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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Bird Advisor
Whenever a player casts their second spell each turn, this connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Lokotor on Marchesa, The Black Rose - Primer
3 weeks ago
Glad you found the primer helpful! to respond to some of the suggestions etc:
I actually am running Dockside Extortionist! I have been since it released pretty much. Similarly, I am currently running Scorn-Blade Berserker and Lethal Scheme and they've both played very well so far.
Cards like Terror of the Peaks, Thundering Raiju, Flayer of the Hatebound etc. aren't necessarily bad cards, they're just aimed at a different strategy than I am playing. I run more of a control oriented aristocrats build, whereas they're geared more for an aggro aristocrats strategy. Marchesa can definitely be a home for these kinds of cards and that would be a perfectly fine deck, just like how Threaten based builds work well too, but I think an aristocrats control shell is the strongest over all and so whenever I'm evaluating cards it's usually to ask how they specifically fit into That strategy.
I've considered Ledger Shredder but it's ~$20 and I'm just not convinced it's exactly what I'm looking for (though it's certainly a good option so I'd say go for it if you have one) on a similar note, I'm also looking at Faerie Mastermind which fills a similar role, but also is a Rogue which plays well with my (perhaps foolish) desire to make Mari, the Killing Quill work in this deck.
Reins of Power sounds like a fun trick to pull off, especially if you have a free sacrifice outlet around. You can use it to stop a deadly attack from coming your way, to open someone up to another player's attack, or just to wipe a single player's board. Lots of ways to take advantage of it. Could even re-cast Marchesa after playing it to permanently steal a bunch of creatures from someone. I don't really play into the theft style deck that much as you can see though, since my goal is more to prevent everyone else from having anything to begin with.
scotchtapedsleeves on Marchesa, The Black Rose - Primer
3 weeks ago
Me again, dropping a few more cards that I'm currently playtesting.
Dockside Extortionist - Can definitely understand if you're not running it on principal, extremely strong though.
Ledger Shredder - Also very strong, good card selection. I play a bit more recursion than you so I like discarding creatures, but could have a home here.
The new Backup cards are decent. Can mess with your timing a bit as their backup effect only lasts until EOT so you'd have to activate during the end step.
Mirror-Style Master is expensive but the effect is great, especially if you can give her haste and have her backup someone else.
Saiba Cryptomancer - More backup, 2 mana flashed in hexproof. Not fantastic admittedly as it'll generally come back during end steps, but pumping her up with The Ozolith or other sources has worked well for me.
Scorn-Blade Berserker - More backup! 3 mana + a lamb for two cards? Not bad.
Voldaren Thrillseeker - Backup. Deals damage equal to power for 1 mana, not the best backup. I'm taking scorn blade over her
Terror of the Peaks - I get that you're not running flayer etc. But wanted to bring this card to mind anyway. 5 mana 5/4 flying is fine on its own, but couple it with the fact that it deals damage equal to power on ETB? Very good card.
Thundering Raiju - Lots of direct damage here along with a touch of +1/+1 counter distribution.
Lethal Scheme - Free, instant speed removal that distributes counters? Fantastic.
Reins of Power - Haven't had this one pop off in a game yet, but it seems decent. The most efficient mana:creatures stolen ratio I've been able to find. Only downside is Marchesa can't be on.
Aetherworks Marvel - Haven't had a chance to get this one out either, but free cards? For the measly cost of sacrificing creatures? Sounds good to me
IXALAN_Crazy on (Primer) Competitive Izzet Murktide
1 month ago
God-Eternal-Magic-Player thank you for your kind words! I have a set of Ledger Shredder but decided against it as I covered in the primer. Otawara, Soaring City I already have and is a sweet card so I may replace it for a mountain.
God-Eternal-Magic-Player on (Primer) Competitive Izzet Murktide
1 month ago
Was about to suggest Ledger Shredder, and Otawara, Soaring City but then I saw that it's a budget murktide list. Doesn't have the $50 bangers and still got #10 in Modern for the whole site! Nice list
zapyourtumor on Goryo's Build - Modern
4 months ago
Yeah so the best discard outlet, Faithless Looting, was banned a while ago (victim of HOEgaak that disgusting deck).
The best 2 mana discard outlet in red being played in most reanimation decks is Bitter Reunion currently, because after Persisting an Archon of Cruelty you can give it haste and attack for another trigger which is backbreaking. Here, the second ability is probably less relevant since Goryo's gives haste, but I still think it's better than the other options. The main issue with Faithless Salvaging is that its both slow and you're also going down on card advantage, UNLESS: you play it with cards in your hand, and then cast all cards in your hand, so you only draw a card on rebound (breaking even). Or you cast it with no cards in your hand, drawing two cards over two turns (generating card advantage).
Unfortunately many of the other good discard outlets are in blue, examples being: Prismari Command, Faithful Mending, Tainted Indulgence, Jace, Vryn's Prodigy Flip, Ledger Shredder, etc.
As I said the kind of discard outlet you run generally depends on what you want the deck to do: I'd say they are all tradeoffs between speed and power. On the fastest side we have Haggle, which can be used for turn 2 hasty Boar + Emmy although it requires 4 cards in hand. Somewhere in between but still towards the faster side we have all of the 2 mana discard spells in red. And then further toward the power side we have cards like Collective Brutality. And further still we have all the generally good cards like Fable, Spyro, etc. So basically you need to decide what balance between speed and grinding power you want the deck to have. To try and make it easier I rated all of the options in jund colors I think are worth considering along three criteria: speed, power, and flexibility. Given that this deck is a grindy midrange deck at heart (or at least I think that is what you are aiming for), speed can be useful but power and flexibility are more important in my opinion.
Speed 9 Power 1 Flex 1: Merchant of the Vale (1 mana discard spell, fast but that's all there is)
9, 2, 4: Bone Shards (also fast, but generally more relevant mid/late)
7, 5, 1: Cathartic Reunion (powerful but inflexible, seen in dredge)
7, 2, 4: Cathartic Pyre (flexible but weak)
7, 3, 2: Thrill of Possibility (less all in version of Cathartic Reunion)
7, 3, 4: Bitter Reunion (more flexible vers. of Thrill)
7, 5, 8: Collective Brutality (most flexible 2 cmc discard outlet in BRG)
6, 3, 4: Faithless Salvaging (slow, weak, only generates CA in late game)
5, 6, 5: Territorial Kavu (even slower because requires attack trigger)
4, 7, 7: Seasoned Pyromancer (both powerful and flexible, can generate bodies or CA)
3, 7, 8: Liliana of the Veil (powerful and flexible, threat + removal + discard)
2, 8, 8: Fable of the Mirror-Breaker Flip (slowest 3 cmc option, tons of grind power + flexibility)
Bone Shards can be used to sacrifice an Ilharg or Emrakul, and if you sacrifice Ilharg it won't get exiled in order to reanimate it again next turn.
Bone Shards, Cathartic Reunion, Thrill of Possibility, and Collective Brutality have the discard as part of the casting cost, so you discard the card(s) even if the spell is countered. Merchant of the Vale, Bitter Reunion, etc do not.
Collective Brutality is maindeckable but the versatility makes it stronger in the sideboard.
Territorial Kavu requires at least 4 basic land types to be effective.
Repeatable/delayed discard effects, such as Liliana of the Veil and Fable of the Mirror-Breaker Flip allow you to discard Emrakul the turn after you cast them and instantly reanimate them, spreading out your mana over two turns.
BioProfDude on Pickled Pioneer Phoenix
4 months ago
Not running Ledger Shredder? I think it has more upside than Thing in the Ice Flip and Goblin Electromancer. Those are both good cards, but Ledger Shredder just grows and grows and grows!
zapyourtumor on An Attempt at Azorius Prowess
5 months ago
I highly recommend Ledger Shredder, it should be pretty strong in a UW prowess for a couple reasons. You'll be triggering its connive pretty often, which would grow it into a pretty big threat. It can help you dig for gas and discard excess lands. And lastly, prowess decks usually want a certain ratio between creatures and spells, and if you have too many of one or the other Shredder can help you dig for what you need.
Curious Homunculus Flip and Monastery Mentor are some other suggestions I thought of for prowess creatures in UW, both of them are a little slow but both of them can be pretty strong, and especially Mentor can run away with the game just on his own.
The main weakness of mono blue is a lack of ways to deal with resolved permanents, so I'd lean a lot more on your white splash for more removal. You have 2 Paths, but depending on your meta I think you could maybe up that number. I'd also run 2+ Prismatic Ending, since it's the strongest removal in white and you can go up to X=3 if you run a single Raugrin Triome. Some RW prowess lists literally splashed white for nothing but Ending so the card is definitely pretty good in prowess shells.
I'd cut Mana Tithe, Psionic Blast, and Mishra's Bauble for a few different reasons. Tithe is that funny white counterspell, except you're literally in blue so you have better options (ex. Spell Pierce). Also, counterspells typically don't work too well in prowess decks since you want to be casting spells on your turn, instead of holding up mana for your opponent's. Psionic Blast is funny but I think the card is just too bad to justify running it. Bauble seems bad here because you have no DRC, and basically every card only cares about instants and sorceries. It doesn't buff Clever Luminancer, it doesn't let you cast Stormwing for 1U, it doesn't give Murktide a counter, it doesn't flip delver, it doesn't remove counters from TITI.
Defiant Strike could also be a consideration since it's both a cantrip and a pump spell.
zapyourtumor on Grixis Arcanist!
5 months ago
Personally I think Mission Briefing is probably too slow for this type of deck.
Lack of Fatal Push is a little weird.
Persist is so, so much worse than both Claim and Unearth since all your creatures are 2 or less cmc. I really don't think you need 9 reanimation spells either, so I'd definitely cut this one at the very least.
I highly recommend 4 Dragon's Rage Channeler for another playset of aggressive 3 power one-drop flyers.
Since Delver is more of a tempo deck, Stitcher's Supplier kind of stands out as a card that doesn't do too much. I'd probably cut it.
I see you already have Ledger Shredder in the maybeboard, I'd definitely slot at least 2 in the mainboard that card is crazy strong in this type of deck.
I prefer Consider over Thought Scour since it lets you filter a bit and you don't need to turbo fill your graveyard with Scour since Jace will be flipped easily anyways.
Expressive Iteration is a really powerful card advantage spell, also pretty cheap.
1-2 Spell Pierce is pretty strong in the current meta as well.
Drown in the Loch is a good counterspell/removal spell.
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