Ajani's Chosen

Ajani's Chosen

Creature — Cat Soldier

Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Ajani's Chosen Discussion

Darsul on Freight Train to Sierra Leone

3 weeks ago

Note: Ajani's Chosen isn't a May ability that + Enchanted Evening = you loose the game b/c it's a true Infinite loop that doesn't stop with out Stifle

Barbarian_Sun_Pope on Aggressive Auras - $30 Budget Build

6 months ago

Nice deck (+1), have you considered Archon of Sun's Grace? It is pretty cheap and might be a better alternative to Ajani's Chosen in the sideboard as the tokens have evasion. Also Favored of Iroas seems better than the Fabled Hero in the maybe board as it does the same thing, but you don't have to target him. Hope this helps.

Tacovine on Taco's Tuvasa v6-2-20

8 months ago

Just updated..Its primarily a voltron strategy but can go wide with Luminarch Ascension, Sigil of the Empty Throne and Ajani's Chosen. Also has Enchanted Evening combo for back up win con.

FrogBoy95 on Tayam Enchantress Control

9 months ago

So it turns out I was reading Tayam incorrectly. I thought I could remove counters from permanents, not only creatures, so I will make those changes. Also, I decided to not go with the heavier Stax idea, I just haven't changed the description.

I originally drafted the deck as is because I like to explore different archetypes (in this case, Enchantress and Graveyard) but I am a Selesnya player at heart, so I try and add a token sub-theme to all of my commander decks, hence the Archon of Sun's Grace and Ajani's Chosen inclusions.

In regards to the combo pieces, I have a couple other decks that have infinite combos and my pod barely tolerates them as is, so I held off on adding any combos like that so that I could play this deck more often than I do my more powerful ones. I went from playing very durdly Gishath dino-tribal to watching a lot of EDH/cEDH gameplay content and started to build decks at a higher power level than my pod which made it less fun for them, so I'm trying to find the balance of "powerful, but not too powerful."

FrogBoy95 on Tayam Enchantress Control

9 months ago

I just theory-crafted this, so I haven't had a chance to actually test it out yet. In theory, I'll grind the game out by controlling board states and then win off either the pings from Grim Guardian and Underworld Coinsmith or the tokens generated by Archon of Sun's Grace and Ajani's Chosen.

DemonDragonJ on Amdael, Dire Auramancer

10 months ago

seshiro_of_the_orochi, that makes sense, but I know that most players like to have a great variety of options when playing this game.

Also, using Ajani's Chosen as a guideline, have you considered having the ability trigger when the aura enters the battlefield via any method, or would that make it too powerful?

lagotripha on Auratog Modern

10 months ago

Boggles might not be budget itself, but it contains cards and ideas you can use. I like the auratog/rancor to give (1g +2+2) to auratog, it makes for a great knockout blow even if its fragile- something every budget deck should look for. Mongoose being a backup plan and protection helps a lot with that. I'd still want a plan for spot removal - gatherer's regenerate is nice with push taking the place of path in many cases, but its going to involve keeping an eye on your meta for exile effects.

While sigil is a great card, cutting it would allow you to also cut abor and sprawl for more 1 mana enchantments, massively speeding up the clock.

If you keep it in the sideboard, you'd still have that 'grindy game' tool even if you aren't running it maindeck - you could even go for a full transformative sideboard trying to live in that 4-5 mana space with a Heliod's Pilgrim value package and value-generating answers like Oblivion Ring.

There are some interesting midrange enchantment options that might suit a budget list running elf/sprawl, with Season of Growth and cards like Setessan Training or Shapers' Sanctuary aiming to eliminate the card advantage drawbacks of enchanting stuff. Silhana Ledgewalker and Sixth Sense still kicks butt when it comes to just drawing a card every turn. Abundant Growth and similar might not be amazing in terms of payoff for one mana, but a set of the variants allows you to splash any colour easily, while still fueling auratog. Satyr Enchanter type effects is a payoff that might work, but is a removal magnet and thus ends up reliant on stuff like sanctuary anyway.

Ajani's Chosen and Archon of Sun's Grace point to the 'play lots of enchantments in midrange plan, but once again, the card advantage battle is where to focus.

There are some 'etb matters' enchantments, but making them work is tricker than it sounds- Oath of the Ancient Wood, Setessan Champion, Strength from the Fallen etc.

Ethereal Armor is the powerhouse in boggles for a reason- it might be a nonbo with autatog sacrifices, but the 'count the number of enchantments' effect is really, really good. Also, its cheap. All That Glitters is armour 4-8.

Totem armour is another tool to protect creatures, but at that point you are basically building boggles.

Best of luck with the brew- its a well supported archetype that hasn't made the cut in terms of tier1, but with a little metagaming and planning it'll play well enough to win FNM.

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