Order of Midnight

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Order of Midnight

Creature — Human Knight

Flying

Order of Midnight can't block.


(You may cast Order of Midnight from exile if you sent it on an adventure.)


Alter Fate

Sorcery — Adventure

Return target creature card from your graveyard to your hand.


(You may cast Alter Fate for from anywhere that you have the permission to cast this, then exile it on an adventure instead of putting it into your graveyard. When you have not chosen to cast Alter Fate, this card is treated only as Order of Midnight in whatever zone it is in.)

(Example scenarios for Alter Fate: You may cast this off of Melek, Izzet Paragon. You may not target this with Snapcaster Mage. Thalia, Guardian of Thraben increases the cost of this. Electrodominance requires X=2. If your opponent owns this and you cast it, you may cast this Order of Midnight from exile. You may cast this from a cascade spell if the spell has a cost greater than Order of Midnight's cost.)

Macaronigrill5150 on Compost Pile (Help Wanted)

1 year ago

Looks great! couldn't think of much in terms of suggestions, but possibly, to help reuse and recycle your creatures, use creature that can be cast from exile. Some examples Eternal Scourge, Order of Midnight. Assuming that delve does not stop them from being able to be cast from exile for some reason.

Cheiromancer on Flying white - black

1 year ago

Nice deck! I'd probably switch out the Wasp of the Bitter End for a Voldaren Bloodcaster  Flip or an Order of Midnight, though. More useful, and still very cheap.

seshiro_of_the_orochi on Looking for a good card …

2 years ago

Looking at the selection of cards you mentioned, I'm assuming you're talking commander?

Phyrexian Delver is a great reanimator creature.

A black creature that reanimates something on death seems hard to find. If tokens are fine, there's always Doomed Dissenter. Other cards that roughly meet your criteria are Nether Traitor, Nullpriest of Oblivion, Order of Midnight, Pitkeeper, Silversmote Ghoul, Undead Butler and Veinwitch Coven.

razelfark on First Brawl Deck - Arena

2 years ago

Your deck looks like it has some untapped potential with Onyx as your brawl commander for not making use of the adventure creatures in black. 3 of the adventure creatures that seem like they would be a good fit would be Foulmire Knight , Order of Midnight , and Murderous Rider .

Foulmire Knight - Solid defender with its death touch and will trigger Onyx when used for the draw. It also serves as a decent recursion target to be brought back to hand for the previously stated reasons.

Order of Midnight - More useful version of Raise Dead as you can use it as an early flier if you want to be aggressive, or it can just be used as a spell to bring a target back from your grave.

Murderous Rider - Solid removal spell and the lifelink body you can play afterwards can be relevant.

Sedgemoor Witch will be strong for taking advantage of our spell heavy you are. The tokens will give some good fodder for blocking and sustaining to get to your end game, or even swinging wide if you manage to generate enough.

Ayara, First of Locthwain would be a decent add to combo with the witch as it would give you life drain effects for the tokens and a sac out let for some extra draw power.

Some spell ideas to help the deck:

Blood on the Snow is a powerful sweeper of creatures or planeswalkers and will give you another reanimation effect if you switch to snow swamps (these will still count as regular swamps for other cards).

Feed the Serpent is a decent instant speed removal option that exiles a threat. Slightly better then using the Necrotic Fumes you are currently using.

Hope these help.

razelfark on Strixtwitch

3 years ago

Like the simple concept you are trying to run. Some ideas for replacing the Shadewing Laureate since you are not sure how well it is working out for you.

Eyetwitch is a small early flier that can get you some spells from your side deck like Inkling Summoning to replace the body, Expanded Anatomy for some pump aggression that gets cheaper if you have Killian, Ink Duelist on the board, or Mascot Exhibition if the game got dragged out and you have a lot of mana. You are allowed up to seven slots in a side deck for best of one situations for lessons if you are interested.

Order of Midnight is a nice cheap flier for aggro with a downside of not being able to block, but can be used to bring back some of your creatures you may have lost earlier in the fight to give you extra momentum back into some games.

Nighthawk Scavenger would work well if you are looking for something in the same 3 drop slot for an option. This card can sometimes run away with games because of its flying lifelink body that can get larger as the game goes.

Umbral Juke is a spell option that you can consider if you are looking for an instant speed flier option that can be used as non-targeted removal. This can be good in the matchups against red/blue control decks that rely on dragons or giants. This is more a side deck option then a main board.

A spell you may want to consider for the deck (sideboard at least) is Humiliate . This card can be used to rip the sweepers or troublesome cards from your opponents hand while offering a permanent boost to a creature you might have in play.

Tried to suggest flying options to go with the theme you seem to have. Hope these suggestions proved helpful. Best of luck with your deck.

Sorin_Markov_1947 on Historic Cacophony

3 years ago

To all those saying that card advantage is a problem: it's not. This may look like an aggro deck, but I've played mono-black Eidolon with a lot of the same cards and it can grind out games very well. I play mine for fun and not in ranked, but it does well.

I think Archfiend's Vessel is just too good here to remain in the sideboard. Anything with cheap recursion works so well with him to just get you a 5/5 flier. He's one of the main win conditions for my deck, but I don't play Demonic Embrace because I have Lurrus as a companion. I also play Order of Midnight and Mogis's Favor , but I don't think you need either. I don't find Nullpriest to be all that good, tbh. Maybe your experiences with him are different.

Load more
Have (1) gildan_bladeborn
Want (0)