As an additional cost to cast this spell, discard a card.
Draw two cards.
Printings View all
|Zendikar Rising (ZNR)||Common|
|Magic Game Night (GNT)||Common|
|Core Set 2019 (M19)||Common|
|Iconic Masters (IMA)||Common|
|Conspiracy: Take the Crown (CN2)||Common|
|Shadows over Innistrad (SOI)||Common|
|Dragons of Tarkir (DTK)||Common|
|Khans of Tarkir (KTK)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Tormenting Voice Discussion
1 day ago
That's a good point! And I've been thinking about some way to throw cards in the graveyard, too! Certain creatures would be a lot cheaper to "cast" if I could just recur them from the graveyard with Awakener without needing to cast them first. I'm gonna playtest with Cathartic Reunion and Tormenting Voice later and see how I feel about them.
3 weeks ago
Hey! Love the deck idea.
Some cards I'd recommend:
Elixir of Immortality for saving your graveyard.
Mystic Retrieval to pull from your graveyard.
Anger is a great card to have in your graveyard.
Desperate Ravings could be fun.
punchbattle on Burn
4 weeks ago
@zapyourtumor and @Massacar: The advantage Tormenting Voice has over Light Up the Stage is that you get to keep the cards you draw once your turn ends. I don't run a whole lot of lands, so that's pretty valuable to me.
Thank you for the suggestion, though!
zapyourtumor on Burn
1 month ago
1 month ago
Contrary to popular belief, Boros doesn't have any harder of a time ramping than any other non-green color combination.
If you want to ramp early to get your general out faster, might I suggest some red ritual spells? Stuff like Seething Song or Pyretic Ritual. These give you a burst of red mana for a single turn that can really help get your general out several turns earlier. You already play Mana Vault which, let's be honest, is most of the time a ritual too since how often do you actually untap it?
On top of these early ritual effects, you could also consider playing some big-gun ritual effects like Mana Geyser or Brass's Bounty. While these aren't early game ramp, they can provide some explosive later-game turns.
If you're already playing Smothering Tithe I recommend playing some more wheel effects. Wheel of Fortune is ideal, but if you don't have access to it you can instead play stuff like Magus of the Wheel.
Another few cards that might be good- your deck really wants to be making it's land drops every turn and would also really appreciate more ways to get card advantage, so cards like Land Tax (just got reprinted in double masters so it's high price tag just dropped!) or Gift of Estates or Tithe could help out a lot. At that point, draw effects that break even get better since you're plus-ing off of land effects, so your Faithless Looting and Tormenting Voice effects can swap lands for better cards.
Last few cards- if you've been liking Neheb, the Eternal, Neheb, Dreadhorde Champion could also be a really good card for the deck. It can cycle your cards into your big gun spells and then give you extra mana to fire off another burn spell. Deflecting Swat is an incredible card for this deck since it can do a bunch of shenanigans AND protect your commander. I think Flawless Maneuver would also be worth it to protect your commander.
That was a lot more than I expected, the ideas just kept flooding in hahaha. You know.... unfortunately it makes me want to build yet another Boros deck...... Why do I keep doing this to myself?
1 month ago
A few thoughts! I'm a Feldon lover myself.
In my experience, Sneak Attack is absurd, surprise surprise. Your deck is full of powerful creatures that you wouldn't mind sending to your graveyard. I'm also fond of new purph for similar reasons, though obviously he's not nearly as broken.
Gamble is a super powerful tutor effect, and again, you don't mind when things go to the graveyard. It gives you better access to your kiki conscripts combo, as drawing 1 is common but both is harder.
Ruination is absurd in mono-red, enough said. If it's too mean for your tastes, that's fair.
I think Mind Stone is better than Worn Powerstone. It's playable on t2 and doesn't compete with your 3 drop feldon, it carries less opportunity cost by making mana right away, and it cycles when you don't need ramp.
I think Tormenting Voice is better than Goblin Lore. You don't need a volume of cards in your graveyard, you need 1 or 2 specific targets in there. I would also give a shout out to 1 mana options that let you play feldon on 3, then loot and activate on 4, like Insolent Neonate or Merchant of the Vale, though admittedly these 2 options carry card disadvantage(although I think they're better than Rummaging Goblin). But I think TV is a pretty strict upgrade to GL because it will never mess you up by discarding noncreatures that you needed.
I don't think I see any graveyard hate in your list, and given the low opportunity cost of it, I think that's probably a miss. Obviously the premium option Relic of Progenitus hurts you somewhat, but cards like Soul-Guide Lantern or even Scrabbling Claws are sometimes very powerful, and when they aren't, they cantrip away at almost no cost to you. Anytime you can hurt an opponent while remaining card neutral for 1 or 2, I think it's a huge deal.
2 months ago
Blasphemous Act is probably good to cut, as it’ll almost always just be overkill. Will definitely kill your creatures too. Other than that, I would just say Tormenting Voice is a little underpowered, but the deck looks good to me!
2 months ago
Other things I'm surprised not to see in here: Teferi's Puzzle Box, Mindmoil, Arjun, the Shifting Flame. These don't necessarily combo with the Brallin side of the deck, but it DOES work with Shabraz. Not only that, this can help us get into other cards and keep fueling our draw and discard. I also personally don't like running Planeswalkers, but Dack Fayden can be pretty good. Faithless Looting on a body and then also stealing an artifact seems pretty good. Other cards I was surprised to not see were Thrill of Possibility, Cathartic Reunion, Frantic Search, Careful Study, Tormenting Voice, Rhystic Study, Jeskai Ascendancy, Whirlwind of Thought.
I'm curious as to why Shark Typhoon is in the deck though. A 6 Mana make an X/X Shark doesn't seem overly impressive when we only have small cantrip like spells. I also personally don't like Runehorn Hellkite, cause its either a 6 mana 5/5 with flying, or something we need to discard to then pay mana to wheel. I feel like the deck has a nice top end, but it lacks a lot of early game. We are basically hoping to get one of our commanders out ASAP, but it seems like we are hoping to hit a lot of ramp early on to then get someone out and THEN do our draw/discard thing.
Other fun things or cards not mentioned is Sigil of Sleep. Putting this on one of the pingers (Brallin, Glint-Horn Buccaneer, one of the Niv's) lets us begin to bounce creatures to players hands whenever we deal damage. So we start discarding cards, we can start returning problem threats to the player's hands. Tireless Tribe is an instant speed, repeatable discard outlet. Sure it doesn't do anything other than that, but it could be the difference between killing a person or not. Basilisk Collar/Loxodon Warhammer/Shadowspear are alternative ways to use Brallin like ping effects for things other than Infect (if play groups don't like it for example). This also fits into the "voltron" style of the deck, allowing intense lifegain. Early game cards we can add are Jace, Vryn's Prodigy Flip/Magus of the Bazaar. These lets us repeatedly draw and discard, and Jace can flip to allow us to flash back cards. Wild Research is a cool way to help tutor up our wincons from our enchantments or if we need a counterspell or something while synergizing with Brallin pinger effects. We could also include some of the hatebear like cards from white to help slow down our opponents in the early game if it comes down to it.
All in all, I like the deck idea. I LIKE flexible decks that can switch gears when it needs to, and isn't solely linear ("I tutor this card and win). You can play casually and just try to voltron Shabraz, or enable combo kills with Brallin. Other than a handful of cards, I am REALLY interested in possibly building this deck!