Mizzix's Mastery

Mizzix's Mastery

Sorcery

Exile target card that's an instant or sorcery spell from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)

Latest Decks as Commander

Mizzix's Mastery Discussion

Kurppa on Niv-Mizzet, Wheel of Pings

1 week ago

Awesome deck! I really like spellslinger decks, and playing this seems really fun.

However, considering how many instants and sorceries you have and the wheel theme, i'm surprised you don't have any graveyard recursion or synergy.

some cards that you could consider are: Bond of Insight, Call to Mind, Flood of Recollection, Mystic Retrieval, Pull from the Deep, Relearn, Shreds of Sanity, Backdraft Hellkite, Past in Flames, Volcanic Vision and The Mirari Conjecture

some of those exile themselves and since you have so much draw power that might actually be a downside. If i were to cut something for those I would maybe one of those shuffle effects.

here's some cards that cast instants or sorceries from your or other people's graveyards: Finale of Promise, Diluvian Primordial, Mnemonic Deluge, Mizzix's Mastery and Spelltwine.

mnemonic deluge and diluvian primordial are pretty funny, though kinda expensive. Imagine casting a wheel and then "going shopping" for spells, i highly recommend it. though these exile, so if you loop your deck you can't cast the spell you coped again.

if you want to bounce creatures with niv-mizzet, you could consider Arm with AEther or Sigil of Sleep.

some more spellcasting synergy: Firebrand Archer, Saheeli, Sublime Artificer.

i don't know how often you would be able to kill or do something significant with Spiraling Embers, but i thought it would be a fun inclusion.

here's a few cards for copying instants and sorceries:

Bonus Round, Insidious Will, Reverberate, Thousand-Year Storm, Swarm Intelligence and Twincast. twincast, reverberate and insidious will double as interaction, and you could also consider Narset's Reversal

and a few more card draw inclusions: Laquatus's Creativity and Sea Gate Restoration  Flip.

sorry for the wall of text, just got excited about brewing so i wanted to suggest a bunch of cards. I hope that this at least gave you some ideas.

Rhadamanthus on Can tokens or card copies …

3 weeks ago

Side note: The copies created by Mizzix's Mastery aren't "cards". Being a card (or a token) is a physical property of an object, not a copiable value. Casting the copies won't trigger Prosper, Tome-Bound's Pact Boon ability.

Yesterday on Can tokens or card copies …

3 weeks ago

That does perfectly answer a large portion of my question, thanks.

Do similar rules apply to card copies? At least with Mizzix's Mastery, they're shown to be able to move between exile and the stack.

Yesterday on Can tokens or card copies …

3 weeks ago

TLDR - Why doesn't The Grand Tour work on tokens?


I'm aware this is really long-winded, sorry, I'm really tired and have been drinking a lot of coffee.

So, I just discovered that casting Mizzix's Mastery does in fact trigger Prosper, Tome-Bound's Pact Boon ability, as the copies of the exiled cards are also created in exile.

706.12 An effect that instructs a player to cast a copy of an object (and not just copy a spell) follows the rules for casting spells, except that the copy is created in the same zone the object is in and then cast while another spell or ability is resolving. Casting a copy of an object follows steps 601.2a–h of rule 601, “Casting Spells,” and then the copy becomes cast. Once cast, the copy is a spell on the stack, and just like any other spell it can resolve or be countered.

I had incorrectly assumed that the card copies wouldn't be created in exile because card copies in exile cease existing as soon as State-Based Actions are checked. But SBAs aren't checked in the middle of the resolution of a spell, so there's no contradiction.

Also, tokens do go to the graveyard before they cease to exist, otherwise they wouldn't trigger death triggers.

So... tokens and card copies can exist in zones other than the battlefield and the stack, as long as SBAs haven't yet been checked, right?

So, an enchantment with the text "Whenever a creature token you control dies, return it to the battlefield under you control" wouldn't work because the token would cease to exist by the time the triggered ability would resolve.

However, and enchantment with the text "If a creature token you control would die; instead it dies, then return it to the battlefield under your control," however stupidly worded, would work, right?

If not, why? And do the rules for tokens and card copies differ in this regard?

The Grand Tour's gatherer notes specify that "If the target permanent is a token, it stops at exile. It doesn’t move to any of the other zones or return to the battlefield. It does not pass Go. It does not collect two hundred mana."

Why? And if, for some god-forsaken reason, a similar card with the text "Exile target spell on the stack that's a card copy, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the stack. You may choose new targets for the spell" existed, would that work?

thx

plakjekaas on Unbanning Biorhythm?

1 month ago

Kroxa, Titan of Death's Hunger from your command zone is the best followup after a Worldfire. If you're going any kind of competitive with it, that's probably the way, using some Mizzix's Mastery +Entomb combination. I'm not sure it's worth the Ad Nauseamrisks, but I have friends who really want to try and make it work.

Last_Laugh on Narset Says "My Turn" *Primer*

2 months ago

Got a big list of possible inclusions and cards to cut for ya. I'll try to keep things budget(ish) friendly, but there's a few I'm not suggesting that're worth trading up for.

Inclusions: Fury of the Horde, Mizzix's Mastery, Relentless Assault, Seize the Day, World at War, Razia's Purification, Mystical Tutor, Mind's Desire, Bonus Round, and/or Storm Herd.

Cuts: Approach of the Second Sun, Reconstruct History, Solve the Equation, Conjurer's Closet, and a few counterspells.

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