You have no maximum hand size.
: Gain .
|Have (3)||, pskinn01 , gildan_bladeborn|
|Want (25)||Suicune , Etinifni , Callinicus , IAmVytheros , UnitedWeStand , BaconTrail , paullmall96 , shiftalope , Hakenaani , uncappedmarker , MTGJ51 , Jackaldeluca , ConnorMo , Erilynn , AndrewsLuz , billtheturnip , Deliwashere , GrandeKhan , nconiglio , captainninjakid , thorne324 , Kongtwenty12 , Cablead , CyberRamos , Ninbi|
Printings View all
|Commander 2019 (C19)||Uncommon|
|Core Set 2019 (M19)||Uncommon|
|Commander Anthology 2018 (CM2)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|Magic 2013 (M13)||Uncommon|
|Promo Set (000)||Rare|
|Promo set for Gatherer (PSG)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Reliquary Tower occurrence in decks from the last year
Commander / EDH:
All decks: 0.44%
GU (Simic): 1.77%
UB (Dimir): 2.11%
WU (Azorius): 2.12%
GW (Selesnya): 1.12%
WB (Orzhov): 0.94%
UR (Izzet): 1.93%
RG (Gruul): 1.35%
WUB (Esper): 1.22%
UBR (Grixis): 1.19%
RUG (Temur): 2.29%
BUG (Sultai): 0.64%
GWU (Bant): 1.65%
RBW (Mardu): 0.5%
Reliquary Tower Discussion
3 hours ago
4 hours ago
Potential landbase changes
1 week ago
Yeah, you might be right about cutting Reliquary Tower. Usually my manabase works out just fine, but it does hold me up every once in a while, and I rarely actually benefit from the effect in this deck. And thanks for deckcycling your deck, lol. It inspired me to actually update my own for the first time in over a year.
1 week ago
Huge fan of Growing Rites of Itlimoc Flip. I’ll have to find room for it in my list. Mom might be better suited than Sylvan Safekeeper, so glad I saw that. I also might try room for Selfless Spirit since I decided to cut Heroic Intervention. You also have me considering Shalai and Sigarda... they are relevant
One critique: cut Reliquary Tower
1 week ago
Thanks! The reason I have Reliquary Tower is to have maximum options if I cant mill them out or deal damage enough damage to kill them from the main combo if I do not have the available mana for Laboratory Maniac or Thassa's Oracle when it triggers. I can definitely take out one Laboratory Maniac for a Thassa's Oracle (already have 1 too lol) I do know the main combo is heavy on the mana and would love to make it faster. What should I remove for the extra draw spells? Maybe the counter Ionize seeing as how I'm already running burn?
1 week ago
Dude! Thank you so much for your constructive feedback and suggestions. I really appreciate it, as I want this Deck to be as good as it can be. I would love to see your build,but I didn't see it on your page.
Let's see, where to start. I agree the Birds of Paradise could be cut, but I believe hexproof/ramp creatures are better than mana rocks in this build as they offer a mana dork that has great evasion, can be enchanted to be made bigger, and can attack and/or block, therefore, better than artifacts that won't trigger my enchantresses. Land Tax not only allows me to pull all of the extra basic lands out of my deck, but also allows me to change the top card of my deck if I don't like what I see there with the Courser of Kruphix, Mul Daya Channelers, or Vizier of the Menagerie.
Quietus Spike, Grafted Exoskeleton again, not enchantments, and not cohesive to enchantress build. therefore inferior to bow and spear. Also, Spear of Heliod double as buff and removal. Bow of Nylea quintuple action, lifegain, removal, recursion, buff, and deathtouch.
Mana rocks, again, not enchantments. Frontier Siege, you ask?? it provides an extra 2 green mana during first main phase, and Another 2 green mana on 2nd main phase. that's 4 mana per turn. how can you top that for ramp?
Femeref Enchantress? Boardwipe insurance indeed, also every time anyone kills an enchantment I get to draw a card, including when I do it....Card draw = more cards in hand, no matter where it comes from. Speaking of card draw, I should prolly add the Reliquary Tower good call.
Gift of Immortality is one that's been in and out of the deck again and again, I like it, but there are so many good cards to choose from, and it seems to keep getting cut, I'll try it again. Replenish is great, however I don't have it, and it's pricey. Umbra Mystic I have and again, she's in and out depending on how I feel that day, or if I'm doing multiplayer, vs 1v1.
Bronzehide Lion I haven't pulled yet, And while indestructible is good, it doesn't have hexproof like it's older counterpart, Fleecemane Lion and is as such, inferior, plus it's situational, as you have to have open mana to use it's abilities, plus the loses other abilities clause is kinda weak.
I think I have Sigil of the Empty Throne I can give that a try as well. The other cards, I don't have, But I will consider them.
Again, thanks for the feedback, and I would love it if you wish to try and change my mind on any of these suggestions.
2 weeks ago
I put together a similar sort of deck the other day. Here are a few of my differences:
- Bronzehide Lion
- Kitsune Mystic Flip is a combat trick
- Krond the Dawn-Clad
- Nomad Mythmaker and Sun Titan for recursion of auras
- Umbra Mystic if you are dealing with board wipes
- Song of the Dryads, Darksteel Mutation and Kenrith's Transformation for board control
- Gift of Immortality is nuts
- Sigil of the Empty Throne is an alternative win con
- Sphere of Safety