Coveted Jewel

Combos Browse all Suggest


Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Vintage Legal

Coveted Jewel


When this enters the battlefield, draw three cards.

: Gain three mana of any one colour.

Whenever one or more creatures an opponent controls attacks you and isn't blocked, that player draws three cards and gains control of this. Untap it.

thefiresoflurve on zedruu fun

1 week ago

Hey, TheOfficialCreator, thanks for the feedback!

Coveted Jewel was in a previous iteration of the deck, but honestly it feels a bit too slow at CMC 6. The mana being all one color also kind of hurts in tricolor.

Forced Fruition could work if it was a bit cheaper CMC-wise, but I like to keep the draw a little more in my favor - mill isn't particularly part of the game plan (although it can certainly happen, and has).

Added the others to the maybe board : ) Nine Lives is too funny to not use.

You're right there isn't a lot of direct synergy with my commander, but a lot of my cards don't care about controller - e.g. Howling Mine, Oblivion Ring, etc, so I can freely donate them. More cards that donate themselves is always better, though.

TheOfficialCreator on zedruu fun

1 week ago

Nine Lives, Forced Fruition, Experimental Frenzy (especially if you have Drannith Magistrate), Coveted Jewel could all be decent additions :) currently theres not a whole lot of synergy w the commander itself.

plakjekaas on Pattern Recognition #243 - Into …

1 month ago

The "voluntary" version of forced combat is introducing the Monarch, or a Coveted Jewel to the table. Nobody has to attack, but the majority of people can't resist poking in for a few damage just to draw that extra card. That's where the fun begins, as soon as you got rid of your own Monarch, most of the tables I've played at will kill themselves over it. I just sit back and watch people voluntarily swing their team at each other, reaping the benefits when the time is right. I find that more enjoyable than actually forcing it, however Disrupt Decorum is one of my favorite fogs, which also removes blockers for my Voltron commander to swing in.

Squee_Spirit_Guide on Deck idea with Coveted Jewel

3 months ago

I like where FormOverFunction is going. To add to that list, there's Jinxed Idol as well.

If you want maximum chaos with Coveted Jewel and the Monarch mechanic, I'd add Bedlam :)

NTakamura on Deck idea with Coveted Jewel

3 months ago

I really like the interaction when playing cards Coveted Jewel and playing Monarch. Are there more cards like this where it sort of like a game of king of the hill? What are the best colors to do this in? I want the deck to be fun to play against.

NTakamura on Cards that encourage other players …

3 months ago

I have a Teysa, Envoy of Ghosts deck where the goal is to encourage other player to attack me and other certain card such as Norn's Annex Revenge of Ravens will trigger. So my question is what are some good cards that can make it more beneficial/forceful to attack me? So far I have, Angel's Trumpet Coveted Jewel Curse of Disturbance Curse of Vitality Luminarch Ascension Season of the Witch

Here is the deck Teysa Ghostly Instigator

jarncards on Blink Blink Boy

3 months ago

Diluvian Primordial, Gilded Drake, Coveted Jewel, Mystic Remora, are all good blink targets to consider

Rhadamanthus on Coveted jewel and Maze of …

3 months ago

As written, Maze of Ith doesn't remove the attacking creature from combat. It just untaps it and prevents damage to/from it. Contrast this with Labyrinth of Skophos, which does specifically remove the creature from combat. In your example with Maze of Ith, Coveted Jewel will trigger when the creature isn't blocked.

Load more
Have (0)
Want (3) Gwendy , Lesaxoblanc , Chillsta777