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Commander Cube

Casual Casual Multiplayer

Seux

Artifacts matter (127)

Size matters (60)

Ramp (49)

Flying Matters (42)

Stealing and copying (23)

Combi-packages (13)

It's EDH-Cube, not Commander-Cube (5)

Removal (98)

Graveyard matters (70)

General utility and value (56)

Wizards matter (45)

Dwarven Land destruction (25)

Tribal matters (21)

Enchantments matter (77)

Lands & mana fixing (71)

+1+1-matters (58)

Life matters (47)

Card Draw (37)

Lands matter (14)

Tutoring (2)


Introduction:

Welcome to my Commander Cube. It has 940 cards, so it can be played with up to nine players. It's for casual gaming. I build it from cards and deck ideas I had. My target was to build a cube that is not just "good stuff wins", but allows the player to follow the given strategies and invent new ones inside the meta. The colors are not equally good, just like in constructed commander format. I also don't think the colors need to be equally good, as long as no color and strategy is too dominant. Please read the rules and the extra rules, before drafting and playing.

Rules:

  • Draft 5x 20 card Booster per person. Pick 2 cards per booster.
  • Add basic lands.
  • Build 80 card deck.

  • When you draft Bogbrew Witch, you add Bubbling Cauldron and 2x Festering Newts to your draft pool. The same is true for Bruna, the Fading Light  Bruna and Gisela, the Broken Blade  . The same ist true for the 7 Seven Dwarves.
  • When Orazca Frillback is on your starting hand, reveal it to create two Treasure.
  • Sphinx of the Guildpact can be put in any deck, regardless of color identity.
  • Bringer of the Blue Dawn can be put in any deck with blue in its color identity
  • In addition to its usual usage The Prismatic Piper can be revealed from the draft pool to add one color of your choice to your commander's color identity. Only one prismatic piper may be used that way.
  • If your commander is an original elder dragon, you start the game. If there are more than one original elder dragon-player, those roll the dice.
  • Since the creature card exiled with Caller of the Untamed is not in your deck, the color identity rule does not apply to it.
  • The "friends forever"-ability equals the "partner" ability, so that a "friend forever"-commander can be paired with a "partner"-commander.

Final Thoughts:

The cube is not tested enough yet. If you have suggestions, please comment below. Considering this the cube's casual character, there should not be any combos or combos that are too crazy. If you find any combos, that you think are too good, please tell me in a comment below. Also not all foils or promos are marked in this list. I did not have enough time to update the whole list.

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