Yavimaya Coast

Yavimaya Coast

Land

: Gain .

: Gain or . Yavimaya Coast deals 1 damage to you.

Latest Decks as Commander

Yavimaya Coast Discussion

multimedia on Tuvasa Enchantress

1 month ago

Hey, for a first Commander deck very nice budget version of Tuvasa.

Robe of Stars is from new Aura of Courage Commander precon and it's powerful repeatable protection for Tuvasa and all auras that are attached to her. Mantle of the Ancients is also in that precon and it's a way to reanimate all your auras while also pumping Tuvasa. Open the Armory is a budget aura tutor or it can could get Robe. Moon-Blessed Cleric is a budget enchantment tutor from Adventures of Forgotten Realms.

Setessan Champion is an upgrade for an enchantress. Alpha Authority can protect Tuvasa from opponents targeting with hexproof, but still lets you target her to keep enchanting her and it also gives menace which combined with how big Tuvasa can get is good evasion for her. Favor of the Overbeing gives flying evasion and vigilance letting Tuvasa be an attacker as well as a blocker. Seal of Primordium is an upgrade for Reclamation Sage since it's an enchantment that you can sac right away or at instant speed later.


Consider some budget manabase improvements? The manabase looks neglected compared to the rest of your deck. 26 basic lands is a lot for three colors and except for Command Tower all the other dual lands here ETB tapped. Some lands to consider adding in place of some basic lands, Tranquil Expanse, Woodland Stream and Meandering River:

The Tango lands and Reveal lands have interaction with basic lands to ETB untapped. Could also consider cutting a few lands in place of some more ramp/color fixing that has interaction with Tuvasa. Wild Growth, Abundant Growth and Wolfwillow Haven.

Good luck with your deck.

multimedia on Aesi, Tyrant of Gyre Strait

1 month ago

Hey, well done for a first deck. You have good card sense on a budget and you've even included Rimewood for Farseek, nice. Sol Ring and Arcane Signet are staple budget mana rocks in Commander to consider adding.

I see Retreat to Coralhelm, but I don't see the missing piece to the Retreat landfall combo. Budget Llanowar Scout or Scaled Herbalist tap to put a land from your hand onto the battlefield thus you can untap one of them with Retreat and repeat. These creatures let you put a land from your hand onto the battlefield at instant speed to trigger Aesi on opponent's turn. The last piece of the combo is Simic Growth Chamber or Guildless Commons. The land can bounce itself back to your hand and repeat.

I see Kodama of the East Tree; if you add Meloku the Clouded Mirror then you have another landfall combo. Any basic land can be repeatedly bounced and played to create infinite 1/1 Spirits. Tap a basic land to make one mana, use that mana to pay for Meloku and bounce the basic land you just tapped. This creates a 1/1 Spirit which triggers Kodama, put the same basic land from your hand and repeat.


There's a secondary sea monster theme here which Ominous Seas would expand on. Seas has interaction with Aesi since you put a counter on it each time you draw a card including your first draw each of your turns. Combine Seas with Retreat combo to make infinite 8/8 Krakens. Whelming Wave can be a blowout since Aesi is a Serpent. Bounce all opponents creatures leaving just Aesi and any other sea monsters still on the battlefield. Wave is nice Fierce Empath to bounce it to then cast it again to tutor again.

Teferi's Ageless Insight lets you draw an additional card whenever you draw a card. For each card drawn means that if you have an effect that draws more than one card such as Brainstorm you instead draw six cards. Yavimaya Coast, Bant Panorama, Blighted Woodland are some budget land upgrades to consider.


Some cards to consider cutting:

Good luck with your deck.

multimedia on hannah's Ezuri deck

1 month ago

Hey, Shared Summons is an instant speed budget tutor to get Sage and Plaxmanta to protect the combo or any other pair of creatures. Siren Stormtamer is another budget creature who can protect the combo. Vedalken AEthermage instant wizardcycling can get Sage or Fathom or any other Wizard. Neoform is a powerful budget spell, it consistently will not be able to get Sage, but it can tutor for another creature and cheat it onto the battlefield.

By adding Rimewood Falls than Farseek, Lore and Visits have a Simic dual land to search for. Yavimaya Coast , Vineglimmer Snarl , Ash Barrens , Bant Panorama are more budget lands to consider adding especially Coast since it can ETB turn one to cast Birds.

When I build two color decks I allocate much of the budget within reason to lands. If this means I don't play a few expensive price cards such as Arachnogenesis then that's fine. Arachnogenesis is not a bad card, it's actually quite good and can be a blowout against opponents infinite attacking token army, but it isn't worth $34 when budget is a concern. For example, if I was building this deck on the budget you have I would play a Breeding Pool , Flooded Grove and Hinterland Harbor instead of Arachnogenesis.

Good luck with your deck.

multimedia on The Ur-Dragon

1 month ago

Hey, there's a new Commander product that just released called Adventures in the Forgotten Realms Commander and Draconic Rage is one of the four precons. It's two color Gruul with Dragon theme and in the precon are several cards that are upgrades for your deck.


If you want to be more competitive than the number one area for improvements to consider is the manabase. Due to budget I don't expect to see Shock lands and Fetch lands, but you could improve the manabase a lot even without them. On a budget rely more on basic lands, more Forests than others and some dual lands that have interaction with basic lands. The reason for this is basic lands always ETB untapped to make mana.

Play more Forests than others because green mana helps the most to get the other colors with land ramp spells. Mountains should be next because red is the most important color to cast Dragons. Those two colors are overall the two most important with Dragons.

Currently there's 26 of the 37 lands that always ETB tapped which makes the manabase really slow. In my opinion you're better off having the land ETB untapped and make less colors then ETB tapped and make more colors. On a budget a don't expect you to play all lands that always ETB untapped, but limit the amount of lands that don't to much less than 26. If you're going to play lands that always ETB tapped then choose Rainbow lands ( Path of Ancestry ) or the Tri lands ( Savage Lands ) since these lands can make one of five colors or one of three colors which on a budget is worth it ETB tapped.


Example of a budget five color manabase:

Tango lands can ETB tapped, but more basic lands help for them not to. By adding more Tango lands then Farseek could also be added as a land upgrade for Grow from the Ashes since Farseek can search for a Tango land.

If interested I offer more advice. Would you like more advice? Good luck with your deck.

multimedia on Enchantments Go Brrrr

2 months ago

Hey, nice casual budget version of Tuvasa. You have overall good card sense on a budget, but the manabase looks neglected compared to the rest of the deck.

Vanishing and new Robe of Stars can be powerful repeatable protection for Tuvasa since phasing also affects all auras or equipment attached to Tuvasa including Vanishing or Robe. Phasing saves Tuvasa and everything attached to her from removal and this kind of protection is really good against board wipes. The wipe will affect all players, but you save Tuvasa and all auras attached to her which all return at your next untap step to attack with a huge Tuvasa where as your opponents may not have creatures.

Whip Silk is a unique aura because it can return itself to your hand from the battlefield for only one mana even at instant speed. This interaction is excellent with enchantresses to draw, having a one drop enchantment to repeatedly cast. Pair Whip with Sigarda's Aid which lets you cast auras at instant speed and Tuvasa can trigger to draw once on each player's turn. Pair Whip with Sanctum Weaver and an enchantress to make Whip a draw engine depending on how much green mana Weaver can make.

Ethereal Armor and Ancestral Mask can help to make Tuvasa huge. The first strike from Ethereal makes Tuvasa literally unblockable and Mask counts all enchantments on the battlefield including opponents. Favor of the Overbeing gives Tuvasa +2/+2 and two good abilities for two mana: flying evasion and vigilance to use her as a big blocker.

Pair Sterling Grove and new Moon-Blessed Cleric with Sun Titan for repeatable enchantment tutors. Titan is versatile repeatable reanimation since he can reanimate Tuvasa or tons of other 3 CMC or less permanents.


Some budget land upgrades to consider:

I offer more advice including cuts to consider. Good luck with your deck.

multimedia on Yarok, the Desecrated

2 months ago

Hey, well done on a budget, but what's with the manabase?

I understand this is budget, but you can't possibly think that 36 basic lands for a three color deck is any where near competitive; deck is in the competitive hub. Where's Command Tower ? The majority of rest of the deck other than Disentomb and Raise Dead is built with a competitive mindset therefore I know you have good card sense with the budget that you have. Even on a low budget you can include playable dual lands:

My advice is if budget is a concern cut some expensive price cards to add some playable dual lands. Grim Tutor and Heroic Intervention are two cuts to consider since these cards can be replaced by lower price options Lazotep Plating and Profane Tutor . On a budget Fauna Shaman is not worth it since it could be replaced with a less expensive price tutor Shared Summons .

Consider a backup win condition that doesn't require that you draw your entire deck and hope that Oracle or Maniac live/resolve? Gray Merchant of Asphodel , Venser, Shaper Savant and Gonti, Lord of Luxury can be infinitely blinked or cast for three different win conditions. Peregrine Drake + Venser, Shaper Savant + Yarok, the Desecrated is another infinite mana combo.

Consider budget backups to all your main combo creatures? Backups are helpful because without them the combo is very fragile, easy for an opponent to disrupt.

Good luck with your deck.

WhiteLippedWizard333 on Wheely Snakes

2 months ago

Well, I was only able to get Xenagos, Mass Hysteria, and Guardian Augmenter, the others are being transferred to the store this week. Xenagos is really nice for big mana late game turns, he definitely got hated off the board more than a few times but it was understandable after he generated 26 mana in one turn. Guardian Augmenter saved Xyris one time in the games I played when I didn't have a counter in hand (gotta love flash) Sadly I did not draw Mass Hysteria in the games I played, but I know it will win a game here and there. I also switched out Myriad Landscape for Yavimaya Coast and it payed off with a turn 2 Purphoros, turn 3 Xyris, Turn 4 Time Reversal win (top decked the Time Reversal on T4) would have been T3, 4, 5 with the Myriad. Thanks again for all the suggestions. I can't wait to get the other 3 to see how they paly. Also making some trades with a friend for a Misty Rainforest to get another fetch in there.

multimedia on Adrix and Nev

2 months ago

Hey, well done for being new with your $400 version of Twincasters.

Some cards to consider adding and then I'll explain these suggestions:

Tireless Provisioner is a good ramp source with repeatable Treasures. Whir of Invention is powerful to tutor for Helm of the Host at instant speed, puts it onto the battlefield and Clues/Treasures can help to pay for the colorless part of it's cost with improvise. Solve the Equation can tutor for Whirl.

Biovisionary is a creature you want to make a token of because having four Bois can be a win condition at your end step. Bio is really good with Mystic Reflection and Echoing Equation . Risen Reef is another creature you want to make a token of because each token triggers itself as well as all other copies of Risen. Junk Winder can shut down all your opponents nonland permanents, any tokens help to reduce it's mana cost to as low as two mana and if you get to make a token copy of it then the disruption gets crazy.


Here's some suggestions of cuts to consider to add the good cards in the maybeboard.

Good luck with your deck.

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