Healer's Hawk

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oathbreaker Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Common

Combos Browse all

Healer's Hawk

Creature — Bird

Flying, lifelink

Browse Alters

Healer's Hawk Discussion

Murphy77 on M white paladin

1 week ago

Hi Anatak,

Thanks for the comment. I originally had Healer's Hawk in that position prior to ELD. I suppose that they are interchangable, depending on what your opponent is playing. Beloved Princess comes in under the radar and more powerful creatures can't block her, while Healer's Hawk has flying and can avoid some blocks. With so many creatures with flying in the latest set, I went for the effect of Beloved Princess - I suppose that you could have one of these two in your main deck and the other card in the sideboard and exchange them as needed.

pistolpeteiii on Hush Little Baby...

1 week ago

I think you should define the route you plan to take the deck. Two ways I can see building would be to play Control, OR play aggressive fliers. Melding the two might make it harder to achieve what you're going for. With that being said, I have a few suggestions:

I hope this helps guide your deck building into a more focused direction. Let me know if you need any more help!

Anatak on M white paladin

1 week ago

Hello!

Perhaps consider Healer's Hawk in exchange of Beloved Princess ?

FrontlineAssault on Soul Sisters

2 weeks ago

So You should still put in 4 Castle Ardenvale and probably run Healer's Hawk over Hazada Marshall. Marshall has a good concept but never seems to actually work out when I play him.

kamarupa on Oops! All Weenies

3 weeks ago

Mana is scarce in mono white. I suggest you drop some 3CMC spells in favor of 1-2CMC spells.

Brave the Elements is really good in mono-white.

I think a stronger theme would help. It would make it easier to choose a strategy to take advantage of. Like if all your creatures had first strike, or flying, or ETB triggers. It seems kind of all over the place.

Add "Budget" to the deck's hubs. (unless you're interested in dropping hundreds of dollars)

I think Always Watching seems like a decent fit here. Vigilance is nothing to scoff at.

I think you can find more useful spells than Mana Tithe and Unbreakable Formation. The former is too easy to dodge and the later is too high C

There are a lot of white weenie flying creatures out there. Healer's Hawk , for example, is pretty high value for 1CMC as it has two great abilities - evasion and lifegain. While lifegain in itself isn't a very winning ability, a little lifegain over time can be pretty useful.

JP-Romero on Celestial Wings

1 month ago

Hello Sir!

I take it you started with the Mu Yanling, Celestial Wind planeswalker deck.

Two main suggestions in general:

I would suggest to keep the deck to mono-blue if you can, as this will allow you to not get color screwed (getting too many lands of one color, but not enough of another). If you insist on going White-blue, you need to run some dual color lands (maybe a set of Glacial Fortress ).

I would also suggest you get rid of your non-flying things and stay away from 1x counts. By having more one-ofs, you are thinning the probability to get the best cards.

If you dont mind cards rotating out of standard in october, the most obvious addition to this is Favorable Winds . A mono blue version of this would make the also soon rotating Tempest Djinn really good.

Having said this, let me give you a break down on how I would upgrade your deck in its colors:

-2x Air Elemental +2x Sphinx of New Prahv Sure, the Sphinx has 1 less toughness, but it also costs 1 mana less and is harder to deal with because of its special ability.

-1x Callous Dismissal -1x Bond of Discipline +2 Winged Words Since all of your creatures are flyers, you really want to be able to draw 2 cards for only 2 mana. This is also your only draw spell and Amass doesn't really make sense here.

-2x Spectral Sailor -2x Concordia Pegasus +4x Healer's Hawk Spectral Sailor and Concordia Pegasus can be easily replaced by the hawk, which will gain you life (and time) for you to get your finisher cards

-1x Saheeli's Silverwing +1 Warden of Evos Isle Get a fourth warden. Saheeli is slower than Warden, and the Warden will speed the rest of your deck. No brainer.

-3x Island -3x Plains +4x Glacial Fortress +2 Azorius Guildgate More reliable lands!

-2x Celestial Messenger + 2x Empyrean Eagle Eagle doesn't depend on having the planeswalker for not sucking.

-2x Show of Valor -1x Glaring Aegis +3 Aerial Assault Aerial Assault has better synergy with your deck, also, trying to have as many 4x as possible.

-2x Take Vengeance +2x Dovin, Grand Arbiter You already have 6x removal in the form of Aerial Assault and Pacifism

-1x Disdainful Stroke -1x Disenchant -1x Negate -1x Quench +4 Depose / Deploy Removing many one-ofs in favor of a flexible spell.

-1x Tale's End -1x Unsummon +2 Azorius Charm More flexible, in your colors, more consistency.

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Healer's Hawk occurrence in decks from the last year

Standard:

All decks: 0.21%