Scute Swarm can be even more effective. Another way is to get a recurring interaction piece in play to control the board, so Aura Fracture, Aura Shards or Thorn Mammoth.
Hope this answers your questions.
3 weeks ago
seshiro_of_the_orochi I was actually thinking it was basic light, too. I'll work things around, maybe take out some of the tapped lands and swap them for basics. I could add in another payoff, maybe Scute Swarm. Uurg could definitely find a place in the deck, but I'm worried about the double black.
3 weeks ago
ElPared, I didn't really think of Crucible of Worlds, but I like my other 3 drops a little better. Usually the three lands from Life from the Loam are more than enough to close things out. I'll play around with crucible a bit, but my initial thought is to stick with Life from the Loam.
Soul Foundry seems a little expensive, but Sakura-Tribe Elder has some potential. I think the tradeoff for something like Explore or Growth Spiral is having a blocker at the expense of the cantrip. Which one is better might just depend on meta, but I'm definitely going to try out Sakura-Tribe Elder and see how it goes!
IHATENAMES, my usual Leyline of Sanctity plan is to remove it with Broken Bond or Force of Vigor from the board, or go wide/big with Scute Swarm or Tireless Tracker. That said, I really like the possibility of having other options as well. I can even see running a one-of Hall of Storm Giants in the main. Uro, Titan of Nature's Wrath is probably more of a sideboard card, but I think it would be pretty useful for changing the angle of the deck so it's not as all-or-nothing.
Thanks for the suggestions!
4 weeks ago
I would definitely run Harrow in a deck like this, perhaps instead of Tireless Tracker, or maybe Explore?
Harrow is pretty awesome with landfall strategies because it tutors up 2 lands at instant speed (and notice they do NOT enter tapped) which can be a neat combat trick with Scute Swarm in the mix, or as a response to someone trying to set up their draws thinking you only have sorcery speed mill.
1 month ago
This good boy needs some love:
Commander / EDH
SCORE: 4 | 120 VIEWS | IN 2 FOLDERS
Mainly looking for fun creatures that grow by themselves with +1/+1 counters. I want to find room for Oran-Rief Hydra and/or Scute Swarm potentially. Also Gaea's Touch because it's a pet card of mine in mono-green.
1 month ago
Scute Swarm or nah? I personally don't love the flavor, but seems like it could be a real quick way to generate some tokens and then kill 'em with pestilence/Golgari charm or whatever else.