Glacial Chasm

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Realms (V12) Mythic Rare
Masters Edition II (ME2) Rare
Ice Age (ICE) Uncommon

Combos Browse all

Glacial Chasm

Land

Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Glacial Chasm enters the battlefield, sacrifice a land.

Creatures you control can't attack.

Prevent all damage that would be dealt to you.

Glacial Chasm Discussion

Ehsteve on Lord Windgrace Sits Behind A Chasm

2 days ago

Times are changing!

With Modern Horizons, now seems like the time to make a few key changes to hopefully not only improve the consistency of the deck but also add in a few new fun tools.

Old and busted:

Squandered Resources : I can see why this is appealing in the mass land destruction or fast mana decks, but honestly it didn't play out great in this build because the finishers aren't exactly that fast, or a few extra mana is unlikely to change the outcome (one or two Cabal Coffers + Urborg, Tomb of Yawgmoth is usually enough, and not only that, far more consistent with searching effects).

Luxury Suite : The mana base is slowly taking the desired shape, as before it was very much mirrored on all three colours with very few red or black cards. I've found consistently that a R/B untapped source is underwhelming and does very little to help ramp out early game and there is an oversaturation of fixing already present.

Rakdos Carnarium : Same issue as above, I used to feel that the third bounceland for the bounce effect was enough, but looking at the results I feel like this is an easy cut, the R/B fixing is good enough in this deck to not need to warrant another.

Drownyard Temple : while it may seem an easy addition, the effect has been lacklustre, at best a sac outlet for The Gitrog Monster or Glacial Chasm at best, but that doesn't feel like a consistent or effective gameplan.

New hotness:

Blast Zone : I have good feeling about this card; it has utility, it is a mana sink, recur it as you will. It's like a second Pernicious Deed with less steps.

Nurturing Peatland : G/B mana fixing, draw a card, easy include.

Mina and Denn, Wildborn : Am testing this out mainly because unlike Wayward Swordtooth it has a secondary ability that may be of use for interactions like protecting Glacial Chasm from removal, while also allowing a second landfall trigger if needed or simply as a way to pitch a land to Lord Windgrace ticking up.

Wrenn and Six : I'm big on this planeswalker in this particular build because Exsanguinate , Torment of Hailfire , Splendid reclaimation, Hour of Promise , Windgrace's Judgement and Scapeshift are all prime targets for recursion with retrace. The tick up is relevant, and the tick down...well like Lord Windgrace 's ultimate we'll just forget about that one and move on.

I have a good feeling about all these changes, let me know if there are any changes you would also suggest ( Tectonic Reformation was on the cards, but can't see another good target to cut and am unsure whether it is just another situational enchantment).

The land base has gone down for 42 to 41, but this should not massively effect the consistency of land drops.

Oros on Pyromancer's Playground

3 days ago

For the most part, it's actually not too hard to deal more damage to my opponents than I do to myself. Especially once I get my opponents in range for a lethal Comet Storm. Koth's -2 helps a lot with that. And so far, opponent's creatures aren't too much of a problem, since most of my burn spells hit creatures too.

Once I can get them, cards like Glacial Chasm will help mitigate damage I take from my own burn spells.

clonalselection on Koth, Oathbreaker

6 days ago

Very nice deck, +1! I'm collecting ideas for my own Koth OBK. Bad news, though, if you haven't heard - Mana Geyser is banned in OBK.

Some card thoughts on Koth: I'm looking to experiment with e.g. Doubling Cube (generally good?), Glacial Chasm + Acidic Soil (goes well with Pyrohemia too), then maybe Shrine of Burning Rage as backup.

Also looking for upgrades to my Jaya/Wheel deck: Jaya Ballard Returns (Oathbreaker)

plushpenguin on Xenagos: Party in a Can

1 week ago

The only absolutely completely necessary add is a Strip Mine effect. You need one for Maze of Ith and Glacial Chasm , otherwise you either have to over-commit or start twiddling your thumbs until you draw into an answer.

https://tappedout.net/mtg-decks/xenagos-god-of-beatdown/

enter link description here

momikulski on snowmageddon

1 week ago

Updraft , Force Void , Blessed Wine , and Rime Dryad are all pretty mediocre, but I like the theme.

I also like Icy Manipulator both for flavor and for utility. Dark Depths might be out of your price range, but it is such a cool flavor card. also on that list is Glacial Chasm . Some more enter the battlefield creatures might be really helpful things like Eternal Witness and Hornet Queen are busted good with roon. Eon Hub does things in this deck. I have no idea if it is a good card or not for the deck, but it certainly does things.

Some cool things to think about (specifically cool for you, and very uncool for your opponents). If you can make your opponents lands snow covered all of a sudden Balduvian Conjurer and Balduvian Frostwaker make them removable with creature removal like Swords to Plowshares and Path to Exile can now remove lands. Which I guess for those specific removal cards seems pretty bad, but uh Sunscour after making all of your opponent's lands into 2/2's with the frostwaker seems pretty hilarious to me.

I think you're going to want all the mana you can get, so I'd look at signets cluestones and the like in your color pie. so like Simic Signet and Selesnya Cluestone .

Altogether your list is super fun and flavorful, could it have more focus on making a specific win condition go? like Worldly Tutor to get out the Rimefeather Owl consistently? Sure, but this schema is going to be tough to break, which is why it is fun. I think you could do more board clears and more making your opponent's lands into creatures, but I think that will make your play group dislike you pretty quickly. Noyan Dar, Roil Shaper might be fun if you want to go all in on making your lands into creatures and winning that way. And with that dude, you could go with Devastation Tide and Rude Awakening . There are a bunch of things your list could be sharpened into. Hope this helps.

TheSlowestBro on Lord Windgrace Gamin Wit Da Lands

2 weeks ago

I'm running a Titania deck, so it's of course quite different but also has many similarities with what Windgrace aims to do. My build takes advantage of recurring utility lands, which of course is not as easy in a tri-color deck, but I just thought I'd point out some of the all-stars in my build: Blast Zone looks simply awesome together with Windgrace, same goes for Glacial Chasm - which is just crazy with Crop Rotation at instant speed.

I bet your excited for the new Wrenn and Six , man I wish I could run it (hopefully it doesn't remain at 27$ heh)!

ArrestedSnow on glacial chasm control

2 weeks ago

You won't be able to pay for Glacial Chasm once your life hits zero.

Inuyashaninja on The Desaturating Seven (Pashalik Mons)

2 weeks ago

I recommend Hazoret's Monument since it helps reduce the cost of the more expensive creatures. Throne of the God-Pharaoh is good for extra life loss, and helps get around cards like Glacial Chasm . Impact Tremors as always has great synergy with Goblins. Finally, Last-Ditch Effort is a good end it all card. If you find yourself lacking in draw power, I also suggest Tormenting Voice and Wild Guess .

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Glacial Chasm occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Golgari: 0.09%