Legendary Creature — Zombie God
When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until the end of turn. Those creatures gain vigilance until end of turn.
When God-Eternal Rhonas is put into the graveyard or exile from the battlefield, you may put it into its owner's library third from the top.
|Have (2)||TrystonSpencer ,|
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|Commander / EDH||Legal|
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God-Eternal Rhonas Discussion
1 week ago
This is very cool. I'm an absolute Timmy at heart, and I've wanted to play Al and Hal for a while, but couldn't acquire them yet.
Some cards I love in the two most timmy decks of mine are the following:
Finally, Zilortha, Strength Incarnate is pretty cool.
2 weeks ago
It seems you haven't been online for while. I still want to let you know how much I changed about Goreclaw. I got sooo many new fatties, among others I added God-Eternal Rhonas . Can't wait to finally play the deck again. How's it going for you?
3 weeks ago
Aspect of Hydra is the build around for most mono green aggro, but steering away from that into 'value' midrange options is strong. For a list like this that plays dorks, I'd look at Rancor and 3/5 drops that like creatures - God-Eternal Rhonas , Wolfir Silverheart and the like. You could do a lot with etb/return to hand, or Seedborn Muse shenanigans, but it all depends on what you want to focus in on. Have a gameplan, get your deck to do it, make it reliable then include answers to the most common ways you are stopped.
1 month ago
you aren't focusing on power increases that much, but God-Eternal Rhonas still seems like a potential include here
2 months ago
Thanks dude, I like your deck aswell. But since I have to find God-Eternal Rhonas and Greater Good for that combo, it's a bit rare to get. U can play it as commander, but it doesnt really fit in my focus on voltron..but still found some ideas in your list =)
2 months ago
I love this deck. Good to see another green card draw deck here. My deck, The Power of Draw, uses a lot of fun draw style wins as well.
3 months ago
Aside from the power 9 and the original dual lands, Gaea's Cradle is probably the most high-demand card on the reserve list. Years ago, I almost bought one at $80 for a token deck but backed out because it didn't seem worth it and now it's just absurdly expensive. Even non-reserve list cards are really expensive at the moment. Wizards has done a very poor job of keeping supply in line with demand. I bought my playset of Nykthos, Shrine to Nyx for $11 during Theros, but now it would cost $120.
Bellyaching aside, let's talk about gods. Nylea, God of the Hunt is best used as a mana sink for when you have excess in the late game. The only creatures you currently have that make really good use of her trample ability are Scute Mob and Heroes' Bane , and End-Raze Forerunners might make it redundant if that's a card you want to top out at. If you do include Omnath, Locus of Mana , old Nylea would be a great partner for him. As for Nylea, Keen-Eyed , I'd usually prefer the cheaper Duskwatch Recruiter Flip unless sending stuff to the yard or keeping it on top is of vital importance. Even though Rhonas the Indomitable looks just like the first Nylea, many small differences compound into making him a much stronger card. He costs 1 less, his activated ability costs 1 less, his combat requirement is easier to meet, and he has that excellent deathtouch/indestructible pairing. The card is honestly pretty bananas and would fit very well in your deck if you can afford it. God-Eternal Rhonas is more niche. He also serves a very similar role to Forerunners as a means of finishing the game. I'd normally choose the 5-cost option over the 7-cost one, but the creatures you can currently develop before dropping Rhonas on 5 have relatively low power. Turning a bunch of 1/2s into 2/2s just isn't that impactful, so I'd add new Rhonas only if he had bigger creatures to buff. Finally, Bow of Nylea is a very nice and surprisingly flexible tool for a deathtouch deck. If you could get ~3 copies, you could drop some of the existing DT creatures like Wasteland Viper and Deadly Recluse , add in more Fynn, the Fangbearer , and shift to a very aggressive line of play. Otherwise, I think a singleton copy would be totally fine.
In my suggestions for ramp options, I was basically just using Cultivate as a stand-in for all the 3 CMC 2 land search spells like it. Nissa's Pilgrimage is objectively better in a forest-only deck, although the odds of you having Spell Mastery in the early game with only 5 instants/sorceries in the deck (3 of which are situational) is essentially zero. I also listed Harrow specifically since I've had the most success with it out of all the Cultivate effects save for Harvest Season in token-heavy decks. Being able to immediately convert the untapped lands into a Rampant Growth or any 2-drop creature makes for incredible tempo, and the instant speed is great for bluffing. Seeing a counterspell after the land sac is brutal though so I do understand the hesitation. If that's your biggest worry, I'd also keep an eye out for Allosaurus Shepherd (high budget), Veil of Summer (mid budget), and Autumn's Veil (low budget) as options for the sideboard.
4 months ago
KBK7101 you know, I ran Fiery Emancipation for a while, and just never felt like there was a good time to cast it... i always discarded it. Hahahah. I imagine it would be do way better in a more discard oriented build than this voltron style. Maybe i’ll revisit it later.
Firestorm is awesome!! I still plan on trying it out. Need to buy one.
My first deck was God-Eternal Rhonas and I didn’t build another deck until I finished the cycle. I love each one of them, and will never deconstruct them. They’re my bbs.