Cityscape Leveler

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Pioneer Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vintage Legal

Cityscape Leveler

Artifact Creature — Construct

Trample

When you cast this spell and whenever this attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token. (The token is a colourless artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Gsanna on Full Metal Alchemy

1 week ago

Hey!

New sets have brought fresh new good cards, just wanted to know what did you think about running Cityscape Leveler instead of Platinum Emperion, and if you would run something like Mondrak, Glory Dominus and if yes, what would you swap it for? Something also worth considering for a maybe board would be Bitter Reunion pretty powerful in this deck and adds an haste enabler.

Looking forward to hear your thoughts on this!

Andramalech on Magitek Machinations (Feldon Dragons)

1 month ago

Optimator Kefka would hang me from the rafters and let me die from the gravity of my mistake. Love Final Fantasy as a whole, and this reference is choice. Love the deck and Cityscape Leveler is a force to be reckoned with. I look forward to your updates!

Optimator on Magitek Machinations (Feldon Dragons)

1 month ago

Andramalech MagiTek is a Final Fantasy VI reference.

I'm probably going to add Cityscape Leveler once I get one

DrukenReaps on Liberating Surprise

2 months ago

Profet93 I basically just swapped Kozzy for Liberator. Only made a handful of other changes (some you suggested) but figured I'd make it as a separate entry on here. Colorless is my favorite though :D

For Portal I think when I consider some of my other removal is Meteor Golem and Scour from Existence the 9 mana price tag isn't that bad to remove 3 creatures from each opponent. It's a trade off as I'm not choosing which ones but it still sets them back outside of token based decks. I've only gotten to play it twice so far, so not a lot. They let it stick around too so I was getting pretty sweet value out of it. I think they were half expecting I'd play it again if they blew it up... They weren't wrong. Still I consider it experimental but it's nice when indestructible and shroud/hexproof are commonplace.

Immortal Sun is another that I'm testing. I was mostly just curious how often it becomes a dead card or causes me issues vs what I get out of playing it. I don't expect it to stay in the deck though.

Sanctum is a hold over from Kozzy being the commander. That's a good catch! Doesn't do me much good now since I don't have a cast trigger on my commander. I'll find a decent swap.

Ancient Tomb I'd say is in the same boat as Cavern of Souls. I just don't want to spend the money on a land xD

I'd like to keep Meteor Golem but I hadn't even seen Cityscape Leveler until NV_1980 mentioned it lol. Which seems odd because I was pretty sure I looked through the set pretty thoroughly before buying more cards, ah well. I'm a little hesitant to give my opponents extra mana they can use repeatedly but it's worth testing the card at least. After all I'm testing Immortal Sun and expecting failure there lol. The mana does have a harsh limitation on it too.

NV_1980 on Liberating Surprise

2 months ago

This is wonderful! I'm missing a very, very important card for especially your deck and strategy though: Unwinding Clock. In my view, a must have in this deck. Steel Hellkite would give you some more excellent removal. Also, I would prefer the new Cityscape Leveler over Meteor Golem as it guarantees more uses of its destruction ability (especially when you cast it with flash). And as long as I'm talking about removal, Walking Ballista is also very good.

keizerbuns on Assailing Archeology

2 months ago

aholder7, thanks for play testing it again! The results are a little disheartening, but pretty much what I expected. Like I said before though, this is meant more as a casual deck for me to play against my group of friends who also just play casual, and as it is I think this deck already has more removal than they like. I like how this deck feels right now in terms of my play group's power level so unless it ends up getting absolutely demolished by my friends, I think I'll keep it as is for now.

However, I was tinkering around with the deck a little more to address the weaknesses you stated, and I think I've made a deck list that could possibly hold its ground better against a lot of the decks you play tested mine against. Here's the decklist if you wanna see:

2x Call the Bloodline

3x Canyon Slough

3x Cathartic Reunion

3x Cityscape Leveler

4x Combustible Gearhulk

4x Dragonskull Summit

4x Fabled Passage

4x Fatal Push

2x Geier Reach Sanitarium

4x Lightning Bolt

3x Mind Stone

4x Mishra, Tamer of Mak Fawa

4x Myr Battlesphere

3x Talisman of Indulgence

4x Thrill of Possibility

6x Mountain

3x Swamp

SIDEBOARD:

4x Dreadbore

4x Inquisition of Kozilek

4x Terminate

I actually really like Call the Bloodline in here because it can be a fairly early game way to generate lifelink chump blockers while also doubling as a cheap discard outlet, but there's probably still better options out there.

keizerbuns on Dead Metal

3 months ago

There's a lot of great new artifact creatures in the new Brothers' War set. Both Rust Goliath and Cityscape Leveler might be better options to try out in place of Sundering Titan since the titan can actually backfire on you and force you to blow up some of your own lands.

Phyrexian Dragon Engine  Meld could make for a fun way of discarding and drawing more cards, although it is a bit of a weak board presence.

Very cool deck though! It definitely gets my +1!

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