Electrostatic Field

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Electrostatic Field

Creature — Wall


Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.

GodOfBullshit on Pramikon, The Wall of Stall

16 hours ago

SufferFromEDHD Great suggestions, I had actually swapped out Generous Gift because I misread it as creature only removal, definitely putting that back in.

Swan Song got pulled because back when I was trimming cards to fit 100 almost all of my counters were noncreature, and I wanted to be able to deal with problematic creatures as well, just in case. Might slot it back in now that I've got dealt with that problem. Lofty Denial possibly the option to swap out.

The walls are good options, might take out Thermo-Alchemist and Electrostatic Field for them. Bit worried about how few red cards are the deck though.

Harsh Mercy while most likely keeping my blockers alive, also has a decent possibility of not dealing with the problem of my opponents board as well. I'll give it some thought though.

Also this is all theory, I actually haven't even put the deck together on paper yet. Once I've played it for a bit I'll have to do some tuning.

Thanks for the suggestions, if you have any more let me know.

9-lives on Igne Natura Renovatur Integra: the Inferno of Pan

2 days ago

coach990 thanks for the suggestions! I am running a around 70 card deck with 23 mana, and I figured so I have to have at least 1/3 of my deck as mana, which is the same ratio as 20 mana for a 60 card deck. I would love to add more burn, but I don't know if I should make my deck bigger or not. I have a few Electrostatic Field already, but I don't think they're really that useful. I would rather save space of play for 2 mana cards like Satyr Firedancer. I'm thinking about putting one Monastery Swiftspear into the mix just for the heck of it.

Mewn on Whabba testy

3 weeks ago

Thank you again! I did some of the changes suggested, mainly ditched Wind-Scarred Crag for basic lands, removed Goldwarden's Helm, Electrostatic Field and Magnetic Theft for Lightning Helix (A card that I didn't realize existed and fits very well!) and changed around the numbers for other cards. Kept Dueling Rapier since it's good as a flash +2/0 card that costs only one mana, has come in handy in some matches against friends

wallisface on Whabba testy

3 weeks ago

Nice - the deck definitely looks a lot stronger now after those changes!

My remaining thoughts now are:

  • You probably want to go up to 23-24 lands. 21 is quite low and will mean there will be a lot of games where you miss out on your 3rd land-drop. I also think i'd replace Wind-Scarred Crag with basic lands - you already have some good duel lands, and I think a tapped-land will hurt your tempo quite a bit. If you're trying to cut cards for lands, i'd be ditching either Dueling Rapier or Goldwarden's Helm.

  • I'd try and swap-out some of your mono-coloured spells in-place of two-coloured options, just so that you're making the absolute most out of General Ferrous Rokiric. In particular Electrostatic Field does almost nothing for you, when you could be running 4 copies of Koll, the Forgemaster instead. I'd also swap out Magnetic Theft for something like Lightning Helix, because none of your equipment is critical enough to warrant this kind of equip-help.


SufferFromEDHD on Sevinne, the Chronoclasm Acid Flashback

2 months ago

Hey MyUsernameWasTakenTwice just updated this deck for 2023 and saw your comment. The win conditions are:

  1. Dumping mana into Devil's Play then copying it.

  2. Cloning Electrostatic Field/Firebrand Archer/Guttersnipe then playing/copying spells.

  3. Planeswalkers/Emblems.

shock7123 on pew = PEW PEW PEW (Ghyrson Starn)

4 months ago

Torbran is a replacement effect, so no trigger goes on the stack with him. It's the same with any other damage increasers like Fiery Emancipation, Furnace of Rath, Angrath's Marauders, etc. Veyran, Voice of Duality could work pretty well with things like Exalted Flamer of Tzeentch, Electrostatic Field, Thermo-Alchemist, and any other things that allow you to ping for one damage any time you cast an instant or sorcery, though.

wallisface on Boros Burn

6 months ago

9-lives Goblin Guide is really good for getting in a lot of quick damage, often securing at least 4-damage minimum. Monastery Swiftspear is also great for similar reasons of being able to put down fast damage. Swiftspear is only $0.79 so I have no idea how you can call this “prohibitively expensive” - it’s under $1!!

Nobody suggested playing Ragavan, Nimble Pilferer, neither me nor any link I posted. I’m not sure where/when you assumed that was suggested. It’s not a good card for burn in anycase.

Electrostatic Field is also a bad card for burn, and you’d be better off just running more burn spells rather than that (though note, at $1.50, it’s twice as expensive as Swiftspear)

9-lives on Boros Burn

6 months ago

wallisface I don't see the point of Goblin Guide, and Monastery Swiftspear is somewhat useful. If I am going to run something like those cards, I would rather run Electrostatic Field for budget reasons as well as practical reasons. Ragavan, Nimble Pilferer is prohibitvely expensive, and so is Monastery Swiftspear.

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