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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Dragon Throne of Tarkir
Legendary Artifact — Equipment
Equipped creature has defender and ", : Other creatures you control gain trample and get +X/+X until end of turn where X is this creature's power."
Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)
BubTheLab on Budget Minotaur Tribal EDH - Digeridont hurt me!
2 weeks ago
metalflame - Moraug, Fury of Akoum is a bit out of range for a budget deck
Other recommendations feel slow... Dragon Throne of Tarkir is tempting is a dead drop early game in what is kinda aggro-ish
Didn't realise I had both Terminate and Bedevil so Chaos Warp was good shout
metalflame on Budget Minotaur Tribal EDH - Digeridont hurt me!
2 weeks ago
Moraug, Fury of Akoum is a must include if you are Minotaurs. I would also suggest at least double the cheap ramp artifacts to get to your commander reliably early.
Royal Assassin, and Steel Hellkite are good in just about every deck it can get into. Dragon Throne of Tarkir is a cheap, and effective finisher for combat centric decks. Chaos Warp is a staple for control in red as well.
Check out my minotaur commander. Moraug's Relentless Attack! *C*
DreadKhan on Baeloth the Giant
1 month ago
Not sure if it's a strong enough card, but the glorious image of a gigantic Baeloth on a throne in my head forces me to suggest Dragon Throne of Tarkir, If Baeloth is a 10 power creatures he gives every other creature you control +10 and Trample when you activate the Throne, and his Goad will still work just fine, that seems way cooler than finishing off someone with a Craterhoof Behemoth swing, it's not like Baeloth loved to get his hands dirty! If you only have 4 or 5 creatures that can swing then this is much better than a Hoof would have been, and if you're desperate you can use before blocking to surprise attackers if they're not familiar with Throne, Hoof is hard to use defensively.
Have you ever thought about War Cadence? This seems like a bonkers card with your Commander, forcing people to swing is one thing, but Cadence and even a small amount of mana can be devastating when you know everyone is going to be Goaded every cycle.
I haven't played with the card very much yet (I just got ahold of it), but Eldrazi Conscription would be pretty hilarious with Baeloth, +8 Trample and Annihilator 2 can be very scary, to say nothing of the mental image of him going all Kaiju.
Greater Good seems decent, you can use it to prevent Exile based removal from exiling, or to generate some card draw from someone's board wipe.
ImNora on Cards that buff zombie tribal?
4 months ago
Here's the deck (for casual EDH):
Gisa, Zom Zom Queen *Work In Progress*
Commander / EDH*
I'm looking to add cards to it that will increase my zombie's power and toughness. I've gotta be missing some... I'm new to tribal stuff, so yeah.
So far, here's the list of things I found that buff zombies:
14jatwood on Angels and Artifacts for Matt
6 months ago
Potential Removals/Substitutions I would recommend roughly 13 creatures (15 with the commanders) Due Respect Festival of the Guildpact Immolating Glare Niveous Wisps Pressure Point Daybreak Coronet Healing Hands Citywide Bust Kor Outfitter Light-Paws, Emperor's Voice Sleeper Dart
Potential Additions +4 plains/other lands Sram, Senior Edificer Stonehewer Giant Danitha Capashen, Paragon Colossus Hammer Swiftfoot Boots Argentum Armor Masterwork of Ingenuity Sun Titan Knight of the White Orchid Teshar, Ancestor's Apostle Metalwork Colossus Mirran Crusader Divine Reckoning Slash the Ranks Secret Rendezvous Fireshrieker Loxodon Warhammer Nettlecyst Golem-Skin Gauntlets Bloodforged Battle-Axe Sculpting Steel Maul of the Skyclaves Batterbone Angelic Armaments Arch of Orazca Avarice Amulet Battle Angels of Tyr Bonder's Ornament Coveted Jewel Cosmos Elixir Eye of Vecna Flumph Fey Steed Howling Golem Howling Mine Infiltration Lens Mask of Memory Mikokoro, Center of the Sea Otherworld Atlas Seer's Sundial Skullclamp Staff of Nin Stone Haven Outfitter Strength-Testing Hammer Tapestry of the Ages Teferi's Puzzle Box Temple Bell The Celestus War Room Blade of Selves Brass Knuckles Delver's Torch Demonmail Hauberk Dragon Throne of Tarkir Executioner's Hood Heartseeker Hedron Matrix Holy Avenger Moonsilver Spear Ogre's Cleaver Sigil of Distinction Sigil of Valor Skinwing Spellbinder Warlord's Axe Worldslayer
9 months ago
Spore Frog, Viscera Seer, Disciple of Griselbrand, and many others are considered staples for Meren as they turn her engine to stack experience. Spore frog is an mvp of the deck as a whole. If you have a self sac outlet, create armies with cards like Hornet Queen, and Mycoloth.
Dragon Throne of Tarkir, Overwhelming Stampede, and others like it are great win cons
Victimize, and Eternal Witness, or Golgari Findbroker is broken
One last thing, with self sac you can use horror creatures like Faceless Butcher in a way that permanently exiles the creature and is reusable in a pretty cheap manner. Basically you sac the creature before the removal effect happens, and the effect that gives it back happens before the creature is taken away leaving it permanently exiled
Cyb3rguerrill0 on Bark Bark Bark
1 year ago
Still got some slots open? So I would recommend: The Ozolith, Sword of the Animist, Dragon Throne of Tarkir, Inventors' Fair, Kor Haven I would also suggest to lower the average CMC Myojin of Blooming Dawn is overpriced imho ...
metalflame on 4 Color Budget Artifact
1 year ago
Dragon Throne of Tarkir is an amazing card to finish people with, and is super budget friendly
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