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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Artifact Creature — Beast
Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
1 week ago
Really interesting take on this "archetype"! I have a very similar setup, except in 4 colors: Trash Aristocrats. How has Osgir, the Reconstructor been for you? I've considered it a few times, but I ended up just running Arcbound Ravager over it..
3 weeks ago
Give the worst or jankiest artifacts you can think of is i can make a deck out of them Sol Ring get out here, Arcbound Ravager not today, Skullclamp I don't think so. Razor Boomerang yes please, Juju Bubble oh honey you shouldn't have, Mishra's War Machine it must be my birthday. No artifact is too terrible or rusted. But those shiny, polish "good" artifacts out of here they don't belong
1 month ago
wallisface I agree that The Ozolith is essential in Hardened Scales. with creatures with counters leaving the battlefield all the time. Arcbound Ravager and then modular etc. but this isn't hardened scales. it's more of a humans deck that uses the cards. there's definitely an argument for it, but I think it might just take up slots and get in the way of Champion of the Parish and Thalia's Lieutenant.but I can definitely see a list running one or maybe two.
4 months ago
I'd consider switching some Glimmervoids for Seachrome Coasts. You're almost entirely a two color deck, and hands that rely on glimmervoid for land one or two can be very fragile. Don't get rid of all of them because of courier and intervention, but I'd cut down. For Dispatch, I'd swap out some number of welding jar or heroic intervention, simply because you don't really want 5 of that effect. I'd also swap out Hotshot Mechanic for anything else, since you don't get any benefit from its effect. Steel Overseer would be my suggestion, but I'd also peruse some modern affinity lists for ideas. Maybe consider Treasure Vault in the mana base to color fix, ramp, and add a bunch artifacts for affinity. Also, Arcbound Ravager is pretty much a staple for this type of deck. Mechtitan is kind of taking its spot in this list, but the ability to move the counters around after blocking for no mana is very powerful.
5 months ago
Thanks for the feedback zapyourtumor! Some reasonings:
-Steel Overseer is definitely slow. I have only just started playing with these recently, and they seem fantastic as a way to put counters on Esper Sentinel without The Ozolith. The protection from Blacksmith's Skill, they are a resilient, must answer threat usually, but their slot may go to more Ancient Stirrings or some Arcbound Worker in the future.
-Welding Jar, Snakeskin Veil, and Blacksmith's Skill all fall under the protection category for me. I started with jars (and I know some lists are runing 4-of recently, because they're great), then I moved to veil, and now I'm on skill. The reason being that I'm a paper player, and as such, I've adapted to the local meta. Unlike veil or jar, Blacksmith's Skill can protect Urza's Saga and Inkmoth Nexus which is huge in a meta full of exile effects and Spreading Seas
-I did try Ingenious Smith for a while, but felt that it was slow, and required more 1-drop artifacts to be effective. While it is certainly a great card, my deck just isn't great for it right now. Usually it felt bad that I couldn't target it with modular, or that it couldn't hit lands with the ability
-Arcbound Mouser is also a great card, but in a deck where 1 drops usually get sacrificed to Arcbound Ravager or Zabaz, the Glimmerwasp, I felt that the lifelink wasn't super relevant. I've also liked having Arcbound Worker over it when I want a 1 drop, as it doesn't require any painful white mana, so I can leave my coloured sources open to play things such as Hardened Scales.
A lot of the information I get for this deck comes from the hardened scales discord server. Feel free to join us there if you haven't already!
8 months ago
the idea beneath this deck is amazing! i would like to suggest some things... -urza's saga is a MUST to be included; if you use saga you could cut 1 Zabaz -arcbound worker is amazing as the 1-drop -in order to increase as much as possible your Arcbound Crusher you should add 1-2 Genesis Chamber, in this way you can really maximize your Fling - as other suggested Shrapnel Blast could be a good finisher/removal but i guess you could bring in Galvanic Blast -Spire of Industry could help fix your mana, as well as Glimmervoid -if you have modular trigger you need Arcbound Ravager
that's my point of view!! anyway super funny deck!!
9 months ago
I think I would more or less do the same with the commanders you have laid out so I don't have much to offer there. Instead here are some deck ideas I have planned/currently working on:
- Adamaro, First to Desire: Mono-Red group hug
- Rakdos, Lord of Riots | Hamza, Guardian of Arashin: Morph
- Sakashima of a Thousand Faces&Krark, the Thumbless: Focused on Brothers Yamazaki
- Barrin, Master Wizard: Modular-control deck (Arcbound Ravager)
- Firesong and Sunspeaker: Angel Spellslinging
- Daughter of Autumn: Damage Redirection Deck (Pariah/Vigor)
- General Jarkeld: Block everything! (Hundred-Handed One)
- Kentaro, the Smiling Cat: No plains in the deck, maybe cat tribal
- Baru, Fist of Krosa | Korlash, Heir to Blackblade: Utilize grandeur
- Korvold, Fae-Cursed King: Food token and Stuffy Doll with Gyome, Master Chef and Asmoranomardicadaistinaculdacar as the secret commanders.
- Kogla, the Titan Ape: King Kong theme (2005 Peter Jackson)
- Yidaro, Wandering Monster: Battle Cruiser (Unpredictable Cyclone/Sneak Attack)
- Any tribal deck because tribal is my favorite
9 months ago
Sorry I haven't been on to respond in a while. I've been busy with work and haven't been playing much as my LGS still hasn't opened tables up to Magic players. I may not know much about some of these new cards, but I'll still offer some advice on running artifacts in EDH. (Most of my experience is with Sydri, Galvanic Genius in A Pile of Cans so feel free to check that out.) First, I'd try to narrow down to a particular approach to build around. Osgir, the Reconstructor offers a range of options in this regard. Then, you can make swaps for cards that synergize more with that chosen approach.
One option I see is running as many low-cmc artifacts as possible to minimize how much you have to spend on your commander's activated ability. The best bet for this might be the new modular cards. They have small bodies that can be buffed by Osgir after combat and give extra benefits on being killed off themselves. Bonus points if you can afford Arcbound Ravager. Modular is not actually a triggered ETB so you can't get more benefit from Panharmonicon, but I'll touch on that more later. Other options include Bomat Courier, Epochrasite, Gingerbrute, and Sorcerer's Broom. Making lots of token creatures makes a go-wide plan with Steel Overseer, Chief of the Foundry, Signal Pest, and the like more viable. Anything else that produces thopters or servos fits too. Untapping Osgir is probably more mana efficient than copying his ability with this approach.
The exact opposite gameplan is also possible. Run plenty of ramp artifacts like Basalt Monolith, Thran Dynamo, Blinkmoth Urn, and Hedron Archive to play and duplicate overwhelming threats. Darksteel Forge, Soul of New Phyrexia, Platinum Angel, Platinum Emperion, Spine of Ish Sah, Bosh, Iron Golem, Phyrexian Triniform, and Summoning Station are the first options I can think of. Unfortunately, such cards do tend to be less budget friendly. I think it would also be worth distinguishing between a plan using death and entry triggers and one using taps and untaps. The former is where Panharmonicon comes back into play along with Mirrorworks, Prototype Portal, and the refurbish-ers like Goblin Welder. The latter is where Unwinding Clock is king along with its little brothers Clock of Omens, Voltaic Construct, and Voltaic Key. (Both choices can also apply to a more aggressive approach of course.) Here, copying Osgir's ability is likely to be more efficient than untapping him.
Some other artifacts I'm a fan of that are always useful are Mirage Mirror, Kuldotha Forgemaster, and Scourglass. Let me know if you have any questions and I'll try to get back as soon as I'm able. I apologize in advance if that means a few days.