: Add to your mana pool.
, : Target player puts the top three cards of his or her library into his or her graveyard.
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|Commander / EDH||Legal|
Latest Decks as Commander
Nephalia Drownyard Discussion
3 weeks ago
Interesting deck, but it seems like you have far too few win conditions, or at least efficient win conditions while far too much control. Of a sort.
Nephalia Drownyard only works if you have infinite turns and gets shut off if opponents are running shuffle titans (which you could exile with Jester's Cap or many other cards but you see my point. Darksteel Reactor isn't a good win condition either, considering you only have 6 counterspells. One non-creature based artifact removal kills that and it's unlikely that you've drawn a counterspell or kept it. You do have a land that gets it back but your opponents have still reset your win condition.
40 lands is still excessive tho, you could comfortably drop that to 37. Competitive decks run like 34.
And while you have 7 mana rocks, Chromatic Orrery is a horrifyingly bad card for this deck. Extremely expensive cmc, you have so much card draw that the activated ability should never be relevant. There's so much card draw that you should be able to mana fix just fine with your good mana base so the mana fixing ability is also never relevant.
It really just feels while your deck wants to make sure that your opponents don't have win conditions, your own win conditions are pretty weak. This stalls out the game and tends to make people really annoyed at you.
Also, you're an Oloro, Ageless Ascetic deck and you running basically no lifegain. At the very least that should be a bit more prominent just for easy draw.
I do not understand your budget either. Is your deck proxied or is this just a theoretical/Cockatrice deck? Because you have both a The Tabernacle at Pendrell Vale a Moat but you're also running a Scour from Existence It's totally fine if you have, I'm just curious.
Otherwise this deck stuffs decks that want to go for a specific combo, never really seen that before.
Seems fun, don't take my criticism personally, I've done my best to make it objective.
Have a wonderful day.
9 months ago
These ones made it into my blue/black mill deck. They were pretty useful.
This one would have made it if it wasn't so expensive at the time.
10 months ago
Deck seems slow, you need a lock piece. Something like a couple wraths or, if you can possibly afford it, Ensnaring Bridge is insane.
What you need is more board interaction, like Fatal Push or even just Cast Down, and some untapped duals. Choked Estuary is okay, River of Tears might help. Just lands that can ener untapped, regardless of how often, will increase this decks power by a lot.
10 months ago
SynergyBuild on None
11 months ago
Yeah honestly I just went over some of the major categories. There are tons more individual utility lands. All the manlands are mentionable, as well as cards like Nephalia Drownyard, Castle Ardenvale, Gavony Township, etc.
Tbh, been looking to make an all-in value lands deck with combos like Inventors' Fair for Expedition Map for Academy Ruins for Map to find all the other utility lands, or Inventors' Fair for Crucible of Worlds to fetch more artifacts that combo with the utility lands. I mean Blast Zone with Crucible of Worlds is beast, and Suns_Champion's amazing mention of Scavenger Grounds would work great into the pile!
1 year ago
Every time I think of blue control decks I get PTSD from facing Esper Drownyard during that standard every damn week. It was a deck full of answers, it ran 0 creatures, and its' only win-con was Nephalia Drownyard to make you mill 3 each turn. It was soul crushing to play against and it took FOREVER (usually went to turns early in game 2).
1 year ago
Hey, Persistent Petitioners with Ashiok, Dream Render and Planar Void make a deadly combination for mill. Ashiok is good because for one loyalty he can exile all your opponents graveyards and you can do this up to 5 times. Mill is risky as a main strategy in multiple player Commander because graveyards are a huge resource for most decks; an extensive of an opponents hand. Exiling graveyards means opponents can't use graveyards as a resource after you mill them. Void exiles any card that's put into a graveyard, this includes your own cards, but this hurts your opponents much more than you because of mill.
You can have any number of Petitioners in your deck and they're two drops with 3 toughness. Tapping four Petitioners makes an opponent mill 12 cards. This is a good backup plan for Phenax who will not always be on the battlefield to mill your opponents. You can tap four Petitioners even if some of the them have summoning sickness which can speed up the mill of your opponents. 20x Petitioners is $20 which is budget, Ashiok is $2 and Void is less than $1.
Command Tower, Sunken Hollow, Darkwater Catacombs, Esper Panorama, Grixis Panorama, Ash Barrens are budget land upgrades to consider. Nephalia Drownyard is repeatable mill from a land that less than $1.
Good luck with your deck.