Zulaport Cutthroat

Zulaport Cutthroat

Creature — Human Rogue Ally

Whenever Zulaport Cutthroat or another creature you control dies (is put into the graveyard from the battlefield, tokens are put into the graveyard before they cease to exist), each opponent loses 1 life and you gain 1 life.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Zulaport Cutthroat Discussion

Tzefick on Venenum, Apothemancer

1 month ago

Fun concept.

Not sure if I believe her static ability is all that strong.

Granted in a shell that focuses on mass-producing saprolings, it can outright win the game. Although that same effect can be achieved through a Zulaport Cutthroat and any free sac outlet .

If we're talking Standard/Modern, I believe a 7 MV (feels weird to say instead of CMC) that requires a major setup for the pay off is too clunky to be competitive.


What if you changed the static to a triggered ability instead of an active one? That means you can utilize the plants and saprolings as blocking fodder and still get the benefits of them dying.

Also I'm puzzled why the -4 (which is a very substantial amount of loyalty) only grants specific creature types either lifelink (on a zero power token) or wither (on a 1/1 body). That seems disproportionally bad. Especially for a 7 MV planeswalker.

The ultimate is just a double Kokusho, the Evening Star death trigger, which is quite nice.

I must comment on the use of hybrid mana as well, since green does not deal in making players lose life (well outside combat). I feel like you cannot justify the use of hybrid mana here. At the very least it should be in the mana cost to force both colors in there.


I don't mean to take over, but I can't help but make a suggestion for a revised version.

One concept Show

Quicksilver on Beledros Witherbloom EDH

1 month ago

Blood Artist is a strictly better Zulaport Cutthroat . I usually try to run both in these kind of decks.

lagotripha on On the Prowl

1 month ago

Budget rogues is a sweet brew - I ran it a long while back. I really reccomend running as many 1 drop rogues as you can - I was running up to 12, alongside card draw to keep them going, preferring unblockables as you can to take advantage of blackguard/thought thief and prowl. The higher up the mana curve you go, the more expensive the list gets as it turns into the faerie/ninja style lists.

Frogtosser is a fun card, but without a second cheap cost reduction spell, its probably better just to play some cheaper cmc rogues, unless you plan to ramp into a particularly key card.

Most of the below cards are really cheap, and you should be able to test different kinds of shells using them. You can mess around with mostly blue shells and add some negates, or mostly black and add push - but the best thing about rogue decks is that so long as you keep switching it up your opponents won't know exactly what they are facing, and will have to play accordingly.

Key evasive 1 drops Black - Nightshade Stinger Shadow Alley Denizen Vampire Cutthroat Thieves' Guild Enforcer Changeling Outcast

Blue - Faerie Miscreant Merfolk Windrobber Slither Blade Triton Shorestalker Mothdust Changeling

Key card draw options Low removal meta - Curiosity , Curious Obsession Glint-Sleeve Siphoner

Morsel Theft is a lightning helix at the face that draws a card when you are hitting your opponent, but bad without a board state.

Key artifact meta - Thieving Skydiver

'sorta' card advantage options

Noggin Whack / Acquisitions Expert a solid 'no hand for you' plan does a lot to keep your rogues on the battlefield. If sieze/inq is out of budget, Bribery or plain old Duress variants can still get you there.

Cards to avoid (traps)

Disciple of Deceit - the card disadvantage and tap/untap on it is punishing. Tetsuko Umezawa, Fugitive relevant rogues already evasive Thieves' Fortune - if you are looking for answers its likely they've already stopped you hitting them in the face.

Secondly, Pyre of Heroes is an interesting option to turn 1 drops into 2 drops, letting you have more consistent access to lords like soaring or blackguard. It also dodges counterspells like vial, even if its not at instant speed and doesn't help after a wrath. Its worth testing with some proxies to see how it matches you against the decks you are likely to play, as artifact removal is common (but getting them to sideboard it in is also good). Glasspool Mimic  Flip is notable in this case as a way to search out a clone of a lord without taking up a full creature slot, while Zulaport Cutthroat offers an option to drain out an opponent (even if it doesn't trigger prowl).

I hope this helps - have fun brewing!

Cypher35 on Control, Sac, Drain, Bring Back!!

1 month ago

This is an awesome modern build, and frankly a super affordable one! I would like to ask how it's supposed to win, as from what I can tell the plan is to stall out the game for a long while? Or is it supposed to win thanks to Blood Artist , the Cruel Celebrant , and Zulaport Cutthroat ? because if that is the case it might be weak to lifegain focused decks like Heliod Company, and I would put in an Erebos, God of the Dead to fight that lifegain. And in response to Death and taxes (my personal favorite modern archetype) and other creature focused decks like Death's Shadow (an ever-popular one in modern), I'd run a few Path to Exile s, both suggestions would at least help round out the sideboard and make a 2nd or 3rd game a bit more in your favor.

Overall, I think this deck has some major potential! +1

TheoryCrafter on An Expendible Army

1 month ago

Have you considered Bone Splinters as an alternative to Murder? An Alternative to Mortify would be Vindicate .

May I suggest Zulaport Cutthroat as a cheaper option to Falkenrath Noble? You might only gain life for the deaths of creatures you control, but unlike Blood Artist, ZC can do damage to an opponent if necessary. An alternative to Mentor of the Meek would be Grim Haruspex . Again, it would only be affected by your creatures, but at least you won't have to pay mana to draw a card.

Situations at various points will require board wipes that exile. I'd recommend Merciless Eviction .

Personally, if you're going to use Darkest Hour, you need a board wipe or two that destroys all creatures. One of them should be Doomskar , as you can spread out the casting cost through it's foretell ability.

Also, you should consider Disentomb and any of it's functional reprints for reusable instances. Bojuka Bog, Mortuary Mire and Witch's Cottage should all be in your deck. BB for graveyard hate, MM and WC for getting cards out of the graveyard.

Happy Hunting!

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