Reliquary Tower

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Reliquary Tower

Land

You have no maximum hand size.

: Add .

Tippycat on Ode to the old Commanders: Xerox, Mimeo?

3 days ago

Thanks again for the help, hyalopterouslemur! You're right - Reliquary Tower is a mistake here. Also totally agree Genesis, Wonder etc. make sense. I didn't know Kami of Whispered Hopes - that's a good one and Living Death - great alternate wincon for sure. Will think of what to cut to include these - maybe focusing more on filling my GY as opposed to opponents. Also, probably need some other protection against GY hate in addition to Stifle and Louisoix's Sacrifice. My playgroup can have significant GY removal.

hyalopterouslemur on Ode to the old Commanders: Xerox, Mimeo?

4 days ago

Why are you running Reliquary Tower? Graveyard-based strategies don't want Reliquary Tower; if you have 8 or more cards, dumping a few of them in the graveyard is great.

Okay, that out of the way. Some suggestions for cards you could use:

Life from the Loam and cycling lands. This is a simple loop: Cast LFTL getting a cycling land out of your graveyard, cycle that land, dredge LFTL instead of drawing a card, repeat. Not infinite. (You still need a minimum of 3 mana each run through.) Speaking of dredge, you might want Golgari Grave-Troll.

Kami of Whispered Hopes A mana dork that also acts as a Hardened Scales. Nice.

Brawn, Wonder, and Genesis These you should know. They have abilities in the graveyard which may be useful to you.

Living Death Just...try it. That's all I can say.

Mulch Another one to fill your graveyard.

Profet93 on Kosei, Modified Voltron Warlord

6 days ago

Beckores +1

Vines of Vastwood - Buff + Protection

Three Visits > Rampant growth

Yavimaya Hollow - Protection and a good target for sylvan scrying

Castle Garenbrig - Ramp

Reliquary Tower - Utility

Commander's Plate - Amazing

Crystal Chimes / Creeping Renaissance - Recursion

theNeroTurtle on Captain Howler - Discard Scourge

2 weeks ago

I could be wrong, but having cards like Reliquary Tower or Spellbook would be good for this commander.

SufferFromEDHD on Jhoira Draw Fast Win

3 weeks ago

Definitely risky but raw power and style. Worst case scenario it's Chrome Mox fodder. Similar to Mana Severance where it is 1 card setting you up for the win. Maybe Leyline of Anticipation or Borne Upon a Wind?

Tolaria West transmute rules

Reliquary Tower useful

Tippycat on X- Secret Agent Group Hug EDH

2 months ago

I too have been trying to build an “X” deck. Definitely a lot of ways you could take this - love your ideas!

Some other thoughts - Confounding Conundrum, Turbulent Dreams, Consuming Tide and Faerie Slumber Party seem like ways to keep the board state in check and opponents’ hands full - though you risk “X" getting discarded if opponents don’t have unlimited hand size. Price of Knowledge could help here. Mind Over Matter, Psychic Frog also seems like potential adds allowing you to discard your own cards for advantage and also would protect against Price of Knowledge.

Also, personally, I find if I have under 37 lands I’m getting regularly mana screwed - and Reliquary Tower seems like it might be a good add here with all the card draw. And Buried Ruin to retrieve any key artifacts.

And maybe Thought Vessel instead of Mind Stone to make sure you’re keeping all the cards you want to?

LordSnow on Finneas Commander

4 months ago

I would think about adding a few lands, usually Commander Decks will sit between 37-39. Your average mana cost is low, so 35 lands isn't too bad, but I think you should drop some of the lower power/lower cost cards and add a couple more synergy pieces or heavy hitters to close out the games. And try to find more useful lands with abilities, they really do some work in Commander.

Some cards you might want to think about replacing:

Suggestions:

Agree with:

Profet93 on Ghalta, Stampede Tyant - Mono Green

5 months ago

sreeves5003

Sylvan Library - Great on it's own, amazing with abundance. Also note cultivator collosus.

Greater Good - Staple in any mono green stompy build. Sac outlet that prevents theft, exile, can fill up your GY and provide card advantage all in 1.

Nature's Lore/Three Visits > Rampant growth

Nissa's Pilgrimage > cultivate

You might want another target for crop rotation like Yavimaya Hollow - Regen (amazing instant speed with crop rotation), require 2x removal + poltical piece all in 1. I would swap out maze for it since maze doesn't given you mana and I dont see any cards to combo with maze (correct me if I'm wrong).

tooth and nail - Could add in Regal Force to go with avenger for tooth and nail to draw like crazy. Or just bring in a powerful creature + eternal witness to reuse.

Reliquary Tower > Thought vessel. Serves similar function but in a land slot, which can be tutored for with crop rotation. Moreover, the artifact is likely to get blown up. Having a land in it's place can help you become less mana screwed given your relatively high avg cmc and current 35 land count.

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