Nevinyrral's Disk

Nevinyrral's Disk


Nevinyrral's Disk enters the battlefield tapped.

, : Destroy all artifacts, creatures, and enchantments.

Browse Alters View at Gatherer


Have (4) PostContact , metalmagic , sonnet666 , Benniator
Want (6) Odin1806 , danleniumfalcon , jjduch , Rahmodonis , oegi , widowlark

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Commander 2016 (C16) Rare
Eternal Masters (EMA) Rare
Commander 2014 (C14) Rare
Vintage Masters (VMA) Mythic Rare
Commander 2013 (C13) Rare
From the Vault: Relics (V10) Mythic Rare
Masters Edition (MED) Rare
Anthologies (ATH) Rare
Fifth Edition (5ED) Rare
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
Revised Edition (3ED) Rare
Revised Foreign Black Border (3EDFBB) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Oldschool 93/94 Legal
MTGO Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Nevinyrral's Disk occurrence in decks from the last year

Commander / EDH:

All decks: 0.08%

Blue: 0.3%

Black: 0.35%

Red: 0.29%

Green: 0.11%

Nevinyrral's Disk Discussion

Moixa137 on Sidisi's Sacrificial Toolbox

1 day ago

My primary win con is probably going to be Mikaeus, the Unhallowed + Triskelion as I can assemble it easily with Buried Alive + Victimize and it can win right away.

Secondary win con is any of my Ashnod's Altar + Nim Deathmantle combos. They take longer to set up, and they don't win right away as the tokens don't have haste; however, I thought it would be a fun combo to try out. That said..additional protection / recursion may necessary if I continue with this combo.

Aetherflux Reservoir + Bolas's Citadel + Sensei's Divining Top. Haven't played with this combo to much yet, but so far top and citadel offer great utility even if I don't assemble all 3 pieces of the win con (Further testing in the works.)

As far as artifact / enchantment removal I currently have Karn Liberated, Ratchet Bomb, and Pharika's Libation. Im considering adding Oblivion Stone or Nevinyrral's Disk. I may play Ugin, the Spirit Dragon if/when I get my hands on one.

I've been considering the Contamination + Bitterblossom lock. It'll depend on how my group reacts to playing against stax.

Profet93 on Sidisi's Sacrificial Toolbox

1 day ago

Q1: What is your primary wincondition? How do you intend on assembling and protecting your wincondition?

Q2: Second and/or third wincondition with the same 2 above questions?

Once you answer those questions, I can better help you.

Re: Artifact and Enchantment Removal......

Nevinyrral's Disk, Oblivion Stone, Ugin, the Spirit Dragon, All Is Dust Blast Zone and many many more. I'm also FADED AF right now so I hope these ideas make sense....

Have you considered adding in some stax? You could do Bitterblossom and Contamination? Or just Infernal Darkness? Also having a token subtheme would help give the deck some direction and put black sacrifice effects to better use. This just seems like a goodstuff deck. What direction do you want this to go in?

Exil3dbyrd on Mairsil, Pretend to be Competitive v2

1 week ago

My first version ( included Nevinyrral's Disk and AEtherling. It was much more commander focused. Overall I would say the first version plays better in most pods but this version will be much better in a cEDH pod.

baboou on Mairsil, Pretend to be Competitive v2

1 week ago

Have you considered adding in a Nevinyrral's Disk combo to wipe everyone's board but keep Mairsil alive?

It's a little mean and not something I'd want in a deck, but I'm just curious.

BoogerBroccoli on Atraxa's Robot Eggs

3 weeks ago

Yo yo!

I'd consider taking out Myr Battlesphere it just isn't doing anything outside of KCI.

I would try to find a spot for some of these:

Mycosynth Lattice use your lands on combo turns, make your dorks useful late game as artifacts to sac

Hope of Ghirapur on flavor recurrable answer to a problematic player

Weatherlight card selection for days in this deck

Nevinyrral's Disk + Cyclonic Rift deck needs more interaction

Rhystic Study + Mystic Remora (these two could help cut tutors)

Trading Post is an all star in a deck like this

Buried Ruin is a shoo in

Metalworker is a no brainer

Cranial Plating could be saucy

Demonic Tutor or Vampiric Tutor in place of Lim-Dul's Vault

All the moxen instead of dork mana like Gilded Goose

Ad Nauseam is just the best and your curve is low enough especially if you cut the battlesphere.

Marionette Master I am glad to see is gone.

Generally I'd consider on cutting down on cards that don't do much outside of trying to win with KCI and replace those with ways to win without your graveyard which seems to be the weak point (beatdown seems like a possible plan with enough buffs). Tainted Strike could make sense here. Also it pains me to say Craterhoof Behemoth because that card is lazy AF but that or even the more subdued Pathbreaker Ibex could be options.

Atsuma on EDH Removal Master List

1 month ago

Ratchet Bomb,Engineered Explosives,Nevinyrral's Disk,Elspeth, Sun's Champion,Elspeth Tirel,Necroplasm,Chain of Acid,Coercive Portal,Do or Die

idk what your thoughts on listing prevention are but Crawlspace, Ensnaring Bridge, Solitary Confinement all see pretty heavy play in their niche.

I'll probably update as I come up with more of my favorites.

fmastrome2008 on Yarok Landfall

1 month ago

Yarok is amazing. I agree!

  1. Shriekmaw kills 2 things for 2 mana. It also triggers Risen Reef.

  2. I see a lack of tutors in this deck. Demonic Tutor, Vampiric Tutor both tutor up anything. Birthing Pod, Finale of Devastation, and Prime Speaker Vannifar are great for tutoring up the threat/answer we need.

  3. I just learned about Nevinyrral's Disk and I might just have to try it out in my build. Thanks for that! I see a bad interaction with Nevinyrral's Disk and your signets. Since most casual groups outlaw mass land destruction, I'd switch them out for Farseek, Cultivate, Nature's Lore, Rampant Growth, Kodama's Reach, etc. Lands usually always stick around. Sol Ring belongs in every deck though.

  4. Mana dorks do wonders in green decks and speed it up significantly. It also gives you a T1 play and let's you keep more hands. Consider adding Birds of Paradise, Deathrite Shaman, etc...

  5. I love abusing Woodland Bellower. Fetch Farhaven Elf + Fierce Empath. Fetch 2 lands and Palinchron + Deadeye Navigator off all the triggers. Palinchron + 6 lands = infinite mana. Deadeye combos with Altar of the Brood, Thassa's Oracle, and Cauldron Familiar for instant wins.

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