Tormenting Voice

Tormenting Voice

Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards.

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Trade

Have (1) orzhov_is_relatively_okay819
Want (1) Cool_Cat

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Tormenting Voice Discussion

TheMeadiator on Unbroken Dragons

1 month ago

I'm glad to see Thunderbreak Regent in here! He helps deter control players from slinging target spells too freely. Honestly though, the best option for gruul against control is to get your creatures to stick and hit face fast. So for me that card is Rhythm of the Wild. Make your big dragons unable to be countered, and make them come in with haste or hit stronger tomorrow. I know it's not from Tarkir, but it's pretty powerful. I'd probably run 3-4 of them.

I suppose it depends on whether your opponent plays from their graveyard or not and your curve, but perhaps Burn Away might have a maybe slot? Again high cmc though. Naturalize is always an option for sideboard? And Tormenting Voice is good for digging for answers. It's nice to have options.

For a similar effect as Rhythm of the Wild in Tarkir, there's always Surrak Dragonclaw, but he needs a blue splash and takes a dragon slot. And if you decide to splash blue, then you could run your own control and counters like Stubborn Denial, but now we're getting a bit far from your original concept.

dinomiah on wizard's spellbook

1 month ago

I was thinking of doing something like this. Some thoughts off the top of my head: Wouldn't Storm-Kiln Artist be good here? I'd be curious to try some more discard synergies, too, to get stuff in the graveyard for the spellbook (Tormenting Voice, Prismari Command, maybe Unexpected Windfall?). I like the Magma Opus and Elemental Masterpieces. Those feel very good here. Rowan, Scholar of Sparks  Flip also seems potentially strong too. Hard to say what the creature/noncreature ratio should look like.

seshiro_of_the_orochi on unexpected winfall

2 months ago

Well, it's an instant speed Pirate's Pillage, similarly to how Thrill of Possibility is an instant speed Tormenting Voice. It's a perfectly fine draw spell, but it's not particularly splashy. Maybe give it some time to make it into people's decks?

TheVectornaut on Budget Liege of the Tangle Ripper

4 months ago

Normally I do like Temur Battle Rage for what it does, but since all of your bombs already come with trample, I feel like Assault Strobe would be better here. Another possible swap is Smokebraider for Generator Servant . Braider can't help you cast Through the Breach but does stick around after creating mana, something that is especially valuable for Nova Chaser . You could also just run both by dropping something like the somewhat slow Rift Bolt or Tormenting Voice .

zapyourtumor on Speedy Red Bois

4 months ago

Instead of Tormenting Voice , I'd run Light Up the Stage for card advantage. And maybe a singleton of Magmatic Sinkhole to make use of all the cards you're dumping in the graveyard.

Also, in the SB I think you could drop 1 rending and 1 roast for 2 Fry just because them planeswalkers mad annoying.

Other than that, the list looks solid! I usually don't see red auras with aggro but it seems consistent.

bushido_man96 on The Duke himself

4 months ago

I think you should add some draw spells like Tormenting Voice , Faithless Looting , and the like.

24Tributer on Jhoira Storm Combo

4 months ago

I appreciate the feedback, but this list hasn't been updated in more than a year, and it probably will not be updated anytime soon, hence Tormenting Voice . The main combos, similar to other Jhoira decks, are just to cast a bunch of artifacts as cheaply as possible. It usually won by about turn 3 or 4 when the list was crafted, but it would definitely need some updating to have its consistency restored to maximum. Aetherflux Reservoir is usually what wins the game since there aren't any other storm cards or infinite combos.

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