Sheoldred, Whispering One
Legendary Creature — Praetor
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature.
|Want (4)||Cabbieboy , epros1285 , dwalck , Easymode|
Printings View all
|Iconic Masters (IMA)||Mythic Rare|
|New Phyrexia (NPH)||Mythic Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Sheoldred, Whispering One occurrence in decks from the last year
Commander / EDH:
All decks: 0.07%
BUG (Sultai): 0.75%
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Latest Decks as Commander
Sheoldred, Whispering One Discussion
10 hours ago
3 days ago
I think this'd be fun:
Axax-Azog, Captor and Butcher
Legendary Creature - Demon
: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
, Sacrifice a creature: Draw a card.
Here is the list of Steel Thanes, all are black aligned, but Azax-Azog resides in the mountains and steals Urabrask the Hidden's forces:
- Sheoldred, Whispering One — The head of the Steel Thanes.
- Kraynox, the Deep Thane — Described as masculine, he lords over the corrupting Phyrexian oil and hopes to construct a fourth layer as a slick, oil-covered vista. Also known as "The Manylegged One".
- Roxith, Thane of Rot — Described as masculine, he lords over flesh used as a building and sculpting material, he has plans to design the fifth layer of this New Phyrexian made entirely of flesh.
- Geth, Lord of the Vault — The self-described Thane of Steel, Geth's undead severed head was offered a deal to give him a necrotechnical body in exchange for his help in the Phyrexian attempt to gain a foothold in Mirrodin's surface. In reward, he was returned his lordship over Ish Sah, the Vault of Whispers.
- Azax-Azog, the Demon Thane — He lords with fear and brutality.
- Thrissik, the Writhing Thane — Described as a snake, he fought Roxith. Believes in an everlasting and ever-improving cycle of destruction and resurrection.
- Vraan, Thane of Blood — A compleated vampire who leads a group of vampiric assassins.
Choose another (but not Geth, Lord of the Vault, as he already has a card), and make it a card.
1 week ago
Cards I'm adding:
1 week ago
And Sheoldred, Whispering One I didnt mean to link a deck and also sorry for 3 comments too dude
2 weeks ago
Debtors' Knell have never been much of a power house. Some of the most direct comparisons would indeed be Sheoldred, Whispering One and Reya Dawnbringer. Reya has long been considered underpowered and too costly at 9 mana for a 4/6 flier who resurrect a creature a turn.
The Debtors' Knell's advantage is the ability to grab creatures from others' graveyards. However we also have Sepulchral Primordial at 7, who grabs a creature from each opponent, and that is not considered very powerful - useful and strong sure, but not directly powerful. You could also consider Tariel, Reckoner of Souls who grabs from opponents' graveyards at random as a tap ability - so you have options to combo with various things that untaps (Reconnaissance comes to mind). Tariel is random and only from opponent's graveyard but he's also considered weak. For Debtors' Knell's advantage to take effect you need an opponent to have strong creatures in the graveyard, whereas it is much easier to simply secure that there are strong creatures in YOUR graveyard. As such, I don't think we should attribute too much strength to the ability to grab from others' graveyards.
If you just want a direct creature version of Debtors' Knell then I suppose a for a 5/6 flier is fine.
Personally I would go for a much stronger version but with a condition on the trigger.
Angel of Dominion variants Show
Angel of Dominion
Creature - Angel Spirit
At the beginning of your upkeep, you may exile a creature card from your graveyard. If you do, return target creature card from a graveyard to the battlefield under your control.
Angel of Dominion
Creature - Angel
At the beginning of your upkeep, if you control 7 or more lands, or if you control 5 or more Plains and/or Swamps, you may return target creature card from a graveyard to the battlefield under your control.
A tie-in with lands and types to be reminiscent of Emeria, The Sky Ruin. Also a trigger that is depending on land count makes it worse to cheat out and better for hard casting. This variant is not very limited-friendly (it would dominate) and would be better suited for a designed product or in a limited environment where non-basic lands without subtypes are aplenty and useful for mana fixing, like under Zendikar, so you're less likely to have 5 Plains/Swamps by the time you cast the Angel. Getting the 7 land condition met in limited is much harder in general and shouldn't be much of a problem in terms of balancing.
Just a bit of math on that. If we assume a limited deck of 40 cards has 17 land slots, that's 1 land slot per 2,35 cards or 3 lands per 7 cards. To reach 7 lands you need to have gone through 15,35 cards on average or 8 turns discounting mulligans and extra draws. By this point I would assume the opponent has also had a chance to play a bomb of their own, pressure the board or have proper removal for a 4 toughness guy.
Ilea, Angel of Dominion
Legendary creature - angel
Flying, first strike
At the beginning of your upkeep, you may put a -1/-1 counter on Ilea and return target creature card from a graveyard to the battlefield under your control.
This variant is finally a legendary - I avoided it for the others to disable use as Commander. You get resurrections at the price of making her weaker, more susceptible to removal and eventually she exhausts her powers completely. You can obviously counter it with Solemnity or Cathars' Crusade or similar. Works great in tandem with Together Forever.
3 weeks ago
Again, appreciate the feedback. There are things I did change after reading your suggestions and after seeing this last set will make some more. however there are things I disagree with (respectfully). So Havengul Lich has helped me when I want to grab more than one creature from the graveyard and then whatever said creatures abilities are, it doubles them until EOT. such as Nyxbloom Ancient now rather than a land tapping for 1 or even 3 its now 6 until end of turn. or on a smaller scale, Diregraf Colossus now any further zombies cast on turn i get 2 2/2 zombie creature tokens. As far as Amulet of Vigor you seem very opposed to that card almost jaded by it even, so I will strongly consider swapping it out but I don't think it will be for Arcane Signet. Check out the couple of small things I did, one being Gravecrawler (which paired with Jarad, Golgari Lich Lord and Rooftop Storm just won me a game that i was so far on the ropes you wouldn't believe it), and another one i thought was incredibly helpful although it didn't even get to trigger was Sheoldred, Whispering One. Some of the lands i probably will swap out. keep your eyes peeled to see where this deck goes.
3 weeks ago
Demonic Tutor and Vampiric Tutor are must-runs in black, but maybe belong on your "Sideboard" for now. Diabolic Intent is also super good with tokens and might be cheap enough to run outright. Enlightened Tutor has enough targets in your deck also.
Other general bombs: Catastrophe (an incredible wipe in general, often slept upon), Axis of Mortality (wtf why does nobody run this, you should exercise your queenly authority and tell people that their life total now belongs to the crown), Solemn Simulacrum (ramp in non-green, though sadly in the same slot as your gen at 4 mana), Vedalken Orrery (surprise! always good), Exquisite Blood (biiiig time lifegain, can be a ridiculous difference maker)
Tokens: Anger, Filth (combos huge with anyone playing Urborg, or even just any black deck), Archetype of Aggression (Trample combos really well with Deathtouch, since you only need to deal one damage to the creature to be lethal and the rest of the damage tramples over), Archetype of Finality, Street Riot, Berserkers' Onslaught, Rage Reflection, Brave the Sands (Vigilance also combos really well First Strike + Death Touch, as does being able to block multiple creatures—basically a wall effect like Norn's Annex), Eldrazi Monument (very cool with token generation), Goblin War Drums, Intimidation, Mirror Entity, Nahiri, Storm of Stone (cutie Nahiri!), Radiant Destiny, Silverwing Squadron (token time), Grenzo, Havoc Raiser (Goads, pretty damn good card, seems popular in Marchesa decks), Skullclamp (big time card draw for your 1/1 tokens), Kazuul, Tyrant of the Cliffs (another wall/token generator), Anointed Procession (double tokens!)
Other Royal Shit: Dreadhorde Invasion (creates Armies (fun flavor), tokens, Lifelink potential), Mobilized District (makes Citizen land, big flavor), Giant Killer (removal + Peasant + taps), Sengir Autocrat (SERFS!!), Righteous War (wild flavor, pretty solid evasion, gives your general Protection from Black AND White, could actually be a huge sleeper card), Stronghold Assassin (also an Assassin, obviously)
Powerful Women & Bad Bitches: Imposing Sovereign (also a Noble), Linden, the Steadfast Queen (also a noble), Agent of Masks (also an Advisor + "Aristocrats" staple), Diaochan, Artful Beauty (also an Advisor, could be neat with Hexproof lol), Masako the Humorless (also an Advisor, also fucking savage holy shit look at her), Orzhov Advokist (I know you've got it in the Maybelist, but it's so on-theme and it may or may not be better than Norn's Annex), Teysa Karlov (also an Advisor, great for tokens, you already have her other baller version), Etali, Primal Storm (I dunno, Elder, he's good), Zetalpa, Primal Dawn (same as before, also she's probably female so yeah), Massacre Girl (also an Assassin), Avatar of Woe, Silent Assassin (also a sexy Assassin), Thorn of the Black Rose (also an Assassin, themey, weak though, I suppose), Adriana, Captain of the Guard (wild with wide/tokens), angelic field marshall, Dark Impostor (also an Assassin), Danitha Capashen, Paragon, Stoneforge Mystic (big time with equipments, seriously some formats have called for her to be banned she's such a bad girl) Thalia, Heretic Cathar, Twilight Prophet (woah)
Tax/Bones: Kambal, Consul of Allocation (seriously amazing, most Marchesa decks run it, also an Advisor), Sheoldred, Whispering One, Urabrask the Hidden, Mikaeus, the Unhallowed, Pontiff of Blight (biiig beef, Marchesa controls the church), Wound Reflection (serious finisher, should really consider), Dictate of Erebos, Mogis, God of Slaughter, Fate Unraveler, Ankh of Mishra, Polluted Bonds (Ankh of Mishra on steroids, actually pretty broken card overall, probably should strongly consider it)
Multiplayer Shenanigans: Scandalmonger, Warmonger, and Wishmonger (wild times, probably too wild but they can be game finishers in weird ways); Varchild's War-Riders, Assault Suit, Goblin Assassin (also an Assassin), Embereth Skyblazer
Auras/Equipment: Kusari-Gama (super savage with Deathtouch), Helm of the Host (big theme on the flavor text, also a great card in general), Tenza, Godo's Maul, Angelic Destiny, Argentum Armor, Battle Mastery, Blackblade Reforged (a gen-equiping classic), Blessing of Leeches (Instant-speed free regeneration? This is another sleeper card, and it even has an amazing feminie art), Shadowspear, Colossus Hammer (kinda amazing with your gen), Embercleave, Whispersilk Cloak (you know Marches owns one of these), Fireshrieker (beefer)
1 month ago
That is a very good question, what to cut. I don't want to micromanage anything but here are cards I feel are "weak" with what you have going (also, keep Dash Hopes if your play group hates it, it must be good ;))
Out (?): Conclave Tribunal
Dictate of Erebos (I know, it's an amazing card, but without creature support it isn't actually doing anything for you. This is a soft cut, it's always going to put a little work in just like Butcher of Malakir)
I LOVE Subversion but is it really putting in enough UMPH for 5 CMC? I really like Righteous Cause but that's just me. Hissing Miasma is pretty cool too, no life gain but it's cheaper and deters attacks.
Consecrate / Consume (hope formatting works here) is a 4 cmc kind of squanky force sacrifice of the most dangerous (most powerful) creature of an opponent. I don't like it. You have a huge removal suite and this seems like a good cut. You have Orzhov, you are the removal king and you can Murder or Return to Dust
Consecrate / Consume is too situational to be useful in your go-to 100
Revival / Revenge is sexy, keep it. But look at what cards actually make it mean something. Serra Avatar Evra, Halcyon Witness Sunbond etc. Play around with it, but in my experience, it is rare for doubling your life total to more impactful than gaining 3 instances of life gain. (but look at Wall of Reverence
Cut Dismember for more "UMPH" (kill conditions) Cut Make a Stand for more "UMPH" (kill conditions) Cut Nightmare's Thirst It is too situational for you. We can find better removal. Find room for more "UMPH" (kill conditions) Cut Rootborn Defenses we're going to add some creatures who love life gain after this section
OK, stick with me on this one: Liliana, Dreadhorde General draws cards for dead creatures, right? But... you don't have creatures (really) in your deck... Not saying cut her, but she would and will be happier in a sacrifice black deck (Maybe a Sheoldred, Whispering One deck, I think you could do it). If you need to make cuts I'm saying she isn't doing much for you here but letting you draw sometimes.
We're not abusing Athreos, God of Passage but he's too awesome to cut. If he isn't pulling his weight in this deck you can ship me the card, I'll give you my address. ;)
Mentioned Butcher of Malakir before: awesome card as deterrence but it shines when you have a lot of token to sacrifice for value. not an immediate cut, but if you include Sheoldred, Whispering One and Dictate of Erebos you might want want to add some sacrifice/recursion to capitalize. Making your sacrifices give you advantage and hurt your enemies is the coolest thing black can do.
Cut Piper of the Swarm replace with Vampire Cutthroat or Vampire Nighthawk or Call to the Feast or really anything. Piper isn't helping your mechanics. Replace with Sunscorch Regent because that guy beefs up fast and hard.
Dusk is a great wipe and the dual nature of the card gives utility.
This is your call. I'd recommend Sunscorch Regent as a win-con.
Rebuff the Wicked is a fantastic counterspell, works with you control aspect. If it were me I'd add more card draw and Approach of the Second Sun and aim for that. Easier win con than Revel in Riches in my experience (have mardu deck based on treasure, removal and alternate win cons and Approach of the Second Sun is much easier and more reliable than Revel in Riches.
I don't know what else to say. You make your own Kambal deck. Just know you need some "UMPH" to take down your opponents beyond some life gain and drain. I love the build, but you need to 'seal the deal' as it were.