![Guide of Souls Guide of Souls](http://static.tappedout.net/mtg-cards-2/MH3/guide-of-souls/regular-1716671571.png)
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Guide of Souls
Creature — Human Cleric
Whenever another creature enters the battlefield, you gain 1 life and get (an energy counter).
Whenever you attack, you may pay . When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
![Satya, Aetherflux Genius feature for Static Shock (Satya, Aetherflux Genius)](http://static.tappedout.net/mtg-cards-2/M3C/satya-aetherflux-genius/regular-1718002314.png)
![Satya, Aetherflux Genius feature for The Surgin' General [Primer]](http://static.tappedout.net/mtg-cards-2/M3C/satya-aetherflux-genius/31-1718002317.png)
![Archangel of Thune feature for Darien, King of Kjeldor Token/Lifegain EDH](http://static.tappedout.net/mtg-cards/_user-added/cyber-locc-5.jpg)
![Aetherflux Reservoir feature for Aetherworks](http://static.tappedout.net/mtg-cards-2/kaladesh/aetherflux-reservoir/mtg-cards/_user-added/multimedia-aetherfluxreservoir-14758348620.jpg)
![Karlov of the Ghost Council feature for Karlov of the Ghost council EDH](http://static.tappedout.net/mtg-cards-2/commander-2015/karlov-of-the-ghost-council/mtg-cards/_user-added/femme_fatal_UaoAMkd.png)
![Serra Paragon feature for Angels Modern](http://static.tappedout.net/mtg-cards-2/dominaria-united/serra-paragon/femme_fatale-serra-paragon-dmu-16614037670.png)
legendofa on Why Do Soul Warden-Type Effects …
19 hours ago
I think it's mostly because the other cards have other synergistic effects on top of life gain.
If you break Soul Warden into
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"Whenever another creature enters the battlefield under your control, you gain 1 life.
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Whenever another creature enters the battlefield under another player's control, you gain 1 life."
and replace the second sentence with a different ability, changing the mana cost as needed, you get Prosperous Innkeeper, or Guide of Souls, or Distinguished Conjurer, or Elas il-Kor, Sadistic Pilgrim, or whatever.
I would say it's mostly to diversify the ability while keeping it in the 1-2 mana range and reducing reliance on opponents to help.
Crow_Umbra on Eda, Mother of the Lost
1 week ago
From having gotten a few games in with an adjacent token/copy strat with Satya, Aetherflux Genius and clones like Sakashima & Spark Double, can confirm that Souls Sister stuff like Guide of Souls quickly gets out of hand.
DMFF on
Black and White Soul Sisters - MODERN
1 month ago
Firstly, welcome to the MTG community! Modern is definitely a more hostile format, but Soul Sisters can hold their own, especially in Orzhov. One of my close friends in my "close friends playgroup" built his own rendition of Orzhov Soul Sisters as well and it can certainly give any aggro deck a run for its money. Since Lifegain is more of a Control-esque strategy, I do have a few suggestions for your main and side:
Main: - Fatal Push, Solitude (ik a little more expensive, but so so good), or Path to Exile for cheap/"free" removal of onboard threats. I would cut 2-3 copies of March of Otherworldly Light since it requires more resources, but can be great in the mid/late game.
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Guide of Souls, the new Soul Brother! (It could be called Soul Siblings!) This card is a more powerful version of the Soul Sisters, so I definitely recommend running 4x of this card once it drops in MH3. I would drop the 4x Auriok Champion for this due to the lower mana cost and higher power level.
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Thoughtseize is a great handrip card and the -2 life is barely noticeable in your build. Until you pick up any copies, I would move Inquisition of Kozilek into your main board for better control and knowledge of your opponent's gameplan right from game 1. I would also suggest a combination of both of these cards in your mainboard to equal 6 total. My wife runs 3 of each in her own rendition of the meta Yawgmoth deck.
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I would cut the Ghost Quarters for Field of Ruin, reduce them to 2 or 3 copies and move them to your mainboard, cutting some basic lands. My wife actually runs this in her mainboard to mess with greedy manabases to great success.
Side: - Having both Sanctifier en-Vec & Rest in Peace is a bit redundant. I would personally cut them both and replace with 3 or 4 Leyline of the Void to have a good chance of hurting Graveyard strategies before turn 1 even starts. Keep all the Surgical Extractions in though because it is great targeted GY removal that can outright cripple decks.
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Flare of Fortitude will be great protection for your board as wallisface stated above.
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Necromentia is an amazing tool against combo decks that are becoming more and more frequent in Modern.
Hopefully this will be helpful for you, let me know if you have any questions!