Sharuum the Hegemon
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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Sharuum the Hegemon

Legendary Artifact Creature — Sphinx


When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.

multimedia on Artifact Commander Pre-Cons Merged

2 months ago

Hey, well done meshing all these precons into one deck, nice budget version of Breya.

Some cards that are in the precons to consider adding that are upgrades:


Hart is very slow ramp. Spine is more mana, but it can target any permanent and can be repeatable, good with artifact reanimation/recursion.


Strix is excellent value artifact creature for only two mana. Flash for artifacts is a powerful effect with Breya. You don't have enough good equipment to make Automaton worth it. The problem is you don't own or control equipment you take from opponents meaning you can't sac it with Breya or get the equipment player effects (do combat damage. etc.). Sharuum is more mana, but can reanimate any artifact in your graveyard. Repeatable protection for Breya as well as haste for big creatures is better than what Warhammer does.


Nabber is powerful repeatable effect in multiplayer Commander because just about all opponent's decks will have mana rocks. Steal opponents mana rocks, use them on your turn and then sac them with Breya.


Mirror is good in multiplayer Commander especially with artifact reanimation/recursion.


Good luck with your deck.

legendofa on targets for dakkon?

7 months ago

Dakkon, Shadow Slayer, I assume.

I haven't seen the ultimate used in Modern, but I've seen it set up a Sharuum the Hegemon loop in Commander. I can envision it setting up a Possessed Portal lock, or a Kaldra Compleat or Batterskull beat.

isn't a color set that churns out lands, so you're either going to surveil and fill your graveyard for several turns, maybe proliferate a bit, or you're within range of casting a Gearhulk or Wurmcoil Engine or whatever anyway. So it basically comes down to what you want to reanimate/freecast, and I don't have any specific suggestions there.

DuTogira on Where do you personally draw …

1 year ago

For me it’s the mentality.

Not from just a play perspective even, but also a deck building perspective.

Within my Sharuum the Hegemon deck, I run what I call the “path of exile” combo of Cataclysmic Gearhulk + Portcullis. The combo works such that, if I drop Cataclysmic Gearhulk after the Portcullis is active, I not only wipe most of the board, but I also can stick gearhulk into the Portcullis so that it clears anything that gets locked behind the portcullis. When Portcullis is removed and gearhulk comes back, I can cast Sharuum the Hegemon bringing back Portcullis and lock up the board with my 2 creatures. It’s a 5 turn clock per player from there.
That clock doesn’t change for commander damage vs normal combat.
Basically: even if I build the entire rest of my sharuum deck to win on turn 4, I can actively choose to tutor for this durdle-fest of a combo against decks that I can tell are much weaker, and still create an interesting board state that demands some interaction from my opponents. Even the most casual of decks run something like a Bane of Progress or Austere Command, so they can interact. There’s some allowance that of course must be made (like not Force of Willing your opponents’ removal if their decks are significantly weaker), but you can approach just about any table with a gameplay line that allows for some level of fun and friendly competition.

If you build a deck to only win in the most competitive way possible, it’ll do that. If you play to win every game, you’ll do it. But if you intentionally build a way to play at a variable level into your deck, and actively choose to play according to your table’s level… well that’s where the magic happens

DuTogira on Personal Play moments you are …

1 year ago

All of my proud moments which I performed are in modern (including taking a game off Patrick Sullivan’s Gruul burn deck using a Pili-Pala combo deck). BUT I have some moments I’m very proud of others for pulling off against me.

LGS: playing in a pod of 4 (using my Sharuum the Hegemon deck) with a Purphoros, God of the Forge player. I’m at 17 life with 7 non basic lands in play. I have an infinite ready next time my turn comes around. ON MY UPKEEP I ask if everyone wants me to end the game, or just keep playing and fuck around (some players at my LGS prefer to lose gracefully than the “pity continue”). I even show my hand and demonstrate what the infinite will be. When I move to draw step, the purphoros player responds by Price of Progress + Lightning Bolting me for exactsies. Never have I been so proud of a loss.

That same purphoros player would later go on to beat my Vona, Butcher of Magan deck (it’s a control/resource denial deck, not vamp tribal) using a Daxos of Meletis deck, by resolving Approach of the Second Sun twice.

Scheer218 on [Primer] EDH Sharuum Engine: Jostin version

1 year ago

How does this game plan compare to the Clone + Sharuum the Hegemon + Blood Artist game plans, I feel the like the redundancy of any clone effect, the commander, and anything that cares about creatures/artifacts entering or leaving play would be more consistent

rshistorysmuf on Infinite Combo for Monkey Cage?

1 year ago

Sharuum the Hegemon + Nim Deathmantle + Ashnod's Altar

Yes I can see this working but maybe with a Sculpting Steel or Copy Artifact , coupled with Cathodion and a Su-Chi (expensive) with a Junk Diver and a Scrap Trawler ?

However, with Metalwork Colossus because when the Monkey Cage enters and with Ashnod's Altar that is a total of 8 mana, then add in Nim Deathmantle Metalwork Colossus can be retuned to hand and cast for free, creating 11 Apes when sacking the Monkey Cage .

Think we are on to something here.

enpc on Infinite Combo for Monkey Cage?

1 year ago

You could use Sharuum the Hegemon + Nim Deathmantle + Ashnod's Altar , however at that point any other artifact creature will make the combo work.

Emerald_Void on [cEDH Primer] Breya the Malevolent

1 year ago

oo7x7oo or Coumie

I was needing some clarity on the Sharuum the Hegemon + Phyrexian Metamorph combo. Is it possible to use Altar of Dementia with this?

You can't respond to the Legend rule being in effect correct? Like, would I be able to sacrifice Sharuum to the Altar at any point during the interaction?

Like, I have Metamorph in the graveyard. I cast Sharuum. I target Metamorph. Use metamorph's ability to make a copy of Sharuum.

At this point, the legend rules takes precedence over everything else, correct? So I have to choose which sharuum I wish to keep, correct? I would want to keep the copy because the next ability to go on the stack would be the new "sharuum" ability?

I would use the ability to target Sharuum and the chain would start over. I understand how I can bomberman people with Reckless Fireweaver , Disciple of the Vault , Marionette Master or even mill with Altar of the Brood but, I am wondering if it is possible to use this loop with Altar of Dementia ?

Also, you had mentioned earlier in the thread that it could be infinite mill/mana? How does tha mana part play into this combo? Would it not be the same issue if you were trying to use Ashnod's Altar or KCI?

Also, Coumie thank you so much for the primer! I love it and it has inspired me to try and write my own guide for Breya.

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