Saruman of Many Colors
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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Quest Magic Legal
Vintage Legal

Saruman of Many Colors

Legendary Creature — Avatar Wizard

Ward—Discard an enchantment, instant or sorcery card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards an enchant, instant or sorcery card.)

Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.

Recommendations View more recommendations

GaussiArson on Is Saruman Of Many Colors …

2 months ago

If you cast a first spell, like Sol Ring and then cast Saruman of Many Colors, will opponents mill from Saruman's second ability?

1empyrean on Advertise your COMMANDER deck!

8 months ago


Saruman of Synthetic Colors

Commander / EDH 1empyrean

100 VIEWS | IN 1 FOLDER


A casual Saruman of Many Colors deck that's really just an excuse to play Synthesis Pod.

Let me know what you think.

Darsul on

9 months ago

Hey, Just and an FYI Rest in Peace and Saruman of Many Colors would be a non-bo. Rest would stop you from casting a spell you find as no cards were milled (they were exiled).

Azoth2099 on Saruman, the X man

10 months ago

Xindmin

So, this list is off to a great start in my opinion. I've put together a few lists for Saruman of Many Colors of my own, and the only ones that work at a high level are the ones with literally like 15+ Mana Rocks because of the Commander's MV, so great job there lol.

I do think you need a LOT more low-cost Instants to consistently Trigger Saruman of Many Colors' Ability, though. Mainly 1-drop & 2-drop Counterspells, Cantrips & Removal Spells are what I mean, as they'll allow you to seamlessly meet your proc requirement, draw cards, interact & fill your opponent's Graveyards with things you wanna steal without having to necessarily pivot your focus to do so. I'd consider Mystical Tutor, Swan Song, An Offer You Can't Refuse, Flusterstorm, Dispel, Miscast, Brainstorm, Thought Scour, Winds of Rebuke, Swords to Plowshares, Path to Exile, Silence, Orim's Chant & Disenchant for example. Free spells like Misdirection & Snapback can also carry a lot of weight here, never underestimate the power of a free cast at Instant speed in this deck. Borne Upon a Wind, Quicken & Emergence Zone could enable some craziness as well.

Intentionally filling your opponents yards with things like Mind Grind & Traumatize is also good strategy, but personally I'd be very discerning as to which of those pieces actually make the cut compared to cards like the aforementioned Instants.

Also, I know its expensive but I'd have to recommend Vampiric Tutor here. It was around $90 a little bit ago, and now it's around $40 I think. Better to get it while the getting is good, so to speak.

Cheers!