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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
When Prophetic Prism enters the battlefield, draw a card.
, : Add one mana of any colour.
1 month ago
Thank you, Delphen7. You are kind for responding in this fashion. This is the sort of post that is humane. Not getting stuck on what is 'good or bad' in terms of what other people expect of the player in question, or what fits what archetype, but rather helpful in a way that is in accord with what the player wants.
Yes, Crystal Grotto is even better! Prophetic Prism is excellent for ramp and using my Urzatron mana, considering that I need equal amounts of lands as how much mana I'll be getting from Urzatron, and currently I have lesser.
I like Fatal Push a lot, but I don't know about its 'creature left the battlefield' usage.
Again, many thanks.
1 month ago
I've not seen any "bashing" about the toolbox strategy itself, that part seems fine.
Triomes/shocks are played/expensive for a reason. However, now that you've noted that you expressively avoiding them, I'll change my suggestions accordingly. Here's my initial thoughts:
- Crystal Grotto is probably better than Shimmering Grotto because of the scry.
- Prophetic Prism fixes your mana, and replaces itself. Since you aren't playing a whole lot of destroy or target effects, this might be better than Bonds of Mortality, especially since I think neither Indestructible nor Hexproof are seen to often in modern.
- When you've playtested this, how often has the mana fixing from Cascading Cataracts been relevant? I'm thinking Eldrazi Temple might be better because it ramps into your eldrazi faster
- Mark of Asylum is a neat card, but aside from Fury and Lightning Bolt, I can't imagine much use for it. Would a removal spell, like Fatal Push or Path to Exile be better?
5 months ago
Just some quick notes!
I'd also comment that Distortion Strike, when well placed could really sink a game for one, if not two players.
If you haven't considered Eldrazi Mimic, that'd be a really nasty card to pair up with your line up.
For retrieval, Scrap Trawler could really do you a favor if artifact retrieval is important for you.
12-Post has been a favorite concept of mine for awhile and I always see mono green Tron as my rival. I think Blue-Post is a pretty cool concept!
Hope the feedback helps!
8 months ago
Hi Elmalco, i got a Lazav deck aswell. Feel free to visit it: My deck
I found some really good Ideas in your deck, I maybe get the Artisans, the Gearhulk and a Sakashima for myself..and maybe i can give you some interesting cards aswell.
I actually dont like the jace planeswalker, did you ever get him to -10? You could run Maddening Cacophony instead.
And I really suggest you Soul Shatter. This card is amazing to get around indestructible and remove the 3 best cards of our opponents.
Feel free to give me some help. Regards
1 year ago
Make sure there’s a full playset of Panharmonicon. The card is important to have in play, so we should be ensuring we get it.
Ensure that the vast majority of the deck benefits from Panharmonicon. I would ditch the Eldrazi entirely for this, and focus on artifacts to make for a toolboxy build using Whir of Invention (this would allow us to get setup, while also getting pieces we need).
Figure out how much we need Tron active. We either need low-ish cmc with Chalice of the Void, or we need to splash green to ensure Tron becomes active. I’m personally in favour of option A, though i think i’d still splash green for the likes of Thragtusk.
I think i’d end up with something like this (just spitballing, so this can easily be refined):
- 4x Panharmonicon
- 4x Chalice of the Void
- 3x Prophetic Prism
- 1x Welding Jar
- 1x Cloudstone Curio
- 1x Jester's Scepter
- 4x Karn, the Great Creator
- 4x Ice-Fang Coatl
- 2x Thragtusk
- 1x Acidic Slime
- 1x Meteor Golem
- 1x Esika's Chariot
- 1x Ancestral Statue
- 1x Myr Battlesphere
- 3x Thought Monitor
- 4x Whir of Invention
- 4x Botanical Sanctum
- 4x Snow-Covered Island
- 4x Waterlogged Grove
- 4x Urza's Mine
- 4x Urza's Power Plant
- 4x Urza's Tower
(Note, after going through that exercise, the biggest takeaway I have is that I don’t think Panharmonicon wants to be in the same deck as Tron-lands. If i’d just built this as a UG creature list, instead of a tron based build, i think it’d have been easier to ramp, and have access to better payoffs (i.e Hornet Queen). I think the best path forward for your Panharmonicon might be to ditch Tron)
1 year ago
Panharmonicon doesn’t seem to have a lot of use here. The only creature that benefits from it is Thought-Knot Seer, and the only mainboard artifacts are Prophetic Prism and Ichor Wellspring. That feels like a super-low hit rate. It makes me think the deck is trying to do too many things- resulting in it just doing a lot of things poorly.
i’m really not sure why you’re running Trading Post here at all. Card just seems bad.
Typical Eldrazi-Tron decks play a gameplan where they can get-by just fine without assembling the tron-lands. But i feel like this brew is faaar more reliant on assembling tron, as you have soo many high-costing cards. That’s a risky position to be in, as with only Expedition Map, you really can’t expect to reliably have tron online. I think you need to lower the curve.
1 year ago
1 year ago
In regards to Potion of Healing , my logic was "I need something to draw cards, even if it is a cantrip." Most other decks I've seen have Prophetic Prism , so I was running Scroll of Avacyn , but when I saw Potion of Healing , I thought it was neat. Upping the land count might be a good idea anyways.
Thanks for the input! I normally play EDH, but the few times I did play pauper with my friend, we had a good time.