Dread Return

Dread Return

Sorcery

Return target creature card from your graveyard to the battlefield.

Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Browse Alters

Trade

Have (2) gomezrs , Azdranax
Want (4) Instinctive , mannequin13 , orkanik , sedhyran72

Printings View all

Set Rarity
Double Masters (2XM) Uncommon
Mystery Booster (MYS1) Uncommon
Duel Decks: Blessed vs. Cursed (DDQ) Uncommon
Commander 2014 (C14) Uncommon
Premium Deck Series: Graveborn (GRV) Uncommon
Time Spiral (TSP) Uncommon

Combos Browse all

Legality

Format Legality
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Dread Return Discussion

dingusdingo on Budget Reanimation Targets

2 days ago

Sire Of Insanity is insanely good, and turns being ahead on the board into wins. Also quite inexpensive to purchase. Does great work when your deck plays from the graveyard

Terastodon is a 9/9 beater that solves 3 problems immediately. Also rather inexpensive to acquire. You can even nuke 3 of your own lands to get three 3/3's and one 9/9 for 18 swinging power on the field.

Protean Hulk isn't too expensive and is a fantastic choice if you have a creature based combo already in the deck.

Sheoldred, Whispering One is expensive to buy, but an absolute powerhouse in reanimator strategies. Sticking this on turn 3 can put you super far ahead.

Avatar of Woe can be great board control when reanimated early.

Massacre Wurm is about $2 after all the reprints, and while it isn't the best reanimation target, it can certainly bring the hurt for opponents.

Ancient Stone Idol is a 12/12 Trampler, no crazy effects but a massive beater that has a die trigger.

Most demons are decent choices. I'm a big fan of how Kuro, Pitlord can instantly clear a board, but his upkeep cost is kind of gross.

Most Titans are good choices too, Inferno Titan and Grave Titan for Korvold (no Prime Time in EDH)

As far as budget reanimation cards, I'm a huge fan of Apprentice Necromancer for reanimation targets with ETB triggers. It works extremely well with Sun Titan, which is out of Korvold colors but a gross combo to be aware of nonetheless (Sun Tit ETB returns the Necro, the attack trigger returns something else too). I also like Life / Death which has lots of potential in Korvold (make lands into creatures, then sac creatures to draw tons of cards) outside of just reanimation. Animate Dead and Dance of the Dead are both inexpensive at around $5 and $10 respectively last I checked and are worth getting, they will be staples even in 100% optimized reanimator. Whisper, Blood Liturgist has nice use when you get Korvold sac triggers, but needs cheap token or reusable bodies to use consistently and is expensive to cast at 4 CMC. Victimize is a great card, but once again requires bodies on the field. Exhume is fast to cast but you usually want to pair it with graveyard removal or time it well. Dread Return is a useful card that does well with lots of bodies and can be used twice. Doomed Necromancer is great Korvold tech but slow at 3 CMC + summoning sick, usually activating on turn 4 or later.

Buried Alive is a phenomenal card that can enable reanimator strategies, a definite must-include.

Cheap discard outlets also help move fatties from your hand to the graveyard. I can recommend Putrid Imp as the GOAT, but also Tortured Existence, Wild Mongrel, Faithless Looting, Noose Constrictor and Fauna Shaman. You can also look to some one-time spells to help you discard, I recommend Collective Brutality and Smallpox especially. Bog Witch can work wonders in slower metas, but will be a cut when your deck gets more optimized.

Gidgetimer on The "A" Team (Tayam Rube Goldberg Combo)

1 week ago

Thanks for the suggestions.

I hadn't thought of Hermit Druid, but I'm not sure he would do enough with the current mana base. I will keep it in mind for once there are less basics.

I had Dread Return in an early draft, but I like the reanimation enchantments and Necromancy would be the next reanimation spell if I add more reanimation.

Razaketh, the Foulblooded is a great suggestion, I will try to find a place to fit him in.

As far as the buff strategy on Devoted Druid goes, I would probably go with enchantments over a spell again. So Carapace, Street Savvy, and Web would probably get in before Wax. (I just found out about two of those cards while doing a search because I forgot what Carapace was called.)

RNR_Gaming on The "A" Team (Tayam Rube Goldberg Combo)

1 week ago

Have you considered doing an old school Hermit Druid line? With something like Dread Return and Razaketh, the Foulblooded or perhaps the buff strategy with the Devoted Druid you got in there with Wax.

TriusMalarky on What's Your Favorite Deck?

2 weeks ago

Mairsil, the Pretender and Mirror-Mad Phantasm mills your deck. Narcomoeba and Haunted Dead provide creatures for Dread Return to get Necrotic Ooze and then you can set up some combos from there. I forget the exact combos right now.

Also Hell's Caretaker means you can go off on your next upkeep.

multimedia on HELP Meren Budget

2 weeks ago

Hey, very good budget version of Meren.

For the manabase my advice is play an equal amount of Forests and Swamps because you have one drop green mana dorks who you want to be able to consistently play turn one which a Forest is the best land option for the manabase to do that. Having double the amount of Swamps than Forests is problematic when playing one drop mana dorks.

Some budget cards to consider adding:

Buried Alive is excellent to tutor for any three creatures and put them into your graveyard, one of the best cards with Meren. Jarad's Orders and Final Parting are nice budget tutors with Meren. Tutoring for two cards, one goes into your hand and the other being a creature into your graveyard to reanimate/recur with Meren. Elves of Deep Shadow and Talisman of Resilience are low CMC budget ramp upgrades.

Midnight Reaper and Deathreap Ritual are more repeatable draw sources when creatures you control die. Deathreap can draw a lot of cards in multiplayer Commander since morbid can trigger on any players turn as long as any creature died during the turn. Butcher of Malakir is a upgrade for a budget big creature to reanimate with Meren since it's a repeatable source of opponents having to sac a creature they control when any creature you control dies. Demon's Disciple is an upgrade for Merciless Executioner since if an opponent doesn't have a creature, but has a Planeswalker they have to sac a Planeswalker.


Some cards to consider cutting:

The Vivid lands are not good lands and even on a budget there's better options. They aren't reliable enough to warrant ETB tapped and even if you have a way to put more counters on them with proliferate I still think they're not worth playing even over more basic lands. Hogaak, Arisen Necropolis is not worth the trouble of casting it or reanimating it. It's just a beater, but you want more than that with high CMC creatures in Commander.

Good luck with your deck.

Apollo_Paladin on Ultra-Budget Speed Dredge (2x 5-Card "Gold Hands")

1 month ago

@ joe_mama_joe

Hey, thanks for the suggestion and for taking a peek at the deck. However, none of the annihilators in this deck are set up to be hand-cast. It's actually much quicker and reliable to dredge them out using this deck's mechanic; and colorless mana doesn't do a whole lot for any of my quick-play combos. Dread Return is the only creature dredge it could trigger, with Exhume still requiring a Black despite being only 2 CMC.

Purely colorless mana also completely prevents me from casting some of my key early-play Combo cards in the deck such as Putrid Imp and Culling the Weak, as well as some key Support/Backup options such as Unearth and Stromkirk Condemned. For that reason alone I'm not a fan since it could throw off Land ratios too much (I was already apprehensive about Dakmor Salvage going in just because it enters tapped; not having a Black option seems really limiting here)

Not saying they wouldn't help at all, but apart from being more of a mid-game focus (which this deck doesn't really need since it tends to have games in the bag by turn 4 or 5 at the latest) this is also something of a budget deck as a concept so singles like Ancient Tomb are definitely out for me unfortunately. Especially, since as you pointed out, you really want multiples in a deck which runs & relies on them).

If you end up doing a clone build of this deck to playtest and toss some in, I'd still be interested to hear how they work in conjunction with the strategies outlined in the deck description.

Cheers!

sylvannos on Zendikar Spoilers!

1 month ago

@jethstriker: It's decent for a sideboard card in the right meta. I wouldn't use it at a large event like a Grand Prix, but if your local meta is swarming with people playing suspend cards, Fires of Invention, etc.? I'd say go for it. Just imagine the look on your opponent's face when their Living End is staring at two Rolling Vortex.

@Hi_diddly_ho_neighbor: I was just thinking how Ancient Greenwarden is absolutely nuts in Vintage where Bazaar of Baghdad is your best card. Normally, you wouldn't play Ramunap Excavator because it's an awful Dread Return target. But boarding in a 5/7 Ramunap Excavator to laugh at your opponent's Wastelands? O hell yes pump that shit right into my veins!

Load more