
Song of the Dryads
Enchantment — Aura
Enchant permanent
Enchanted permanent is a colorless Forest land.
Combos Browse all
Legality
Format | Legality |
1v1 Commander | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Song of the Dryads occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Song of the Dryads Discussion
ZeroDegrees0 on
Ford F150 [Gruul, Xenagos]
4 days ago
Krosan Grip , Vandalblast , Chaos Warp , and Song of the Dryads are other good removal spells. Dictate of the Twin Gods and Furnace of Rath really good in basically any big combat deck like Xenagos. For more green and red staples, Defense of the Heart , Tooth and Nail , Craterhoof Behemoth , Kiki-Jiki, Mirror Breaker , Gamble , Heroic Intervention and Aggravated Assault .
OmniDreamer on
Casual Velomachus
2 weeks ago
I played a 3 player game with this list just to get a feel for the commander which means some of this should be taken with a grain of salt because I don't know how some of the cards would work in a different situation with only one game to base my experience on.
Out of several attack triggers from Velomachus, most of the free spells were a bit underwhelming. I think one I got Mana Geyser as my free spell and had nothing to spend the mana on during combat. I did manage to win the game, but primarily because one opponent had trouble getting lands early on and fell behind, and also because that player cast Song of the Dryads on the other opponent's Golos, Tireless Pilgrim which shut him down from getting lots of card advantage from activating his ability. Justice Strike unfortunately didn't feel useful, most of the creatures I wanted to kill had more toughness than power. Probably replace it with Path to Exile .
Myth Realized helped a lot, so did Boros Charm and Sunhome, Fortress of the Legion . MVP though had to be Valakut Exploration . I got a lot of value from it.
I felt like the deck could use another spell or two that give extra combats. That would be a great thing to hit off of Velomachus triggers. Akroma's Will would also be a nice thing to hit off of his trigger. Also you have a lot of token producing cards, but nothing really to pump the team. Maybe consider Cathars' Crusade , Shared Animosity , Intangible Virtue , or Balefire Liege to make your tokens more threatening. Another neat card that can also be used politically to buff an opponent's attacker is Duelist's Heritage .
Other cards to consider:
goodair on
Ruric Thar
2 weeks ago
ramp:
Font of Fertility
,
Wayfarer's Bauble
,
Beanstalk Giant
,
Sakura-Tribe Elder
Khalni Heart Expedition
you can store the charges on it until you want to trigger landfall
draw:
Seer's Sundial
,
Colossal Majesty
,
Aid from the Cowl
(fetchlands make this happen),
Beast Whisperer
,
Guardian Project
,
land: Kessig Wolf Run , Castle Garenbrig , Mosswort Bridge , Gruul Turf , Guildless Commons . The 2 bounce lands can target themselves, so you can reuse next turn if you don,t have lands in hand lategame. With Azusa, you can bounce it 3x for 3 landfall triggers.
extra: Hammer of Purphoros Fires of Yavimaya Radha, Heart of Keld , Kenrith's Transformation , Song of the Dryads , Vivien, Champion of the Wilds , Lignify , Vivien, Monsters' Advocate , Cindervines , Bonecrusher Giant
maybe: Garruk's Uprising , Gruul Ragebeast , Lifecrafter's Bestiary , Yeva, Nature's Herald
Coward_Token on Strixhaven spoiler season
3 weeks ago
Thought I'd make a general thread as a complement to the more specific ones.
March 25th stuff (with risk of EDH centrism) Show
Mcat1999 on
MTG list of EDH Ramp Cards | last update: 28-03-21
4 weeks ago
Stumpy123, by your logic with Path to Exile , then Song of the Dryads is also ramp.
Kamerot on
Om nom Trample
1 month ago
I've considered Arena before and might take a look at it again. Predator, Flagship is a little mana intensive. I know I run karn, but he exiles and I can usually get 2 activations most of the time. I've added in cards like Song of the Dryads and Kenrith's Transformation as psuedo removal to take care of pesky creatures. It forces my opponents to use their removal on those instead of my important creatures/enchantments.
FounderX on
Cunning Dark Elves
1 month ago
Hahaha raspberryfish25 now you mention it, it does sound funny :-). If answers are needed in your meta these are definitely good choices, the Golgari colors have lots of answers to play in the form of targeted and mass removal. Abrupt Decay could also be included. Eyeblight Massacre could also get rid of tokens, without harming your own board state. Lys Alana Scarblade in combination with untap abilities could also perform well to get rid of pesky creatures. You can always recur the discarded creatures with several black cards out there, though not really my style of play. Cover of Darkness is sitting in my binder, trying it out, great evasive tech. Genesis Wave , now that is a digger I do like, definitely agree with you on that one.
As for the cards you are willing to try, they are indeed very strong, but strong comes with a price tag, if budget isn't an issue definitely worth upgrading.
Chord of Calling budget one-time use Zenith, Crashing Drawbridge cheaper crossroads, although usable the next turn, but only haste on your side of the board. Fauna Shaman is already the budget version of Survival of the Fittest , but Evolutionary Leap is the cheapest closest card with more or less the same effect. Song of the Dryads combo sounds like a lot of fun indeed. With enough counters on Champion of Lambholt you can achieve the same for the price of a bag of crisps. Seeker of Skybreak is a great "untapper", maybe you like Quirion Ranger and Scryb Ranger too.
Time Spiral remastered comes with a few nice reprints like Slaughter Pact , Summoner's Pact , Urborg, Tomb of Yawgmoth and Damnation . Still on the steep side, price-wise, but way cheaper than the currently printed versions.
raspberryfish25 on
Cunning Dark Elves
1 month ago
FounderX OMG you just made my day with the "Pricy but spicy" comment. I am totally using that going forward. =)
Glad to see you have already looked at some of those recommendations. I play in a competive meta so in my version of Lathril, Elfball! copy, I needed to add more instant speed targeted removal so I added Assassin's Trophy , Golgari Charm , Nature's Claim , and Beast Within , which you are already running. I found this really helped and saved my butt several times when your opponent has death on board. I have to admit Golgari Charm has been a really strong upgrade mainly for the regenerate ability, but the other two modes are still really strong. I was able to decimate a Krenko, Mob Boss deck thanks to the -1/-1 mode.
Two other cards that have worked extremely well in my deck has been Cover of Darkness and Genesis Wave . Most games Cover of Darkness will make all your creatures unblockable to one or more players which can quickly end games.
For Genesis Wave we are already making silly amounts of mana with our mana dorks so most games I am casting Genesis Wave for 15+ which means 5 to 8 elves along with a hand full of lands/enchantments/artifacts. The only problem I have with Genesis Wave is the deck's lack of haste because, as soon as I cast it I instantly become the prime target for all the other players. However, if I manage to untap with all the perments that Genesis Wave puts in play I typically win the following turn. High risk / high reward right?
A few cards I have thought about trying are, Green Sun's Zenith , Concordant Crossroads , Song of the Dryads , Fauna Shaman , and Seeker of Skybreak . Fun fact, if you give Song of the Dryads to your opponent and have Elvish Champion out all of your elves become unblockable to that player. What are your thoughts on these cards?
Thanks