Psychic Corrosion

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Uncommon

Combos Browse all

Psychic Corrosion

Enchantment

Whenever you draw a card, each opponent puts the top two cards of their library into their graveyard.

Psychic Corrosion Discussion

Mullac on mono blue mill

1 month ago

I think the deck is split into Milling the opponent AND having some big creatures as a result of drawing. I think it'd be better to either go down the path of full mill or creatures + drawing cards (with Jace, Wielder of Mysteries as a win con). But right now I would personally remove Sage's Row Denizen , as you want to be playing cards that draw you cards/mill the opponent directly, Chasm Skulker again doesn't help you mill, Wall of Lost Thoughts , while this does mill, its a one off with no extra value which Hedron Crab can bring and Faerie Miscreant also doesn't help much, I think it'd be better to have other cards like Chemister's Insight to accelerate your draws for Drowned Secrets / Psychic Corrosion .

BLOODGUILT on mono blue mill

1 month ago

Lonelyyoshi1 The reason Mill decks work is because you strip your opponent's resources away from them before they can ever draw them. Basically, making someone mill is control. You want to be milling cards from your opponent every turn and right now you have two strategies in your deck. Creature and draw. the two strategies cross over with Psychic Corrosion , Hedron Crab , because both of those say "do something you're gonna do every turn and mill your opponent" Now the Creature strategy would be a focus on Sage's Row Denizen . Fewer spells and add value creatures. Merfolk Trickster , Cloudkin Seer , Frost Lynx , Fblthp, the Lost . I'm sure the great minds of this forum can list much better versions then i can but those are the few i know right now without google. The whole goal of this version would be to get Sage's Row Denizen out and play a "draw go" style unless you need to play a value creature. I would even run creature copying effects to really abuse the sage like Quasiduplicate , Mirror Image , Spark Double , Rite of Replication . you would have to drop most of your planeswalkers and maybe only keep Kasmina, Enigmatic Mentor and run other effects like Blink of an Eye , Callous Dismissal to out value your opponent until you can go nuclear with your sages. at least thats how i would do a creature version. The draw version focuses more on Psychic Corrosion and control. You would run instant speed draw spells like Opt , Radical Idea , Chemister's Insight so you can keep mana open to counter your opponent with Negate , Cancel , Wizard's Retort , Counterspell . You would be 100% draw go. Your turns would more or less be draw, play a land, trigger Hedron Crab , pass. then you counter your opponents spells. if they don't play anything scary you use all your mana at the end of their turn to use your draw spells and make them mill with Psychic Corrosion . you would want to play a bounce spell, recommend Unsummon and your Jace package to get free draws for the mill. Again, I've already shown i don't know the meta for modern so listen to the other guys commenting. The reason i don't like Jace, Arcane Strategist is because he's 6 cmc and doesn't really move you towards your game plan as fast as the other Jaces do. That is also giving your opponent a free turn with 6-7 mana where they don't have to worry about a counter spell. You could run Force of Negation but you are really taking a risk relying on 1 card to protect you so you can play a Jace that has 30% synergy with your deck. I'd rather play my second Psychic Corrosion and have mana up for Thought Collapse or Opt and Radical Idea . Ultimately it is your deck so have fun with it but these are my thoughts. If you would like i could probably use your card list to build two version of your deck and you can try both out.

Lonelyyoshi1 on mono blue mill

1 month ago

I also had a thought about maybe changing one of the planeswalkers for Mu Yanling, Sky Dancer . It procs Psychic Corrosion and gives me flying and also means i can take flying threats and put it on the ground. Also if I can get the ultimate which literally never happens I could tap lands to draw.

BLOODGUILT on mono blue mill

1 month ago

Lonelyyoshi1 Looks better! I'm not high on Jace, Arcane Strategist , I feel like he doesn't work towards your milling game plan. I personally wasn't aware of Sphinx's Tutelage or Fraying Sanity that Kjartan suggested. Those would be awesome and keep you on curve. I also forgot about Ashiok, Dream Render . 3cmc planeswalker that mills four when he comes into play, he exiles your opponents graveyard, and stops opponent from searching is library. Now, i don't play a lot of modern but last i checked Arclight Phoenix was a popular deck. I remember seeing a recursion deck and i believe fetch lands are common. Lets just shut all of that down! Not sure how competitive you want to be but Ashiok, Dream Render would be a monster in this deck.

There are some other blue planeswalkers from war of the spark that could also be helpful. Narset, Parter of Veils Kasmina, Enigmatic Mentor Narset will stop card draw by your opponent and allow you to dig for mill pieces. Kasmina will help protect your creatures by taxing your opponent and she has synergy with Sage's Row Denizen and Psychic Corrosion . Not really suggesting but it's something to look at. Sorry for the wall of text....

Kjartan on mono blue mill

1 month ago

Good Advice above me :)

Also, Psychic Corrosion could be Sphinx's Tutelage . (Some copies could even be Fraying Sanity )

(Though you should watch out for having too many cards that do nothing but mill.)

bradc1988 on Azorius Control Enchantments

1 month ago

First up Propaganda isn't modern legal. I'm also unsure what Thought Scour and Cloudstone Curio actually do for the deck, so they seem like easy cuts.

It seems a little slow at the moment, you won't drop anything meaningful until T3. I think 4x Wall of Omens fits very well to have early board presence and draw. 1x Heliod, God of the Sun would also be a good include.

I think 4x Runed Halo would be better than 4x Psychic Corrosion , maybe include 1-off if mill is your alternate win-con. 2x Wrath of God or 2x Supreme Verdict may be better than Oust to help against aggro.

Another sideboard option: 1x Greater Auramancy

Funkydiscogod on Azorius Control Enchantments

1 month ago

First, Propaganda is not modern legal.

Consider replacing Path to Exile and Oust with Porphyry Nodes , Oppressive Rays or Guard Duty .

In testing my Enduring Ideal deck, I found Perplexing Chimera has been an all star: it gives the opponent a useless 3/3 in exchange for any spell that might get them out of the lock, but that's a totally different style of deck. I think for your style deck, you would probably want Hall of Heliod's Generosity , and Lunar Force to lock them down while you mill them out with your Psychic Corrosion . You might also want Sphinx's Tutelage , Jace's Erasure or Memory Erosion to speed it up.

Also, find space for Honden of Seeing Winds and Honden of Cleansing Fire , at least one each.

CrimsonChaos on Lord of the Desert, Master of Death

1 month ago

That's really not a bad suggestion philipborg, thanks! I do like how Psychic Corrosion hits all your opponents, but on the other hand Sphinx's Tutelage is potentially more impactful and is another means of hand filtering, which can definitely be nice on its own, even if the mana cost to do so is a little steep for that ability. Even so, more options is always handy.

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Psychic Corrosion occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Standard:

All decks: 0.11%