|Commander / EDH||Legal|
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|Guilds of Ravnica (GRN)||Mythic Rare|
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Creature — Demon
Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Doom Whisperer Discussion
4 days ago
MrBoombastic Thank you very much for the help
Yeah, I think I am going to pull Torbran out of here. As I've fiddled with this, there is less and less for him to do. I liked the idea of him strengthening my threats as larger creatures start to hit the board, but I need to find something easier to play and with more synergy. Though I feel like I could cast him with Lotus Field but those might come out too for more Fabled Passage s anyway. Right now, I'm leaning towards pulling Torbran and Fae of Wishes for 2 x Opportunistic Dragon and 2 x Doom Whisperer . I really miss Nicol Bolas, the Ravager Flip...
As far as Drown in the Loch is concerned, do you think the instants plus Thought Erasure may feed it enough to be strong? I don't believe I'll need it till around turn 4 or 5 anyway. I have a lot of cards for early threats, but not much else now to handle tougher creatures. Should I just go back to Ionize in your opinion?
5 days ago
Sorin_Markov_1947 Thank you very much for your thoughtful analysis. I'll start checking those things out.
I do need to get to work on the mana-base. I gotta trade some cards to get more Fabled Passages. I bought a bunch of packs and only pulled one.
I agree about the Chandras too. I pull those out and put in Narset for now. I do like the cheap plainswalkers for this deck but I prefer them to have a + ability.
I do wanna ask you about Torbran though. I don't see him as needing to be played on turn four. I feel comfortable waiting until I have the board set with other plainswalkers and then dropping him as a closer. Do you think this might be effective? I have him in here as a replacement for Doom Whisperer and/or Drakuseth, Maw of Flames . What would you recommend takes his place?
I will go check out those Jeseki decks. I like Grixis because I feel like I need to have ElderSpells for some of the more powerful decks out there. but I'll go see what I like from those decks.
1 week ago
Hi again realsoupersand,
Had to fly out to Ottawa, ON in Canada for a bit, so back in action.
50% of the time, I win with my primary win-con, which is Buried Alive + Reanimate , generally between T1-4 depending on how much tutoring and mana ramps I have available. It's CMC4, which happens on T1 occassionally, T2/T3 more realistically.
Karmic Guide is a critical component of that combo, also, yes she is playable with Kaalia of the Vast . Also enables Razaketh, the Foulblooded from the graveyard, and provides for sac/tutor. It's usually never a dead draw, and at CMC5 is still playable from hand, on occasion if the game is going on, and the Protection: with Flying also has assisted occasionally. Other than her obvious CMC as just a recursion tool, she's generally been good, and a requirement for the primary win-con.
Angel of Despair is just a Vindicate for CMC7, its ridiculous and only 5/5 flying. However, it's what I ALWAYS Tainted Pact to when Show and Tell + Omniscience , unless they have Leyline of Anticipation it's "usually" good enough. I can tutor Anguished Unmaking , however, I have to give priority up with an Omniscience on the table, so it's far too late by then. Can also destroy other random threats if needed too. She's borderline for sure. Red Elemental Blast is too slow in this case.
Angelic Arbiter was answering the Jeleva, Nephalia's Scourge but now it's always Kess, Dissident Mage . Also for Tooth and Nail type encounters (eg: Craterhoof Behemoth ) or any type of haste/recursion. All together stops a few. I usually just put 1 response to any situation, because I just tutor the exclusive solution needed.
Avacyn, Angel of Hope protects against MLD type situations, but she's not difficult to remove anyway, everyone's removal deals with her no problem. If she buys me an extra turn though, it's worth it. Can also put a player on a turn timer or make them act before prepared (no Force of Will for example), sometimes... Not the strongest for sure. Or like a The Gitrog Monster looping destroy maybe...
Balefire Dragon is again, just to solve specific issues or eliminate high value ground targets. Like the others, Tainted Pact to hand whenever, a situation calls for it. I tried to cut back on creature controls (ex: Damnation ) just because its not a creature world, but often creatures can be enablers.
Baneslayer Angel cut, served no purpose other than lifelink for the Hatred but the CMC5 was too much, and only removed a single opponent. Serra Ascendant T1 "usually" puts enough pressure on 1 player (usually )), who is now on a turn timer, spending life for tutoring becomes harder, and sometimes waste time removing it. Statistically found, I was usually nearly 1 turn earlier to win with Serra Ascendant , plus overcharges me for an early Necropotence or Razaketh, the Foulblooded win or Doom Whisperer win.
Phyrexian Arena is tough, high CMC, no return. It still the second highest played card in commander, and I don't know how else to draw? Mardu is a drawing nightmare. Have to think on it, how to deal with it but agreed, same issue is with Bloodgift Demon . I've had Skyline Despot recommended has a same turn impact (draw at EOT), but also, might be ramping oppponents draw too, especially if I have no way to reconnect on attack as Skyline Despot doesn't have trample.
Gisela, Blade of Goldnight has the added benefit of removing 1-damage win-cons like Impact Tremors , Blasting Station , Goblin Bombardment , Dragon Tempest (with 1 dragon), Etc... Also puts pressure on. Usually just for a specific application though. I think my interaction package is more similar to a Thoughtseize type application, where if I can't win early, I tutor what I need to address the specific threats, instead of using Instant spell to do them? If that makes sense. Gisela, the Broken Blade i've cut.
Hellkite Tyrant was specifically answering an almost consistent Breya, Etherium Shaper deck. It's been a while since C16 set now, so definitely seeing it less and less. Might help with Teferi, Temporal Archmage or Urza, Lord High Artificer on occasion. It wasn't enough on it's own though, it also needed a Linvala, Keeper of Silence to go with it. Prior to this, I had nothing to compete with Breya, Etherium Shaper , had no way to win.
Lyra Dawnbringer is on my cut list now, might become the Sire Of Insanity or something like that. Mother of Runes works good with Master of Cruelties , also can protect Kaalia of the Vast , makes guys like Balefire Dragon unblockable too, or protects a Razaketh, the Foulblooded and becomes Tutor mana, or blocks an early Infect attack. Slow yes, but has some utility. Also can protect my Kiki-Jiki, Mirror Breaker or Worldgorger Dragon causing me to win (instead of lose). It's borderline for sure, have to think about it. Aven Mindcensor feels good, looking for a way to include him as well as the Sire Of Insanity .
Steel Hellkite I tried for over a year, I would either, not be able to connect (no trample), or when I did, not enough mana to get the threat that I really needed to remove. I gave up on Steel Hellkite , also needs a Mother of Runes for support.
Ancient Tomb is back in, can't recall why I removed it. Think it screwed me one game with the colorless, but now that I've removed most of the colorless, it makes sense. Prismatic Vista isn't great, only 2 basics (can put in the snow's but for why), I like that it filters a land out (lower probability of drawing a land), but also destroys my mana-fixing as well, so agreed, unnecessary in this build, but feels weird.
I'm probably going to continue reducing CMC and reducing land counts as you've recommended, but needs some expensive 0-CMC rocks which I don't have, or some resource planning around alt. mana sources.
Overall goal is still to build for cEDH, understanding that consistency isn't going to push into more than a Tier-2.5/3 categorization, so I'll go over High Power again later lol.
Thinking about Interaction, I really don't want to go heavy into that with things like, Dismember or Lightning Bolt would rather let the opponents use their removal, and PRAY that I can sneak through a combo. If I combo T1 it has a fairly high success rate (other than a Pact of Negation which eliminated themselves) usually don't get stopped (Odd Force of Will or Swords to Plowshares here and there), T2 is still decently good, often others are still tutoring for a T3 win, but outside of T3 or beyond, usually I need to wait until someone tries to combo, and then is stopped, before I have a chance. I just go for it whenever I can though, increases winning % over trying to strategically go for it and being too late.
I think perhaps Red Elemental Blast or Pyroblast or both perhaps will be handy, Silence I wish it had Split Second (like Teferi's Protection ) because most combos don't have a "sorcery" speed interaction so doesn't stop. Can protect me on the turn I'm going for it like another Grand Abolisher but outside of that not highly useful. Will do some playtesting with it and see if it improves my completion % for combo and increases my combo win % because that's all that matters.
I decided not to go MLD, can Stax/MLD certainly is a strategy, but prefer just to ignore others, and just go for the win myself, win or lose. Plus I don't repopulate my hand nor ramp, so probably just slowing myself down instead of the opponents. Plus I don't have a Ravages of War so would require a financial commitment, would rather focus on finding a way to go for the win on T1-T3 more consistently.
I think if you found Kaalia of the Vast wasn't competitive using MLD before you dissolved that strategy, don't think it's the right course to go down either. Would rather try some out-of-the-box planning, and see if we can get her into a cEDH, which your comments are VERY helpful, and VERY appreciated. Think I've made some decent strides, still waiting for my card order to come in the mail so I can make some more cuts/adds to the deck!
I'll reply on high power shortly since it's lower priority, and hopefully you'll see my deck going in a stronger direction. Pushing that T1 probability up is key. I keep thinking there must be a T1 with Entomb and Goryo's Vengeance that I can do somehow? Razaketh, the Foulblooded would need another enabler, but there must be someone (like Griselbrand aka Griselbanned) to win with? Hmm.
2 weeks ago
Massacre Girl might be a fun end for this deck.
Both, if you have couple of creatures on the battlefield and would like to trigger few points of damage from Cruel Celebrant at once or quite the opposite, if you find yourself in difficult situation and would like to flip the table.
I don't know if it would be better than Doom Whisperer , though.
2 weeks ago
2 weeks ago
I think cutting the two copies of Vraska, Golgari Queen and Doom Whisperer in favor of Questing Beast would be ideal. You already run 3 Assassin's Trophy , 2 Lava Coil , and 3 Murderous Rider . I'm not sure you even need the extra Vraska, Golgari Queen to add to that removal suite. Plus you're already looking to add low CMC but high impact creatures, and Questing Beast is for sure the best one in these colors atm.
2 weeks ago
Golgari sure know how to party ... to death !
There are many builds around this guild but putting Storrev in the Commander seat makes me think you want to go midrange/value without much graveyard strategy (so maybe a little bit of food but mostly good threats and removal).
I would get Eye Collector and Blood for Bones out because they would fit a longer gameplan best suited to Vraska, Golgari Queen and would replace them with Thorn Mammoth and Doom Whisperer . Also Arcane Signet is most of the time a better Chromatic Lantern .
Izoni, Thousand-Eyed Liliana, Dreadhorde General and Cavalier of Thorns are better if you play multiplayer than you aggressive 2-3 drops so keep that in mind ... the slower builds are going to be better in 4-player.
2 weeks ago
Thanks for the suggestions! I like all of them except for I'm a little wary on putting The Great Henge in here. I see where you're going with it but I'm just wary because I've been burned trying to go outside of the straight line win con before. I will certainly test it with an open mind but just the thought of it makes me kinda wary.
As for putting a big pay off, I really like that idea. Colors aren't too much of a problem in here considering most of the time they'll be whipped back so I think I'm going to go with Drakuseth, Maw of Flames as a 1 of.
Not sure how much I like dropping to 1-of Doom Whisperer . I think if I'm going to go down to 1 I might as well cut him completely because he's one of those creatures that you either really want or really don't, especially at that 5 drop slot.
As for Molderhulk and Underrealm Lich I certainly will playtest with them and will likely end up including them. Not sure how much I wanna drop the Mausoleum Secrets because they've come in real handy but I'll find somewhere to put them, even if I do end up having to cut the Mausoleum Secrets .
Doom Whisperer occurrence in decks from the last year
All decks: 0.28%
Commander / EDH:
All decks: 0.02%