Massacre Wurm

Massacre Wurm

Creature — Wurm

When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls is put into a graveyard from the battlefield, that player loses 2 life.

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Format Legality
Commander / EDH Legal
Modern Legal
Pioneer Legal
Unformat Legal
Gladiator Legal
Pre-release Legal
1v1 Commander Legal
Custom Legal
Highlander Legal
Limited Legal
Tiny Leaders Legal
Oathbreaker Legal
Casual Legal
Historic Legal
Vintage Legal
Arena Legal
Legacy Legal
Canadian Highlander Legal
Block Constructed Legal
Duel Commander Legal
Standard Legal
Leviathan Legal
Brawl Legal

Massacre Wurm occurrence in decks from the last year

Latest Decks as Commander

Massacre Wurm Discussion

cfost827 on Karador EDH Deck (Hulk/Boonweaver Combo's …

1 week ago

TriusMalarky - haha thanks!! Yeah, I'm basically just retooling the whole Karador deck to make it more fun for everyone. I removed all the hate bears (besides Teeg) and all the tutors so far, along with Hulk and Boonweaver + Pattern Rebirth/Academy Rector.

I took whatqwerty advice and added Spore Frog and Caustic Caterpillar. I'm also basically going more of an Toolbox/Reanimator route adding in some creatures to win through combat and that are powerful. Kokusho, the Evening Star, Avacyn, Angel of Hope, Craterhoof Behemoth, Massacre Wurm, Mikaeus, the Unhallowed, Luminous Broodmoth, Razaketh, the Foulblooded, etc.

Also, I'm adding more utility cards and things that basically just always blow up my opponents stuff. Aura Shards, Plaguecrafter, Abrupt Decay, Ravenous Chupacabra, Krosan Grip, Despark, etc.

Just going to try making some of those updates for now - still trying to construct the deck a different way.

But I appreciate all the feedback! I'm open to anymore suggestions all :)

Daedalus19876 on To Drown the World in Death: Araumi EDH [PRIMER]

1 week ago

Crow-Umbra: I haven't had HUGE problems with token armies so far, and a Massacre Wurm or three generally clears that right up... But it might just be a meta thing. Test and find out? I'd love to hear your experiences :) I'd also test with Toxic Deluge.

Narkro555 on Dragon go Om Nom Nom

3 weeks ago

I restructured the deck structure, having realized synergy is not the only thing a deck needs. Now I have Damage, where win conditions such as life drain or beefy beaters go. To buy: Massacre Wurm Ideas: Fell Shepherd Torgaar, Famine Incarnate Clackbridge Troll Blasphemous Act

HalbrechtHalbrecht on This is the Season for Giving & Sharing!!

3 weeks ago

Fun deck idea! I like off-the-beaten-path strategies like this. +1 from me!

Since you have so much forced token production, I suggest Primal Vigor — the universal Doubling Season (and also forced). What's better than your game plan?? Your game plan at 2x speed!

Another fun thing to do when you're so "generously" gifting all your opponents all those tokens is to take them all away at just the right moment.... and drain a bunch of life while you're at it... with Massacre Wurm! I actually have a whole 60-card casual deck built around this strategy, and it's so much fun to pull off! The Wurm is especially synergistic with all the blink/flicker effects you have. You can ensure that your opponents have NO creatures in play with enough accumulated -2/-2s.

If you just want the board sweeper effect of the Wurm but for a much lower cost, then Displacement Wave can sweep all those tokens away for as little as two mana.

I'm sure there's more I could come up with, but those are the ones that jumped to mind. Cheers!

multimedia on How do I make specific …

1 month ago

Massacre Wurm borderless version.

1x Massacre Wurm (M21:316)

M21 is the code for Core Set 2021 and Wurm is card number 316 of the set.

AjaxSlumbering on How do I make specific …

1 month ago

If I want to add my alternate art Massacre Wurm into a deck, how can i. I've tried doing the ATQ, but it doesn't work, and just tells me it can't find the card.

kenethare on You Pitiful Worms

1 month ago

Dead of Winter > Golden Demise? Or, extra bold: Massacre Wurm

Other thoughts are that Athreos, God of Passage doesn't deal damage without other observers around to force the choice to have meaning, which suggests the 4th Blood Artist may be more important. The same principle is true of Endless Whispers. Perhaps Pawn of Ulamog? Adds a nice bit of incidental ramp alongside the extra bodies.

Secondarily, I'm tempted to brew up the Golgari Germination version now. Might end up with Abzan Ascendancy...

77hi77 on Wake Me Up Inside - Graveyard Edition

1 month ago

abby315 thanks so much! That's really helpful and gives me a lot to think about.

Noted for the removal suggestions, I'll toss those Fractures.

As for number of cards, this is a deckbuilding exercise for my noob self so please bear with me, I'm going to try and reason out why I picked certain cards (because I don't know that I have an exact reason for each card being there).

For most of the 1-3 mana creatures, I was thinking about food for Call of the Death-Dweller. Cards that could help me flood the board and do damage.

Thieves' Guild Enforcer I got excited by the idea of a 3/2 for 1 mana. Granted, by the time my opponent has 8 cards in their graveyard, I have more land and bigger weapons to pull out. I guess the milling can be considered part of the toolbox, but milling the opponent's deck probably needs a much more dedicated deck than just a couple of cards to cycle on and off the board. You're definitely right, Mire Triton offers me more immediately, and I'll have other things to play by the time Enforcer gets up to 3/2.

Eye Collector I think I just went "Ooh! Flying!". Then again, it's only a 1/1 and it's not that good at milling.

Drana, the Last Bloodchief I'm asking myself questions about. That effect is incredible, but I never actually use it. It tends to just live in my GY all game. I feel like it'd be better in a control deck than something as aggressive as this, does that sound about right? If I need a big hitter, I'll bring out Demon of Loathing. If I need to clear the board, I'll bring out Massacre Wurm. I might rethink Drana for something. Maybe another niche effect to handle specific situations, or maybe another Wurm.

Scourge of the Skyclaves is an interesting one. The deck is not built for him, there's a bunch of Lifelink in there and Mire Triton would add more. I think he's nice to have, again, for the toolbox. The one game in six when he's useful, he ends up changing the game.

Liliana, Waker of the Dead in theory is perfect for this deck, but it's her ult I'm after and that never actually goes off. I'll just have to get better at using her.

Now I'm also asking myself if I have the right number of Fiend Artisans and Nullpriest of Oblivions. Fiend Artisan is a key part of every game I play, I don't know if more would just suffocate the deck. Nullpriest isn't usually a big factor unless I have Lurrus of the Dream-Den out, so maybe Lurrus is the one whose numbers I need to think about.

As for Nyx Lotus, I find that every time I play it, it changes the game for me. I start pulling off huge plays with only 5 or 6 lands. Just so I understand your advice, with a card like Nyx Lotus, because I have no way of searching for it, either cut it completely or take 3-4? I was hoping to drop it and a few Swamps for Nykthos, Shrine to Nyx but it doesn't seem to be legal in this edition.

That is the biggest difference I've noticed between competitive decks and casual or fun: competitive decks never hope for any cards, they always seem to have the cards they want at the right time.

Thanks again, this was awesome!

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