Nevinyrral's Disk

Nevinyrral's Disk

Artifact

Nevinyrral's Disk enters the battlefield tapped.

, : Destroy all artifacts, creatures, and enchantments.

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Trade

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Printings View all

Set Rarity
Commander 2017 (C17) Rare
Commander 2016 (C16) Rare
Eternal Masters (EMA) Rare
Commander 2014 (C14) Rare
Vintage Masters (VMA) Mythic Rare
Commander 2013 (C13) Rare
From the Vault: Relics (V10) Mythic Rare
Masters Edition (MED) Rare
Anthologies (ATH) Rare
Fifth Edition (5ED) Rare
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
Revised Edition (3ED) Rare
Revised Foreign Black Border (3EDFBB) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oldschool 93/94 Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Nevinyrral's Disk occurrence in decks from the last year

Commander / EDH:

All decks: 0.08%

Blue: 0.3%

Black: 0.35%

Red: 0.29%

Green: 0.11%

Nevinyrral's Disk Discussion

griffstick on Mageta the lion

1 week ago

Definitely have the Nevinyrral's Disk and Magus of the Disk because they pair very well with indestructible so add Soul of New Phyrexia and there you have your budget repeated board wipe.

Wiggyman on Avacyn and the Audacity of this B***h

1 week ago

If you're trying to irritate friends, just add a whole ton more boardwipes. Nevinyrral's Disk is great, because it doesn't say that you actually have to sacrifice it, so it's a one-sided wipe every turn. Also, Planar Cleansing, and for some reason I've fallen in love with Cleansing Nova. I also think Heliod's Intervention is a good addition to any white EDH deck, but that might just be me.

Love the deck, I've wanted to build one like this in the past.

austintayshus on Yarok EDH-First Deck Brew ever!

2 weeks ago

Overall, I think the deck looks pretty good. You might want to add in a few board wipes, as those are pretty important in commander. Maybe Massacre Girl and Nevinyrral's Disk?

pryrates on Lord Windgrace

1 month ago

Thx for your suggestions NV_1980! I like the options you provided regarding permanent removal. Nevinyrral's Disk is something I considered way back when I looked up board wipe options, but in a creature-heavy deck like this I don't want to play a lot of those effects. In my opinion, the fact that you are forced to use disk at some point when it's in play and everyone knows what you are up to is something that I don't enjoy, thats why I decided against it. Exsanguinate is a card that doesn't fit the theme of the deck imo, so never considered it as an option. It's a decent card nonetheless.

king-saproling on Omnath, who Mana Breaks for us all.

1 month ago

Sure thing. These would be my cuts:

  • Natural Order . Requires sacking a green creature and only finds green creatures. Only around 10% of the deck is green creatures, and of them there are only 3 that I would be happy to sack (Birds, Dryad Arbor, Wood Elves).

  • Burgeoning . Strong card, but really only fantastic if you're drawing a ton of cards consistently, and you currently have just 4 sources of additional draw. Burgeoning also puts you at -1 card advantage.

  • Exploration . Same as Burgeoning.

  • Rhonas's Monument . You don't run that many high-cost green creatures, and this doesn't get Omnath out any faster.

  • Nevinyrral's Disk . Slow and would blow up a lot of your things. It's a good card when built around, like if you had a way to give all your permanents indestructible, but without support I think nev's disk is not that great.

  • Nature's Claim . This is just me but I'm not a big fan of single-target removal in most cases. It puts you at negative card advantage to disrupt 1 opponent. Removal has its place for sure, and Nature's Claim s a great card, but I think you have better options.

  • Skyshroud Claim . Definitely a good card, would keep if there was room. But I think there are much more powerful ramp effects out there.

  • Reliquary Tower . You don't have that much card draw so this would rarely be needed.

  • Oran-Rief, the Vastwood . Not that impactful in this build, and I think you can afford to lose a land or two since your general can stockpile mana.

  • Growing Rites of Itlimoc  Flip. You're gonna think I'm crazy but hear me out. With 17 creatures in the deck, your odds of nabbing one when Growing Rites enters is about 69%. So ~1/3 of the time this will whiff. By turn 4, you will have drawn 1.9 creatures on average. Including Omnath makes that 2.9, but Growing Rites needs 4 creatures in play to flip. So it may not flip until late game. Growing Rites is a great card, but I think you would need like 10 more creatures (or a token strategy) for it to be really fantastic.

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