Verdant Catacombs

Verdant Catacombs

Land

, Pay 1 life, Sacrifice this: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle your library.

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Verdant Catacombs Discussion

Nick_V on CEDH Tergrid Stax

3 weeks ago

Adjusted deck a little:

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**The other 2 Sac lands I will wait for the next modern set to hopefully reprint them. My next add will probably be Prismatic Vista

**I want to add Morbid Opportunist I have been playing with it on MTG Arena and it has done very well and that's 1v1. I think it will shine in commander. Just have to decide what to drop.

RadicalCrawdadx on The Elven Swarm Drain

1 month ago

Thanks so much for being the first person to comment! LOL made my day :)

So all of my decks are casual decks that also just so happen to be modern, BUT at some point, I do want to enter a tournament just for fun with this deck.

That being said, I currently own one of the three Verdant Catacombs and the one is in my deck right now; eventually, I would like to have the three and that would be the penultimate build for this deck (for now). I want to be able to fetch Woodland Chasm or Overgrown Tomb on an opponent's turn and un-tapping it on my next upkeep to avoid casting a tapped land or a shock land as my land on my own turn.

My playgroup is pretty competitive with each other, so more or less, the deck was originally built to play against my friends but turned into something with a high percentage of winning and I wanted to see how competitive I could make it in a tournament setting.

Nick_V on CEDH Tergrid Stax

1 month ago

Profet93 .. A lot to unpack here and its late but I want to respond before I forget.

Maralen of the Mornsong, It would just be another option to lock the game when I am ahead. I do not currently have the card though and I am loathe to spend $20 on a card that might just sit in my binder. This will only be tested if I can trade for one.

Mox Opal I agree. I do have a bit of artifacts in my deck and I do consistently have the extra 2 needed to trigger metalcraft. The chance it is a dead card though in the early game could cost me the game itself. Like the Maralen, unless I can trade for it to test it out I am not willing to drop more $ on a possible binder card.

Karn, the Great Creator I do like him as a stax piece just in my current game environment the only consistent thing it is turning off are mana rocks, which to me is less impactful then what else I could be using the 4 drop on. If it does change I can see him being a good add. I have Karn though so it might be worth testing out.

Cabal Coffers + Deserted Temple + Rings of Brighthearth = GG. This might be worth adding as another win condition. I didnt add one of these win conditions before because I didn't want to add cards that had no use on their own. I am worried that Rings is slow.

Opposition Agent + Wishclaw Talisman. Ya I knew about this. I like wishclaw as a 1 mana tutor to finish up the game. It replaced Grim Tutor, it was a little to slow.

Bitterblossom + Contamination The times I have had it out on the board it has done very well. It has shut off my own Coffers before but the lock was enough. I have also used it just to slow them down a couple turns and let it sac itself. It is not perfect but it helps me break parody and get ahead.

Crucible of Worlds in this deck I am not fond of it. It takes a valuable 3 drop spot and has no impact when coming in. It does look better if I had the 5 sac lands to go with it, but its still a hard sell for me.

Bloodstained Mire Marsh Flats Polluted Delta Prismatic Vista Verdant Catacombs, I would like to get these in the deck I just do not currently own any so its a $$ thing.

Urza's Saga has done well so far. It gives me early gave protection with constructs if needed and a direct line to artifact mana or in some cases more importantly Sensei's Divining Top

This is a 3am response so I hope I didn't butcher it to much. TYVM for the insights though, its all worth trying and seeing what happens.

SefTheReject on Vampir-Clan Schwarzer

1 month ago

Captivating Vampire is a better lord over thirsting bloodlord. Yes it’s weaker, but has the bonus ability of swiping an opponents creature. Sorin needs a good sac engine like Bloodghast, Silversmote Ghoul or Viscera Seer and when combined with Cordial Vampire the team buffs up FAST. Depending on your budget I’d add some fetchlands Polluted Delta, Verdant Catacombs, Marsh Flats or Prismatic Vista to thin out your deck. Also at least 2 Cavern of Souls is highly recommend (again budget permitting) to get around counterspells. Castle Locthwain is also highly recommend.

TriusMalarky on Stomping Counters

2 months ago

I know it's on the higher end, but Arid Mesa is super cheap right now. Also, Misty Rainforest, Scalding Tarn, and Verdant Catacombs are at all-time lows so right now is the best time to pick them up. Seriously, if it's even remotely in the budget, these are super worth it.

Also, cards like Farseek, Nature's Lore, and Three Visits are all ramp spells at the right level that get you perfect mana -- once Capenna drops with the naya Triome, they'll quite literally be Arcane Signet but can't be destroyed by commonly run interaction, even if it enters tapped, which is HUGE for fixing. 4 2 mana ramp spells that give you all 3 colors? Chef's kiss.

Mortlocke on The Queen's Egg

2 months ago

Hey abierto,

Indeed it’s been awhile since you commented, glad to hear from you. Thank you for bringing these cards onto my radar, let’s discuss them - I can easily tell that Survival of the Fittest would dramatically change the way the deck plays – with Survival of the Fittest + Dregscape Sliver on the board, access to at least 3 mana, 1 creature in hand, and at least an additional I can combo out and win the game on that turn. The only drawbacks I can see here are the mana requirements coupled with the more than likely opponent interaction that would be coming my way. Given that Dregscape Sliver’s ability is only sorcery speed – that only solidifies my concern as A simple Bojuka Bog could wreck me If I do not populate my graveyard with care and proper timing. This makes me wish that Paradox Engine wasn’t banned – I really miss that card. The verdict is out on Survival of the Fittest, I want to like to this card but I can’t help but feel hesitant in including it (let alone the investment). I think I’ll maybe proxy it in and see where that takes me. Speaking which, check out this really awesome alter:

Survival of the Fittest Sliver Alter Show

Dregscape Sliver on the other hand I’m considering including. Maybe cutting Patriarch's Bidding, as I do not like the mana investment and the potential added bonus of assisting opponents. In the metas I play in there are a lot of tribal decks – I’m sitting across from at least one or two other tribal decks every game. I’m ordering a copy today, so thank you for mentioning that card again.

Hi Sneuxfox (death by Snu snu?),

Welcome to my deck page! Thank you for posting. I’ve always wanted to work Magma Sliver into this decklist, but I don’t think it would be a good fit – Magma lends itself toward a Sliver deck that compliments a more Aggro strategy where the goal is to hit a “critical mass” of creatures and abuse enough evasion keywords to get a single creature to knock an opponent out. First Sliver's Chosen would be an absolute must include alongside Magma Sliver, as it would solidify a Voltron strategy by stacking Exalted triggers alongside Magma’s ability. I definitely agree that the aforementioned can get out hand when you have just one Sliver be the target of multiple triggers.

I agree that it's criminal that Magma doesn't make it's way into alot of lists, maybe it's due to most decks wanting to lean into the Mid-range Sliver tool box? Or maybe it's because the deck would need to be more Voltron centric? I decided to throw together a quick decklist as an example of what I think the average deck running Magma Sliver would look like:

Budget Aggro Sliver Decklist Show

What're your thoughts on the list, Sneuxfox ?

dqcoulter on Custom Commander: Atlask, Morass Shaman

2 months ago

I really like the deck and commander, and you made some cool cards. However, I would recommend adding cards such as Life from the Loam, Gitfrog and Dakmor Salvage (already recommended). I also feel that Sowing Rites is far too weak, it is more expensive and does less than cards like Awakening Zone and Scute Swarm. I understand it has synergy with the deck, but since it is a custom card I would recommend buffing it to make it playable, whether that be buffing the mana cost, removing the land drop restriction, or making it a landfall trigger. I would compare it to Felidar Retreat as a similar card. Ayula's Influence wouldn't be too bad either, but I'm not sure if it's what you're looking for. As for lands that synergize themselves, fetches like Verdant Catacombs would work great, as well as the new Neon Dynasty channel lands such as Boseiju, Who Endures and Takenuma, Abandoned Mire. Overall seems like a very fun deck idea, and the custom cards are balanced.

DragonWolf420 on Modern format without horizons

3 months ago

wallisface: they could, but if its only secret lairs and modern horizons, then 3-4 years is too long to wait for reprints. the price drop on those fetches was significant, and its just not fair to the players who need ally fetches. Verdant Catacombs was once one of the most expensive, now it's half the price of Wooded Foothills. and they could just force more rares/mythics if they want to.

TheoryCrafter: theres been no ban list modern tournaments, and if i recall, the winner was Eye of Ugin eldrazi. i'd imagine affinity would be a top deck as well.

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