|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Mythic Rare|
|Duel Decks: Zendikar vs. Eldrazi (DDP)||Mythic Rare|
|Commander 2013 (C13)||Mythic Rare|
|Worldwake (WWK)||Mythic Rare|
Combos Browse all
Avenger of Zendikar
Creature — Elemental
When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
|Have (7)||Skwarka , Brutus1 , Blue_Flame , Forkbeard , Chaotic_Justice , miracle , shinbatsu|
|Want (14)||Philliam , calovr , Txport , Flangdale , ruitcys , OshKoshTheJosh , whoville , __juanthebeaver27 , Luxtra , StevenTompary , urahara72 , RealTrapSith , BilboTBagins , beastboyrolf23|
Avenger of Zendikar Discussion
7 hours ago
Aren't Zoo and Stompy the same thing? Large creatures that usually either have trample or gain trample?
I know Zoo, traditional, is a lack of synergy. Just a bunch of titanic creatures who each impact the boardstate on their own way.
Usually we might think if creatures like Avenger of Zendikar , Ruric Thar, the Unbowed , and Glorybringer but there are smaller creatures too, such as Predator Ooze , Reclamation Sage , and Kird Ape .
But at their core, the reason you have highly impactful creatures is so you can overwhelm and push through all defenses once you drop something to give them all trample.
Stompy is sort of, in my opinion, a subset of Zoo where you focus a bit differently. Zoo seeks to use one-shot creatures who impact their board with immediate presence whereas Stompy probably looks to sling and stack spells and abilities such as Rancor , Titanic Growth and Titan's Strength .
So I mean I guess they are different? But Stompy is really just a subset of Zoo.
13 hours ago
I'm messing around with a Yarok deck too right now, and out of the cards you've got under maybe right now, 4 that I have in mine that I think work well are Solemn Simulacrum , Mulldrifter , Hostage Taker , and Avenger of Zendikar . I'd also probably take out Gigantoplasm , just because it's etb effect wouldn't get a double use with Yarok's ability (at least, i'm pretty sure it wouldn't, I could be wrong)
Strangelove on Yarok
4 days ago
I saw your reddit post and I wanted to be encouraging and say this list looks good! It is just like Amaz's Yarok | Game Knights #28.
If Commandeer is your pet favorite, I'd say "thievery" is your guidepost for this deck.
Definitely play Lotus Cobra .
Most of what I listed are just extra wincons. 'Seems like you're doing fine. I don't see anything too funky (eg. Lifeline ).
I'd recommend putting together a list of anything that catches your eye so you have a pool of 100-200 cards to brew from.
1 week ago
1 week ago
I plan on going for a mix. I want to reanimate cards like Avenger of Zendikar and big token making creatures, plus some just good stuff big creatures like the new Vilis, Broker of Blood . I have some cards for elf tribal, might just add some of those in for some good ramp (Looking at you Priest of Titania . I'm not sure if mixing these themes will be too big of a problem, I'm hoping they won't.
2 weeks ago
Neat deck. The first thing that jumps out to me is you might want some more graveyard hate. I'd say Scavenger Grounds would be a good fix for that since you could put cycling deserts in for multiple purges. Speaking of lands, Drownyard Temple seems like an easy addition given the synergy with the signature spell and the Frog. Other than that it seems like more landfall triggers are called for like Avenger of Zendikar and/or Rampaging Baloths for further value or Eternity Vessel and/or any of the life gainers to help mitigate the Chasm.
As for how to free up space, I notice you're missing a card so you already have a free slot and, while obviously good, that Liliana seems better placed in a self-mill zombie deck.
2 weeks ago
Hey, just a heads up, Primeval Titan is banned in commander, but if your play group is okay with it, keep it. There's a reason it's banned :).
I would also replace some of your sorceries with more creatures so that you can use Mina and Denn's second ability a little more.
Lastly, I'd recommend the following cards:
Khalni Heart Expedition for quicker ramp
Scute Mob can become a big beater
Vinelasher Kudzu and also smash in the late game.
Ghalta, Primal Hunger can definitely smash, and with a few creatures already in play, he becomes wicked cheap to cast
Avenger of Zendikar can be pretty fun.
Ground Assault can be good spot removal when you have a bunch of lands
Hope this helps! If you need some suggestions on what to cut let me know!
Avenger of Zendikar occurrence in decks from the last year
Commander / EDH:
All decks: 0.11%
GW (Selesnya): 0.97%
RG (Gruul): 1.35%
GU (Simic): 0.7%
BRG (Jund): 2.12%