Tibalt's Trickery

Tibalt's Trickery

Instant

Counter target spell. Choose 1, 2 or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

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Tibalt's Trickery Discussion

legendofa on What is Your Opinion of …

2 days ago

My thoughts on every independent color's counterspell potential:

can unconditionally counter anything.

taxes and delays all types of spells. At higher rarities, I can see something like "Counter target enchantment spell. Its controller creates a 1/1 Soldier token." or something, but that would be very occasional.

can maybe counter creatures or be prevented by a payment. I'm looking at cards like Cradle to Grave, Dash Hopes, and Force of Despair as variations of this, but Planar Chaos shouldn't really be a precedent for anything and two of those aren't really counterspells.

explicitly shouldn't counter its own stuff, it should be more like a randomizing effect, and it should only appear at higher rarities. If Tibalt's Trickery said "Counter target spell an opponent controls." it would work. This isn't just to cut down on combo abuse, but doesn't really have that kind of subtle, what-are-you-planning approach that would lead to knowingly setting something up to fail. Red self-sabotages haphazardly, not deliberately.

counters and spells that target its creatures. Specifically. That's all it should get, and even that could be pared down.

SynergyBuild on What is Your Opinion of …

2 days ago

I'd love to see more cards like Dash Hopes and Rebuff the Wicked, maybe even Dawn Charm, Avoid Fate, Tibalt's Trickery (that says opponent's spell), etc. too.

Omniscience_is_life on What is Your Opinion of …

2 days ago

I've mentioned this before: it's not restriction of card that makes it fit in the color pie--in other words, look more for what the card does than what it doesn't.

The fact that Tibalt's Trickery makes sense for red is that it's a chaos effect, at heart. It transforms a spell into something new and random, rather than just deny it like blue would.

White historically does tax very well, so I think Mana Tithe-type cards honestly fit better into the color pie than Spell Pierce-type cards.

DemonDragonJ on What is Your Opinion of …

2 days ago

Counterspells are a signature ability of blue, and, as such, nearly all counterspells are blue, but WotC does print non-blue counterspells on occasion; there were a number of non-blue counterspells in the early days of this game, before WotC had clearly defined the color pie, but, now that the color pie is better defined, there have been very few non-blue counterspells in recent years.

WotC did print Tibalt's Trickery in Kaldheim, but, prior to that, there had not been a non-blue counterspell since Lapse of Certainty from the Alara block, to the best of my knowledge, so it is clear that WotC is very reluctant to print such cards. Mark Rosewater has even said that he considers both Red Elemental Blast and Guttural Response to be color pie breaks and that white can having "taxing" effects (i.e., making spells more expensive), but not direct counterspells, which I severely dislike, since I believe that non-blue counterspells can be acceptable if they are extremely narrow in their effect.

What does everyone else say about this? What are your opinions of non-blue counterspells? Do you think that such cards should exist, or that counterspells should be strictly blue?

RyuSama420 on How is Red Elemental Blast …

1 week ago

Omniscience_is_life: red elemental blast is not legal in historic or pioneer, so thats a bad comparison. theres also the fact that Tibalt's Trickery was never used in the same manner as Red Elemental Blast, where it was used against an opponent's spell. the trickery player would counter their own spell to cheat in something bigger, and REB can't be used like that, thus its no longer comparable to "one of REB's modes". as for Chaos Warp, commander isn't a competitive format anyway, and so the number of decks its in has no correlation to how good it is. if your play group is blue heavy, you should be using REB. and aren't people always going on about how Cyclonic Rift is a must have for any deck with blue? and don't most decks have blue? i'll take the card that can counter it over the one that can't.

Omniscience_is_life on How is Red Elemental Blast …

1 week ago

RyuSama420 while legacy is certainly a high powered format, Tibalt's Trickery is thus far banned in both Historic AND Pioneer--and Chaos Warp is seen in almost thrice the amount of EDH decks than REB per EDHREC's stats. I would say that context matters here

RyuSama420 on How is Red Elemental Blast …

1 week ago

DemonDragonJ: it's also quite the stretch to say that Chaos Warp or Tibalt's Trickery are "better" than Red Elemental Blast. almost every current legacy deck capable of producing red mana is using Red Elemental Blast and/or Pyroblast in the sideboard. the other 2 see no legacy play at all.

DemonDragonJ on How is Red Elemental Blast …

1 week ago

Skagra42, I disagree with that, as I believe that both effects are so narrow that they should be considered severe bends, not breaks.

If REB is a break, how were cards such as Chaos Warp oor Tibalt's Trickery printed in recent years, as they are essentially better versions of REB's modes?

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