Glacial Chasm

Glacial Chasm

Land

Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Glacial Chasm enters the battlefield, sacrifice a land.

Creatures you control can't attack.

Prevent all damage that would be dealt to you.

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Printings View all

Set Rarity
From the Vault: Realms (V12) Mythic Rare
Masters Edition II (ME2) Rare
Ice Age (ICE) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Glacial Chasm occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Golgari: 0.09%

Glacial Chasm Discussion

rychu on BRGW Commander EDH

4 days ago

For myself and others, how to optimally pilot the deck

Philosophy behind the deck, ideally should be played with 2+ other players.

You are a hard to kill end game boss, blue is boring busted and broken and is also expensive. Try to go for cards that will keep your hand healthy since we are not running blue so think how much you can squeeze out of one card for maximum value.

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If you are good on mana the first couple of two card instant win combos will both require Heliod, Sun-Crowned. Be sure to use the activated ability on the other combo piece by giving them lifelink Walking Ballista normally played from hand and normally will need to be cast for 4 colorless mana. Heliod, Sun-Crowned can also combo with Triskelion cost 6 colorless mana and can be cast straight from library or graveyard to play without dying unlike Walking Ballista.

Walking Ballista will want cards like Demonic Tutor , Congregation at Dawn better yet Shared Summons

while Triskelion will want cards like Defense of the Heart , Tooth and Nail with the added 2 colorless for entwine (if it's already in hand just pick a different creature and still summon the creatures you want in hand.)

The next big combo piece requires Dockside Extortionist to get the mana engine running if low, if you are netting 4 or more treasure tokens you can go infinite with Eldrazi Displacer if the treasure tokens remain you can stop mostly all creatures as they hit battlefield or are entering combat for a lockdown by blinking the creatures in an early enough response.

A third piece combo to draw your deck with is Korvold, Fae-Cursed King sacrifice enough treasure tokens to draw your whole deck and play Revel in Riches and then Final Fortune.

Other three piece card combo include Oketra's Last Mercy , Felidar Sovereign into Final Fortune, lastly Wall of Blood , Near-Death Experience into Final Fortune.

Oath of Druids Best way to cheat in creatures, take advantage of Forbidden Orchard

Shifting Shadow will still work even if you are trying to destroy an indestructible creature during upkeep reveal the next creature while still keeping the previous one. Can be easily retrieved if no graveyard hate.

Sun Titan can even get a land into play

Jarad, Golgari Lich Lord+Wall of Blood if you have higher health than all opponents.

Thespian's Stage or Mirage Mirror+Dark Depths 20/20 flying indestructible legendary token combos with Mayael's Aria , I ended up cutting Vampire Hexmage

Green Sun's Zenith ramp for a single forest zero cmc Dryad Arbor or get rid of a huge threat with Reclamation Sage

Crop Rotation into Glacial Chasm in critical moment before losing the game from combat damage. Exactly 31 life can buy up to 5 turns consecutively (2,4,6,8,10)

Elvish Reclaimer does the same thing, also get Riftstone Portal into graveyard as it helps against Blood Moon

Chromatic Lantern can negate damage lands and lands with downside and can make useless lands useful.

Urborg, Tomb of Yawgmoth+Cabal Coffers maximum ramp the reason to try to run less artifacts.

Birthing Pod you can sacrifice zero cmc token creatures for a one drop ect.

BishopsArrrow on The best budget edh deck ever!!! Only $20!!!!!

1 week ago

RedBuilder11 the Glacial Chasm prevents you from taking damage so you discard all of the land in the deck after you draw it with Ad Nauseam all and deal at least 80 damage to every player with Sickening Dreams and kill them all off at once.

Goomba_666 on Kefnet Turns [[cEDH Primer]]

2 weeks ago

Om3gaOm3n If Glacial Chasm is an issue, I would recommend a single strip mine or wasteland in the list. With infinite turns, you have infinite draws, so you will find it without wasting a spell slot. They can also pull some weight with Back to Basics in other scenarios, so definitely a good call in the right meta.

tiagompm on Gitrog Dredge Combo [Primer]

2 weeks ago

VaalVanir

You're absolutely right! This deck does not need shortcuts ... It is a combo killer... and cards that retard the opponent's victory are unnecessary. I have a very similar deck and I added Glacial Chasm to, in extreme cases, help me to survive one, two turns .. Enough for the victory .... And still give me a draw trigger and use urborg, Tomb of Yawgmoth to be able to use it like Swamp ... And Crop Rotation is a good friend!

xaarvaxus on Muldrotha Rats Commander

2 weeks ago

When I ran Glacial Chasm in my Sultai deck, I didn't tend to run it back out turn after turn. I ran it more like a fog on demand if I needed to tap out with either mana or creatures and left it in the graveyard for a turn or two if I didn't think I would need the effect this turn around the table.

When I posted, I had forgotten that I also had multiple ways to put extra lands into play each turn Wayward Swordtooth, etc. so I did have the option of keeping up or getting ahead on lands. Its definitely a YMMV kind of card in the first place and you may not have the deck space to add in some of the support it kind of needs to really shine.

abiblestudent on Muldrotha Rats Commander

2 weeks ago

xaarvaxus I love the idea of expanding on my land choices. What was your thought with Glacial Chasm if I'm reading that right it also locks down my board?

xaarvaxus on Izzet Chaos

2 weeks ago

Propaganda, Crawlspace, Silent Arbiter, Venser, Shaper Savant, Glacial Chasm, Labyrinth of Skophos can all help with your defense.

Good luck with the deck. You're running a few cards that can make people kind of salty so be careful.

xaarvaxus on Muldrotha Rats Commander

2 weeks ago

If you have access to Disallow, I would definitely sub it in for Dismiss, stifling triggers will come in very handy in a lot of cases.

While your commander can recycle lands, without enough outlets to get them into your graveyard, ones like Dismal Backwater are pretty subpar. Fetid Pools is probably a better dual for Muldrotha and Bad River could go fetch it if needed and be a target itself to recur.

Seal of Primordium is more removal on a stick that is a different card type to be recurred each turn so you could conceivably fire off Caterpillar and Seal each turn and really keep the field clear of opposing artifacts and enchantments.

Some more lands that can recur for effect may be good too; Blast Zone, Ghost Quarter or Glacial Chasm could provide extra value.

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