Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Ape creature token.
|Have (2)||metalmagic , CompleteWaste|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
2 weeks ago
Love the title and the deck itself.
3 weeks ago
Brudiclad needs 2 things to function token-wise: Lots of tokens, and good tokens (usually token creatures). You want a lot of tokens that can then become your good tokens. Bear this in mind when making cuts and additions.
I'm seeing your proportions of your deck are a little skewed. Your land is very light...even the most competitive and low-curve decks have more mana than you're running. I would start with about 35-37 lands depending on how our final average CMC and included mana rocks look.
Remember your core strategy: you want tokens. You have so many planeswalkers (and a few other cards like It That Betrays ) that don't help that. Those are the first things I'd cut to make more useful tokens. Check out cards that allow you to 'turn' non-tokens into tokens you can use. Things like Cackling Counterpart and/or Feldon of the Third Path .
Your deck needs a few more cards to boot. A commander deck has 100 cards in it, including your commander.
Final note: You cannot play Mishra, Artificer Prodigy in this deck...Bruidclad does not have black mana in it's identity.
It will also help people make suggestions for your deck if you move the list out of the Maybeboard and into the 'main' part of the deck, so we can look at mana curve, etc.
1 month ago
The reason chose Dispel is since it so cheap and I only wanted a counter for removal spells, which are mostly instants, i.e, Assassin's Trophy , Go for the Throat , Pongify , Rapid Hybridization , Beast Within , any counter-spell you can name, Lightning Bolt , and of course most importantly Path to Exile . With this deck I don't care about countering anything other than removal.
Between countering removal and reanimation, my creatures will be pretty bulletproof. It sets me up for a flavor win, though it may not be the most efficient strategy, not sure if I will ever buy this deck... so feel free to drop your suggests for more expensive cards and fetch lands.
1 month ago
1 month ago
2 months ago
You have a loooooooooot of wraths. 12, in fact, on top of 4 very playable counterspells.
Also, among your mentioned pet cards, I actually wouldn't cut any except maaaaaybe Humility. Jokulhaups is just far too good when you have a few walkers in play. I love them all.
So, my thoughts: You could cut 2 wraths. Honestly, you could cut 3 or 4. However, I like lots of interaction, so personally I'd end up cutting wraths and putting in stuff like Dovin's Veto or Disenchant or Pongify .
You can also cut some walkers. Some of the Walkers, like Golgari Queen and Collector of Tales are much, much better in 60-card multiples formats than in EDH.
I'd recommend cutting Golgari Queen, Collector of Tales, Blasphemous Act, Terminus, Dovin Baan, Ajani Steadfast, and possibly Grateful Apparition and Thrummingbird. I just think the last two are a bit slow.
I recommend finding space for Oath of Nissa(you already cut it, but it's so good here. 1 mana Ponder that fixes your mana basically perfectly? In a 5 color superfriends deck? So good. It does literally everything you want it to.). Sarkhan the Masterless is also amazing in superfriends. IMO he's good enough that any planeswalker-heavy deck should try and go into red just to run him, at least in 60-card formats where he reads 'win the game if you have 2 other planeswalkers in play'.
Your manabase is actually good, and I can forgive the Triomes as they're tutorable 3-color sources in a 5-color deck. They just make your mana so much better.
My only other thing would be your ramp, which is good, but you could use a bit more of it. If you have space, Arcane Signet is a must. And any other signet you can cram in. Trust me, they're worth it.
2 months ago
The color pie is supposed to be broken, changed, and altered. It is a metaphoric tool use by Wizards and players alike to describe the things different colors can do in an easy to understand way. It is not some set of holy commandments that came from Richard Garfield Himself that entirely dictate everything the colors are capable of doing, down to every tiny detail, and Wizards is not committing any kind of sin by printing any of these cards.
You are complaining about these cards as if they made a real impact on the game, and as if every single person views cards exactly as you do. No sane person looks at Pongify and says "Dang, that's such efficient creature removal, I'm gonna put that in my Modern deck!" Most people, upon first reading the card, will say "Wow, it gives them back a pretty decent sized creature, so I have to be killing something huge for this to actually do anything." Or something to that effect.
The only place Pongify sees play is in cEDH, where it is used to get rid of cards like Tymna, Thrasios, or just Korvold, Dargo, or Godo. Beast Within might see play in EDH, but green has better ways to deal with any given permanent. Generous Gift isn't even good when you could just run Oblivion Ring , or Disenchant + Swords to Plowshares . Beast Within is also a fun card to slap into your cube, as typically fight effects aren't added to cubes.
And yes, WotC does care about the color pie . . . it's quite literally their invention, that they use to explain stuff to you, and they can change it whenever they feel like it. It's not set in stone. Complaining about color pie breaks is a lot like complaining that the US outlawed slavery(but without being racist, obviously) -- the US can change the rules, and they already did. Just like WotC can change the rules. And they already did. Except here, you can't vote, and you have no power to make a change, because you're some random on an internet forum and not a Hasbro executive.
2 months ago
Blue is the transformative color. Given the Clone family of cards and things like Unstable Mutation . Polymorph is one of the most powerful transformation cards you can play. Blue is also, mostly, the only color that can easily change creature types of unwilling targets.