Riptide Director

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Riptide Director

Creature — Human Wizard

(2)(Blue)(Blue), Tap: Draw a card for each Wizard you control.

Wirex on Kaza, Givin 'Em the Old One-Two

3 years ago

Love this! been using it as a skeleton for my own Kaza deck. Riptide Director would be great for this. maybe another time walk effect or two? but seems really strong based on the gameplay vid!

KayneMarco on Bachelor's Degree in Wizardry

4 years ago

First off, I’ld cut Baral, Chief of Compliance, mostly because you aren’t running a counterspell deck. You may have a few in here but not enough to justify a slot in the 99. These other ones are a start to the ones I’ld remove:

One card I would most definitely add to the deck though is Venser, Shaper Savant. With the etb doubler your commander has built in you could use Venser to return an opponents spell to their hand then with his doubled etb return himself to your hand to cast again when that opponent tries to cast the same spell again. And with all the cost reducers you have in here you’ll be able to cast him numerous times before your next turn.

mrdehring on Ur-vreything

4 years ago

I like the unique take of using changeling to get reductions from the eminence keyword and then trying to get some fun payoffs from lords. That said with 16 changelings, including Amoeboid Changeling and Mirror Entity and 28 pay off cards. I feel like you are forcing a lot of "lords" into a deck where it doesn't really matter.

Some of the lords I would remove because there aren't worth the slot for the small effect on a few changelings. Cloudshredder Sliver, Drogskol Captain, Lord of the Unreal, and Lovisa Coldeyes. Most of your changelings are small and giving them a small bump is P/T and haste or hexproof isn't worth forcing these cards into the deck.

Sliver Overlord, Realm-Cloaked Giant, and Thundercloud Shaman are on my maybe list because they are a bit more situational. Are you going to spend 3 mana to search for a changeling to get an effect? Do you want to wrath away your dragons and leave a team of small giants? Not sure how often these show up.

Changeling to think about including are Taurean Mauler and Chameleon Colossus, you have enough ETB trigger that Birthing Boughs might even be good.

Other payoff cards to think about Oona's Blackguard, Rage Forger, Shared Animosity, The Circle of Loyalty, Distant Melody, Forerunner of the Coalition, Riptide Director , and Necromancer's Covenant

thom-le on Who am I?

5 years ago

Ixidor, Reality Sculptor is actually my favourite character of the whole magic universe so your deck puts a smile on my face. Thank you for that. I like to suggest you some changes and I try to view those on a budget version. First things first: You need to have a strategy, that can win you the game. Morph is a great mechanic, but you have to take a look at how you want to play.

You may also go deeper into the Wizards tribal. Y>ou already have many Wizards in your deck and Ixidor also is one. You won't be able to play big fattie creatures, but there are so many other ways to win the game, especially in blue. For the Wizards I'm thinking of Nameless One , Azami, Lady of Scrolls , Riptide Director , Information Dealer , maybe Patron Wizard . Guess this could be really strong, because with Wizards you gain in addition to the Morph ability a better card draw engine, better control abilities and many tribal connections.

elgosu1337 on Inalla, Aggromage Ritualist

6 years ago

Thanks ohmless! I've playtested it quite a bit and it's really fun, and the triggers can get uncountable really fast. 34 lands has been just about enough with the mana rocks, since almost all the cards are 5 CMC or lower. The speed of the deck has been a bit variable, sometimes comboing off or dealing lethal damage by turn 4-6, but sometimes it can take until turn 10 to assemble the right wincons.

The current card draw effects are really powerful, sometimes drawing twenty or more cards a turn, but I would certainly include another one or two if good card drawing Wizards are printed in the future. Sea Gate Oracle could be added but might not draw enough compared to Champion of Wits and Disciple of Bolas, while Riptide Director is too costly to make full use of.

Suns_Champion on Need help for my mono …

6 years ago

Lots! Wizards care about instants and sorceries, so there's a ton of good options there: Archaeomancer, Augur of Bolas, Baral, Chief of Compliance, Elite Arcanist, Sigil Tracer, Talrand, Sky Summoner.

Other wizards you may want: Graceful Adept, Fatespinner, Jushi Apprentice, Riptide Director, Stonybrook Banneret, Vedalken AEthermage.

other stuff you may want: Illusionist's Bracers, Alhammarret's Archive.

There are lots of other good wizards and other tribal support stuff too.

elgosu1337 on Azami Wizards

6 years ago

If it's wizard tribal, definitely check out Galecaster Colossus and Patron Wizard. Riptide Chronologist, Riptide Director, Beguiler of Wills, Voidmage Husher, and Voidmage Prodigy could also be good.

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