Meren of Clan Nel Toth

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Mythic Rare
Commander 2015 (C15) Mythic Rare

Combos Browse all

Tokens

Meren of Clan Nel Toth

Legendary Creature — Human Shaman

Whenever another creature you control dies, you get an experience counter.

At the beginning of your end step, choose target creature card in your graveyard. If that card's converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.

Meren of Clan Nel Toth Discussion

BMHKain on About the Competitive Meter

2 days ago

Is this a Senior Staff Topic? Ah whatever...

Might as well bring this to life again. Recently, as I was cutting my decks, so little of the time, the meter changed percentages. Even removing stuff like Meren of Clan Nel Toth (A staple even now.), & even Noble Hierarch (You know, the infamous Bant based Dork?) changed nothing for my Morophon, the Boundless Human Tribal in the topic of that meter. I suppose I'm the first this time to experience that announced? Both aforementioned cards are HUGE staples in CMDR, & even Noble Hierarch is infamous in several other formats.

I'm starting to believe the Gauge is glitching if two staples this great aren't even changing the Percentage at all. Anyone else having this issue? Even my Morph Deck only left 100% Competitive just once, just to return to it's original state.

Yeah, I know, "TL;DR" crap. Just read it if you need to...

ZendikariWol on Commander Suggestions!

1 week ago

I have this lovely Sisay, Weatherlight Captain politics/kingmaker deck! It's got a really fun new toy from C19 in Pramikon, Sky Rampart .

I play a lot of +1/+1 counter decks and I've tried a lot of commanders for the strategy, including some of my favorites; Marath, Will of the Wild , Marchesa, the Black Rose , Ezuri, Claw of Progress (which uses, weirdly, a lot of the same creatures as UG enchantress, minus the bogles), and I bet I could make a really weird, cool one with Feather, the Redeemed using Heroic + a lot of Support and other +1-counter-related spells. We'll see.

I also play a lot of aristocrats, my favorite commanders for that being Meren of Clan Nel Toth (who my spikier friends were quite concerned about), Korvold, Fae-Cursed King (who is very easy to just pop off with), and Reyhan, Last of the Abzan partnered with Ravos, Soultender (yes, that's a +1 counter deck too but it's more of an aristocrat deck)

I also have a Roon of the Hidden Realm blink deck, Sygg, River Cutthroat and Daxos of Meletis decks that focus on combat triggers, a Tiana, Ship's Caretaker aura deck, a Brudiclad, Telchor Engineer token deck, an Emmara, Soul of the Accord tap tribal deck that is sad beans after losing Paradox Engine , an Aminatou, the Fateshifter topdeck matters/trading permanents deck, an Odric, Lunarch Marshal keyword tribal deck, a Feldon of the Third Path deck (you can guess what it does), a Karlov of the Ghost Council voltron deck (yes, you heard me right), and a WUBRG Nekusar, the Mindrazer deck headed by King Kenrith himself!

That being said, my decks haven't been upgraded in a while. Most of them still hold up, but we'll see. Maybe I'll make some alterations.

dbpunk on Commander Suggestions!

1 week ago

Here's the ones I had a lot of fun with. I changed each of these into tricolor decks, so it's the dual color paired with the tricolor it corresponds with. I think any of the 20 are pretty fun and unique in their own way.

Dragonlord Ojutai / Shu Yun, the Silent Tempest extra turns/control

Grimgrin, Corpse-Born /Muldrotha the Graveside mill/grave control

Kolaghan, the Storm's Fury / Vaevictis Asmadi, the Dire goblin/dragon tribal

Mina and Denn, Wildborn / Surrak Dragonclaw cheating creatures/creature combo

Selvala, Explorer Returned / Mayael the Anima elf tribal/super ramp into creatures

Daxos the Returned / Ertai, the Corrupted enchantments and sacrifices

Meren of Clan Nel Toth / Anafenza, the Foremost sacrifices and +1/+1 counters

Rashmi, Eternities Crafter / Roon of the Hidden Realm bounce and etb abuse

Arjun, the Shifting Flame / Kess, Dissident Mage spell slinging and mass draw

Brion Stoutarm / Mathas, Fiend Seeker burn and destroy

Xeven_Shimizu on Atraxa (Looking for Input) Enchantment/Recursion

1 week ago

Are you saying my idea isn't a great use or Coalition Relic ? I might just splash some resurrection with a couple enchants or like Animate Dead and Meren of Clan Nel Toth . Focusing more on +1/+1 counters and enchantments. Appreciate the feedback btw, added in those cards already.

Lowly_Hollow on Commanders by Power Level [EDH Tier List]

1 week ago

I think Karador, Ghost Chieftain is definitely up there with Meren of Clan Nel Toth . I'm saying this as a Meren player. Her ability is obviously Superior but access to white and cost reduction in the command zone is nothing to shrug at. Awesome list though! Speaking of reanimation generals, I wonder where Kethis, the Hidden Hand is going to end up.

bushido_man96 on

1 week ago

I'd keep Meren of Clan Nel Toth if recursion is a theme here. Karador, Ghost Chieftain might be good to slide in for that theme, too. They are too good for it. If you're looking to stay on the legendary theme, Planar Portal is legendary tutoring.

You should have about 10 ramps spells. Birds of Paradise is good, and so is Azuza, Lost but Seeking (especially for fixing). The rest I think you're good on. Instead of Demonic Tutor , you could run Final Parting or Jarad's Orders (or both), because they both get a card to your hand and a card to your graveyard to recur.

BMHKain on

2 weeks ago

@bushido_man96: I'm currently trying to find room for Urza's Ruinous Blast . Sadly, this is what I got thus far for cut suggestions:

1: Jhoira's Familiar

2: Stuff like Sheoldred, Whispering One , Meren of Clan Nel Toth ; basically some card using the Yard when this already has Avacyn, Angel of Hope .

3: Can you think of a better option than these?

Later.

Errast on Korvold’s at it again

2 weeks ago

Hey there. I had a look at the decklist and while I like a lot of what you're doing here, I think there are a lot of cards worth considering for this list. I'll list the ones I think are best here, and give my reasons why below.

First off is Fires of Yavimaya and it's best friends Anger / Hammer of Purphoros . Three cards that are fantastic for this deck, as giving Korvold (and all his other friends) can be really important to get your engine rolling!

Second, I've got Goblin Bombardment , and Yawgmoth, Thran Physician . These two are pretty self-explanatory, they're by far the best sacrifice outlets you'll find, and go great in any deck that's looking to sac creatures for value.

Third are Blood for Bones , Meren of Clan Nel Toth , and Phyrexian Reclamation three recursion engines that in this deck, will ensure you can keep re-using important creatures, or so that you don't gas out before you hit your win conditions. Speaking of...

The last 2 cards I have written down are Garruk, Cursed Huntsman , and Tendershoot Dryad . While the least neccessary of the bunch, I would highly recommend adding these two, as they serve the dual purpose of being both win condition and creature generators.

So to round out our suggestions (desite my claims that Garruk and the dryad were our last), I would advise adding more basic Mountain s, especially if you intend to run Anger . The deck would likely run better, as the amount of tap lands youre running is just too high, and is likely clunkier than just throwing more Mountain s into the deck.

Well if you made it this far, then thanks for that and best of luck with your deck!

Load more

Meren of Clan Nel Toth occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Golgari: 0.54%