Avenger of Zendikar

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Tokens

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Avenger of Zendikar

Creature — Elemental

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.

Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

glhfJKiHax on Stardew_Vale's Guide to Ezuri Claw of Progress EDH

1 week ago

Deck looks great! Ezuri is such a cool commander and was my first deck as well. One card I didn’t notice in your list that I feel deserves a place is Mystic Reflection the card is made for a deck like this. Playing it after casting something like Avenger of Zendikar or Hornet Queen is so much value but it can also be used to turn off problem creatures your opponents try to cast, such as Thassa's Oracle by turning them into plant tokens. It’s a card that definitely warrants testing.

seshiro_of_the_orochi on Remains of the Tuskmother

1 month ago

In the card creation challenge, I got inspired to create a legendary elephant skeleton. That's what I came up with, and I simply adore the design.

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It goes infinite with Maskwood Nexus, Hornet Queen and/or Avenger of Zendikar, but a 3-card combo is fine, I guess ;)

Thoughts on the card?

lcarl3035 on ETB EDH IDK

1 month ago

UncleLucky Thanks for the sugestions! Definitely putting in Dual Nature, Bramble Sovereign, Replication Technique, and Precursor Golem in.

Not sure about Thousand-Faced Shadow, though, because usually in other decks it has just died as a chump blocker early game as I have never achieved a good enough board state for it to be useful.

Scute Swarm was overlooked because I thought Yarok, the Desecrated said "creature or artifact," rather than permanent. That makes Avenger of Zendikar even easier to win with and opens up landfall possibilities.

Rite of Replication I don't like because it says "creature," rather than permanent, which means I can't copy lands for ramp or Panharmonicon.

Necroduality would only be good with Maskwood Nexus, which is hard to set up.

Dangerwillrobinson79 on Anti Tribal-Tribal Tribal

2 months ago

I played a proxied copy of this deck running Sliver Overlord at my shop last night and had a blast! My buddy dropped Craterhoof Behemoth a turn after a major Avenger of Zendikar drop. I responded with Arachnogenesis to prevent his win. Next turn I played Mirrorweave and turned my 15 spiders into 98/98 hydras and smashed the board. This deck is fire! I'm going to try out Tiamat next time to see the difference and catch them off guard since they'll be looking for the Sliver O.

multimedia on My pre made deck needs …

2 months ago

Hey, play more budget lower mana cost ramp that has interaction with Aesi? That way it can potentially be cast before Aesi to help to cast Aesi, but if it's cast after Aesi then it gives you draw.

There's a budget combo you could play with Aesi to draw as much of your library as you want.

Scaled Herbalist taps to put Simic Growth Chamber onto the battlefield, then Retreat to Coralhelm untaps Herbalist. Chamber bounces itself back to your hand and repeat. You can do the combo at instant speed on an opponent's turn as long as Scaled Herbalist or Llanowar Scout can tap and you have Simic Growth Chamber or Guildless Commons in hand. With Aesi draw cards on an opponent's turn and then cast those spells on your turn.

You could take the combo much further with Lotus Cobra or Tireless Provisioner to make infinite mana. Avenger of Zendikar, Rampaging Baloths or Sporemound make infinite tokens for a wincon.

Maximariusmagillius on Simic Lands

2 months ago

Hey I really appreciate the time taken for these suggestions! I know I could definitely cut some lands from here but the plan was to put as many lands in a deck as I could and have it run well. Most of the non-basic lands I have in here have a way to provide creatures or become them for defense in the early game. I would like to put more fetch lands in here, I am going to look into those.

This deck has been an ongoing project of mine and I have been tuning it a little over time, it is not something I would like to put a lot of money into. It's also one of my earliest decks I have built so it's far from perfect.

I tried not to put instants and sorceries that would only fetch one or two lands, I felt that it could be replaced with something that either gets more, or a permanent that helps out multiple times. That being said, it goes to show I am a huge fan of permanents and free things or stuff that gives you free things each turn. I am going to add Primal Surge to the sideboard and will get them to add for the next deck update.

I specifically try not to have instant win-cons in my decks as my group is very casual. Things like Laboratory Maniac, Jace, Wielder of Mysteries, and Enter the Infinite would do just that. I am a fan of building up to something big and eventually ridiculous. Most of my decks are pretty susceptible to heavy control, but as I mentioned before we play casual.

I am also going to add Nissa, Vital Force, Zendikar's Roil, Tireless Provisioner, and Druid Class as these are perfect. I already have Avenger of Zendikar and The Mending of Dominaria in the deck. I also took out Retreat to Coralhelm because it did not really do enough for me.

There is already a insane amount of card draw and now that Aesi is the commander its even more. As it is I have milled myself out a couple of times with this deck and I am trying not to put too much more card draw.

This was a great help and gave me a lot of stuff to look at! I am very thankful of the time you took!

_Delta_ on Simic Lands

2 months ago

I definitely think you can spare to cut some lands, my own Omnath, Locus of Creation landfall deck only uses 39 (mind you, it has Wooded Foothills, Misty Rainforest and the like which give me extra landfall triggers). In their place I highly suggest some stuff like Roiling Regrowth, Harrow, Kodama's Reach, Cultivate, Rampant Growth, and Growth Spiral.

Other suggestions would be as follows and I made an effort to keep price in mind for all of these as best as I could: Sylvan Awakening, Primal Surge (since you have so many permanents could be used to great effect, and if used alongside cards like Laboratory Maniac, Jace, Wielder of Mysteries and maybe even something like Enter the Infinite you could create a sudden win-con out of these. Remember also if you include some of my above suggestions which tutor for land those are helping ever so slightly thin out your deck for such a win con). More would include Nissa, Vital Force, Avenger of Zendikar, Multani, Yavimaya's Avatar, Ulvenwald Hydra,Zendikar's Roil, Ramunap Excavator, Hour of Promise (noticed you have quite a few deserts to have a chance at the bonus effect), Lotus Cobra, Tireless Provisioner, Blackblade Reforged, Druid Class, The Mending of Dominaria, Wilderness Reclamation, Reshape the Earth, Jaheira's Respite, Meloku the Clouded Mirror (let's you repeat all your landfall effects), Retreat to Coralhelm and Praetor's Counsel.

As for actual lands:

Simic Growth Chamber, Reliquary Tower, Myriad Landscape, Scavenger Grounds, and Endless Sands.

Oh and here's my Omnath list I mentioned if you want to give it a glance. I know some of the stuff featured in this is pricey, but it nonetheless may still give you some ideas for now, or otherwise for the future:


Standby for Landfall

Commander / EDH* _Delta_

73 VIEWS | IN 1 FOLDER


Hope this helps! If I had more time to spare currently I would suggest what you might cut for these things but that may have to wait for a while unfortunately. But I'll surely return to say more sometime!

fluffyeel on Squirrelmageddon

3 months ago

Awww, maaaaaan, I have some thoughts here:

  • To assist with token generating, Field of the Dead is really easy to turn on in commander (you might then re-balance the number of basics and snow-covered basics, but that's minor). Avenger of Zendikar is also a possibly good choice to help get you as many tokens as possible and to make them bigger.
  • You have quite few boardwipes, but the one I would argue is a must-include for this deck (if possible) is The Meathook Massacre, because it can just as easily kill your opponents as it cleans the board. (It being an enchantment means bonus fun with trying to get rid of it!) Assassin's Trophy is a good spot-removal: not absolutely necessary, but troublesome permanents can ruin your day and quite a few decks are very basic land-light. Living Death is another unusual board wipe to consider, especially if you're in on the sacrifice strategy. Damnation is, of course, a classic to kill All the Things, though my preference is really for Meathook.
  • Chord of Calling might be good to consider, and not just for your creatures... I might also add Worldly Tutor and/or Vampiric Tutor.
  • With all of your tokens that happen to be X/1, maybe Skullclamp is a smart idea.
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