Mizzix's Mastery

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Mizzix's Mastery

Sorcery

Exile target card that's an instant or sorcery spell from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)

Grenthox on Do copies of instants or …

5 months ago

And is there a relevant difference between cast copies like with Mizzix's Mastery or "passive" copies like Storm?

Flarhoon13 on The Jeleva Convention

5 months ago

Having completed my quest to play all 52 of my decks, I decided to try getting a win with all of my decks.

Sep 6

The Jeleva Convention won. Jeleva, Nephalia's Scourge never attacked, despite me casting her twice, but I drew into Mana Geyser plus Ardent Elementalist via Dig Through Time with Reiterate in hand. Untapped, Mana Geyser for 9 mana, Ardent Elementalist got it back, allowing me to infinitely  Reiterate it when I cast Mana Geyser the second time. Had Mizzix's Mastery to infinitely Dig Through Time, and I eventually exiled my opponents libraries with infinite mana via You Find Some Prisoners, which would have allowed me to also cast their libraries. Ain't nobody got time for dat, Josh, Joe and Jesse conceded upon seeing the win con. 2-6

Crow_Umbra on Bloomburrow

10 months ago

I love the art for Flubs, the Fool, and the nod to The Fool tarot card.

golgarigirl, I can definitely see a build using a bunch of Looting & Rummaging effects to storm off with a Mizzix's Mastery or Underworld Breach.

You could also sprinkle in stuff like Madness or Threshold to make use of discarding & having a full yard. Flubs is so funky and open-ended, I'm interested in seeing what builds pop up.

YStar27 on kicker when casting a spell …

1 year ago

if i give a spell with kicker or spree rebound with Ojer Pakpatiq, Deepest Epoch  Flip or cast it using Mizzix's Mastery, Arcane Bombardment or something else that lets me skip the mana cost what happens to the kicker or spree?

thanks

DatShepTho on The Lonely Loner (Seems to free his mind at night)

1 year ago

Azoth2099

Very nice feedback. I've used the Maybeboard for cards I either haven't got a hold of yet but still considering. I've opted to limit tutors for my pod, also it's more fun leaving it up to the heart of the cards for me. Nor do I have any worthwhile artifacts tutoring for, but Conqueror's Flail is certainly a shout.

I've put together most of these from cards I already own and tried to limit spending on the deck. I do agree that Finale of Promise is a bit weak for this deck. I'll definitely consider Mizzix's Mastery

Overall it's just a case of getting the right balance of splashy spells, digging spells, ritual-like spells and counterspells. So it's certainly quite hard to find space for other suggestions.

Many thanks for your comment!

Azoth2099 on The Lonely Loner (Seems to free his mind at night)

1 year ago

DatShepTho

Wuddup! Vadrik, Astral Archmage is so busted, man. Probably the best Commander p4p imo. I've been brewing him for a while now.

I see you're already running Seething Song, which is great. I'd highly recommend adding Desperate Ritual & Pyretic Ritual as well. Functionally having 2 copies of Dark Ritual in a deck is insane. Mana Geyser is pretty decent, but at Sorcery speed and at a minimum cost of , it's really not worth it compared to the others.

I would also recommend Mystic Retrieval & Mizzix's Mastery over Call to Mind & Finale of Promise respectively. As well as adding Past in Flames.

2 pieces of Equipment that I noticed shone very brightly with this Commander are Conqueror's Flail & Commander's Plate. The added bonus of cost reduction makes their power here difficult to overstate.

Buyback is a popular mechanic in typical Vadrik decks, but the only ones that are truly worth consideration are Capsize, Reiterate & Clockspinning. Haze of Rage & Seething Anger are obviously great, but they don't facilitate wins with the same frequency as those other ones. Sorcery speed sucks.

Never doubt that you need those Tutors, son! Solve the Equation, Reckless Handling, Merchant Scroll, Fabricate, Bribery & Acquire are all pretty much too good to pass up here. Reshape can also be great, depending on your Artifact list.

Free spells like Misdirection, Blazing Shoal & Commandeer can be pretty great here, given that they are likely still cheap to cast if you can't cast them for free.

Lastly, try to get yourself copies of Sea Gate Restoration  Flip, Shatterskull Smashing  Flip & Jeska's Will for this one if you can. Amazing!

Peace!

Rocketman988 on Demon Till Your Dreams Come True

1 year ago

77hi77 Yep, you’re pretty close with your summary of the game plan! I’d amend the summary statement to: We play cards that maximize the potential of our boardstate and we’re making sure our opponents' board states are as slim as ours.

Ritual effects are strong in the list because they allow the deck to efficiently generate resources beyond what Rakdos the Defiler lets us maintain on board with lands. Lands are more important in the deck UNTIL you reach a saturation point of draw/loot/lands in the deck where you consistently have 3 on board by turn 3. After that, the value of ritual effects increases significantly, since we’d prefer to top deck those instead. For my deck, 34 lands was that number, but each person should adjust their list depending on the efficiency and quantity of draw and loot cards played. If there were more cards like Lotus Vale, Treasonous Ogre, and Rakdos, Lord of Riots, I would play those over ritual effects because they are mana dense, repeatable sources of advantage instead of guaranteed temporary effects.

I changed the summary statement to say “cards that maximize the potential of our boardstate” because it better captures the breadth of effects we want. Rituals maximize the potential of limited on board mana resources, and likewise we want cards that do the same thing for other deck functions. Cards like Fiery Emancipation and Archfiend of Despair multiply the value of our creatures and damage effects, which also means they also increase the value of reanimation spells as a result. Moraug, Fury of Akoum turns land drops into “free” extra combat spells, adding more value to drawing lands in the deck. Mizzix's Mastery doubles the use of instants and sorceries, etc. Make each non-demon card add as much value as you can!

With my list, I tried to create a deck that could match pace with other optimized high power lists, which meant prioritizing getting Rakdos and other resource denial pieces out asap, so that’s why I don’t run cards like Nyx Lotus and Gilded Lotus, even though they fit the kind of cards that are perfect for Rakdos (and are much better than rituals). You have to ask yourself what the speed of the tables you play at is to see if you can afford the time to set up higher value boardstate options.

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