Counter target spell. Choose 1, 2 or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
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|Commander / EDH||Legal|
Latest Decks as Commander
Tibalt's Trickery Discussion
2 days ago
My friend's list usually had one or two because he played dorks like Sylvan Caryatid for the hexproof for Soulflayer or just to try and get it out faster. However, I do like the thought of Angrath's Rampage . It's in a binder as a potential for the deck (and because I found it in Japanese).
I'll try to send the list when I can communicate with my friend but his list was something like this:
Plus whatever lands and potential removal. I've seen lists online playing stuff like Chromanticore but he didn't play any red cards.
1 month ago
I'm not loving Gilded Lotus , Grafted Wargear , Cloudpiercer , Court of Ire , Everquill Phoenix , Kusari-Gama , or Goblin Traprunner . I feel like Jeska's Will , Gamble , Living Lightning , Mask of Memory , Chandra's Ignition , Tibalt's Trickery , and Empty the Warrens would suit you better.
1 month ago
Why is Mind Twist banned in Legacy? Oh right. Because making your opponent discard multiple cards on the first turn is almost a win on its own. And then you throw in a body. Strikes me as being on par with Eye of Ugin for a couple Mimics into three Thought-Knot Seers coming in on turn 2. I would say it’s a bit inconsistent but I would have said the same about crazy Eye of Ugin Eldrazi starts. This is just explosive disruption in place of explosive aggression. But it’s gonna get whacked. Then again, WotC may protect their new cardboard by banning around it like Hogaak. Or they may go do the throat like they did with Tibalt's Trickery . But if we start seeing maindeck Leyline of Sanctity (outside of new Enchantress builds) to deal with Grief the same way we saw maindeck Leyline of the Void to combat Hogaak, then we’re definitely looking at a ban. I worry that if a ban is necessary, WotC will hit Rebirth (not a particularly old cardboard) as banning Ephemerate would not only keep the interaction alive but in its more consistent colors. Regardless, the vultures are circling and Grief is ripe.
3 months ago
Long time, no updates, so here's a few cards I've been looking over recently:
Overabundance : The main reason I'm up on this card is its interaction with Glacial Chasm , which is kind of like a Heartbeat of Spring except it hurts your opponents. This will draw a lot of hate though
Crackle with Power : What I think might be a third reliable win condition, it targets, so it does not get around hexproof like Torment of Hailfire and Exsanguinate but it can potentially hit each opponent down quite a few pegs very easily.
Harness Infinity : Pick up graveyard, what's not to like?
Tibalt's Trickery : The reason I keep coming back to this card is as a way to defend against things which could counter of kill vital pieces. I've never been a fan of going all in on just winning without interaction. It makes games so much more involving. I don't think this card works offensively unless you know there's nothing worse they can really spin into. It's not like a Chaos Warp where they might get nothing, they will ALWAYS get something.
The real question is what gets cut to make way and at this stage I honestly cannot say. The one card I do think will make it in definitely is Tibalt's Trickery . As for Beledros Witherbloom , he doesn't guarantee a win, just one or two turns of big mana. He's an enabler, but at the wrong end of the process, and there need to be a whole bunch of other things in play to make him relevant in this archetype. Harness Infinity seems powerful, it's a unique effect, but seven mana and intensive in colours means you won't have much mana left afterwards to really use it. Absolutely, go nuts with Ayula's Influence , but this just makes bear tokens, which require another turn in order to bring them to...bear.
Again, any thoughts/comments/suggestions are always welcome.
3 months ago
XinZhao, good point about Fire Covenant . I have had the opportunity to use it a few times, and it’s been during the early/mid game. You’re right that it eats up a lot of life, but its main purpose is to be a cheap (mana-wise) one-sided board wipe when you know you are going to win the following turn, or shortly thereafter. It’s versatility in targeting multiple creatures is what makes it exceptional. Also your meta has a lot to do with it. If you find that you are going up against control builds with few big or indestructible creatures, I would definitely cut Covenant.
Deadly Rollick is the best replacement, imho. Despark comes close, but Deadly Rollick is free most of the time. Can’t go wrong with it. If you cut too many removal spells, creature-heavy builds will sneak a finisher by you and you won’t be able to respond.
Profet93, I’m not a big fan of Akroma's Will , because like you said, 4 mana is expensive for an aggro-variant of Teferi's Protection , which is already in the list. XinZhao, I see what you mean about it being a finisher, but I still see it as being too expensive for what it does. Plus I wouldn’t know what to cut for it.
Tibalt's Trickery is interesting but it’s too random for me. That’s a neat idea to counter my own spells, but the odds of getting the combo together are low, and I’m already using Kaalia to cheat in the big CMC spells.
By the way, Deflecting Swat saved me a couple times recently, definitely keeping it from now on!
3 months ago
zAzen7977 So after play testing a but i found myself not using Fire Covenant alot or not having adequate life to down the threats i needed to deal with. Not sure what Im going to replace it with but ive got a few idea, slotting back in Deadly Rollick cause exile is king and free is free, Tibalt's Trickery becasuse its a counterspell that could be bad but also can help us cheat threats into play through the use of Sensei's Divining Top or Scroll Rack , or Akroma's Will too help close out the game. Let me know your thoughts.
4 months ago
So here's the edits I'm considering at the moment:
Adding more Dragons will improve the consistency of the triggers, and Goldspan is too impactful to exclude. Solemn's ramp has helped a bit, but it's still a little slow and has a limited amount of impact on the board and game.
I'm shelling out for the instant-speed reanimation here. At sorcery speed we can re-stabilize our board, and at instant speed we can cause chaos. Feldon being a turn slow has been annoying, and six mana for a one-turn token hasn't consistently been a good investment. Let's make it faster!
This new card feels like baby Chainer and I'm so here for it. An early-game rummaging effect will keep Dragons going into the bin while thinning the deck. The second ability being static is so nice - we can activate it on other players' turns to discard an instant and maintain value from the discard! What's exciting is it isn't limited - say we hit activate Geier Reach Sanitarium and discard Thrill of Possibility , all of a sudden we're going deeper into the deck! This can get so nuts!
Play the best version of the sacrifice outlet land. As we increase the instant count, being able to generate mana in a variety of ways will only improve flexibility.
With these, I still have to find room for Blasphemous Act , Toxic Deluge , Tibalt's Trickery , Baleful Mastery , maybe Vandalblast and I'm thinking Hedron Archive wants to find its way in - there shouldn't be a need for much more mana redundancy, but I'll definitely want to keep adding draw engines. I fully expect to be swimming in mana every game, now its just a matter of keeping the hand full!
4 months ago
Have you considered any combination of Maddening Cacophony , Ruin Crab and Jace's Archivist ? Both MC and RC can get around permanents that give your opponents hexproof and JA has an activated ability that works like windfall.
Also, I'd suggest considering Teferi's Ageless Insight . This enchantment combined with JA essentially increases the number of cards in your hand each time you activate the ability, increasing the size of your hand each turn if you have no maximum hand size.
With Drake Haven's activated ability and Gavi's static ability, may I suggest Altar of the Brood to add some extra mill for the deck?
With all the cards in your deck offering damage, I'd recommend adding Mindcrank .