Doom Whisperer

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Doom Whisperer

Creature — Nightmare

Flying, trample

Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

DemonDragonJ on Should I Put Doom Whisperer …

2 weeks ago

Necrosis24, that sounds good; thank you, very much.

On a different subject, how likely is it that WotC may print a creature that is identical to Doom Whisperer, except that it has scry, rather than surveil?

DemonDragonJ on Should I Put Doom Whisperer …

2 weeks ago

I am considering putting Doom Whisperer into my Liesa, Shroud of Dusk EDH deck, because of its obvious synergy with that deck, but I would like to ask for advice, first.

The demon would be an easy replacement for Crystal Ball, because, while it does have a higher casting cost, its ability costs no mana, only life, which this deck excels at gaining. If the demon had the scry mechanic, rather than surveil, I would already have had it in that deck, but, since that is not the case, I need to be more cautious.

Does my Liesa deck have a sufficient amount of graveyard recursion to justify putting Doom Whisperer into it? What does everyone else say about this subject?

whatstatorseh on Hey there demons.. It's me, ya boi

8 months ago

I would take the Bloodgift Demon out and possibly the Vampire Nighthawks. Archfiend of Depravity, Doom Whisperer, or Indulgent Tormentor would all probably be better than bloodgift. Consider Blood Beckoning and Persist as well to bring those big juicy demons back out for cheap. Sadly all black mana ramp is practically banned in modern but Cabal Coffers isn't if you wanna dish out the dough hahha. Really good tho! Got some good ideas for mine from this :) Thanks

Necrosis24 on Calling all Graveyard lovers

11 months ago

I like Doom Whisperer quite a bit given enough life you can chuck usually about half your library into your graveyard while keeping essential cards on top. Otherwise some one time uses are Benefaction of Rhonas, Gather the Pack, and Commune with the Gods

Tomb Robber, Undercity Informer, Sanguine Spy are nice as they are also outlets for discard and sacrificing respectively.

For indiscriminate mill I use Splinterfright, Nyx Weaver, and Perpetual Timepiece.

If you are running creature heavy Altar of Dementia (Doubles as a win con) and if you run big creatures I like Greater Good.

Songs of the Damned, World Shaper, and Skull Prophet are usually an auto include for me if I'm chucking creatures into my graveyard.

DrukenReaps on Has anyone played with or …

1 year ago

I've not seen him played but I wouldn't build him with the expectation of being able to flip him consistently. You'll need to lose exactly 27 life and have that 6 mana available before one of your opponents knocks you out of the game. 13 damage is such an easy thing to do really. Even if they don't knock you out of the game they only have to push you off 13 life before your end step. That said there are some options for you that could really make the deck tick and allow you to get to that life total quickly.

Unspeakable Symbol, Soul Channeling, Phyrexian Processor, Infernal Contract, Plague of Vermin, Toxic Deluge, Hatred, Razaketh, the Foulblooded, Doom Whisperer, Wall of Blood, K'rrik, Son of Yawgmoth, Blood Celebrant, Vilis, Broker of Blood, Yawgmoth, Thran Physician, and Bolas's Citadel.

Some of these will just set you to 13 life, others will get you close. Things like Hatred I really like here because that could be knocking someone out of the game. Then flipping your commander and going right into drawing a bunch of cards. You'd need 11 mana to do that in 1 turn though so I'd also include black's big mana cards like Nirkana Revenant and Crypt Ghast. A number of these things are mana hungry to do in one turn. All in all I wouldn't say this is looking half bad. Some rather strong cards here at the core of your strategy.

king-saproling on Tainted Dreams

1 year ago

Blood Pet might be good here. It can get Lurrus out a turn faster. These might interest you too:

Mentor of the Meek, Seal of Cleansing, Grave Peril, Ranger-Captain of Eos, Doom Whisperer

Load more