Nevinyrral's Disk

Nevinyrral's Disk

Artifact

This enters the battlefield tapped.

, : Destroy all artifacts, creatures, and enchantments.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Premodern Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Nevinyrral's Disk Discussion

Profet93 on Mines of Moria

1 month ago

I got a lot of ideas....

Solemn Simulacrum - Ramp and draw which you need both of

Magus of the Wheel/Wheel of Misfortune - Wheel

Inferno Titan/Flametongue Kavu - Damage

Humble Defector - Draw + Politics

Dualcaster Mage + Heat Shimmer = GG - Both are good on their own as well

Myriad Landscape - Ramp

Chaos Warp - Your only form of enchantment removal in mono red

Lightning Bolt - Damage

Vandalblast/Chain Reaction/Blasphemous Act/Pyrohemia - Wipe

Light Up the Stage/Ignite the Future - Draw, light up the stage works particularly well in your deck

Endless Atlas - Draw

Sol Ring - How is this not in here already?

Nevinyrral's Disk - Wipe for enchantments as well

Mind Stone - Ramp for commander when you need it, draw when you dont

Wuzibo on Questioning the Iona Banning

2 months ago

Hello.

I took a few year hiatus from the game. One of the last things I did was pick up an Iona, Shield of Emeria for my kaalia deck.

Upon returning to the game, i have learned she has been banned from the format. Ok, fair enough, she is quite strong.

But then I looked up why she was banned. "Because locking mono-colored people out of the game isn't fair/in the spirit of the format/whatever."

Bullshit. Pure bullshit. She should be unbanned or Leyline of the Void and Rest in Peace should be banned because they completely lock out a mono-red artifact/graveyard player. I used to play daretti. The whole reason I switched to Kaalia was because of Leyline of the void and Rest in Peace coupled with the fact that mono-red doesn't have enchantment removal, which simply stopped me from playing my deck with no recourse. I played Daretti, Scrap Savant but Feldon of the Third Path, Squee, Goblin Nabob and Squee, the Immortal, and Heiko Yamazaki, the General all are similarly just boned hard with no recourse by it.

"But you can still Introduction to Annihilation, Nevinyrral's Disk, Oblivion Stone, or Scour from Existence it."

Ok, yeah, and the mono-colored player could do that to Iona. Or, they could run Mycosynth Lattice and make everything colorless so she becomes irrelevant. So why is she banned?

There is literally no justification for Iona being banned that doesn't also justify the banning of other cards.

"It's unfun"

So is sire of insanity and being slaverlocked and stax.

"It prevents players from getting to play the game"

So do the enchantments i mentioned above, sire of insanity, and slaverlocking. So does stax.

"It's overpowered"

Yeah, so is everything with annihilator.

At the very least, Leyline of the void should be banned until they print a mono-red enchantment removal card because it makes it so mono-red graveyard decks don't get to actually play their deck and get to only play a half assed gimped version of it, and it can start the game on the board. This is exactly why they said they banned iona. "its not in the spirit of the game to basically lock one mono-colored player out of the game". Except theyre not "locked out". They can still play lands and colorless artifacts and try to find a land based or artifact based answer to Iona. Same as me with my daretti deck when the game started with Leyline of the Void out. Sure, i couldn't use my graveyard stuff, and even if i ulted my commander, it wouldn't do anything, so i might as well not play him, but i can still just hardcast all my artifacts and stuff.. You couldn't cheat out iona turn 1. You can't put RIP out turn 1. Leyline can be on the board turn zero, so there isn't even an argument that the red deck should be winning before leyline hits the field. So like, Iona doesn't actually lock a mono-colored player out of the game. It just feels that way. The same as permanent enchantment based graveyard hate does to mono-red.

Also, Iona should be unbanned, because according to most people mono-white is the worst commander color, so Mono-white needs something strong, or they should follow their reasoning for the ban to its logical conclusion and ban a bunch of other stuff. If they had just banned her for a generic "she's too strong" i would have accepted it, but they didn't. They gave a reason that is the exact reason I found playing Mono-red graveyard artifacts no fun at all.

Just Reban "painter's servant".

Rygalla on Angels Everywhere but There

3 months ago

This is pretty interesting deck, not going to lie. Though there are a few things about it that you could improve the deck with...

First of all is ramp, Mono-white absolutely sucks with ramp I know, especially with getting an 8 drop like Avacyn out, of course stuff like Land Tax and Archaeomancer's Map are good options, they may be a bit on the pricy side. Fortunately stuff like Burnished Hart, Solemn Simulacrum, and Monologue Tax exist and are relatively light on the budget, Knight of the White Orchid and Keeper of the Accord are also good options for mono-white to help get her out sooner. Also, since artifacts are the main source of ramp for mono-white, why not slip in Thran Dynamo, Gilded Lotus, or Semblance Anvil?

Secondly, there is a lot of removal in this deck, namely single target removal. Avacyn loves boardwipes and similar effects over single target removal as she can protect her allies from them. Worldslayer and Nevinyrral's Disk are great non-sorcery forms of boardwipe that work wonders for Avacyn and Fated Retribution can be quite the surprise. Speaking of, Vanquish the Horde and Hour of Revelation are very strong boardwipes in commander considering the chance you can cast them for cheap is very often. Also, since Avacyn will be a big target to everyone, consider adding in Swiftfoot Boots for redundancy with Lightning Greaves.

Next, the angels. For the most part, these are some pretty good choices, but there are a few issues I can see. Restoration Angel and Angel of Glory's Rise are the biggest whiffs in the deck. As of current, the only human/non-angel creature in your deck they could target/effect (excluding tokens) is Starnheim Aspirant, not bad, but both of these prefer to be in non-angel tribal decks, namely flicker and human tribal decks respectively. Aside from them, look through your angels and note any beatsticks, or angels that only exist just to hit face, and consider removing them, three of them that come to mind are Serra Angel, Seraph of Dawn, and Baneslayer Angel. Consider changing them out for angels like Angel of the Dire Hour, Herald of War, Emeria Shepherd, Serra's Emissary, or Angel of Serenity as they provide utility in addition to being a beatstick. Also consider switching Akroma, Angel of Wrath out for Akroma, Vision of Ixidor for some added oomph for your angels.

Your lands are also pretty solid, but you aren't running anything that can take advantage of all of those snow lands. You have The Book of Exalted Deeds, why not slip in Faceless Haven that can, technically, become an angel and thus receive the book's effects? Speaking of, Search for Glory and Scrying Sheets are great cards with these snow lands as one can tutor out either a snow land or a legendary card while the other works well with Herald's Horn. Emeria, The Sky Ruin is basically free recursion in mono-white while War Room and Bonders' Enclave are nice card draw options in a color that lacks it.

Carmiine on Marionette Master and Cranial Plating

3 months ago

Hello,

Just wanted to ask a quick rules question about something that happened in an EDH game I was playing. I had 11 total artifacts out, one of them being a Cranial Plating which was attached to Marionette Master who had the +3/+3. I then used Nevinyrral's Disk.

How much damage would I give out? Would it be 14 damage 11 times or 4 damage 11 times?

Thank you!

Necrosis24 on Zabaz EDH

5 months ago

Nothing stands out much beyond what has already been said, I built a fairly similar deck. Only two cards I might suggest are Scourglass and Starnheim Courser but neither are necessary just something to think about. Keep in mind Scourglass acts like a Nevinyrral's Disk and will put a target on your back until you crack it and it doesn't help that it has a timing restriction.

For fun you can always throw in a Phyrexian Triniform or Triplicate Titan. You would get more value out of them with cards like Grinding Station and Blasting Station. But they can pair with Cathars' Crusade which if they die you get a net of three 6/6 creatures. You could also pair them with Arcbound Crusher + Animation Module.

ks0fresc0 on Chatterfang

5 months ago

Thank you Arsalino007 for your feedback!

Overall, the most expensive cards in this deck were given to me, I have considered upgrading my tutors, and am going to go for Demonic Tutor. Although, Rune-Scarred Demon is expensive CMC, I dont have much flying unless I have an artifact out. Thus I included for double use, tutor and flying.

Regarding Nyxbloom Ancient, Gaze of Granite and Nevinyrral's Disk, I have been looking at other options for the exact reasons you stated above. I will be posting some updates to this deck soon! Thank you again!

Arsalino007 on Chatterfang

6 months ago

I have some questions and some suggestions for you, since i play chatterfang alot myself:

First, you have many not so cheap cards but you have one of the not so good tutors with Diabolic Tutor, why using a cheap 4 mana tutor when you can have a 2 mana tutor Demonic Tutor.

What is the purpose of Nyxbloom Ancient in your deck? he is a 7 mana sink and it can only shine when you pull and play Cryptolith Rite. The chance to perfectly combo those cards is small and not worth it. In my opinion Nyxbloom Ancient is not good in this deck and only worth it if you have many mana dorks and not depends you to pull and play one card.

Why would you use Nevinyrral's Disk? you have many high value enchantments that you would destroy, same with Gaze of Granite, don't destroy your own enchantments. I think Rune-Scarred Demon is too much mana for what it does, it only gives you ETB one tutor and a 6/6 flying body, no synergie with tokens or lifegain/drain etc. for So much mana you can cast 1 Demonic tutor (2 mana) and a Falkenrath Noble for example.

Herd Baloth is a 5 mana useless 4/4 body without Mazirek, Kraul Death Priest or Ivy Lane Denizen to combo. You make yourself jump through so many hoops.


What i like are cards like Asceticism this is good protection, Attrition is indeed a good card for this deck and Fecundity very nice card draw for this deck.

NV_1980 on GG Scrub

6 months ago

Hi there,

I like your deck but there's a few flaws in there that will really bite you in the ass unless you have ways to deal with them. This deck can be halted way too easily by someone playing enchantments. In its current configuration, the deck will not be able to cope with anything like Ghostly Prison, Sphere of Safety, Propaganda, Pyrohemia, Rest in Peace or Leyline of the Void. The same goes for some inhibiting artifacts. You need some counter- or removal options in order to deal with these.

Aside from adding say 4-5 Counterspell-like cards, maybe consider Cyclonic Rift, Feed the Swarm, Mire in Misery and Nevinyrral's Disk.

Also, the deck could do with some more draw. Options that come to mind are Cryptbreaker, Graveborn Muse, Fact or Fiction, Ponder/Preordain, Phyrexian Arena/Underworld Connections.

Have fun brewing.

NV_1980

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