Coveted Jewel

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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Vintage Legal

Coveted Jewel


When this enters the battlefield, draw three cards.

: Gain three mana of any one colour.

Whenever one or more creatures an opponent controls attacks you and isn't blocked, that player draws three cards and gains control of this. Untap it.

The_Librarian on Archelos + Coveted Jewel

6 days ago

Question: A tapped Archelos, Lagoon Mystic and Coveted Jewel are out under control of the same player and an opponent gains control of Coveted Jewel, does Coveted Jewel untap as it comes under control of the opponent or does it enter tapped because of the tapped Archelos, Lagoon Mystic on board?

Would appreciate some insight on this!

SteelSentry on How Good is the Immortal …

1 week ago

I think it's bad if you're paying 6 for it, unless you're playing a hyper-ramp deck. My playgroup has zero planeswalkers outside a single superfriends deck, so without that ability being relevant I would not put it in any deck with the intention of casting it.

Cheating it in is attractive, though I'd might consider something like a Gearhulk, Coveted Jewel (if I can sacrifice it), or even Wurmcoil Engine instead.

Optimator on Mermaider

1 month ago

Coveted Jewel might actually be great since you have so much unblockable stuff.

thefiresoflurve on zedruu fun

4 months ago

Hey, TheOfficialCreator, thanks for the feedback!

Coveted Jewel was in a previous iteration of the deck, but honestly it feels a bit too slow at CMC 6. The mana being all one color also kind of hurts in tricolor.

Forced Fruition could work if it was a bit cheaper CMC-wise, but I like to keep the draw a little more in my favor - mill isn't particularly part of the game plan (although it can certainly happen, and has).

Added the others to the maybe board : ) Nine Lives is too funny to not use.

You're right there isn't a lot of direct synergy with my commander, but a lot of my cards don't care about controller - e.g. Howling Mine, Oblivion Ring, etc, so I can freely donate them. More cards that donate themselves is always better, though.

TheOfficialCreator on zedruu fun

4 months ago

Nine Lives, Forced Fruition, Experimental Frenzy (especially if you have Drannith Magistrate), Coveted Jewel could all be decent additions :) currently theres not a whole lot of synergy w the commander itself.

plakjekaas on Pattern Recognition #243 - Into …

5 months ago

The "voluntary" version of forced combat is introducing the Monarch, or a Coveted Jewel to the table. Nobody has to attack, but the majority of people can't resist poking in for a few damage just to draw that extra card. That's where the fun begins, as soon as you got rid of your own Monarch, most of the tables I've played at will kill themselves over it. I just sit back and watch people voluntarily swing their team at each other, reaping the benefits when the time is right. I find that more enjoyable than actually forcing it, however Disrupt Decorum is one of my favorite fogs, which also removes blockers for my Voltron commander to swing in.

Squee_Spirit_Guide on Deck idea with Coveted Jewel

6 months ago

I like where FormOverFunction is going. To add to that list, there's Jinxed Idol as well.

If you want maximum chaos with Coveted Jewel and the Monarch mechanic, I'd add Bedlam :)

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