|Commander / EDH||Legal|
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|Throne of Eldraine (ELD)||Mythic Rare|
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Alela, Artful Provocateur
Legendary Creature — Faerie Warlock
Flying, deathtouch, lifelink
Other creatures you control with flying get +1/+0.
Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.
Alela, Artful Provocateur Discussion
3 days ago
I see next to 0 interaction, and you aren't getting any use out of Alela, Artful Provocateur 's ability to make more fliers. I'd recommend Conclave Tribunal as a four-of, because it fits both things you're missing and the small creatures that Alela makes can help get it out. Prison Realm and/or Lawmage's Binding are also good. Mace of the Valiant is excellent, since it automatically gets a charge counter with Alela out before it. I think both of your instants are pretty unnecessary; they don't seem to fit the theme here.
Those are a few suggestions to make your deck more competitive. Try to find some more artifacts and/or enchantments that add to what you want (shame Favorable Winds isn't standard-legal anymore), and make sure that everything you have is something that fits your idea, and not just a card slot you needed filled.
1 week ago
Honestly, I would just go with Alela, Artful Provocateur . On a mana-for-mana basis, you're probably going to get more tokens out of her with cantripping enchantments before you even consider the effects cards like Etchings of the Chosen , Anointed Procession , Cover of Darkness , Kindred Discovery , or Dire Undercurrents have on the game.
If you insist on sticking with Oona, though, you'll probably want Painter's Servant and infinite mana combos.
4 weeks ago
Just for fun, I have some predictions for the Brawl precon generals, and I figured I'd throw them down to stoke discussion.
Syr Gwyn, Hero of Ashvale : Pretty powerful, but topheavy. Knight tribal has a lot of options, but the split between the equipment strategy and creature strategy puts it too far between voltron and aggro. Mid Power.
Korvold, Fae-Cursed King : Sacrifice anything? This deck can do a lot of silly things really fast, and 5 CMC isn't too hard to manage. You can run aristocrats, counters, hit people with a big scary commander, throw Wrenn and Six and Lord Windgrace (favorite boi) and do some silly land shenanigans, and even run those old Zendikar cards that make scions to ramp and get counters. I would put him in either High Power or Competitive, but I'm leaning towards the former.
Alela, Artful Provocateur : 4 CMC, esper colors, cares about flying creatures, and rewards you with tokens for playing artifacts and enchantments. You're in white, which already likes flyers and tokens, and you're in blue, which loves artifacts. And black is just gravy (as well as card draw). The deck needs a bit of set-up to work, so I wouldn't put it higher than High Power.
Chulane, Teller of Tales I don't even know where to begin. This dude is nuts. He is giving me some Thrasios vibes (he is nowhere near to the same level, obviously). Play dorks, draw cards, ramp. Shampoo, Rinse, Repeat. This guy gets out of hand fast, and in these colors, I suspect he will also be on the High Power to Competitive spectrum, but I suspect that he will be on the latter end of that spectrum.
1 month ago
Academy Ruins - reuse your land fetch artifacts.
Buried Ruin - same as above.
Inventors' Fair - can fetch your artifacts.
Fabricate - fetch which artifact you need.
Enlightened Tutor - self explanatory
Dispatch - you have enough artifacts that this can be a no draw back path or swords.
Baleful Strix - value
Magus of the Moat - to go with your sanctuary.
Archetype of Imagination - creatures can't attack you with Moat or Sanctuary out.
Junk Diver - re use artifacts
Workshop Assistant - re use artifacts.
Myr Retriever - re use artifacts.
Alela, Artful Provocateur - can be a hidden commander/backup to Dakon.
Strata Scythe - can get big.
You might want to cut back on the non basic lands and replace them with the other fetches you can get.
1 month ago
Thanks for you advice LadyZ.
I'm generally going for artifacts over enchantments to generate tokens. Combat damage in general is the main win-con, lots of tokens obviously help with that.
There also is the Sanguine Bond and Exquisite Blood interaction, but I don't have enought tutors to pull that of reliably. In my opinion, thanks to the commander having lifelink, both are good on their own though.
I don't think I play enough enchantments for Starfield Mystic to be worth it, but I'll consider adding the other cards.
1 month ago
2 months ago
Vraska's Contempt and Alela, Artful Provocateur and Enter the God-Eternals seem like useful cards! I really, really wish I could use Baral, Chief of Compliance ! Now that's an awesome wizard card! Tyrant's Scorn and Oath of Kaya seem very useful too!
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