Arcbound Ravager

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Modern Masters (MMA) Rare
Darksteel (DST) Rare
Promo Set (000) Rare

Combos Browse all

Arcbound Ravager

Artifact Creature — Beast

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)

Arcbound Ravager Discussion

Funkydiscogod on Pioneer Ensoul artifacts!

2 days ago

I don't think Arcbound Ravager is Pioneer legal.

Happymaster19 on The Undead Curse [Modern Zombies]

3 weeks ago

Larwig

I had Mob in the sideboard but I think Dark Salvation can function similarly. It’s back in.

Geralf's Messenger is a great value three drop zombie. But aside from Diregraf Colossus , three drop slots are reserved for lords. Colossus is stiff competition against Messenger for value three drop, but in a true tribal shell the payoff of Colossus simply outmatches Messenger. Considering we can take advantage of the combo of Carrion Feeder + Gravecrawler with Undead Augur , Colossus is another value piece that plays with that sac engine.

Gray Merchant of Asphodel is simply too expensive for your typical Aether Vial curve. Better served alongside the aforementioned Messenger in a devotion shell.

Plague Belcher in interesting in that you can loosely mimic Arcbound Ravager / Walking Ballista by combining with Carrion Feeder and dump your board on your opponent’s life. But like Diregraf Colossus to fill that role. He can be big on his own and also puts more pressure less directly on our opponent’s life.

GhostChieftain on Grumgully, the Generous cEDH (combo)

3 weeks ago

This guy is super dope, it is just too bad he isn't jund and/or 1 cmc cheaper.I thought up a couple hulk piles with this guy on board. One is Arcbound Ravager , Lesser Masticore , and Walking Ballista . Sac lm to ravager until ravager is arbitrarily large and then sac ravager to put counters on ballista.

The other is Skirk Prospector , Scuzzback Marauders and Walking Ballista . Same concept with different method. Sac scuzzyboi for an arbitrarily large amount of mana and sink it all into ballista and ping down your opponents.

TypicalTimmy on Gerrard Flicks His Cards

1 month ago

I'm thinking you'll want to maximize on artifacts that are sacrificed in order to reap great benefit.

If you want access to some great ramp for you deck, Tooth of Ramos and Heart of Ramos will allow you to get 2 mana from them. After they are sacrificed, if Gerrard dies you get them back for free. Now I'm not sure on the technicality / legality of it, but I believe Horn of Ramos , Skull of Ramos and Eye of Ramos can also be used in your deck. Their errata text contains the mana symbols, but the physical cards do not; They list the color by name, not by identification. So I believe they are legal in all decks, regardless of colors.

Probably a few I missed but there you go.

Monomanamaniac on Teysa karlov and modular

2 months ago

Pretty simple Teysa Karlov on the field, Arcbound Ravager in play. He dies, modular death trigger is activated. Now do I get to put his +1/+1 counters on 2 creatures? Do I put them on one and then move them to another one? Does this defy the laws of aristocracy and actually do absolutely nothing, like put all the counters on the first creature then putting his now 0 counters on the next?

Dreamweav3r on Assemble the B-Team

2 months ago

If you had one in play certainly, but again 18 lands isn't enough to play a 4 drop on curve consistently. And if your affinity deck is making land drops 4 turns running with an unplayable 4 cost card stuck in hand till then, arent you already losing? Running out of cards in affinity isn't really off-track for what the deck is expected to do, however, with it being a budget deck you lack the oomph provided by cards like Arcbound Ravager . Typically the way affinity games want to go (non budget) is turn one dump their entire hand, turn two play a payoff. IE Steel Overseer or Arcbound. Springleaf Drum is essential during step one, but if you lack the payoffs you end up playing a bunch of mediocre creatures that wont be fast enough. This is probably why you feel like you run out of cards so much and why you think its the biggest problem. Going back to Mystic Forge , yeah its easy to see a situation where it would be insane, but you have to think about what your deck is ultimately doing. Affinity proper is an aggro deck with some combo potential provided by Arcbound Ravager . Without that, it's really just an aggro deck trying to get creatures into play and win with big Cranial Plating swings or going wide. So, given the mana you have, by the time you can cast Mystic Forge aren't you already losing a fair deal? Affinity really doesnt want more than 2 lands and would rather just keep adding creatures to the board. I'd suggest you embrace your choice to play Tempered Steel as it's something this deck does that real affinity doesnt. Hence why earlier I suggested Servo Exhibition .

Dreamweav3r on Assemble the B-Team

2 months ago

Also Steel Overseer is $2.10 atm and even without the budget for Arcbound Ravager hes insane in decks like this.

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Arcbound Ravager occurrence in decks from the last year

Modern:

All decks: 0.09%

Commander / EDH:

All decks: 0.0%