Healer's Hawk

Healer's Hawk

Creature — Bird

Flying, lifelink

Latest Decks as Commander

Healer's Hawk Discussion

Endersword334 on Orzhov Life Gain

4 weeks ago

I would also remove Anointed Chorister since it really just isn't that strong. If you are looking for small lifelink creatures then I would try Speaker of the Heavens, Alseid of Life's Bounty and/or Healer's Hawk.

Simerix on Just Don't Get Hit

2 months ago

Some cards to cut: Akroan Jailer , Accorder Paladin , Healer's Hawk , Mesa Unicorn , Stone Haven Pilgrim , Story Seeker , Banishing Light , Blind Obedience , Journey to Nowhere , Stasis Snare

If you want an explanation why, lmk. There are a lot more cards I would take out. In general, gaining life and doing nothing else isn't worth your time. There's too much gaining life and not enough synergy

DjJD on Help! The pecking order is pecking me!

2 months ago

Hey! Turned out I made a similar deck myself. I realised I could not have a lot of disrupt spells so I focused it all on aggro though. I only have 1 counterspell and no dual lands (cause they come into play tapped). Here are a few budget cards I would definitely include if I were you: Healer's Hawk , Unstable Mutation , Vapor Snag and Kaya's Onslaught . I personally don't really like Winged Words even if it has senergy in a flying deck!

junga on Mono white +1 counters and lifelink

2 months ago

So, ur deck is kind all over d place, no offense. U decided wat u want ur deck 2 do, but not How (+1 counters vs enchantments, win con etc) and some cards haver no place in there (some odd ones R d Soul's Attendant (fits swarm strategy better), Rhox Veteran (needs swarms and .. i really dont like dat card lol) and d Arcbound Mouser (needs other artifact creature 4 it's ability), Rising Populace (outclassed as far as cmc goes, and ia more of a aristocrat card)and u lack evasion (only d princess may avoid some blockers. Ill assume u want a more direct aggro strategy. Lets focus on creatures first, Sacred Cat os quite Nice, even better agains removal heavy, Healer's Hawk is another 1cmc slot and adds evasion. At d 2cmc u can fill with some 2/2 lifelinkers (LL) (there r some Functional reprints of Ajani's Sunstriker If u want other models and Sungrace Pegasus 1/2 flying LL. On a heavier cmc u can consider Seraph of Dawn as a finisher, a 2/4 LL with flying is Nice. u could consider ETBs pumpers like Dawnfeather Eagle so u can hit and still keep ur defenses up. On d +1 counter profit u could consider maybe Ainok Bond-Kin giving ur creatures with +1/+1 d first Strike ability. I would drop d enchantments pumps since u wont b protecting ur creatures. As Far as removals Go, 8 cards should b enough i Guess. U could use Oblivion Ring or Journey to Nowhere and Sunlance , there r some other Fun options like Weight of Conscience . I would also drop Battlefield Promotion , Moment of Triumph and Wanderer's Strike . Shoulder to Shoulder could be paired with Unbounded Potential for some card draw. White doesnt have dar many card advantage maybe Revitalize could help u 2, and drop 2 Idyllic Grange 4 2 Secluded Steppe . Dis r Just some random thoughts, d most important is 2 have Fun. Oh, and when starting a New deck, think about d rules of 4 (9-10 different non-land cards, 4 copies each so u can reproduce more consistent outcomes )

forneyt on Wanna attack me? Ha! Not this turn.

6 months ago

I'm glad I could help! I have some other suggestions if it's no longer budget (I won't include Mana Crypt an stuff though haha) and you want to improve it some more: I see that you also have Ohran Frostfang , which is a great deterrent for your opponents deciding to block. Another good source of Deathtouch could be Bow of Nylea , which also does some other cool abilities on top of giving deathtouch. Some other good drawing enchantments include Garruk's Uprising , Elemental Bond , and Colossal Majesty . Since you run anthems, these guys can trigger on your weenies too. If you want something more consistent, Beast Whisperer and Mentor of the Meek are also good draw power. A fun card that puts creatures onto your opponent's side of the board is Hungry Lynx , especially because it gives your commander protection from the creatures it makes! Legion Loyalist seems perfect in this deck since he gives all your creatures first strike, trample, and evasion from tokens, and all of those things make it easier to get the goad trigger. Dragonmaster Outcast and Emeria Angel can make even more flying tokens to get that sweet goading trigger. Feldon of the Third Path seems good for when things are inevitably in the graveyard and you want to use them. Blade of Selves lets you use a creature you already have even more! Some other ramp that you haven't included is Selesnya Signet , Sol Ring , Rampant Growth , and Sword of the Animist . Anthems that you might consider are War Horn , Spear of Heliod , and Glory of Warfare .

The cards I would cut include: The small creatures with only a landwalk ability, like Dwarven Grunt and Treetop Scout ( Dryad Sophisticate is good, though). They are limited in their ability to get in for damage, and don't do much else beyond that, which makes them your more weak cards. I agree with your decision to try to cut the Hunted Troll , but the Hunted Dragon seems good since you can swing immediately and goad the tokens it makes. Although the Soltari creatures with shadow are good, I think you may have too many of them--they are intensive, and only Soltari Champion and Soltari Visionary really do anything when you use them. The Healer's Hawk and Segovian Angel are basically really bad Serra Ascendant s. If you want the 1-drop, maybe consider Figure of Destiny (gets bigger) or even Rhys the Redeemed (makes tokens). Citadel Siege and Dictate of Heliod are too slow and/or costly to make an impact, in my opinion. You know your meta better though.

DanMcSharp on Winota's Legends

6 months ago

Hello,

I don't think there's many scenarios, if any, where you'll be happy to play a 2/1 for 2 to eventually get a 2/1 for 3 if you attack. You should remove all 4 Fearless Liberator and instead add 4 Kargan Intimidator . It's easy to miss, but he can target your own humans (or himself) to make them "cowards" (and no longer human) to trigger Winota, Joiner of Forces .

Usually decks that run Winota, Joiner of Forces don't play planeswalker because more often than not you'll see them when you miss with Winota, Joiner of Forces 's trigger and then they'll spend the rest of the game under the library. Your high cost cards should normally be cards that she can cheat into play. Either way, Lukka, Coppercoat Outcast won't achieve much either because you have a wide variety of different CMC creatures to hit with him, he's normally played in decks with only giant creatures and token generators so he always hits good.

I wish I knew how to make good use of Victory's Envoy because she seems fun, but in reality she's a 3/3 that does nothing when she comes into play. If you're going off with Winota, Joiner of Forces hey ability probably won't even come into play, and even if it does, chances are you still would've been better off with any other big hitter instead. You would surely do much better if you just added a 2nd copy of your big legendary dudes like Kenrith, the Returned King and Haktos the Unscarred .

Btw, I'm not sure if you know but Taranika, Akroan Veteran will not trigger if she's put into play by Winota, Joiner of Forces because then she's already attacking, so she's not a great hit either. She would shine more in a deck that plays small stuff with keywords like Healer's Hawk or even Alseid of Life's Bounty .

Cheers.

kumpirko on No sisters

11 months ago

This deck functions both as a creature aggro deck and as a midrange deck. For this reason Healer's Hawk and Leonin Vanguard fit both roles perfectly as they are early beaters and give you the important gain life trigger and most importantly allow you go get the trigger each turn. While Ajani's Welcome only allows you to get a trigger when you cast a creature, which will happen less often the more the game goes on. And also it does nothing for the aggro element of the deck.

I was skeptical of Fountain of Renewal as well, but it gives you reach in the form of getting the trigger every turn while you wait for your creatures to get big enough to crush your opponent which can be pretty handy on the defense. Also 4X Bloodthirsty Aerialist are already in the deck.

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