Guide of Souls

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Guide of Souls

Creature — Human Cleric

Whenever another creature enters the battlefield, you gain 1 life and get (an energy counter).

Whenever you attack, you may pay . When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.

DreadKhan on New player got a question.

1 week ago

You could look into something like Oloro, Ageless Ascetic, Oloro doesn't need to be on the battlefield to benefit you, and he encourages you to run slower strategies that will naturally recover better. The Esper shard that Oloro uses will allow you to run stuff like Blood Artist or Sangromancer that don't care who's stuff dies, or stuff like Guide of Souls that doesn't care who's creatures are entering, anything that cares about gaining life WILL get a trigger each upkeep, so it's a pretty solid thing to build around IMHO.

Balaam__ on UWr Blink

1 week ago

That Guide of Souls + Ocelot Pride combo, chef’s kiss. Great to see Flagstones here too for mana fixing.

I thought of suggesting Lofty Denial since Guide of Souls churns out flyers, but without playtesting I can’t gauge how often you’ll have a spare blue mana available. Probably not a good fit, and you already have more countermagic options than I expected.

Cloudy2024 on Angle Tribal

2 months ago

Guide of Souls is always good in this build

Cloudy2024 on Ang-Hellic

2 months ago

Guide of Souls is always a game changer

JackMinds on Soul Sista's Soul Sista's

3 months ago

Aunt May and Guide of Souls may be a good addition for Soul Sis' lifegain redundancy, although they are also a support for Spider-man and Energy-centered decks, respectively.

You may consider some underrated cards, like The Restoration of Eiganjo  Flip and Ajani, Strength of the Pride, which has multiple utilities, all wellcome to most monowhite decks.

Also, there are some artifacts, between my favorites: Well of Lost Dreams and Aetherflux Reservoir.

JackMinds on Soul Sista's Soul Sista's

3 months ago

Aunt May and Guide of Souls may be a good addition for Soul Sis' lifegain redundancy, although they are also a support for Spider-man and Energy-centered decks, respectively.

You may consider some underrated cards, like The Restoration of Eiganjo  Flip and Ajani, Strength of the Pride, which has multiple utilities, all wellcome to most monowhite decks.

Also, there are some artifacts, between my favorites: Well of Lost Dreams and Aetherflux Reservoir.

razelfark on The Blight That Blinds *Updated*

5 months ago

Since you have some of that legendary creature subtheme going here, I would suggest Jirina, Dauntless General for the deck as it enters to nuke a grave, but can be sacrificed to protect other humans, namely Squall. This is really good if you can get Squall through to hit OP as it can be a recursive protection card.

If you like the idea Jirina, but find the human only syergy lacking, then I would suggest Selfless Savior or Selfless Spirit as good alternate options. The Spirit is great for its evasive qualities and can be a decent attacker since if it attacks alone with Squall on board, it can pressure 4 in air easily.

If you want another great legend that pairs with the legend human theme, then I suggest Adeline, Resplendent Cathar as it creates human tokens and is an amazing curve into squall for attacking by itself for the doublestrike bonus (attack trigger token will not stop the doublestrike trigger).

Guide of Souls Would be a great 1 drop for your deck as it can help give Squall flying if you have enough energy built up and it can build up energy by itself at a good enough rate you don't need other energy based cards to run. This would also pair very well with the Adeline if you chose to include.

Some useful disruption I have had succes with (when in standard) is Momentum Breaker. This card is useful for being nontraget removal to deal with ward/hexproof but also great because it make OP discard if no threat on board so you can even pressure hand with it. This is great for deck as you can sacrifice for small life to get in grave to recur and pressure OP board/hand more.

A side optin you can run over the Tidehollow Sculler would be Deep-Cavern Bat as it is an evasive threat that does the same thing roughly, but is easier on the mana types and has lifelink. If you want a human you could use Kitesail Freebooter and would only be good for trying to syergise with Kudro you currently have in deck.

Cards I am not caring fo rtoo much in your list would be Judge Magister Gabranth, Killian, Ink Duelist, and Corpse Knight. Judge is good for sacrificed focus decks, but you don't have any sac outlets or token strats to make this really work. Killian feels out of placed with the lack of targeted interactions that benefit his cost reduction. Lastly Corpse Knight just never works out for me unless I am playing some combo deck that dumps alot of creatures on the board.

Hope these options help. If you would like more suggestions I am will to recomend more. Whether it be looking for more general good cards or going for specfici theme cards.

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