Back:Nicol Bolas, the Arisen
Nicol Bolas, the Ravager
Legendary Creature — Elder Dragon
When Nicol Bolas, the Ravager, enters the battlefield, each opponent discards a card.
: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery.
|Have (2)||metalmagic , gildan_bladeborn|
Printings View all
|Core Set 2019 (M19)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Nicol Bolas, the Ravager occurrence in decks from the last year
All decks: 0.17%
Commander / EDH:
All decks: 0.01%
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Nicol Bolas, the Ravager Discussion
1 day ago
Commander / EDH*
72 VIEWS | IN 1 FOLDER
(Disclaimer: There is a Sound Reason I didn't choose Arcades, the Strategist; it would make Deckmaking of this direction FAR easier. I will also NOT make a Nicol Bolas, the Ravager Flip or Chromium, the Mutable deck as both are also very viable in their own ways. Leaving only Palladia-Mors, the Ruiner, & Vaevictis Asmadi, the Dire to choose for my resident M19 Elder Dragon. Oh, & I won't take Dragon Tribal as an Option; that's The Ur-Dragon/Sarkhan Unbroken level OP; & I thought the Former was supposed to be stronger than all 5 remaining Elder Dragons; reduced to one being trapped in his own Meditation realm w/ Ugin no way in, and/or out. I'd love some suggestions for either of the worst 2 Elder Dragons as CMDR if anyone is interested. :) Just make sure the ideas a Viable enough, & post how you'd make your C19 Version "Non-Dragon Tribal/Non-Nicol Bolas/Arcades/Chromium" Palladia-Mors or Vaevictis Asmadi CMDR, just suggest some ideas on my Wall, & we'll talk.
(No really, though. On to the Real Topic; & I haven't made one in So Long, I just wanted a decent reminder on rulings. Thanks.)
Arcades, the Strategist? NOPE.
Doran, the Siege Tower? WRONG.
When it comes to Toughness Matters CMDRs, Pramikon, Sky Rampart would be literal Wall Tribe Lord incarnate that's the closest to Tribal Commanders on a Niche status (We got Hydra Lord now, & It creates so many on the fly.), but I'm not here for yet another Tribal Commander, I just wanted help for one thing right now:
(How do I make a Toughness Matters) deck in //? Commander: Pramikon, Sky Rampart. In spite of my Efforts, the First thing I need help w/ is:
1: Is there anything in MTG's entire Glossary of stuff that's good for Toughness Matters in ?
2: Notice most of my High Toughness Creatures aren't simply there as Defenders. Most actually have great abilities; & even don't have to be Wall Card Type to be so. Do you see this as a good idea, or not? This is very important if you're viewing my deck at incomplete status.
3: This is planned as a Toughness Matters deck, but some of the cards seem to show a Sub-Theme (Drannith Magistrate (HE'S NOT THE UNLUCKIEST. CEASE DEBATE. XP), & even Peregrine Drake.). Since this isn't the conventional Toughness Matters Deck using Defender more than I should, what do you think might be good here?
Honestly, I dunno what else to ask; maybe I'll add more questions overtime. Thanks for the help if you can; Obviously, this is a Pramikon, Sky Rampart "Toughness Matters" deck, but I'd rather Talk less of / (Golgari Swarm), & talk nothing at all about Doran, the Siege Tower as well as Arcades, the Strategist; I just want to experiment on a good Brew. Any ideas that can help? Thanks again. :)
(& sorry for the Huge Wall back there; I didn't think I wanted help again. X/)
3 weeks ago
3 weeks ago
1 month ago
Uh... Im not sure you know what your commander does based on your creature pool. On a scale of 1-10, i would rate this a 1.5, but i'll help you with that. You might as well be running Golos, Tireless Pilgrim. You have a small number of Dragons in the deck, and I noticed a bunch of useless non-dragon creatures in the deck.
32 lands is wayyyy to few, and you have an awful mana base, even on a budget, having only 1 tri-land and a random af arrangement of shock and gain lands.
You have little ramp, if any, which will slow you down greatly in a format such as commander Another concern is your lack of mana rocks. Why only one signet?
Your removal is pathetic, to be honest, with only one murder. Removal is IMPORTANT in commander, being used at both utility and a rich bargaining tool in the political side of the format.
But enough with flaming the deck, here is what I would put it.
First off, let's talk about your commander. It supports a heavy dragon tribal theme, and you want nearly all of your creatures creatures that either add to this theme or ramp you to get him out earlier. If you are to be running a non dragon creature, make sure it is a utility creature such as Reclamation Sage that can either ramp you or get rid of problems on the board.
Here is what I would cut if i was building him:
Ajani's Pridemate - No lifegain synergy and bad creature in EDH
Brineborn Cutthroat - A 2/2 with flash wont cut it in Ur
Corpse Knight - No sacrifice theme
Dreadmalkin - cmon, really?
Empyrean Eagle - Other cards do this a lot more efficiently
Exava, Rakdos Blood Witch - No madness or counter theme
Faerie Vandal - just no
Garenbrig Carver - bad in general
Gravedigger - not a dragon
Grumgully, the Generous - not efficent
Venerable Knight - no synergy in deck
Manalith - You can keep it in, but it isn't very good
Compelling Argument - 0 MILL THEME!!!
Here is what I would add:
Dryad of the Ilysian Grove - Can ramp you AND fix your mana
Dragonspeaker Shaman - cuts down mana cost drastically
Dragonlord Kolaghan - Haste enabler and good beater
Dragonlord Dromoka - game winning lockdown effect
Karrthus, Tyrant of Jund - haste enabler
Kokusho, the Evening Star - good beater with amazing ability
Birds of Paradise - great mana dork
ALL the signets (Emphasis on ALL)
All tri-lands from Tarkir and Alara
Try to get all 10 fetch and shock lands if at all possible
This is just a few thing I think the deck could need, obviously it needs ore board wipes and wincons, however this is a good place to start. I want to be clear, I dont hate the deck, but I Think it needs improvements to become and 8. For your first commander deck, it's just fine. Thanks for reading. Cheers
1 month ago
Ugin, the Redeemer
Legendary Creature - Elder Dragon
When ~ enters the battlefield, draw 2 cards, then each opponent may pay . Any opponent who does draws a card.
: Exile ~ and return it to the battlefield transformed. Use this ability only any time you could cast a sorcery.
Ugin, the Arisen
Legendary Planeswalker - Ugin
+2 Draw two cards
-3 ~ Deals 5 damage to target creature or planeswalker. Create a 4/4 colorless dragon spirit creature token with flying
-4 Gain control of target creature or planeswalker with CMC 5 or less. It gains devoid.
-12 Destroy all permanents with at least one color. Your opponents get an emblem with "you may not cast spells that have at least one color."
2 months ago
Mana curve would be faster with Mox Diamond, Mox Tantalite, or Mox Opal, but I am keeping the cost down. Demonic Tutor would also be a welcome addition. Duplication spells would be fun as well, such asFlameshadow Conjuring and/or Copy Enchantment. For additional win con, I am thinking of adding Nicol Bolas, the Ravager Flip.
2 months ago
e, thanks for the comment! I agree, Kess, Dissident Mage could be a good commander. She could easily be swapped in. I'm sure i'll switch it up occasionally but I like Nicol Bolas, the Ravager Flip for now at least.
Pain Magnification says 3 damage from any source. So anything that deals 3 damage to an opponent, including anything from another opponent. So Lavaborn Muse's ability would activate this. Any attack from one opponent to another that does 3 or more damage, etc. I haven't tested it enough to say that it is staying in the deck forever. If I end up not liking it I may swap it for Wheel of Torture or Shrieking Affliction. If I ever end up getting Bloodchief Ascension that would also be a good replacement for it as well.