Kambal, Profiteering Mayor
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Pre-release Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vintage Legal

Kambal, Profiteering Mayor

Legendary Creature — Human Advisor

Whenever one or more tokens enters the battlefield under your opponents' control, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn.

Whenever one or more tokens enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

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Crow_Umbra on KBK7101

3 months ago

Lol I'll get back to you on the bachelor stuff. Wishing your friend the best on their special day!

Oh dang that's been a while then lol. Warleader's Call is definitely a great one. In terms of stuff that's dropped since 2023 that I think is worth taking a look at:

Veghelia on Combat Superiority

3 months ago

Hey Crow_Umbra, sorry for the radio silence. Become a bit more busy with non-MTG stuff, so I got less time for brewing, sadly.

"Support" suspicions are just going to be part of playing this deck, so I've accepted that's going to be something I'm gonna run into. I do mostly play with a relatively consistent group of friends (read: like 5 different groups, some with some overlapping players, but all with similar vibes), and they do look at me with suspicion, but are most of the time greedy enough that they'll take advantage of my almost-symmetrical support cards. If they ever choose to destroy them or otherwise turn them off for the others, that tends to draw the table's ire, so most of the time they don't unless everyone agrees they're becoming an issue, in which case I can hardly blame them. I'm currently still mostly feeling that I'm going to try to leave goad out of it as much as possible, safe for a few choice cards (Taunt from the Rampart hasn't shined yet, but I'm feeling it will at some point).

Alright, now on to the card discussions.

  • I'm leaving Xantcha, Sleeper Agentfoil and Emberwilde Captain in the maybeboard. Your arguments are very valid, but I do feel like the don't vibe enough with the "support" idea.

  • I had Nelly Borca, Impulsive Accuserfoil in my deck before and removed her, because she's an odd play. With my lack of goad or other ways to force attacks, I have very little control over the amount of cards I draw with her, if I draw any. I imagine she'd work great as a commander, since you can reliably have her on the field in the early to mid game, where plenty of people attack each other, but I think she does a lot worse as a late-game topdeck.

  • Kambal, Profiteering Mayor feels like a "one step too far" kinda card. If my entire point was to give my opponents tokens, then he'd be amazing, but I feel like he's going to not do anything far too often (although I will admit that I don't quite now how often my playgroups play tokens).

  • Master Warcraft has one mayor flaw that I'm pretty sure a good chunk of my playgroup will notice: I can force an attack, but I can't force them to not attack me, and my playgroups are spiteful enough that that is exactly what will happen :P

  • Batwing Brume is interesting. It's going on the maybeboard for now, since I'm not sure if the problem it fixes is one I run into all that often, but it does feel like a beautiful blindside.

Currently, Ghostly Prison and Brutal Hordechief are most likely going to be in the next version.

Besides that, I'm reviewing:

  1. The beaters I have in the deck, since they don't feel strong enough. It's not like I didn't know Skysovereign, Consul Flagship and Tajic, Blade of the Legion weren't the best in slot, but the little hope I had for them has been dashed.
  2. Different graveyard hate (I'm recently formed the opinion that Bojuka Bog really only works in a lands deck), and Kutzil's Flanker is currently my most considered option.
  3. Lands and ramp. Thran Dynamo was way better when Endbringer was going to be a part of the deck, and the deck feels too color-heavy to run it otherwise. Similar thoughts about the pain-lands. Also, I've adopted the "Chromatic Lantern is bad" position.

RiotRunner789 on Best color for this type …

4 months ago

Orzhov (black and white) would be my recommendation. You have Eriette of the Charmed Apple, Kambal, Profiteering Mayor, Kambal, Consul of Allocation, and Elas il-Kor, Sadistic Pilgrim. All of which drain your opponents while gaining you life. Each has a unique way of winning without swinging.

Second best options could be golgari's Dina, Soul Steeper or Slimefoot, the Stowaway for Aristocrats build. Izzet (red/blue) or any spell slinging deck with a bunch of Guttersnipe effects are also solid.

Some black cards to consider, Hissing Miasma effects (of which there are many), Koskun Falls, or potential blanket protection effects such as Grave Pact or No Mercy.

Green has Elephant Grass and plenty of death touching deterants.

White has Peacekeeper and Sphere of Safety.

Blue has Dissipation Field and Propaganda.

Red has Kazuul, Tyrant of the Cliffs plus all of your Guttersnipe effects as mentioned above.

You can easily make a deck that kills (or mills) people to death without ever swinging. Just depends on the flavor you want to do the murdering with.

Crow_Umbra on Combat Superiority

4 months ago

Glad to chat about the suggestions and get a better understanding of your deck building goals. I wouldn't consider it sparring, as I don't see myself in any kind of opposition to you lol.

Your approach to this deck as combat support is interesting and unique. The Isshin decks that are most adjacent to this tend to run Goad and some of the symmetrical combat benefits you currently do, and maybe a few other control pieces like Caltrops or Lightmine Field. I think one of the inherent obstacles for playing "support" or Group Hug-adjacent strategies is that the rest of the table might be suspicious and expect you to pivot to benefiting the most at some point.

That last bit about "support" suspicions comes from my own experiences, and how my main play group tends to treat those types of strats when we play against them. The play pattern tends to be that everyone else races to benefit most, then turns off the symmetrical benefit to the rest of the table. Do you tend to play with a consistent group of friends or LGSs with randos? I think the consistency of your play group can be another big factor to how much you can politic and have your support be accepted. Offer the carrot first, then beat them with the stick if they don't want to eat.

I won't go through your card feedback line by line, but they all make sense as to why you do or don't like them. Slicer and the other Transformers are cards that I want to like more, but aesthetically also get bugged by. Hoping for some kind of Universes Within reprints at some point.

  • Xantcha, I get it, but she can also be gifted to whoever is the current table Arch Enemy. She can be a means for everyone else to take that player down a few notches while evening out the game a bit. How you use her doesn't have to villainous in that sense. "See everyone, I'm giving you all card draw and a means of hitting the actual table villain".

  • Emberwilde Captain is one of those pieces that I initially had in my Isshin deck, but quickly cut it. It deterred attacks for a bit. In the end, I think I wanted something more proactive in that slot.

  • Since you're already running Karazikar and Breena, I'd recommend giving Nelly Borca, Impulsive Accuserfoil a look to round out that suite of "support". I run her as a commander, and she's a lot of fun in the command zone, often the first deck I'll play each session to get the juices flowing. Donated card draw tends to be a popular incentive in my more aggro-leaning play group. Possible swap with Sophina, since Clues can get mana intensive to draw from?

  • I'd recommend checking out Kambal, Profiteering Mayor, also to kind fit in the flavor you're going for as a "broker"/"mafioso". He is an awesome way to passively benefit from whatever token shenanigans are happening around the table.

  • Totally understandable with Hellrider and Hordechief. I wouldn't include them unless you pivot to having more token generation as your "Plan B" in case the combat support isn't working out.

  • In line with the Hellrider and Hordechief lines of reasoning for current exclusion, I'd think that all your Battalion creatures might be worth a reexamination if you aren't really planning on going wide with your current build.

  • Although Boros Battleshaper is likely on its way out, have you seen Master Warcraft? It's not a creature with a repeatable effect, but kinda has a similar effect for what you were going for.

  • Last recommendation I can think of is Batwing Brume. This is an old favorite of mine, and can be a fun interaction piece to hold up if someone turns their token horde at you.

I appreciate your detailed response. Happy to continue chatting about this if you're ever up for it.

Eloniel on Necronomicon | Teysa Karlov | Primer

7 months ago

I continued to dig for cards both old and news, that are not listed here but could fit:

  • Gift of Immortality : This card has lot of potential, i think this card has been glanced over because if you're not careful you don't realize it's every end step and not only yours. Even if used on a one mana afterlife 1 fodder, in a turn rotation of a 4 players game it would already have payed for itself (4 recursion of 1 mana creatures for 3 mana). In this deck it's like a better version of Ophiomancer. Others awesome targets would be Market Gnome, Ranger-Captain of Eos, Elenda, the Dusk Rose, Hallowed Spiritkeeper, Kokusho, the Evening Star (for those that play it like me). Or can be used as a protection for sacrifice engine, a draw engine, a blood artist effect or Teysa. With flash or an ability to chose of make it comeback to your hand instead of attached to the creature i think it would be a no brainer.

  • Crowded Crypt : both a ramp and a payoff cards, with Teysa and a one mana afterlife 1 fodder it's already 6 corpse counter on the Crowded Crypt, a few other sacrifice and it's a winning condition. I know it's a 3 mana ramps but it's very fitting in this deck and a ramp.

  • Bartolome del Presidio: another free sacrifice engine for 2 manas, but personnally i would prefer using Warren Soultrader and Viscera Seer.

  • Reliquary Monk: An interesting removal, i almost find it better than Cathar Commando since with Teysa it's a double removal. Of course the downside are the 3 mana cost that can't be splitted over time like Cathar and flash missing.

  • Funeral Room / Awakening Hall: another blood artist effect, with a recursion ability later, but you already haven't included The Meathook Massacre. Personnally i'm almost at a point where i'm ready to remove Blood Artist since it's the last effect that target a single player instead of dealing damage to each opponents, it's only upside is that it also work with opponent creatures dying.

  • Kambal, Profiteering Mayor: It's a mix of Corpse Knight and token making. I'm not a fan of "this ability triggers only once each turn" and "one or more token" instead of "a token". Although a lot of people include it in their lists, i have mixed feeling about this card.

  • High-Society Hunter : a better Grim Haruspex since it also work for other players but still 5 manas, i would not include it.

Phoenix-22 on Minthara Sacrifice Machine

10 months ago

It feels like the deck is trying to do too many things at once. Your average CMC also tends to be higher than is really necessary. Minthara wants to be an aristocrat, so I suggest going all in on the sacrifice theme while cutting down your higher CMC pump spells. Your curve is closer to 4 CMC. Try to get it as close to 2 as you can.

To that end, look at deck lists of the traditional Orzhov Aristrocrats. Any variant of Teysa, Elenda, the Dusk Rose, Elas il-Kor, Sadistic Pilgrim and the new Kambal, Profiteering Mayor. Also examine builds around Massacre Girl. They tend to be brutally elegant in how they exploit her forced sacrifice mechanic. I wouldn't recommend Massacre Girl for your build, though. She is hard to control in the 99.

With each card in your deck, ask a simple question: Does it take advantage of sacrificing my creatures either through mana, recursion or cards? If the answer is no, it's a safe cut.

Here are a few suggested additions: Slaughter Specialist. Bartolome del Presidio. Reassembling Skeleton. Rise of the Dread Marn. Yahenni, Undying Partisan. Bloodcrazed Paladin. Indebted Spirit. Bastion of Remembrance.

Crow_Umbra on Eda, Mother of the Lost

11 months ago

Kambal, Profiteering Mayor is another contemporary example in a similar-ish vein to what you're trying to pull off. Meant to link him in my response, but wiped in one of my quick edits trying to keep up with new comments before submission lol.

RiotRunner789 on Help with new Kambal

1 year ago

Looking for some advice on cuts for Kambal, Profiteering Mayor.

I've just hit a wall and can't seem to figure what needs to go next. Any advice is appreciated.

Deck: Death by Tokens

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