Clone

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Clone

Creature — Shapeshifter

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

Yesterday on Likeness Looter on High Fae …

3 weeks ago

Unfortunately, Alchemy cards run on their own rules that aren't explained to us for some reason, so we can't refer to an official rules document. But I don't see any reason to think why this isn't working as intended?

AFAIK, perpetual changes aren't copiable characteristics. I run Arming Gala and Scute Swarm in a Brawl deck on there. I just think of them functionally as dry-erase stickers.

It does change the P/T of the card though; it's not just a reminder that the change will apply as a creature permanent. Arvad, Weatherlight Smuggler in the graveyard stops being a target for, like, Forgefire Automaton if it gets too big.

Layers just really aren't sticking in my head. I read through them, understand them, then confuse them again within the month. Is there some change that could be applied to a card (or just a permanent, in paper) on a layer whereby it's a copiable characteristic for a Clone or something? Just so as I can test it to see if perpetual changes ever get copied.

I don't think there are any perpetual clones.

Rhadamanthus on Clone/copy interactions with Squee, the …

4 months ago

No, you won't be able to do what you're thinking. If a Clone copy of Squee, the Immortal dies or gets exiled, the card in the graveyard/exile zone will just be a Clone, not a Squee. When an object changes zones, the game treats it as a new object with no relation to what it was before, minus a few exceptions needed to make certain effects work properly (none of those exceptions help here). The Clone card in the graveyard/exile zone won't "remember" anything about the choices made for it when it entered the battlefield earlier.

Last_Laugh on Puppet Mistress Marchesa (Oops! All female)

5 months ago

It does immediately come back to the battlefield from Marchesa but the Thran trigger goes on the stack when the creature leaves the grave, which is when targets are chosen. Because the creature isn't actually on the battlefield at that exact moment, it's not a valid target. A minor nuance, but if it said "when ~ enters" or "~ enters with" then it'd work as you describe.

Marchesa is unique in the sense that each of her triggers to return a creature are separate. This means you choose what order things come back in and that any etb's/triggers from that creature entering resolve before the next Marchesa trigger brings the next guy back. Also, each creature entering doesn't see the other Marchesa triggers on the stack so if you have Gray Merchant of Asphodel and Clone entering, the clone entering after and copying Gary will drain for 2 more than Gary did.

Rhadamanthus on Clone effect Rulings

8 months ago

No, Player A won't be able to copy the Grizzly Bear. Clone's ability is a replacement effect that modifies how it enters the battlefield (you can usually tell replacement effects by the use of terms like "as", "with" or "instead"). You don't make the choice for it until the spell is actually resolving and Clone is about to enter the battlefield. When that happens, Player A will have to choose something that's currently on the battlefield. If there are no other creatures left then Clone will just enter as itself, not as a copy of anything. If there's no other effect adding to its toughness then it will die for having 0 toughness.

builderboy7 on Clone effect Rulings

8 months ago

Player A casts Clone with the intent to copy a Grizzly Bear that Player B controls. With the spell Clone on the stack, Player B elects to sacrifice their Grizzly Bear to High Market. Would Player A still create a Clone that is a copy of Grizzly Bear?

griffstick on Zinnia fun

9 months ago

I'm thinking Clones

Helm of the Host

Spark Double

And token doublers

Parallel Lives

Adrix and Nev, Twincasters

And white and green will give you good etbs

That's where you'll need scryfall

Rhadamanthus on Looking for the interaction of …

1 year ago

There are different answers for these situations. For the Anikthea, Hand of Erebos question, the populated token will also be a black 3/3 Enchantment Creature - Zombie copy of Sterling Grove. For the Vihaan, Goldwaker / Cybermen Squadron question, the myriad tokens will be non-creature Treasures.

An object's "copiable characteristics" are its base printed characteristics plus the results of any other copy effects that are currently being applied to it (i.e. copying a Clone pretending to be Runeclaw Bear will make another Bear, not another Clone). For tokens, their "printed" characteristics are the ones they were created with. This means the copiable characteristics of Anikthea's tokens include the 3/3 black zombie creature part, but the copiable characteristics of Vihaan's awakened treasures are just regular treasures.

Gidgetimer on None

1 year ago

Correct, a Clone or Infinite Reflection copy will work as intended and suspend themselves and another creature if you choose to exile. Token copies will cease to exist before you get the chance to exile them and will not suspend either themselves or a creature an opponent controls.

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