Verdant Catacombs

Verdant Catacombs


, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield, then shuffle your library.

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Printings View all

Set Rarity
Secret Lair: Unlimited Edition (SLU) Rare
Modern Masters 2017 Edition (MM3) Rare
Zendikar Expeditions (EXP) Mythic Rare
Zendikar (ZEN) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Verdant Catacombs occurrence in decks from the last year


All decks: 0.41%

Golgari: 3.56%


All decks: 1.27%

Commander / EDH:

All decks: 0.14%

Green: 0.16%

Golgari: 0.44%

GU (Simic): 0.47%

WUB (Esper): 0.53%

BRG (Jund): 1.15%

BGW (Abzan, Junk): 2.67%

UBR (Grixis): 0.5%

BUG (Sultai): 1.12%

Verdant Catacombs Discussion

Balaam__ on Down With the devil

2 weeks ago

Nice build. I’d recommend Verdant Catacombs and/or Overgrown Tomb over Blooming Marsh and Woodland Cemetery. The life point ping(s) are easily offset by other cards you’ve already included, and the added deck thinning of the fetchlands helps with mid-late game draws.

TypicalTimmy on What cards deserve to be ...

2 weeks ago

I firmly believe that there are cards that absolutely should be banned, if they directly cause a player to be unable to play by virtue of it alone. For example, Iona, Shield of Emeria is justly and rightfully banned as, if you sit down at a table with a mono-green player and you choose green, you've now told that player to go eat a big salty bag of poo. Nobody wants to eat salty poo. Get out of here with that nonsense.

Other cards, such as Griselbrand, I think should be unbanned. Look, you have 40 life. If you want to spend 7 of it on card advantage... hey by all means go right ahead. I can spend 7 life on Necropotence and get just as many. Grissly is easier to remove. Yes, sure I know he has lifelink... but also consider that if you are cocky enough to run him as your Commander, you're looking at 8 mana to bring out, and 10 once he is killed. That is some serious raw dedication and, again, the ire of the table will course-correct for this. Again, I can spend all of my life on Vilis, Broker of Blood for card advantage. Hell, I personally think Vilis is even WORSE. Lands such as Prismatic Vista and Verdant Catacombs now do the following:

  • You played a land for the turn, keeping you on curve
  • You tutored a card from your library, shifting the odds and percentages in your favor as you now have fewer "duds" to draw into
  • You just drew a card... for sac'ing a land to tutor the Swamp

Okay sure, 1 card is whatever. Until you build a deck that runs...

There is also Westvale Abbey  Flip but this doesn't produce mana or tutor lands, however it does put bodies on the field.

Not to mention 3x cards just because you lost a flip to Mana Crypt.

In my opinion, Vilis, Broker of Blood is far more broken than Griselbrand. However, neither of these are oppressive.

Iona, Shield of Emeria unquestionably is, because you're not going to look around the table and go "Hmm... nobody is playing red... I guess I'll pick that color.", no you will look around the table and go "Well, two opponents are using blue... BLUE!"

GoblinElectromancer on Lands

3 weeks ago

Hey cool deck! +1

Because you have ways to play land from graveyards I would definitely play fetches. (Verdant Catacombs,Windswept Heath, etc). They are very good with Titania, Protector of Argoth.

Wasteland is also very good allowing you to continually destroy your opponent's land.

Since you have Scapeshift maybe play Valakut, the Molten Pinnacle + Dryad of the Ilysian Grove so that you can do a ton of damage sacrificing land.

Maybe play Once Upon a Time because it can find Titania, Protector of Argoth and land.

Good Luck!

Balaam__ on Infested

3 weeks ago

Nice build. Much better than my own first deck.

A very easy way to instantly improve the quality and consistency of this would be to swap out some lands for a playset of either Verdant Catacombs and/or Overgrown Tomb. This will go a long way toward ensuring that you always have the appropriate mana you’d need on a given turn.

The only downside is that fetchlands and shocklands can be a bit on the pricey side. You may want to finalize everything else about the deck before going all in with the lands.

Amb130 on recycle/null profusion

1 month ago

I'd really consider putting in fetch lands, at least the on-color ones like Misty Rainforest, Verdant Catacombs, and Polluted Delta. Really good since you're running shocks and duals and play very nicely with Muldrotha, the Gravetide and Ramunap Excavator

DemMeowsephs on The Power of my Graveyard

1 month ago

Woah Woah Woah Woah. Complete basics for your lands? I guarantee you, if you use some of the following lands instead, you will win SOOOO much more. Try some of the following:

DemMeowsephs on Plunder the Grave

1 month ago

Nice deck! But woah woah woah.... That is a LOT of basics. Maybe cut some of them for these?

DemMeowsephs on The Apex of Life

2 months ago

Hmmm, I would recommend a huge upgrade in your lands section. The pi chart says....

So basically, the three colors that make up your deck in mana costs are pretty much even. So I would spread out your lands evenly. To do this, I would cut a LOT of the basics and include some of the following.

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