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Yurlok of Scorch Thrash
Legendary Creature — Viashino Shaman
Vigilance
A player losing unspent mana causes that player to lose that much life.
, : Each player gains .
TsaboTavoc on Belbe's Portal + Legend
1 month ago
Oooh, would you look at that, he works with Overabundance. I'll have to keep an eye out for Yurlok of Scorch Thrash then, thanks for the hot tip!
legendofa on Belbe's Portal + Legend
1 month ago
Glad to help! There are a lot of knowledgeable people around here, so please ask any questions you come up with.
Everything that used to be a mana source or interrupt is now simply an instant.
If you want to bring back mana burn, check out Yurlok of Scorch Thrash (but outside of casual play, it's only legal in Eternal official formats, like Commander, Legacy, and Vintage.)
And the mechanics... Yeah, there's a lot...
TypicalTimmy on Card creation challenge
3 months ago
Really only sat 7 hours. We've had challenges go over 24 hours before.
As with Yurlok of Scorch Thrash, Skrel fundamentally changes a core concept of the game.
Make another Commander who also changes a core concept of the game. Preferably not a limit to the maximum hand size, as that one is fairly common.
Jett2112 on
Mana Burn
4 months ago
Decree of Pain may be good if the big mana is consistent. Wild Magic Surge could be added to give more universal target removal. Thousand-Year Elixir and Lightning Greaves can give Yurlok of Scorch Thrash haste and some added protection.
ImNora on Help Me Pick A Commander
4 months ago
Yurlok of Scorch Thrash looks super fun but I don't know if infect works with him since the card says that players lose life, rather than "Yurlok deals damage". The rules for infect refer specifically to damage.
"702.90b Damage dealt to a player by a source with infect doesn’t cause that player to lose life. Rather, it causes that source’s controller to give the player that many poison counters. See rule 120.3."
I could be totally wrong though.
TypicalTimmy on Help Me Pick A Commander
4 months ago
Yes, I agree. Green is easier to find ways to make tokens with and there is plenty of Saproling staples out there. Plus, in a vacuum, he works off of himself with his activated ability. When considering the aspect of ramp, such as with Cryptolith Rite and Itlimoc, Cradle of the Sun, or even Gaea's Cradle if budget / proxies aren't an issue, you can suddenly take over the game very quickly. Not to mention you now also have further access to infect a la Triumph of the Hordes.
Though, perhaps the "weirdest" one would be Yurlok of Scorch Thrash as he brings back manaburn. I'm not too sure how prominent he is within the community, but given that there aren't too many cards out there that force opponents to have extra mana, I would assume what little does exist means he's already been "solved", to a degree.
BigBadE on Killing by giving opponents "positive" …
9 months ago
carpecanum: Wow, that's a cool card! Definitely going in the deck.
Epicurus: Oh my god, Yurlok of Scorch Thrash + Blinkmoth Urn is perfect. I wanted to somehow kill players with artifact tokens like treasures or food, and that fits the bill.
The deck right now is Kill 'em with kindness, I've written a description with all the win conditions I have so far. It should be enough, but any other deck suggestions or comments are welcome.
Epicurus on Killing by giving opponents "positive" …
9 months ago
Since you mentioned mana burn, there is of course Yurlok of Scorch Thrash. There are a lot of ways to abuse his ability with your own cards (I especially like Blinkmoth Urn and Belbe, Corrupted Observer with Yurlok). But there are a lot of cards that could be donated to add to his destructiveness. Braid of Fire and Black Market come to mind, but I know there's more stuff that forces you to add a ton of mana.
Also, my all-time favorite donate move is Illusions of Grandeur.
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